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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
9/10/12 2:09:47 PM#41
Originally posted by TheScavenger This may be what you and many sandboxers like yourself are looking for but is certainly not what I and many sandboxers like myself are looking for. Not interested in PvP really at all. I don't mind if it's in games, but in my game I want it consensual, not FFA. No interest at all in looting other people. No interest in scams. Sorry but this sounds like a horrible game. It doesn't make the players stronger, IMO it makes the game weaker. Natural disasters - good. Living world - idea is good, but it too vague a term and needs much more definition. IMO Ryzom is a horrible sandbox game. All it is is fighting and crafting in the dirt and scheduling a fight for a resource generator farm thingy. All crafting is the same, all fighting and magic styles are the same. You can customize stats but there are onlya couple dozen types of armor. Housing is instanced, can't even decorate. No way to significantly impact the world at all. Don't really like space games. So far anyway. For me the best sandbox games involve a way to play co-operatively with people. That could involve pvp or just be invovled with crafting / terraforming. Crafting has to be huge with customization (I don't beleive this means no dropped loot, give the adventures some excitement as well), housing, city building, farming, terraforming, animal raising, herding. Make games of it like in ATITD where special combinations at special times in the lunar cycle produce unique results. Fully customizable and usefull housing - acombination of Istaria where it's in the world and you can pretty much build any structure you want, and CoH where the inside is fully customizable, or maybe like in EQ2 where it is brick and board housing. Group quests/events to open up new areas. The only dungeon in Istaria was just an old mine that we found, we then had to dig it out and finish building the structures before we could enter and play in it. For expansions instead of buy a box and get the content, why not do it the way Istaira did. That is roll it up in the story. You had to build the bridge to the area then rescue the race from the evil creatures holding them... All wrapped up in tons of quests. (Yes sandbox and have tons of quests too) and great fluid combat. With flight. That is my ideal sandbox. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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Dewm
Spotlight Poster
Joined: 5/29/09
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
9/10/12 2:22:19 PM#42
Originally posted by MMOman101
True story. |
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9/11/12 12:04:26 AM#43
Which one is more likely:
Occam's razor is a friend. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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9/11/12 12:13:33 AM#44
Originally posted by Quirhid Real life is the biggest sandbox ever. If people didn't want to play they have pleanty of option to get out. Seeing as the worlds population is growing, I think maybe... there could be a virtual market for it too. |
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9/11/12 12:13:58 AM#45
Admittedly, I only skimmed the OP's post - but it was pretty easy to pick up on the sarcastic mocking of those that scam and suicide gank thinking those activities are hardcore. It's definitely funny to think that many believe that, lol. The post was a little longer than it needed to be to make fun of them...but it was still kind of funny. +1/2...
I miss the MMORPG genre. Will a developer ever make one again? Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20% |
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9/11/12 12:40:06 AM#46
Originally posted by Quirhid
Interestingly, Occam's razor was created as a tool against the very facets of human psychology that would make option 2 more likely. |
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9/11/12 2:42:58 AM#47
Originally posted by Trionicus Whoa, this took a dark turn; I didn't know we were making jokes about suicide. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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9/11/12 2:45:01 AM#48
Originally posted by KaosProphet So... Basically you know better than the ones who do this for a living? I find it highly unlikely. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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Simphanatic
Novice Member
Joined: 9/11/12
The problem with virtually every MMORPG: too much Pavlov and not enough Maslow. |
9/11/12 3:37:10 AM#49
Scammers = thieving, no-class, no-skill people that haven't the ability to get ahead except at someone else's expense. If any game encourages scammers then it may as well encourage account hacking, operate a cash shop that incentivizes card-carrying, fragile-egoed players to purchase over-powered equipment, and provides quests that compel players to prey on the weak. Yeah, how long would a game world like that survive? LOL ... but I'm sure the folks at Big Point are working on such a model as we speak.
I guess I'm a carebear -- I've never enjoyed beating up lesser players, and I don't particularly care to be preyed upon by someone with a bigger wallet or whom, by mere circumstance (read: played in the game for much longer and has better gear) is stronger than me. Consequently, PvP means very little to me when I select a game. Mostly, what I want is:
In short, I want a game that is a virtual, living-breathing microcosm of life in the game-depicted era. |
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9/11/12 4:33:13 AM#50
Originally posted by MMOman101 Aren't you cute for believing that. You only go to jail for scamming small amounts in RL. Scam more than a few million and you're a "job creator". Give me liberty or give me lasers |
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9/11/12 4:36:47 AM#51
Originally posted by Quirhid
So is Dilbert: PHB: "If your idea is so good, why aren't our competitors already doing it?" In short, the entertainment industry, of which the MMO industry is a subsector, has a proven, well documented and increasing tendency to do what's already being done. Give me liberty or give me lasers |
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9/11/12 4:37:45 AM#52
no thx i am waiting for archeage
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9/11/12 5:08:04 PM#53
Originally posted by Quirhid What makes you think I don't do this for a living? Edit: should also point out at least one of the major developers has finally noticed the elephant. Just nobody likes or trusts him these days. |
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9/11/12 5:16:26 PM#54
How is what the OP mentioned a sandbox game. It is strictly a PvP game, he does know what sandbox means? Options to play your character in a world the way you want to play. Sandbox games fail because they only focus on PvP and nothing on the rest of the game play that should be in a sandbox game. Look at DF great PvP game had potential to be a great MMO but they only focused on PvP and not only that zerg PvP. Other games have been the same. A true sandbox game would have a balance with PvE and PvP. |
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9/11/12 5:21:26 PM#55
Why do people keep referring to DayZ like it's an MMO? It's an FPS mod like counterstrike or TF.
I have yet to hear anything to convince me that games like DayZ or minecraft could be converted into MMOs. |
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9/11/12 5:23:10 PM#56
I love EVE but my dream sandbox MMO would be UO with latest graphic engine.
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9/11/12 6:33:57 PM#57
Originally posted by Nikkita
same here. It is a travesty that nobody has re-created UO on a midetn engine since 1999. That and the fact that no one made a Stalker MMO :( (dayz is getting there, but it is not exactly it). |
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9/11/12 6:37:47 PM#58
Originally posted by Malcanis go tell that to Bernard Madoff... |
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9/11/12 6:46:43 PM#59
All the varied responses in this thread illustrate why it's so difficult to create a sandbox game that is going to appeal to a wide audience. The title of this thread is the sandbox game that "we" sandboxers want, and yet there are so many dissenting opinions that you can see it's very difficult to create a sandbox game that is going to appeal to a broad spectrum of people. You can hardly get a consensus of if the game should have PvP or not and then there is a whole debate about how realistic the PvP should be and that's just one aspect of the game. |
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9/12/12 4:54:55 AM#60
Originally posted by KaosProphet To be honest, no I don't think you are a game developer. I don't think no noteworthy developer thinks like that. It is fine to be devoted to your cause, but when it reaches religious proportions it stops being beneficial. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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