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Ryzom

Ryzom 

General Discussion  » Servers merge and characters reset (SKILL-WIPE)

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28 posts found
  Reizla

Hard Core Member

Joined: 12/09/08
Posts: 2903

MMORPGs are no longer about the mass multi-user anymore *sadly*

 
OP  9/07/12 3:06:38 AM#1


This late summer will mark a major turning point for Ryzom. It has been 8 years since Ryzom's launch and since then we have always kept all three worlds and every character. This represents today over 500,000 players.


Unfortunately, with the current market and financial enviroment, we have had to make a difficult, but necessary decision, for the continuation of the game of Ryzom:
Saturday 22 September, we will regroup and merge the communities and servers to form one single community, with one server.This will clear and reset all characters. Your account (login, password, etc.) will remain unchanged.
Attention: the names of new characters will be allocated on a first come, first serve basis, so do not wait to recreate your character if you wish a particular name.


We know that you have spent a lot of time on your current characters. It is you that has helped keep this game running as long as it has. You are an unbelievable community that other MMO games and players envy. We would not have made ??this decision if there was an alternative, and we realise that many of you will be dissapointed. We ask for your support to make this transition as painless as possible.

Changes in the new world
Outposts will no longer give experience catalyzers.
All subscribed accounts will earn twice the XP of non-susbscribed accounts.
Adjustments of the prices of NPC vendors.
The WebIog has been improved to allow the easy addition of new applications (which could be encoded by players).
New achievement system.

Advantages of a new beginning
All players will be in the same universe and therefore you will have a more alive, interactive world.
The price asjustments and reset will restore the value of the dapper and trade.
You will be able to create multi-national guilds for advantages in online presence.
You can discover or rediscover Silan and Atys with your (new) friends.
With everyone starting again from scratch, you will be able to show others what you are capable of and who are the stronger and more skilled Homins of the New Ryzom.
More Customer Support available during the day and more frequent events.

Events before the new beginning


Starting from tonight and until the closing of the old servers, we will implement a series of events that will help you earn "starter packs" on the new server that will facilitate your progress in the game. The best pack contains, amongst other things, a set of level 200 white Marauder Medium Armor.


These events will also give you a way to earn the ability to reserve and save the name and looks of your favorite character.


Before the closing of the old servers, you will be able to have new experiences, such as having unlimited money, items that you have never owned before, and many other things to discover...

Contest for the launch of the new server


Thanks to SirCotare during his internship at Google Summer of Code, we have a new achievement system. To celebrate this and to give you a chance to familiarise yourself with the new system, we will have a contest that will begin on the opening day of the new server, with the following challenges:
The 3 players with the most achievement points after 2 weeks (8 October, 2012 at noon GMT).
The 3 players with the most achievement points after 3 weeks (15 October, 2012 at noon GMT).
The 3 players with the most achievement points after 4 weeks (22 October, 2012 at noon GMT).
The first 3 player reaching level 250 in any skill.
1st prize: an NVIDIA® GeForce® GTX 560TI / 480 / 570 graphics card.
2nd prize: an original drawing made with indian ink and used for the design of Ryzom.
3rd prize: an an unlimited subscription to Ryzom.


(Limited to one prize per Ryzom account.)

Schedule
From this evening and until the shards closure: a series of events and competitions. Don't miss them!
Saturday 22 September: festive evening where players and developers will be present for the last moments of Aniro, Arispotle and Leanon.
Midnight Saturday 22 September: final ingame countdown and closing of the old shards at midnight.d
Late afternoon, Tuesday, 25 September: opening of the new shard and launching of the achievement contest.

Thank you all again for your support and dedication and see you soon!


Ryzom Team


Source: Ryzom Forums

Looks like Ryzom will be dead after this action :(

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  DarthRaiden

Novice Member

Joined: 11/20/05
Posts: 4529

i make art,
till someone dies.

Forum Terrorist

9/07/12 3:12:04 PM#2

bleh, isnt noone dependble anymore in the world.

 

wipes everywhere , SWG , DF and now Ryzom the garant for stability .

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  Nizur

Spotlight Poster

Joined: 5/15/09
Posts: 1428

9/07/12 5:50:14 PM#3

Wow... sad news. As good as the community is in Ryzom, I don't know if it can survive something like this. When you've invested several years into a character, and then it's wiped, what incentive do you have to keep playing?

I hope I'm wrong, but this could be the beginning of the end for Ryzom.

Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN

  Reizla

Hard Core Member

Joined: 12/09/08
Posts: 2903

MMORPGs are no longer about the mass multi-user anymore *sadly*

 
OP  9/08/12 2:27:21 AM#4
Originally posted by Nizur

I hope I'm wrong, but this could be the beginning of the end for Ryzom.

Somewhat my reply on FB (where the announce was linked) as well. Onec again, Ryzom will die from the looks of it. On the other hand, it might be a good start for players like me who were far too late to start the game...

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  Karteli

Elite Member

Joined: 7/09/12
Posts: 2704

9/08/12 3:29:50 AM#5

Yep the last time I had to experience a player wipe was on a MUD, and that was prety much the death of the game to me.

 

Attract 100 new players for every 500 that get pissy and leave.  Makes sense.  Fincancial problems are now a distant memory, along with the corporate office and anything tied to the business, including personal homes.

 

Well done!

 

ps: SOE did something like this with SWG, eh? .. although not a player wipe, it was a quality wipe.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  lovechiefs

Novice Member

Joined: 6/10/05
Posts: 154

9/08/12 7:00:25 PM#6

This may be a blessing in disguise.
I have tried Ryzom a few times, but each time, I ended up playing by myself and bored.
This may give a new life to Ryzom

  Ludis

Novice Member

Joined: 1/22/11
Posts: 14

9/08/12 10:44:13 PM#7
This will be the end of Ryzom.  Just one more management mistake in a long line of them.  There is no way the few new players they attract will offset the loss of all their veterans who will leave and never come back.
  Jimmac

Apprentice Member

Joined: 2/28/10
Posts: 1662

9/08/12 11:27:22 PM#8

While I think the answer seems obvious, I'm just curious to hear from an insider. What has been the reaction of the active playerbase? Are their forums exploding? Or do the players who have invested hours/days/weeks into their chars understand for the most part? I know there will be some who are very understanding, but are most of them pretty ticked off? Are many declaring their intentions to leave and never come back?

Thanks for any insight. Just curious really.

  Reizla

Hard Core Member

Joined: 12/09/08
Posts: 2903

MMORPGs are no longer about the mass multi-user anymore *sadly*

 
OP  9/09/12 1:58:59 AM#9
Originally posted by Jimmac

While I think the answer seems obvious, I'm just curious to hear from an insider. What has been the reaction of the active playerbase? Are their forums exploding? Or do the players who have invested hours/days/weeks into their chars understand for the most part? I know there will be some who are very understanding, but are most of them pretty ticked off? Are many declaring their intentions to leave and never come back?

Thanks for any insight. Just curious really.

Forum link in OP. After 2 days there are 13 pages of replies, and from what I see, a lot of subscribers are leaving.

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  Mahlo

Novice Member

Joined: 10/15/06
Posts: 800

Respectable people... What bastards!

9/09/12 4:27:21 AM#10
There are a lot of unhappy players on their forums, not surprisingly. But I think they are missing the point when the talk about this killing Atys because the vets will leave. Clearly the current subscriber base can't support the game so it is dead anyway. This is just a desperate last throw of the dice to see if they can attract new players. It's probably doomed to failure but the game has no future as it is.
  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 18367

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

9/09/12 6:39:44 AM#11
Originally posted by Nizur

Wow... sad news. As good as the community is in Ryzom, I don't know if it can survive something like this. When you've invested several years into a character, and then it's wiped, what incentive do you have to keep playing?

I hope I'm wrong, but this could be the beginning of the end for Ryzom.

This game had been dead for years.  Recall there was a period of time when it was being run as a charity, totally free and there certainly hasn't been a lot of forward progress on it in the past few years.

Wipes aren't totally unheard of, I think A Tale in the Desert resets their worlds every year or so wiping everything, and they continue to survive.  (there was a sci fi game that did this too)

While its true it will piss off the existing player base, obviously they aren't enough to keep the game going and the owners are betting that they'll have a better chance of attacking new customers on a reset world than depend on the old ones.

I know I gave the game a try back when it was F2P and can't say I was impressed, with either the starter zone nor the player community, which had become pretty insular IMO.

Time will tell whether or not this move makes any sense, but it probably is better than just letting the status quo go on.

 

"The discrepancy between what we know is possible and what we currently have to choose from is beyond disappointing" - GeezerGamer
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  User Deleted
9/09/12 6:43:17 AM#12
They forget that those that stay will be telling all the new players what happened.  The atmosphere in-game will be poisonous. Not a good idea.
  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2651

The Critical Hit Pretzel!

9/09/12 6:43:56 AM#13
So basically... they had trouble sso they want to put it into a single server... AND reset character. Are they sure they aren't going down hill BECAUSE of this?
  User Deleted
9/09/12 10:27:30 AM#14

Actually this could be a positive for the game. It sure beats the alternative of pulling the plug. 

I personally loved this game and its community but had left more than a year ago out of pure boredom with spending so much time alone.

  lovechiefs

Novice Member

Joined: 6/10/05
Posts: 154

9/09/12 3:40:08 PM#15


Originally posted by Sorrow
Actually this could be a positive for the game. It sure beats the alternative of pulling the plug. 

I personally loved this game and its community but had left more than a year ago out of pure boredom with spending so much time alone.


Exactly my point as well.

  Reizla

Hard Core Member

Joined: 12/09/08
Posts: 2903

MMORPGs are no longer about the mass multi-user anymore *sadly*

 
OP  9/10/12 8:09:43 AM#16


The whole Ryzom team was deeply touched by your general mobilization. We have read your many posts throughout the weekend.

Please remember that whatever your discontent every individual deserves respect. Slurs and other inappropriate comments are not acceptable.

We met this morning to consider the issue and take into account your remarks.

We still need time to find a viable solution and we will get back to you with a news as complete as possible in the coming days. Until then, the events for these next 2 weeks are continuing as planned.


Source: Ryzom forums

Looks like the players revolting have shaken the team awake. Now lets hope they'll come up with a GOOD solution ;-)

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  Lydon

Advanced Member

Joined: 7/20/06
Posts: 2898

9/10/12 8:15:21 AM#17
What I find tragic is that you have hordes of so-called "sandbox lovers" plaguing these forums, yet a game like Ryzom - which is about as sandbox as they come - constantly struggles to survive. This is the reason why few to no AAA developers are interested in touching sandbox MMO's.

  Adiaris

Novice Member

Joined: 10/12/08
Posts: 382

9/10/12 8:17:37 AM#18
I could never get into this game, though I respect what it's doing. However, wiping characters in an effort to consolidate and survive seems about the worst possible thing to do...
  kb4blu

Hard Core Member

Joined: 9/10/03
Posts: 635

9/10/12 8:20:00 AM#19

Do people that are in charge of MMOs suffer from collective stupidity ??

Look at all the idiotic decisions from the NGE through this Ryzom character wipe.

Amazing

 

  Bjelar

Advanced Member

Joined: 4/07/12
Posts: 383

9/10/12 9:26:28 AM#20

It sounds like an excellent idea to me, more games should do it.

 

A MMO is enormeously fun for everyone when it is fresh, and everyone starts on an equal footing. After a relatively short time, everyone starts complaining. New players just can't be bothered to grind every day for two years in order to become competative. Old elitists stroll around with one of their 20 lvl 200 epic elite alts complaining about there being nothing to do, and that there is no new players. 

 

Start a new sever, no char transfers. Let old severs die. Or just merge and reset. It will be a lot of fun for everyone.

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