| 73 posts found | |
|---|---|
|
9/08/12 6:57:37 PM#21
Originally posted by adamlin747
Yes, please!! |
|
|
9/08/12 6:57:38 PM#22
I believe there will be no new classes in expansions. They will improve the ones we have now, add new skills etc. They will focus on new content rather than new professions.
|
|
|
9/08/12 6:57:57 PM#23
Originally posted by freston a bard. i played my GW1 paragon like a bard :) EQNext press http://EQ3Wire.com EQ2: Freeport server |
|
|
Justin83x
Novice Member
Joined: 8/25/09
Ten soldiers wisely led will beat a hundred without a head. |
9/08/12 7:08:17 PM#24
Originally posted by Zeus.CM I think they will do what they did in guild wars 1 and that was add both new classes and more content. |
|
9/08/12 7:25:33 PM#25
No new classes/profs so fast tbh. I'd be happy with new weapons, which is what I predict the first expansion to focus more on than actual new professions. At least 2h axe, spear/halberd polearms for land combat and fist weapons, mainly thinking of warrior here.
Also I'd like to see a DPS rifle on engineer, maybe shotgun since cant really have two different toolbars for one weapon type on the same prof. I like the rifle but it's kinda bad for DPS, pistol is better DPS but I dont like to use shield on off-hand and the second pistol is pretty much worthless. I almost feel forced to use kits on engineer, but since they are mostly bugged not benefitting from weapon runes and losing auto-attack on switch I ended up rolling a warrior...
Also I'd like to see at least SOME melee stuff on engineer besides the wrench. 1h axes, and or swords, and or maces wouldnt be so bad would it? If the answer is yes, then *drumroll* add a new kit steam-hammer. Similar to flamethrower/elixir-gun but with a steam-generator backpack and rubber-tubings connecting the generator to the 2h hammer style melee weapon.
If there has to be absolutely new class I'd go with the shapeshifter class mentioned before. A bit like engineer in sense that the shapes would work like kits, and they could be a bit similar with Norn shapeshifting but permanent and better coded, I ended up disliking the Norn forms since they are not nearly as fluid as human-form combat animations and gameplay. |
|
|
Purutzil
Elite Member
Joined: 10/02/11
If you see no good or you see no bad in a game, chances are you are bias. |
9/08/12 7:27:48 PM#26
Already bored of the game and needing something new to play? XD
Class wise I'd say people would probably want more of a melee mage (spell blade) type deal to play and on the caster end more of a 'healer/cleric' type, of course muc of it being just supportive healing and buffing but just something to resemble the over-all class style of a healer. |
Originally posted by Justin83x Will female charr be unable to play that class, since it's weakness is cat women's?
|
|
|
Justin83x
Novice Member
Joined: 8/25/09
Ten soldiers wisely led will beat a hundred without a head. |
9/08/12 8:49:18 PM#28
Originally posted by MMOExposed Which class? I mentioned two. And to answer, no all races can use both. Same as all current classes. |
Originally posted by Justin83x ......
|
|
|
Justin83x
Novice Member
Joined: 8/25/09
Ten soldiers wisely led will beat a hundred without a head. |
9/08/12 8:56:36 PM#30
Originally posted by MMOExposed Lol oh I get it. My bad for not getting it right away but to my defense I haven't seen the last batman movie. |
|
9/08/12 9:09:25 PM#31
I would like to see a cloth melee using a spear or polearm, A medium armor caster that uses hand to hand like gladiator class, A heavy armor melee class that uses lance /spear and shield as a weapon.I would like to see the following weapons added. Warhammer 1 handed Spear/Trident on land Pole arm two handed Fist weapons Melee staffs Crossbow / Handcross bow Shield weapon Hand cannon / Scatter gun Races I would like to see added to playable Tingu Kodan Qualins Skrit Theres also alot of content I want to see added from the first game like all of Maguma Forest the rest of the shiverpeaks and the Crystal desert. Theres alot more of course but hopefully in time we will see alot more of the world itself. |
|
|
9/08/12 10:55:47 PM#32
Dervish! DERVISHDERVISHDERVISHDERVISH... |
|
|
KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
9/08/12 10:57:48 PM#33
Originally posted by Wolfynsong Yes! And paragon along with a class that can double weird shield. http://www.merriam-webster.com/dictionary/innovation |
|
9/08/12 11:20:44 PM#34
i doubt there will be new classes, but if there is, IM DYING TO PLAY A DRUID, GW2 style. this game doesnt really have a nature-based class. the ranger is fun and well designed, but it doesnt cut it.
|
|
|
9/08/12 11:32:34 PM#35
Originally posted by Flex1 everything he said + 2 handed axes |
|
|
9/08/12 11:36:49 PM#36
The Kodan, and the dwarf. a tall and small race. 1 start on top of snowy mountain and 1 under it,
|
|
|
Justin83x
Novice Member
Joined: 8/25/09
Ten soldiers wisely led will beat a hundred without a head. |
9/08/12 11:39:45 PM#37
Originally posted by sk8chalif Lol, umm don't Norn fit the whole tall race that live in a snowy area? |
|
9/08/12 11:45:04 PM#38
Originally posted by Justin83x yes that live in the snow . why not another one? The OP asked what classe we wanted to see in expansion , i said both the kodan and dwaft , what is classe u want to see ? |
|
|
9/08/12 11:49:07 PM#39
Tank and Healer the non trinity already annoys me
|
|
|
Justin83x
Novice Member
Joined: 8/25/09
Ten soldiers wisely led will beat a hundred without a head. |
9/08/12 11:53:33 PM#40
Originally posted by sk8chalif Actually you named new races. Classes are warrior, ranger, ect. |