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Just wanted to point out that when a product has far more attention given than previously expected, problems arise.
This has happened multiple times in the past, and the most notable example is WoW's first month of launch.
I'd also like to point out that I am the most neutral person towards GW2 as it comes (check my post history). I've been around, and seen it all. This is NOTHING NEW, and you're not as special or an isolated little snow flake that you believe yourself to be.
Yes, you paid money, and you demand service for said money in return. However, keep in mind YOU chose to invest into a BUY TO PLAY product. This ultimately means you have ZERO complaints allowed with regard to customer service quality as it is EXPECTED to be lesser than a PayToPlay MMO.
It was YOUR choice, now sit there like adults and wait like everyone else.
/rant-off
You can start complaining if by October there are still rampant issues. The Theory of Conservative Conservation of Ignorant Stupidity: |
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9/07/12 2:51:12 PM#2
Yeah I agree, but this rampant hyperbole of launch issues is nothing new. They will rant and rant about how GW2 is an epic fail because they couldn't sell their ore on the auction house. But just about everyone will just shut up once all the launch issues are fixed. And since most of are...the shutting up will probably happen soon. Are you team Azeroth, team Tyria, or team Jacob? |
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9/07/12 2:51:15 PM#3
Why do you think people care about what happend in wow? Wow was launched how many years ago? Its actually wows fault that so many people play mmo's. So technically everything can be blamed on wow. A lot of us liked it when all you wow'ers didnt know what mmo's where.
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9/07/12 2:54:30 PM#4
People need a new yard stick to measure thing's by .. I've never played WoW and I never will .. but come on stop comparing an 8 year old game , using at time of release Tech that is now 8 years old Compare it to ToR by all means .. at least it's a bit more comparable in server/back end tech and release size It's 2012 .. we are not in 2004 anymore Toto
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9/07/12 3:03:37 PM#5
Originally posted by Requiem1066 Sure, we can compare it to TOR...it had crippling login queues where on some servers people couldn't play for hours. Just about every mega-popular MMORPG has launch issues. Are you team Azeroth, team Tyria, or team Jacob? |
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9/07/12 3:06:27 PM#6
Originally posted by Creslin321 I'm not denying that or saying GW2 launch was bad .. it just seem's illogical to compare ANY new game/release to an 8 year old one . It's kinda like saying .. " The car I bought in 2004 wasn't very good , so it's ok if the one I buy tomorrow isn't either "
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9/07/12 3:08:00 PM#7
Originally posted by Fadedbomb Couple things i can't quite follow here, B2P or not an MMO requires this "service". If company A is telling me they can provide what B is at a lesser rate, and continually advertise their product to me as such, I'm expecting the same level of service. When company A also basically comes out and says something like an MMO service really doesn't require that regular stream of income in this day and age for upkeep costs (15$ a month). I expect them to be honest about what those upkeep costs are and acknowledge what they'll be missing ( if anything will be missing), they didn't do that. Instead they tried to paint other companies as asking too much in return of their services. I was also unaware it was up to you when others could begin complaining. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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9/07/12 3:09:11 PM#8
the thing is WOW is a 7 year old game. and gw2 is a brand new one. but despite being a new generation game, having all kind of new technology available these days in their disposal, anet is facing the same problem WoW showed 7 years ago when they 1st released. so to many people it is fail. although i am not one of them. i always say "patience is a great virtue". 60$ for a game, 8$ per hour part time job salary, 60/8= 7.5 hrs. so after purchasing the game if you have played at elast 8 hours you got your money back, no point crying and whinning.
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9/07/12 3:10:35 PM#9
GW2 ranks up ther as one of the worst launched games since WoW, get over yourself mr op. It isn't the worst game but the launch was horrendous. Thats a fact.
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9/07/12 3:12:39 PM#10
Yes, WoW had a bad launch back in 2004. Since then, there have been MANY games released. One would think that companies should have this whole smooth release thing down by now... Still, it's not like having a bumpy launch is anything specific to GW2. Everyone should expect it from new MMORPGs. |
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9/07/12 3:13:28 PM#11
Originally posted by MrReality I wish you were trolling. Besides the 1st 2 hours, the game has ran fine and sucked up a lot of my free time. We must have different definitions of horrendous, considering the worst problems I can point out are the TP and the forums. Definite problems, but horrendous is quite the exaggeration, MrFantasy. I derive my strength from passion. Do you feel that? That is what seperates you and I, Jedi! |
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9/07/12 3:13:29 PM#12
Agree. Are these children posting these posts because it's complete nonsense. Every game launch since wow has had issues however they have had the best launch out of any game at Anet that I've ever seen. Bugs don't last long, servers and services aren't down for any length of time to be concerned about (ten minute login server issue ooh aah) . I mean really? Aside from hacked acounts pains and money issues with the store i can't imagine anything else these people really have to complain about.
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9/07/12 3:14:41 PM#13
Originally posted by MrReality So i guess you've completely forgotten Blizzards other failed launch, Error 37 anyone? yeah... |
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9/07/12 3:14:42 PM#14
just want to let you all know that complainers will never stop complaining because as a person they expect things to be perfect first hand. Let the complainers complain and you'll figure out soon enough that its pure entertainment from Soap Opera tv shows.
Looking at: The Repopulation |
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9/07/12 3:17:34 PM#15
I've only had minor isssues with GW2 launch, however to compare it to a game that launched with what is now considered ancient technology is ridiculous. WoW vanilla launch was purely massive for its time and outright unheard of in the realm of MMOs.. I thought blizzard did very well considering it was uncharted waters. I was able to play after the first day or two back then and a server switch. People really like to go out of their way to stab blizzard, i'll never understand the appeal. |
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NBlitz
Advanced Member
Joined: 2/16/08
"Give a man a mask and he will show you his true face." |
9/07/12 3:18:24 PM#16
Rift's launch should be the standard (for newer MMOs). Forget WoW, that was eons ago tech and genre-wise. Its release was unprecedented at that time! So stop this rubbish comparison.
"I don't think we had any idea what we were getting ourselves into," Pearce said at the recent DICEexecutive summit. The studio quickly ramped up from its 500-employee taskforce to 4,700 people in 11 cities across the world. ![]() |
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9/07/12 3:19:18 PM#17
WOW did have a bad launch. UO had the worst launch I'm aware of though.
The question is when will developers learn from the mistakes of others? |
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9/07/12 3:19:40 PM#18
Originally posted by MrReality Erm...I don't think you really have seen a horrendous launch. The only issues with GW2 launch that I know of are/were: 1. Trading post down (up now) 2. Some folks had difficulty getting into the same overflow server as their friends (seems to be fine now) 3. Occasional lag (Seems much better now) 4. Servers for down during a single night during headstart. 5. I have heard complaints that some people in Europe couldn't login...not sure of the scope of this, but I don't think it existed in the states. Those...really, aren't all that major. Especially when most MMORPG launches feature 2 hour long login queues (yay). The mere fact that in exception for one night and a few people, just about everyone can logon to GW2 at any time during launch week and be playing immediately is pretty freaking good for such a big launch. Are you team Azeroth, team Tyria, or team Jacob? |
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Tardcore
Apprentice Member
Joined: 9/13/09
"A strange game. The only winning move is not to post." |
9/07/12 3:20:07 PM#19
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"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . " |
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9/07/12 3:20:40 PM#20
Have you guys seen the bugs and gamebreaking issues of Blizzards updates for their new paid expansion RIGHT NOW? It makes GW2's launch look like some cakewalk. The hidden servermerge system they sell of as "crossrealm zone feature" have let hell lose. The forums are full of complaints and player asking to remove the feature or offer an option to turn it off. Its like they didnt test anything at all and made the most stupid thoughtless misstakes that should have been obvious. Like forcefully merging zones and player of RP realms together with others from PvP realms and not expect the RP player to be completely annoyed. On all ends everything is breaking appart. Whether its performance, mere questing, daytime issues, battlegrounds, PvP and whatever. After 7 years they made such grave errors, yet GW2 is blamed for not "learning" where WoW failed before. Like as if you could even "learn" to avoid all bugs or performance issues on a launch of a complex project as an MMORPG. And like as if everyone had time and money to spend to avoid every error possibly made in history before... I wonder why not all the fanbois of WoW complain in their own forum about the the gamebreaking issues in their own game which they actually play, instead about other games. 'Seamless world' - A world lacking visible or phys. seams, forming forced breaking points during transition and movement;
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