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The Secret World

The Secret World 

General Discussion  » OK, I tried GW2 and TSW, and----------

3 Pages « 1 2 3 » Search
54 posts found
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

9/10/12 6:29:00 AM#21
Dariuz:
Of your points,
1 you can't kill steal, node steal (there are non) or quest objective steal in tsw either. Further more loot drop rates increase when grouped.
4 tsw doesn't use spoke quest hubs either. Both gw2 and tsw came up with different solutions to the get a shopping list of quests and play the map approach that reached its nadir with swtor.
5 yes this is tsws biggest flaw, cutting back on pvp and making it all about the gear, like wow.
6 both games avoid the typical wow crafting. Neither has as good crafting as sandbox games like eve.
7 tsw and gw2 have NIGH IDENTICAL combat. Limited selection of abilities from a pool, active dodging, mobs that telegraph their attacks, mobs that interupted you, casting on the move, state system, combos.
  Loke666

Elite Member

Joined: 10/29/07
Posts: 16414

9/10/12 6:30:26 AM#22
Originally posted by Nikkita

I also subscribed to TSW recently after announcement of lfg tool. My initial impressions are same but i wouldn't compare it to GW2 since both are very different type of games targetted towards different demographics of players.

GW2 's aim is to go for mass appeal and beat WOW in sales and be number one. TSW on the other hand has no such ambition and is a niche MMO.

It really isnt, at least not originally, but that kinda feels off topic here.

But I am somewhat surprised that TSW havnt sold better, the world is really nice even if the 3 "classes" are a bit cheesy.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

9/10/12 6:37:27 AM#23
I don't think gw2 is going for the wow audience. If it was it would:
Have shed loads of raids
Would let you poopsock to win at pvp
Would be heavily instanced with cities acting like glorified lobbies where you can epeen you latest epix
  UtukuMoon

Apprentice Member

Joined: 12/03/11
Posts: 1109

9/10/12 6:41:18 AM#24
Originally posted by itgrowls

Never played TSW however the videos i've seen of the issues with each new patch do not impress me. While TSW seems to be making some progress, they really haven't effectively destroyed many of the bugs with animation and combat that were there in the beginning beta videos i've seen on TotalHalibut's site. 

This combined with the history of the OP gushing over SWTOR makes me a little suspicious honestly.

So you can gush over GW2 but anyone else gushing over a game is suspicious,guess you are putting yourself into the same catogory.

 

http://www.youtube.com/watch?v=P8ymgFyzbDo

  kevjards

Apprentice Member

Joined: 9/27/10
Posts: 1443

9/10/12 6:45:05 AM#25
i bought both games and really enjoy them both..but i ahve a limited opinion of gw2 has i was hacked but from what i saw it was a good game..i do not think its on par with tsw has it is definately more immersive thats for sure.but has i say i have a limited view on gw2. saying that i bought a lifetime to tsw and i think thats money well spent..when or if i manage to get my gw2 account back i,m sure i will enjoy that just the same..but gw2 was always going to be my second or 3rd game behind tsw,lotro and then gw2.from a personal point of view i think the story is extremely weak(so far) in gw2 compared to the other 2 i mentioned.
  Caldrin

Hard Core Member

Joined: 10/02/04
Posts: 4033

9/10/12 6:45:24 AM#26

Both are different types of MMORPG thats for sure.. I also think TSW is the better game for me at least..

 

 

My 3D models
http://dragon3d.webs.com/

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

9/10/12 6:50:00 AM#27
TB video was hilarious, he played it like a noob, only using 1 weapon and standing inside all the white areas (maybe if they were red like gw2 he would have got out of the way)
  GoldenArrow

Advanced Member

Joined: 6/09/08
Posts: 1076

9/10/12 6:55:51 AM#28

I absolutely prefer TSW over GW2.

This said I do play both, for the time being.

  dariuszp

Novice Member

Joined: 1/19/12
Posts: 187

9/10/12 6:59:24 AM#29

@Piiritus,

first of all, you are grouped by default. So there is no need to form party every time you find yourself around strange people. Kill stealing just changed. Now people go into rage mode if you kill mob they were running to or it was just next to him. Anyway - whatever the reason, in other MMO you play alone even between other peoples because people don't help each other or anything. In GW2 you can hit same mob as person next to you without party and still both of you can loot him and have exp from kill.

If you play GW2 or other MMO that do this (don't know any other) then you will realize how much difference you have there. You play WITH people, no NEXT TO THEM.

Also there will be no zering later. We have zerging and strange prices because game is few days old so most of the crows is still in low lvl area. And on top of that - this game was even bigger success than TOR and much much bigger than TSW.

 

People don't say hello because usually they are too busy. When you facing few oponents it's hard to write something and fight at the same time. But we often stay and chat after events, in towns/villages etc. We chat a lot when we hunt for vistas and point of interest. Of when we are trying to solve jumping puzzle that have quite nice reward at the end. Maybe you are not a social person ? I use local and guild channel all the time and not only me. And map channel is full of chatty people.

 

There is no loading screens. Only loading screens in GW2 you see is between areas and areas are huge (15 lvl wide). You see loading screen in area if you do long dinstance teleport but then again - this takes like 2s or something.

 

You have quests givers. Most of events can be triggered. And people with hearts also can be talked to.  There is story behind what you do. Trick is that things happen anyway. Invasion of centaurs ? Well it's happening so get to work. Want to know why they invade ? Talk to NPC. That is the difference. You can both trigger quests or just be part of event that triggered itself. Or it's an event that someone else triggered.

 

Basic receipes have pattern. You can combine item with insignia to get new version with different bonuses and upgrade slot. But that's not all. There are some rare combinatins with rare ingridients that will give you something usefull. You should see my face when I discovered that except normal inventory bags I can make ones that gather junk (junk go there until bag is filled and then it will fill normal inventory) or equipment (only weapons and armor) or it will prevent items inside to appear in vendor sell tab. Simple stuff like that and yet so much fun.

Trick is that there are patterns for people that want to discover something and for people that just want to lvl up profession using minimal effort.

 

Combat system is good. If you say that you just stand and burn enemies - join PVP. Or try doing something like that in dungeon. I would like to see how to stand still and burn down your enemies. 

 

I'm just saying that some aspects of GW2 should become a standard for future MMO games. 

 

 

  bcbully

Elite Member

Joined: 3/03/12
Posts: 6970

9/10/12 7:01:07 AM#30
I like the GW2 pvp content better. Everything else TSW gets the nod. 
  Thillian

Advanced Member

Joined: 5/31/06
Posts: 3221

9/10/12 7:05:15 AM#31
Originally posted by Eir_S
Originally posted by cura
The only thing TSW did great are investigation missions. At least those in two first zones. I dont know hows the rest couse i stopped playing after my first month. Combat just felt wrong, everything was cluttered and this, so called, secret world didnt felt so secret at all.  Of course its just my opinion. I wont talk here about my experience with GW2 and i really dont see a reason why anybody should.

Well the OP pretty much gave the go-ahead by making the distinction in the first place.  However, I won't do so either.  My impression of TSW was bad.  Really bad.  Bad combat.  Bad animations.  Even if the game was not trying to kill WoW, the excuse that they sold fine for a niche title is not going to fly, since the company itself said they were expecting much more.  To them, it failed.

I heard it's Metacritic's fault.  Seriously, I didn't know much about Funcom until TSW, but blaming a user review site for their own poor showing is kind of pathetic.  It's no wonder I saw so many people vowing never to buy from Funcom again.  Now I understand.

TSW has a bad combat? Seriously? Did you even play it? TSW has one of the best combats from all MMORPGs. Extremely fluid and responsive, there is no delay at all, you can move and use abilities at the same time, very action oriented and just feels right.

Animations? Yeh those suck, but COME ON, it is definetly not terrible or gamebraking, animations in TSW are not worse than GW2.

REALITY CHECK

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16414

9/10/12 7:11:56 AM#32
Originally posted by Thillian

TSW has a bad combat? Seriously? Did you even play it? TSW has one of the best combats from all MMORPGs. Extremely fluid and responsive, there is no delay at all, you can move and use abilities at the same time, very action oriented and just feels right.

Animations? Yeh those suck, but COME ON, it is definetly not terrible or gamebraking, animations in TSW are not worse than GW2.

Yes, they are (and a lot worse for that matter) and I cant really understand why since Funcom owns a motion suit. AoCs animations are a lot better than TSWs as well, Funcom can better.

But no, that is not really game breaking, just annoying,

  algharet

Novice Member

Joined: 9/04/08
Posts: 2

9/10/12 7:12:20 AM#33

1. GW2 don't punish you for playing with others like other MMO - they reward you for that. Other MMO rely heavy on party system and there is something like "kill steal". yawn... Agreed This is a great feature

2. GW2 encourage working as a group. Grouping in this game comes naturally. Once I completely agree.

3. No stupid instances. That is taken to minimum. This way MMO is a MMO. Multiplayer game. Not some boring map when you cross path with others and instances when you play with 2-3 people... Whoa there buddy, This game is one of the most  heavily instanced game I have ever played.. EVERYTHING is an instance... EVERYTHING!!

4. No boring quests hubs with tons of kil & fetch quests. Dynamic events are interesting, they have their own story. They just happen and sometimes they are triggered. But everyone can join in and help. And best part - if you want to hear the story then go to the NPC, if not, just jump right in. This was ONE OF THE FUNNIEST parts of other MMO. Every invasion of evil dudes was waiting for you. And that invasion was - few evil dudes running around on some meadow. How stupid is that ? In this game - invasion is dam invasion - and it have multiple stages most of the time. Um.. you are forgetting the HEART QUESTS.. they are the typical quests, kill 10 centaurs, pick 10 weeks type quests.. just no questlog but still nothing but kill and fetch!

If you are gonna fanboy up a game in the forums of a different game, at least get your facts straight. Its posts like this one that will drive players away from GW2, it's almost like your are trying to be a politician attempting to sell an electorate a bill of goods based on deceptive facts.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

9/10/12 7:14:55 AM#34
Gw2 has better animations
Tsw has better input registering, you don't gave the annoying mouse smoothing, and with gw2 sometimes occasionaly I get a delay when firing an ability.
  JeroKane

Elite Member

Joined: 2/21/06
Posts: 4823

9/10/12 7:17:30 AM#35
Originally posted by Eir_S
Originally posted by cura
The only thing TSW did great are investigation missions. At least those in two first zones. I dont know hows the rest couse i stopped playing after my first month. Combat just felt wrong, everything was cluttered and this, so called, secret world didnt felt so secret at all.  Of course its just my opinion. I wont talk here about my experience with GW2 and i really dont see a reason why anybody should.

Well the OP pretty much gave the go-ahead by making the distinction in the first place.  However, I won't do so either.  My impression of TSW was bad.  Really bad.  Bad combat.  Bad animations.  Even if the game was not trying to kill WoW, the excuse that they sold fine for a niche title is not going to fly, since the company itself said they were expecting much more.  To them, it failed.

I heard it's Metacritic's fault.  Seriously, I didn't know much about Funcom until TSW, but blaming a user review site for their own poor showing is kind of pathetic.  It's no wonder I saw so many people vowing never to buy from Funcom again.  Now I understand.

Ehh it was actually the so called professional reviewsers who were rather shortsided and narrowminded with their scores.

The user rating on Metacritic for TSW is actually really high, compared to a very low critic rating from reviews. Usually it is always the other way around. So some bitterness and foul play from reviewsers for sure. Like lack of add money from Funcom or something.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

9/10/12 7:42:37 AM#36
Yeah tsw is like the anti swtor of meta critic
Low reviewer scores, high user scores
  AwDiddums

Advanced Member

Joined: 6/09/12
Posts: 367

9/10/12 7:51:39 AM#37
Originally posted by eddieg50

  I really liked TSW more than GW2 , GW2 is a good game but I found a lot of it to be scattered. There is a lot of Run over here and then Run over there, oh wait there is an event go over and kill 32 spiders with 27 other players.  The tutorial is poor to say the least and the Manual does not do a good job of explaining the game, in fact they dont even mention Crafting!.   On the other hand TSW is very logically set up, the quest follow a pattern and flow from one to the other, I never felt like I was just running around with my head cut off.

     The atmosphere in TSW is great. very spooky, the music helps also, the atmosphere really helps you to immerse yourself in the game.  GW2 atmosphere is blehh,   The Graphics are good in both games, GW2 though is way to green, I feel like I am in "The world of plants" I like the realistic graphics of TSW better.  combat is fine in GW2 as long as you have fast fingers or a 16 button mouse, I dont particularily care for the skill system and think the wheel is better at TSW-the combat in TSW becomes better when you get more skills.

     These are my first impressions as I have only played each game about 10 hours, but it will be interesting to see if things change.   Right now 10 hours in I have to give the big edge to TSW.  As a matter of fact I liked GW1 better than GW2

TSW also suffers from the same ambiguous game manual and tutorial as GW2, you still suffer from having to run from 1 part of the map to another, howevever in GW2 you can use the way points to instantly port, but in TSW you need to run through the infested areas.

You can still run around like a headless chicken in TSW, I fail to see why it should be different to any other MMO out there, if you don't know what your doing your going to feel lost aren't you, not all of us are going to come into such games knowing it all, and TSW does have a steeper learning curve due to it's quests which frankly can leave you wondering "WTH do I do next as I'm sure this was what I was meant to do"

Now with that said I think TSW is a fabulous game, I also think GW2 is a fabulous game, heck I've got alot of fabulous MMO's on my desk, they all have downsides but plenty of upsides aswell, I don't linger on the negatives, if I did I would have gone insane by now and become some bitter and twisted poster who has to bemoan every title out there since Meridian 59.

So by all means compare the games, but remember that some of those faults are equally shared amongst MMO's, and just because you favour 1 over the other doesn't mean you have to paste over those small faults.

 

  Kuppa

Novice Member

Joined: 9/24/10
Posts: 3443

The problem with censorship is ********

9/10/12 9:06:16 AM#38
I prefer GW2. The one thing I like the most about TSW is the skill wheel but specifically for pve. I prefer balanced pvp games(as close as possible) and with the skill wheel it would be as far as possible from balance. The pve in TSW still felt too inline, felt like a corridor while in GW2 I can actually explore.


  Nikkita

Apprentice Member

Joined: 11/25/10
Posts: 830

9/10/12 9:12:32 AM#39
Originally posted by itgrowls

Never played TSW however the videos i've seen of the issues with each new patch do not impress me. While TSW seems to be making some progress, they really haven't effectively destroyed many of the bugs with animation and combat that were there in the beginning beta videos i've seen on TotalHalibut's site. 

This combined with the history of the OP gushing over SWTOR makes me a little suspicious honestly.

If this is how you make decision based on  the post history of OP and his gushing over SWTOR. I am glad i didn't pay too much attention to your post history which is full of gushing over GW2 and bashing of every other MMO...or i would have avoided GW2.

*rolles eyes*

But since i am capable of thinking of myself i went ahead and bought GW2 as well as TSW.


Bite Me

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1835

9/10/12 9:20:24 AM#40
I liked TSW more than GW2 as well. My sub ran out as I am playing GW2 but I'll most likely renew it soon.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

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