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Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » I hate to say it but I'm not impressed

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184 posts found
  Distopia

Drifter

Joined: 11/22/05
Posts: 12066

Give it a rest

9/09/12 12:09:41 AM#61
Originally posted by Creslin321
Originally posted by Distopia
Originally posted by evolver1972
I love how people "hate to say" things and then have no trouble saying it.  Sounds to me like your preconcieved notions got the better of you.  Fine, move on.  This game isn't for you and its community is now probably better off.

Judging by many of the replies here lately from those actually playing, it doesn't seem so.

Hehehe I wouldn't judge the gw2 community by the state of this forum right now.  It is seriously a cesspool of irrational hate at the moment.  I think I see about 10 posts that read like "this game sucks and here's why" for every post with actual rational criticism.

I wouldn't either not any more than judging how a poster's absence would benefit the game ;).

 

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.
Waiting on The Repopulation.

  Manolios

Elite Member

Joined: 1/21/12
Posts: 587

9/09/12 12:21:27 AM#62
Originally posted by SuperDonk
Originally posted by krakra70
You are not alone. The only thing saves this game at the moment is that it's B2P. If it was P2P it would be a worse disaster than swtor.

 I agree with this. If is was P2P I would never play it again, at least since its B2P I might load it up every once in a while.

 

GW2 made me lose all faith in the MMO industry.

 +1

  adam_nox

Hard Core Member

Joined: 7/31/06
Posts: 1814

9/09/12 12:21:28 AM#63
Originally posted by Creslin321
Originally posted by noncley
Originally posted by Creslin321

Ooooh these posts.

Listen guys.  It's perfectly fine not to like the game.  No one is going to begrudge your opinion if you just say that the game wasn't for you.

But here's the thing...

As it stands right now, the game is packed with players and is a critical darling...93% on metacritic.  So to call the game "poo" because YOU didn't like it is ummmmm.....stupid.

True, this game may be indeed be good but, as Daniel Erickson's CV says, his own MMO, SWTOR, got 87.3% of Metacritic.

SWTOR is not a terrible game.

Yes it is.  No one should ever defend that piece of garbage. 

  KingJiggly

Novice Member

Joined: 8/03/11
Posts: 807

Definition for innovation is below. Your welcome.

9/09/12 12:21:50 AM#64
Originally posted by kadepsyson
Originally posted by KingJiggly
Originally posted by noncley
Originally posted by Creslin321

Ooooh these posts.

Listen guys.  It's perfectly fine not to like the game.  No one is going to begrudge your opinion if you just say that the game wasn't for you.

But here's the thing...

As it stands right now, the game is packed with players and is a critical darling...93% on metacritic.  So to call the game "poo" because YOU didn't like it is ummmmm.....stupid.

True, this game may be indeed be good but, as Daniel Erickson's CV says, his own MMO, SWTOR, got 87.3% of Metacritic.

Difference here is that GW2 is a good game without the sub fee... unlike swtor which was a meh game with a sub fee.

Actually the difference here is 5.7%.  The sub fee on SWTOR is going away, and the rest is just your opinion.

The sub fee is going away after its failure to retain players. and 5.7 is quite large, look at Presidential (or even Governor) elections, that is technically a landslide.

http://www.merriam-webster.com/dictionary/innovation

  rutaq

Advanced Member

Joined: 8/08/06
Posts: 281

9/09/12 12:22:02 AM#65
Originally posted by remyburke
I've been playing these types of games for a long time, and I really can't wrap my head around those saying they think the game is shit. It's an amazingly well made game. Ahh well.

 

I agree it is amazing well made, it performs very well aside for some occassion lagging in W v W.

The Art direction is excellent and has a a great level of detail in it's character models.

 

But I have to side with the OP on the game play concerns....  

 

It feels like GW2 got in over it's head when it came to " innovating" game play.   I can see what they removed but am having a hard time finding the new stuff they replaced it with.   

 

I am past 30 and climbing on 40 quickly and the so far the game play hasn't changed.  The level of attention required to be successful is about 50% , less if you are in a Zerg pack stream rolling through DEs.

 

The sPvP has some troubles due to limited numbers and class balance.  Perhaps there are counters to some of the obvious class balance problems that people haven't stumbled across yet but sPvP isn't that great so far.

 

The WvW PvP is  fun, the chaos leads to opportunities for strategy, though numbers still have a huge sway on combat.   The streamlined game play with homogenized roles and lack of combat depth leaves most of the fights as a simple "use it when the cool down is up" and dodge when you see the red circles.

 

The discover points and Jumping points  are a bit overdone and in a way defeat explorations since your Map tells you where to go. 

 

The removal of the Trinity seems to have left us with  easy mode Zergish combat with the supposed difficult Dungeon encounters once in a great while.

 

The Auto grouping and Zergish nature of DE''s  discourages communication.  There is no reason to talk to anyone just run in take a couple shots, maybe rez someone and wait for the Zerg to down the boss to collect your prise.

 

The very small number of active skills and lack of any resource (Stamina/Mana) management make combat feel arcade like,  almost like an updated  old school Gauntlet.

 

 

So at the end of the Day  we have a B2P MMO that has take the genre a step closer to "Easy" and by removing the traditional advancement and achievements labeled "Grind", it is left with  sadly forgettable game play, nothing to build, little to achive, just repeating the same old DEs formula over and over, and hunting down the last couple flashy icons you missed in the zones.

 

 

  Kost

Newshound

Joined: 1/15/10
Posts: 1885

In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro.

9/09/12 12:23:02 AM#66

Pile of poo?

Fecal references stopped being funny when you turned ten years old.

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 5655

I believe in life before death... So dont forget to enjoy it while you still can.

9/09/12 12:23:49 AM#67
Originally posted by JimmyYO

Different critisms from what I've seen but legit nonetheless. If you're a pvper there really is not reason to level at all, which is awesome at first but the game dies fast this way.

 

Like I've said before this game was not at all built to last and that's it's biggest problem. A problem most new MMO's have, was hoping this one would be smart enough to think ahead but o well. Most people are still going to get their moneys worth at the very least so not a rip off by any means.

Sorry mate, the game is actually build to last

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package)
Worst MMO experience : FF XIV
Currently playing : GW2

  Manolios

Elite Member

Joined: 1/21/12
Posts: 587

9/09/12 12:24:56 AM#68
Originally posted by rutaq
Originally posted by remyburke
I've been playing these types of games for a long time, and I really can't wrap my head around those saying they think the game is shit. It's an amazingly well made game. Ahh well.

 

I agree it is amazing well made, it performs very well aside for some occassion lagging in W v W.

The Art direction is excellent and has a a great level of detail in it's character models.

 

But I have to side with the OP on the game play concerns....  

 

It feels like GW2 got in over it's head when it came to " innovating" game play.   I can see what they removed but am having a hard time finding the new stuff they replaced it with.   

 

I am past 30 and climbing on 40 quickly and the so far the game play hasn't changed.  The level of attention required to be successful is about 50% , less if you are in a Zerg pack stream rolling through DEs.

 

The sPvP has some troubles due to limited numbers and class balance.  Perhaps there are counters to some of the obvious class balance problems that people haven't stumbled across yet but sPvP isn't that great so far.

 

The WvW PvP is  fun, the chaos leads to opportunities for strategy, though numbers still have a huge sway on combat.   The streamlined game play with homogenized roles and lack of combat depth leaves most of the fights as a simple "use it when the cool down is up" and dodge when you see the red circles.

 

The discover points and Jumping points  are a bit overdone and in a way defeat explorations since your Map tells you where to go. 

 

The removal of the Trinity seems to have left us with  easy mode Zergish combat with the supposed difficult Dungeon encounters once in a great while.

 

The Auto grouping and Zergish nature of DE''s  discourages communication.  There is no reason to talk to anyone just run in take a couple shots, maybe rez someone and wait for the Zerg to down the boss to collect your prise.

 

The very small number of active skills and lack of any resource (Stamina/Mana) management make combat feel arcade like,  almost like an updated  old school Gauntlet.

 

 

So at the end of the Day  we have a B2P MMO that has take the genre a step closer to "Easy" and by removing the traditional advancement and achievements labeled "Grind", it is left with  sadly forgettable game play, nothing to build, little to achive, just repeating the same old DEs formula over and over, and hunting down the last couple flashy icons you missed in the zones.

 

 

Well said! Agree 100%

  kadepsyson

Hard Core Member

Joined: 5/15/06
Posts: 1925

The doctors say his chances are 50/50...but there's only a 10% chance of that.

9/09/12 12:26:10 AM#69
Originally posted by Lord.Bachus
Originally posted by JimmyYO

Different critisms from what I've seen but legit nonetheless. If you're a pvper there really is not reason to level at all, which is awesome at first but the game dies fast this way.

 

Like I've said before this game was not at all built to last and that's it's biggest problem. A problem most new MMO's have, was hoping this one would be smart enough to think ahead but o well. Most people are still going to get their moneys worth at the very least so not a rip off by any means.

Sorry mate, the game is actually build to last

Yeah with all that endgame content not available until you hit the level cap oh wait.

Unless by lasting you mean having players pay real money for in game items, charging them for things they should be able to unlock through gameplay.  Yeah that's lasting appeal right there, for their bottom line.

At least WvW provides PVP where your actions help leave a lasting mark on the landscape of battle unless another player takes it from you.  Wait no, the server just resets everything you do there.

El Psy Congroo

  GeezerGamer

Advanced Member

Joined: 4/03/12
Posts: 2092

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

9/09/12 12:28:15 AM#70
Originally posted by adam_nox
Originally posted by Creslin321
Originally posted by noncley
Originally posted by Creslin321

Ooooh these posts.

Listen guys.  It's perfectly fine not to like the game.  No one is going to begrudge your opinion if you just say that the game wasn't for you.

But here's the thing...

As it stands right now, the game is packed with players and is a critical darling...93% on metacritic.  So to call the game "poo" because YOU didn't like it is ummmmm.....stupid.

True, this game may be indeed be good but, as Daniel Erickson's CV says, his own MMO, SWTOR, got 87.3% of Metacritic.

SWTOR is not a terrible game.

Yes it is.  No one should ever defend that piece of garbage. 

They have to defend it now. Because they need to substatiate Metacritic's ability to accuratly score games.

Let's just judge GW2 for ourselves. You guys put such a spin on the MetaCritic's SWTOR score somehow making a way to justify it's high score and it simply does not deserve it.

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

  rutaq

Advanced Member

Joined: 8/08/06
Posts: 281

9/09/12 12:30:44 AM#71
Originally posted by MyTabbycat
GW2 seems to be a game where people either absolutely love it (like me) or they hate it (like you). If it isn't fun for you, don't play it. But don't claim the game sucks when there are so many people who truly enjoy playing it.

 

In a perfect world you would be right but sadly even in the height of the MMO age, there are still very few MMOs released.

   Simply not playing and being quiet won't help encourage Developers to stop making games we don't like.   Too many players, too many different playstyles, too few DEVs = calling out games that you believe suck to help the DEVs not pull a muscle when patting themselves on the back while being adored/worshiped by the unwashed MMO masses.

  TeknoBug

Apprentice Member

Joined: 10/13/07
Posts: 2113

9/09/12 12:34:44 AM#72


Originally posted by SuperDonk

GW2 made me lose all faith in the MMO industry.



Exactly the opposite for me, I was losing faith in the MMO industry with the recent SWTOR fiasco (along with countless failed games before that), GW2 saved it for me.


I have played Call of Duty 2 and 4 for years and still don't get bored of it, I see myself logging on GW2 years later and pvping when I want to.

  Lokberg

Hard Core Member

Joined: 12/24/05
Posts: 125

9/09/12 12:36:34 AM#73
Originally posted by kadepsyson
Originally posted by Lord.Bachus
Originally posted by JimmyYO

Different critisms from what I've seen but legit nonetheless. If you're a pvper there really is not reason to level at all, which is awesome at first but the game dies fast this way.

 

Like I've said before this game was not at all built to last and that's it's biggest problem. A problem most new MMO's have, was hoping this one would be smart enough to think ahead but o well. Most people are still going to get their moneys worth at the very least so not a rip off by any means.

Sorry mate, the game is actually build to last

Yeah with all that endgame content not available until you hit the level cap oh wait.

Unless by lasting you mean having players pay real money for in game items, charging them for things they should be able to unlock through gameplay.  Yeah that's lasting appeal right there, for their bottom line.

At least WvW provides PVP where your actions help leave a lasting mark on the landscape of battle unless another player takes it from you.  Wait no, the server just resets everything you do there.

But you can unlock it through gameplay unless i found an exploit with the gold to gem conversion, oh no i might get banned if what he said is true.

  someforumguy

Hard Core Member

Joined: 1/25/07
Posts: 3098

9/09/12 12:39:33 AM#74
When I read the OP I get the impression of a person running around in the starting area with his fingers sticking in his ears, shouting 'I don't want to know about this game! Please let me out! Stop trying to entertain me you stupid game! Poo!'
  kadepsyson

Hard Core Member

Joined: 5/15/06
Posts: 1925

The doctors say his chances are 50/50...but there's only a 10% chance of that.

9/09/12 12:39:41 AM#75
Originally posted by Lokberg
Originally posted by kadepsyson

Yeah with all that endgame content not available until you hit the level cap oh wait.

Unless by lasting you mean having players pay real money for in game items, charging them for things they should be able to unlock through gameplay.  Yeah that's lasting appeal right there, for their bottom line.

At least WvW provides PVP where your actions help leave a lasting mark on the landscape of battle unless another player takes it from you.  Wait no, the server just resets everything you do there.

But you can unlock it through gameplay unless i found an exploit with the gold to gem conversion, oh no i might get banned if what he said is true.

No cash shop + gameplay unlocking everything is a much better formula.  Truth is, gold sellers make money, Arenanet wanted to cash in.  Not the nicest way to put it, sure, but if they didn't want to make money off selling gold, they'd give the stuff away or have it part of the game with no gem shop.

I guess I'm just spoiled by other MMORPGs where I'm on even ground, nobody can pay to gain an advantage.

El Psy Congroo

  someforumguy

Hard Core Member

Joined: 1/25/07
Posts: 3098

9/09/12 12:46:07 AM#76
Originally posted by kadepsyson
Originally posted by Lokberg
Originally posted by kadepsyson

Yeah with all that endgame content not available until you hit the level cap oh wait.

Unless by lasting you mean having players pay real money for in game items, charging them for things they should be able to unlock through gameplay.  Yeah that's lasting appeal right there, for their bottom line.

At least WvW provides PVP where your actions help leave a lasting mark on the landscape of battle unless another player takes it from you.  Wait no, the server just resets everything you do there.

But you can unlock it through gameplay unless i found an exploit with the gold to gem conversion, oh no i might get banned if what he said is true.

No cash shop + gameplay unlocking everything is a much better formula.  Truth is, gold sellers make money, Arenanet wanted to cash in.  Not the nicest way to put it, sure, but if they didn't want to make money off selling gold, they'd give the stuff away or have it part of the game with no gem shop.

I guess I'm just spoiled by other MMORPGs where I'm on even ground, nobody can pay to gain an advantage.

What items you have to pay real money for? I expanded my bank with gems btw. Gems that I bought with ingame gold. So let some other suckers pay with rl money for the gems is what I say.

  kadepsyson

Hard Core Member

Joined: 5/15/06
Posts: 1925

The doctors say his chances are 50/50...but there's only a 10% chance of that.

9/09/12 12:47:08 AM#77
Originally posted by someforumguy

What items you have to pay real money for? I expanded my bank with gems btw. Gems that I bought with ingame gold. So let some other suckers pay with rl money for the gems is what I say.

Way to miss my point completely.

El Psy Congroo

  TeknoBug

Apprentice Member

Joined: 10/13/07
Posts: 2113

9/09/12 12:47:14 AM#78

Why spend real money when there's not many things worth paying for, just convert 50 silver a day for ~200 gems to expand your bank bay and buy character slots, everything else is pretty much fluff except for the trading post boosts (which are on sale atm)- the other boost consumables you can obtain through completing each map zone exploration.

  Lokberg

Hard Core Member

Joined: 12/24/05
Posts: 125

9/09/12 12:48:17 AM#79
Originally posted by kadepsyson
Originally posted by Lokberg
Originally posted by kadepsyson

Yeah with all that endgame content not available until you hit the level cap oh wait.

Unless by lasting you mean having players pay real money for in game items, charging them for things they should be able to unlock through gameplay.  Yeah that's lasting appeal right there, for their bottom line.

At least WvW provides PVP where your actions help leave a lasting mark on the landscape of battle unless another player takes it from you.  Wait no, the server just resets everything you do there.

But you can unlock it through gameplay unless i found an exploit with the gold to gem conversion, oh no i might get banned if what he said is true.

No cash shop + gameplay unlocking everything is a much better formula.  Truth is, gold sellers make money, Arenanet wanted to cash in.  Not the nicest way to put it, sure, but if they didn't want to make money off selling gold, they'd give the stuff away or have it part of the game with no gem shop.

I guess I'm just spoiled by other MMORPGs where I'm on even ground, nobody can pay to gain an advantage.

How is getting more space to store things or more chars to split your time on or 1 extra bag on each char giving me an advantage not like i can wear more items..... ( im playing my way to getting the convenience other with no time or to much money feel they need right away and pay for)

Man that would be a thing pay 10 dollars to be able to wear a second necklace ^_^ ( this is not true )

Stop saying random things that is untrue mate.

If your point is that they should give new content out for free then why are there any p2p games out there that do less but charge anyway? atleast in gw2 you have a choise to pay or not.

  HeroEvermore

Apprentice Member

Joined: 1/07/09
Posts: 692

Banned 18 times and counting.

9/09/12 12:49:10 AM#80
You should research your games better. Loving every second of Tyria. Just hit 80 and I have so frikn much to do. Hated on gw2 for a long time. Never thought it would be so utterly gd amazing! Anet ftw!

Hero Evermore
Guild Master of Dragonspine since 1982.
Playing Path of Exile and deeply in love with it.

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