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9/08/12 9:21:30 AM#81
I know it's cliched to say stuff ike "get a life/girlfriend/etc.", but jesus dude... DId you actually stop and look around? enjoy the gaming experience at all? Or did you just tunnel through with blinders on to get to some imagined "end"? |
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9/08/12 9:21:39 AM#82
I notice a trend, people that rush to max level at release are short lived, I saw this in SWTOR (I know one guy that hit 50 in 2 days and ran out of ideas on what to do in the game after).
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9/08/12 9:25:50 AM#83
Originally posted by nilden You gotta be balanced its not good to do too much of anything. Like he said^^^ Looking at: The Repopulation |
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9/08/12 9:33:31 AM#84
Originally posted by Atlan99 While you may find this "Nu Uh" reply well thought out and meaningful it is not. The only grind that exists in this game is that which you decide to make. Then again, considering who posted this I'm not sure why I wasted my time replying lol. |
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9/08/12 9:34:54 AM#85
OP just swallowed whole ice scream in once stroke and now he got brain freeze. there is no need to concern people who rush and ruined a fun game. 10days maxed everything must be.....lifeless |
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9/08/12 9:37:46 AM#86
Originally posted by Jagarid i mean for example, you can't destroy towns or defend it if there is no event. if you can't create or make your own event you can't make the game continue itfself. it is called replaying itself.
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9/08/12 9:51:52 AM#87
Hate to say this but few mmo cater for supercharged powergaming.if i could be bothered i would bring out similar posts from wow and rift stating having got bored in first month.most mmo are pretty light in content at launch.thus pointless to pl it at launch.
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9/08/12 9:54:10 AM#88
Im surprised youre still alive, be careful youll end up like those guys that died from exhaustion while playing diablo 3.
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9/08/12 9:58:22 AM#89
Originally posted by hercules Like I said, GW2 has loads of content to do, you may level up to 4000 levels more on top of level 80. So have fun. this mmo isn't light on content, go ahead and try that. At the least, you have to level 1000 levels, have fun...... Looking at: The Repopulation |
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9/08/12 9:59:54 AM#90
What's your /age? Also I too find it really hard to believe that you have finished all the dungeons. You say you've done explorable for Arah, but does that include all 3 different versions of that explorable dungeon? Or have you just done one path so far? I am also 80, have 400 in two crafting disciplines (barely touched the others but intend to get those up eventually) and have done 3 dungeons so far (albeit only story mode). Been doing some WvW lately and not even touched sPvP yet. Also been enjoying exploring the maps and just getting distracted with dynamic events. Also the jumping puzzles can get quite addictive. My age is just over 110 hours. Considering the purchase price I feel I have already gotten my money's worth and I'm not even close to finished with the game. However even taking in to account my pootling about in WvW from time to time and playing the market. I still can't fathom how you could possibly have done all 32 dungeons this game has to offer. Especially in a similar time frame to my own (10 hours for 10 days). So yeah, what's your /age and please clarify on what you mean by completing all instances? Is that just the 8 story modes or the 24 explorable dungeon paths also? |
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9/08/12 10:01:04 AM#91
OP - Honestly, don't know what to tell you. I haven't reached max level yet, but I know at some point I will get bored of this one too. Prior to launch a lot of people were overhyping this title to unheard of proportions suggesting you could play this game for years and years with no boredom in sight. (People do that with every game around here). If I were you, I'd shelve the game and look for another game to play. That's what I'll do when I'm done with this one. Good luck. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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9/08/12 10:07:10 AM#92
Since release, I've been playing this game anywhere from 2 to 6 hours a day and I'm currently sitting around lvl, was it 34, on my main char. Dont see the point of rushing since I'm for a change having fun on each area I hit. |
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Kost
Newshound
Joined: 1/15/10
In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro. |
9/08/12 10:10:22 AM#93
Originally posted by Emerwyn Yeah, it's a real pain in the ass when it requires some actual effort to craft something labled as "legendary". Lazy people like you are the direct contributors to the downfall of this genre. |
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9/08/12 10:22:15 AM#94
So what do you do now? Either take a break until more PVE content gets put in or enjoy the other aspects of the game that you are avoiding. There is NO game out there that can possibly keep PVE content rolling at the rate that players gulp it down. At some points, the player has to get off the spoon fed content and find his own fun in the game. With your crafting skills, why not try and craft epic gear for the rest of your server? Try and become the best artificer or tailor around.Join a guild and help others with their quests. Go around those random areas and help defend them from the bad guys. Meet new people and form relationships. And just for FYI, I don't play the game. But this is a common pattern I notice with every MMO. Players get through all the spoon fed content and then can't figure out what to do. From what I'm seeing there is plenty of stuff n this game to do to bide time until more PVe is created. NGE killed SWG. Get over it like the rest of us did in 2005. |
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9/08/12 10:28:50 AM#95
Torchlight and Borderlands are right around the corner. You choice is Alt, PvP, or go over content again. But I don't think you needed to ask us to know that. Or would you like me to say, when you started the game, you know where you went straight, well if you take a sharp left turn there is a little cave there, hard to see. Enter that and you go into the otherside of the world and it's 3x larger then the world you just went through and much better. |
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9/08/12 10:30:08 AM#96
Originally posted by Kuinn The point in rushing to 80 in GW2 is if you do want to PvP, you will gain advantages. Now if you don't PvP, doesn't matter when or if you ever get there. |
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9/08/12 10:35:03 AM#97
Originally posted by Emerwyn I have been playing everyday since launch, and playing alllot. Im level 30. You are what they call a power leveler. You dont even realize it either. Its just your play style. MMO's arent designed around people with your play stytle, they are designed around people like mine. |
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9/08/12 10:40:34 AM#98
Originally posted by snapfusion I would say the opposite. Most MMORPGs give distinct advantages, often economical ones, to those who are ahead of the zerg; i.e. the design encourages rushing.
Games with Stamina system that restricts the amount of time someone can play the game while still gaining exp & loot, do not grant this advantage to rushers. |
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9/08/12 10:42:15 AM#99
Grind dungeon sets or skill levels for legendary items. That's about it.
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9/08/12 10:44:36 AM#100
Originally posted by tabindex
This could not be any more true. You guys want something that doesnt exsist anymore. A good MMO. |
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