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News & Features Discussion  » [General Article] Guild Wars 2: Review in Progress Part 2

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59 posts found
  Mariner-80

Apprentice Member

Joined: 1/02/07
Posts: 345

9/07/12 12:47:00 PM#41

I have enjoyed the personal stories for all of the races; some of the missions are quite challenging. I have to say, however, that the Norn personal story missions (some of them) are FAR more difficult than the storylines for the other races, imo.

 

The only thing that bugs me about the personal storyline missions is that you are "downleveled" for personal story missions, meaning that if you are having great trouble with one, it doesn't help to come back and try it again at a higher level. This is kind of frustrating and, again, this has only really been an issue in the Norn personal storylines.

  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

9/07/12 12:52:44 PM#42
Not that it is really going to save a lot but I believe if you use anything that causes a loading screen such as a wp it restarts your queue. Been wondering about it for a while so don't use any if I am in a queue and I notice my time getting into the WvW is significantly lower than those complaining about it in chat. It is also lower for me as well since I satrted doing so. Now granted it could just be a coincidence and those complaining could be massively embellishing. Worth at least checking out though.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Corpus47

Novice Member

Joined: 1/09/07
Posts: 13

9/07/12 1:00:19 PM#43

Solid review and matches my experience quite well. I'm a much more casual player now that my kids are old enough to have evening activities all the time, and Guild Wars 2 fit what I needed just right.

 

Moreover, my wife, who has never been a "hardcore MMO" player, just loves GW2 for the diversity of experiences available. I come home from work to find her crafting away in-game while dinner is cooking - how cool is that? A level of involvement she never had when I got her to play WOW, Warhammer, etc. with me.

  Snikz

Novice Member

Joined: 11/04/11
Posts: 126

9/07/12 1:25:45 PM#44
I really really wished i would like this game. But i dont think its good ;( What the hell is wrong with me
  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

9/07/12 2:18:26 PM#45
Originally posted by Snikz
I really really wished i would like this game. But i dont think its good ;( What the hell is wrong with me

There's nothing wrong with you.  It's a matter of preference.  I'm actually a hardcore sandbox guy, and I'm enjoying this game despite *hating* SWTOR, and falling asleep playng Rift and other themeparks.

I have a soft spot in my heart for the Guild Wars franchise, and I'm having a blast in this game.  Is it significantly different from other recent games?  Not really, but there's something about it that appeals to me.  Everyone is different.

I think it's a good thing there are so many games on the market.  Lots of choices.  If you can't find something worth playing, you'll just have to wait I guess.

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  Kizzatta

Apprentice Member

Joined: 11/06/09
Posts: 58

9/07/12 2:31:28 PM#46
Originally posted by eric_w66
I've found the combat in GW2 to be less interesting than in TERA, about on par with TSW. With so few skills to use most of the time, my combat usually involves merely "waiting for cooldowns, press button". Switching weapons is about the most taxing thing I have to think of during combat (ranged vs melee). My Sigils? (I can't remember the name atm) work by themselves most of the time, the actives being so a) useless b) niche that I can't be bothered to press them unless i'm stuck waiting for cooldowns on everything else. Dodging is far less important here than in TSW and TERA as well.

I kind of agree. I'm still playing TERA along side GW2 because TERA's combat is just that appealing. I'm max level in TERA, and only 10-ish in GW2 though. However I will say the only factor keeping me playing TERA is the combat, as everything else in the game aside from the graphics feels bland and boring. GW2 is exciting in every department aside from the queue times. Just my opinion.

  star

Guild Wars 2 Guild Leader

Joined: 1/04/07
Posts: 1114

Deliciously Trashy

9/07/12 3:01:01 PM#47
This is pretty much in-line with my experiences this far, though I haven't had to explore/level outside of my racial zones. Every time I zoom out to look at the map I'm a little overwhelmed by how bit it is. I'm level 52, and I've only seen like.... 7 zones + the cities. It's insane.

Queue times on JQ have definitely dropped since the new servers opened up, and I've been told a couple of the better guilds xferred to Henge, which is why they've been stomping us. Hopefully the bandwagoners will start to drift off JQ soon and the population (and queue times) will stabilize.

The biggest issue I'm having with the game thus far, however, has been instances. CM is the only dungeon (of the first three) that is properly tuned. Both TA and AC have trash that is far too difficult, and bosses that are, generally, a cakewalk. Also, I'm not sure if this is a bug or not, but it seems that if someone leaves your runs you're screwed, as a replacement gets dropped into a different instance of the dungeon.

  Vladriel

Novice Member

Joined: 3/13/10
Posts: 48

9/07/12 3:34:50 PM#48
Originally posted by eric_w66
I've found the combat in GW2 to be less interesting than in TERA, about on par with TSW. With so few skills to use most of the time, my combat usually involves merely "waiting for cooldowns, press button". Switching weapons is about the most taxing thing I have to think of during combat (ranged vs melee). My Sigils? (I can't remember the name atm) work by themselves most of the time, the actives being so a) useless b) niche that I can't be bothered to press them unless i'm stuck waiting for cooldowns on everything else. Dodging is far less important here than in TSW and TERA as well.

Dodging less important? Whatever! You may not be saying that once you keep dying and paying a hight repair bill. Combat in tera is not interesting at all and boring.

  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

9/07/12 3:53:33 PM#49
Originally posted by Grakulen
They need to find a way to increase the player cap in WvWvW.

It isn't as easy as simply increasing the cap. The servers aren't evenly populated. If they go that route without somehow equalizing servers the lesser populated ones will get obliterated in WvW.

This is why some say they have no queue or a very short one and others can wait up to hours.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4573

9/07/12 4:14:07 PM#50
Originally posted by BadSpock

I have only tried to queue for Mists twice, both times I ended up leaving the queue once it popped because I was running low on play time that session. Kind of annoying, but I always planned on WvW to be more of an end-game activity for me.

The whole "leaving your leveling track" to another zone thing does miff me a bit too, not because it's hard to do or whatever I just feel you shouldn't have to, but I actually like exploring in this game and finding new skill challenges and PoI's/Warp points.

I've had the most fun ignoring my map and mini-map and just setting off for something I can see in the distance.

Trading post issues haven't effected me too much, I'm kind of a coin horder so I'd rather grind a bit to get mats I need for crafting.

I don't really worry about my gear being up to snuff while leveling unless I can craft it myself - and am having no problem keeping both my Armorsmith and Weaponsmith up to my level in terms of what equipment I can/can't use (experimentation is key!)

My only REAL gripe is that I just get such "grass is greener" when it comes to Professions/characters.

Started a Asura Gaurdian, got to late teens, made a Human Warrior, got to early 30's, now on to a Norn Guardian and loving it, level 18 or so.

At this rate it's going to take me forever to get max level, let alone in my 40's-50's.

Oh, and I always hate in MMO's that if you have long hair and put on a helmet nothing sticks out. Umm hello I've got a 3 foot poneytail on my Norn, but when I put on a chainmail skull cap nothing is coming out?

I wish they'd address that, most MMO's never do, but here's to hoping.. they have more concerns right now.

If these are your biggest concerns....I'm thinking you  are having a good ole time.

LOL

For what it's worth, I want all the professions too.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  eric_w66

Apprentice Member

Joined: 1/12/06
Posts: 1009

9/07/12 4:55:24 PM#51
Originally posted by Vladriel
Originally posted by eric_w66
I've found the combat in GW2 to be less interesting than in TERA, about on par with TSW. With so few skills to use most of the time, my combat usually involves merely "waiting for cooldowns, press button". Switching weapons is about the most taxing thing I have to think of during combat (ranged vs melee). My Sigils? (I can't remember the name atm) work by themselves most of the time, the actives being so a) useless b) niche that I can't be bothered to press them unless i'm stuck waiting for cooldowns on everything else. Dodging is far less important here than in TSW and TERA as well.

Dodging less important? Whatever! You may not be saying that once you keep dying and paying a hight repair bill. Combat in tera is not interesting at all and boring.

My highest is only level 19, but I've died once. A single time. I must be godlike to not need dodge in GW2 and still have died only once.

  Sirca

Novice Member

Joined: 1/06/04
Posts: 111

9/08/12 10:52:25 AM#52
This minor complaint with the zone not matching your character level is irrelevant. You obviously need to spend more time in this game...or as you mentioned lack of personal skill which I believe is correct after reading your article.
  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

9/08/12 11:12:35 AM#53
Originally posted by Sirca
This minor complaint with the zone not matching your character level is irrelevant. You obviously need to spend more time in this game...or as you mentioned lack of personal skill which I believe is correct after reading your article.

 It is not irrelevant as you can see there are others that have said the same. Not sure why you somehow equate that to him not playing the game much or not having any skill. Quite the leap you made there and one that really doesn't even make any sense.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Illyssia

Novice Member

Joined: 8/10/09
Posts: 1523

9/08/12 12:54:53 PM#54

GW2 does have some problems....

 

-Exploits and hackers

 

-There isn't much new to do at 80

 

-WvWvW doesn't work

 

-PvP has class imbalance problems

 

-Bugs

 

-Launch bubble effect. Lots of players arround playing my main, but my alt sees much more quieter zones on server.

 

-ArenaNet don't handle customer complaints well. Forums are full of angry mobs.

 

-Graphics, sound,  and gameplay aren't really anything new or out of this world. It's good, but it isn't anyhting that hasn't been done before.

  GamerToons

Novice Member

Joined: 4/24/12
Posts: 32

9/09/12 8:17:28 AM#55
Hey guys here is my secret to the WvW mists to get in sooner. In lions arch there are four portals representing each map.

Try ALL of the portals. You can queue each! Most of the time at least one will let you in right away but if not you will queue really quick!

Don't just queue up for the eternal battlegrounds portal because you will wait forever as you guys are describing.
  thekid1

Novice Member

Joined: 7/10/05
Posts: 772

9/09/12 7:16:09 PM#56
I don't craft, don't pvp, don't do personal story and I can level in one area.. I don't get why other people can not especially if you craft or pvp.
  thekid1

Novice Member

Joined: 7/10/05
Posts: 772

9/09/12 7:18:17 PM#57
Originally posted by eric_w66
Originally posted by Vladriel
Originally posted by eric_w66
I've found the combat in GW2 to be less interesting than in TERA, about on par with TSW. With so few skills to use most of the time, my combat usually involves merely "waiting for cooldowns, press button". Switching weapons is about the most taxing thing I have to think of during combat (ranged vs melee). My Sigils? (I can't remember the name atm) work by themselves most of the time, the actives being so a) useless b) niche that I can't be bothered to press them unless i'm stuck waiting for cooldowns on everything else. Dodging is far less important here than in TSW and TERA as well.

Dodging less important? Whatever! You may not be saying that once you keep dying and paying a hight repair bill. Combat in tera is not interesting at all and boring.

My highest is only level 19, but I've died once. A single time. I must be godlike to not need dodge in GW2 and still have died only once.

 

That's odd, I've died a zillion times. Some mobs and bosses can down you in a single blow.

Then again, I play solo so find myself surounded and attacked by 6 enemies a lot of times :)

 

  chryses

Novice Member

Joined: 5/29/07
Posts: 1438

9/10/12 1:44:07 AM#58

I agree 100% on the combat. 

Its the first MMO that I have actually felt in control of the outcome.  Unlike other MMO's when you get into a situation that you know there is no way to win, you just do what you can before dying badly.

In GW2 the combat for me is very rewarding. I have won fights that I can't believe I have won, but I know its because I have dodged, utilised skills at the precise time.

Personal story can be brutal but a few times I have made it through without dying on some hard levels and that has been really satisfying. 

I really think they have nailed combat and it will only get better.

  irfan799

Novice Member

Joined: 12/01/11
Posts: 9

9/10/12 6:38:29 AM#59

after 3-4 yrs break from grind in wow., i paid for a game. this game has been done really well.. i usually logged out within 20 min of any new mmo. but this one got me hooked like no other.

if you a gamer whos been out ther for past 8-9 yrs bored of questing or grinding for levelup and crap.. this is the perfect game for you. pve doesnt seem like a job anymore.. plenty of options.

 

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