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World of Warcraft

World of Warcraft 

General Discussion  » Why WoW has not fallen?

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67 posts found

Novice Member

Joined: 1/28/06
Posts: 1899

9/08/12 6:20:47 AM#21

It has something for everyone, deny it all you want but it has it all.


Apprentice Member

Joined: 11/21/11
Posts: 7246

9/08/12 6:35:33 AM#22
It has rvr?

Novice Member

Joined: 8/21/12
Posts: 217

9/08/12 6:36:18 AM#23

There is obviously thousands of different reasons,  from nostalgia, to loving the warcraft ip, to whatnot.

Plus, it´s still a good game with tons of things to offer despite what most of you would love to believe.


Novice Member

Joined: 12/29/04
Posts: 204

9/08/12 7:27:23 AM#24

The main reason for WoW's initial sucess was that it was a solid well pollished game on release that gained a huge following. This lead to word-of-mouth popularity that grew it further. For many people its become a comfortable habit and especially for those who hadn't played anything else. It has a huge social following and many people still play just to meet with friends.

I think it has finally peaked in popularity, but the decline will be slow due the shear momentem of its huge player base. Also most of the new games are over-hyped so players are disappointed when they don't live up to expectations and return to older favorites like WoW.

I've started playing GW2 and experienced the same rush as when I first played WoW. While this doesn't make it an immediate WoW killer, it will definately be a slow drain on the WoW player base, especially since there is no monthly fee.


Novice Member

Joined: 2/23/05
Posts: 202

9/08/12 7:58:18 AM#25

I would say Nostalgia, fun, and Love. Think about the MMO world when WOW first released. What was really out? For me I had bounced around from games Like E&B, to Runscape, to some Muds, EQ1, Graal, Illarion. Final Fantasy 11 was the last MMO I played before wow. 


I really Liked FF11. I would play that game with a RL friend of mine for hours a day. Then I caught wind of WOW (Pre-battlegrounds.)


Started playing it and fell in Love. The Graphics were cartoony and fun, Questing was awesome, The Dungeons. PVP in Tarren Mill. I enjoyed that when I died I would not lose XP like i did in FF11. And wait..... I can walk through a Zone's Boarder and Not see a load screen? And I can look back and see my friend still standing in the other Zone! thats amazing.


All those plus more really made me fall in Love with WoW.


After awhile the love started to fade. Never Left mind you, but faded a little. Now what kept me playing? The Nostalgia. I would think back to when I was a lower level toon and would do things like bait lvl 60's to attacking me in Winterspring near ever look. Only to run around a small hill where 4-5 of my lvl 60 friends would be waiting to gank the Said 60. We called it Sucker fishing and it was a hell of a lot of fun. 


I am sure many people have stories or "Adventures" that they hold close to the heart like i do. And when your WoW love starts to Faulter you often think back to that, and continue to sub. Plus there is new content added about yearly just when the Nostalgia starts to fade. Bringing it back.

Ea is like a poo fingered midas ~ShakyMo

  User Deleted
9/08/12 8:05:16 AM#26
make a wow2 with good graphics and use cryengine all done for 2013.

Novice Member

Joined: 3/08/07
Posts: 49

9/08/12 8:08:54 AM#27
I had fun playing WoW and it held my interest for a long time.

Novice Member

Joined: 8/20/07
Posts: 530

9/08/12 8:12:22 AM#28
I cant let my toons die. I have too many hours invested in them. They are part of the family now

Novice Member

Joined: 1/29/05
Posts: 361

9/08/12 8:13:01 AM#29

If it came out today it would be classed as a generic copy of passed games, it was back then.

At the time of release it just two things

1)copied the best ideas of EQ/Muds/mmo out at the time.

2)made it possible to play an mmo on a calculator.

Even though a lot of better and more innovative games have come out these last few years wow ended up with "entrenched" players who like a lot of us stick with what we know.

while wow subscription are going down you have the following:

Absente players who have moved on but never cancel the subscription

People who log on to be with friends they have made over the 8 years of playing.

I can not think that many of us would log onto wow today for the gameplay/innovation if never played before.



Hard Core Member

Joined: 12/17/10
Posts: 1700

9/08/12 8:13:11 AM#30
WoW will walk on the ashes of other games for sometime to come. Reports of its decline have been greatly exaggerated but seriously the game sure has staying power. I am inclined to doff my hat to it for its remarkable staying power. It is like the terminator it refuses to die.


Apprentice Member

Joined: 6/22/11
Posts: 113

9/08/12 8:23:30 AM#31

Like for many other games out there, because people that are trying now gw2 still aren't realizing that playing their favourite old themepark alike MMO for free instead paying  a subscription would not be possible.

The other games subscriptions will fall in the following months, that's your answer.


Hard Core Member

Joined: 8/14/09
Posts: 1439

9/08/12 12:27:46 PM#32
Originally posted by Speire
make a wow2 with good graphics and use cryengine all done for 2013.

While CryEngine might still be an upgrade compared to WoWs current clunky and long oudated engine which relies too much on low poly models, low poly maps and low number of assets loaded, I would rather recommend an upgrade to the CryEngine 3.

Maybe then WoW could really have that "seamless open world" it currently lacks, but dishonest WoW fanbois and PR staff keep claimoring about, like all the real "state of the art" MMORPGs which do not relly on heavy zoning and instancing like present in WoW, just to be able to host and load barely half of the playernumbers of any other decent MMORPG without breaking appart. And you could finally have characters models and maps with more polygons than my Templars ass has too.


Elite Member

Joined: 4/12/11
Posts: 4491

RIP City of Heroes!

9/08/12 12:47:19 PM#33
Originally posted by kaiser3282

Mainly because a huge portion of WoW players are not MMO players, they are only WoW players. They werent around before WoW to experience those games, started playing WoW because its popular and their friends play, and you often wont see very many of them outside of WoW even trying other new MMOs. They typically cant think outside the box that is WoW, and if you actually do see them in other games, whats the 1st thing you see from them "OMG why doesnt this have this thing like WoW, and that thing like WoW. This is stupid. This game sucks. WoW is awesome" even when the game is intentionally very different from WoW.

Just try to picture your typical WoW player ina  completely different type of game such as EVE or Darkfall. Think of the reactions they would have just trying to survive a few days in those games. Thats why WoW stays on top.

Along with that, the majority of MMOs released since WoW dont even hide the fact that their game is a direct copy/paste of WoW with a different name and different skin. Millions of people arent going to leave WoW just to play an exact copy of it.

How does that explain why the hard core EQ raiders, when choosing between wow and eq2s release, picked wow?  that must be confusing for you...............


Novice Member

Joined: 3/02/08
Posts: 2051

9/08/12 12:51:14 PM#34
Technically it has fallen.WoW has lost more subscribers than other MMOs hav ein their entire lifetime.It's just that they have soo,so many heh.

Novice Member

Joined: 1/29/11
Posts: 1280

No man controls my destiny... especially not one who attacks downwind and stinks of garlic.

9/08/12 1:00:35 PM#35

It is an anomoly that has somehow managed to appeal to everyone.  I played the game for years off and on, but haven't touched it in quite a while. 


What I find strange is that it is supposedly still so popular, yet not a single gamer I personally knows plays it anymore.  There is nothing wrong with playing the game in the least, not trying to say that.  It just seemed like in 2005 every single gamer I knew was at least somewhat playing the game.  Now not a single person I know plays it.  There are some people I know that have the annual pass for Diablo 3, but that's it.  I guess the game is still hugely popular in other parts of the world...hence the pandas.


Novice Member

Joined: 11/02/10
Posts: 566

9/08/12 2:05:03 PM#36
Originally posted by mastersomrat

Since Blizzard released World of Warcraft, it has been dubbed with many names like the King, 800 pound gorilla and the like.  While I myself also played WoW (for many years) and agree it was a great game and in some respects, remains great, one can't help but to wonder how it is, it hasn't fallen yet.

There are now hundreds of mmo's, with hundred of millions dropped into some and billions dropped into the mmo gaming world.

With this in light; how can it be, with hundreds of companies, experts galore, gaming enthusiast galore, billions spent, and decades to achieve, that Blizzard WoW remains the King (as far as P2P mmo's go)?

When I think about it; there can only be two explanations.  One, Blizzards has hired the absolute best gaming experts in the world and paid everyone else off not to assist or work for other companies.  Two, there is a secret coalition of developers that have gotten together and decided that regardless of man power, money, ideas, innovations, etc. they will not under any circumstances make a game better than WoW.

imo...  ;o)

Ever heard about the "to big to fail" principle. I think that is significant regardless if we talk about bad cars, banks or games. A lot of people are playing WoW. It is often difficult to leave and try other games. Because you have invested a lot of time and all your friends are still playing. There are other better games. But it would be problematic and painful to leave wow,

This is the reason why its still popular. But how long will it last? Will people still want to play after MoP?


Novice Member

Joined: 12/17/10
Posts: 375

OP  9/10/12 8:11:52 AM#37

I see many replys which mention the "fun" factor.  While I agree World of Warcraft is fun, how does it stay fun?  Again, I played for 4 years, mainly 1-2 hrs each day.  If you do the math, that's 2920 hrs or 122, straight, 24hrs days.  AFter awhile, running the same content has to get boring (no fun),  doing the same quests, dailys, GQ, etc have to get boring at some point.  I will agree, that having friends there, kept be in it longer than I would have.

So again, how does the average person not let this get boring to the point of finding something else to do?  How does doing the same content, on a daily basis keep players entertained?  There are only so many times, one should be able to use the same abilities before they say to themselfs, "Hey this is boring now".


Advanced Member

Joined: 12/09/08
Posts: 2177

"See how I reward those who fail me!"

9/10/12 2:02:41 PM#38

There are several reasons. Here's some.

1. Low system requirements makes it run on most systems.

2. It's very accessible and easy to get into.

3. There's a lot of depth and challenge for hardcore players as well once you go beyond the casual stuff.

4. It manages to have that whole open world thing going on, despite WotLK+ adding features undermining it.

5. While a PvE game first, over the years it's gotten a decent amount of PvP stuff.

6. It has very responsive, fluid and FUN gameplay. Something nearly all other MMOs lack.

7. It's hard for a new MMO to offer the same amount of content Blizzard's been adding to the game over the years.

"Tiny clown, he got wet. I was talking to a psychic and I can't sleep in the ozone. There are too many different peanuts, looking sad.


Novice Member

Joined: 9/23/10
Posts: 347

9/10/12 2:06:21 PM#39
Originally posted by knightaudit

The reason WOW has not fallen ... Simple ... it is the benchmark that other gamess are based on. It did what others wanted to do but never did fully and it gave it to the masses.

Simply put

1) it is easy for everyone

2) Fun and enjoyable

3) it will run on almost everythign out there.. no matter how old your system is (and yes I saw it running on a netbook)


Basically what this guy said.

Now: Skyrim
Later: ?
Played: M59, UO, EQ, Runescape, DAOC, SB, EQ2, WoW, EVE, Darkfall, AoC, FFXI, FFXIV, WAR, SWTOR


Apprentice Member

Joined: 7/15/08
Posts: 3712

9/10/12 2:10:25 PM#40
    If games like UO, AC1, and EQ1 are still around then why not WoW?...If nothing else it should be harder for WoW to fall simply because of the numbers it already has.....It can suffer a 20% loss in playerbase and not really miss a beat.
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