| 41 posts found | |
|---|---|
|
9/07/12 10:34:42 AM#21
I bought a copy after release so that's 1,200,001 sold at least.
|
|
|
9/07/12 10:38:43 AM#22
Originally posted by Eletheryl cannot speak for Euro, but if living in usa, amazon and gamestop are still selling the digital deluxe version - and some stores still carry it
for UK, http://www.mmorpg.com/discussion2.cfm/post/5271146#5271146 GamesRocket had the digital deluxe version still available on 09/03 when i made this post but now its sold out EQNext press http://EQ3Wire.com EQ2: Freeport server |
|
|
9/07/12 10:51:49 AM#23
Originally posted by Eletheryl StarWars is a massive franchise though in comparison to GuildWars . They are selling the game in boxed form right now . I got mine a couple of days ago . I think downloads have been temporarily suspended I imagine to catch up with demand and create more servers . If anything I think unlike ToR which peaked quickly GW2 is going to have more of a snowball effect . The demand must be higher than NcSoft thought it would be . |
|
|
9/07/12 10:56:12 AM#24
Originally posted by Nadia Don't tell anyone, but I just ordered a CE from Gamestop. Hey, a guy never knows.......
Anyway, they showed 4 stores within easy driving distance (which is 2 hours or less for me) with them on the shelves. I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil |
|
|
9/07/12 11:05:17 AM#25
Originally posted by WhiteLantern i agree w you, GW2 is still fairly easy to get in USA -- either box or digital deluxe download
for UK tho -- i dont know of any retailers selling digital download anymore (not saying they dont exist) EQNext press http://EQ3Wire.com EQ2: Freeport server |
|
|
9/07/12 11:08:32 AM#26
Originally posted by roo67 The problem is not the higher demand, is the numbers of servers, i mean, more servers = they need to hire more people, and the game is B2P not P2P. The population will drop after the 1st month, is already droping, and even worse with MoP incoming we will see soon servers ¨medium¨ and ¨low¨, i guess they are waiting for that so they dont have to open new servers just because all of them are ¨full¨. |
|
|
9/07/12 11:08:33 AM#27
Not really sure this post was really needed. I mean Diablo 3 sold over 3.5 million units in under 24 hours...
|
|
|
9/07/12 11:10:37 AM#28
Originally posted by DiSpLiFF What does one games success have to do with GW2's success? |
|
|
9/07/12 11:15:45 AM#29
Originally posted by Badaboom He doesn't care about the game per se, or how it's currently doing. He thinks only the record breaking achievements should be posted as news. |
|
|
9/07/12 11:16:06 AM#30
Originally posted by Badaboom Considering all the hype for this game... it's showing their numbers aren't that impressive.
I could personally care less about any "top game numbers" but it was posted on here so I felt obligated. I'm pretty sick of hearing about GW2 on these forumns and was hoping the talk would die down after release. |
|
|
9/07/12 11:25:56 AM#31
Originally posted by WhiteLantern Cataclysm = expansion, not a stand alone game. Also, its well over 2 million by now. They sold over 1m just in fully paid pre-purchases (access to betas and head start weekend. They havent released any numbers from launch or after. Also as someone else mentioned, it hasnt even been released in China yet, which should boost its sales quite a bit more.
Originally posted by EletherylDigital sales from their site were up for a few days. Its also still available in stores and from other digital retailers. |
|
|
9/07/12 11:31:56 AM#32
Originally posted by Eletheryl I just logged in I see no sign of the population dropping . My server Aurora Glade was medium load a few days ago and now its high all the time . So I'm not sure how factual that statement is . I am however playing WoW at the moment and the number of low servers is quite shocking I've never seen so many . MoP will sell well of course but I'm not sure how many it will take back to WoW . The recent Patch is being pretty poorly recieved in game and I know a lot of people with concern as to where the game is going . It all depends on MOPs quality but nothing I've seen about its content seams to tackle the underlying issues that has led millions to quit in the last couple of years . If anything GW2 has more potential of taking players away from WoW than Mop has of taking players from GW2 . You have to factor in that ex-WoW players who are in GW2 now are more likly to be disgruntled ex-WoW players than those who are simply passing time before MoP . If they were WoW fans they would most likly be playing now for the latest patch . If anything I think we may see panic on Blizzard part if like many of us suspect MoP is poorly recieved by the players . I've seen huge amounts of complaints about the recent patch in game chat . Also you to remember due to its volume of demand the gw2 sales have been suspended for a short while so this means when it is available again more people will buy it so your estimates of a large population drop in a months time could be a bit more like wishfull thinking . I'm assuming your a concerned WoW player ?
|
|
|
9/07/12 11:34:06 AM#33
Sweden love ArenaNet. Best fucking developer ever and Guild Wars 2 is amazing. Please fuck me.
|
|
|
9/07/12 1:31:42 PM#34
Guild Wars ROCKS! I predict that they will not kill WOW, but they will surpass them eventually as WOW declines.
|
|
|
9/08/12 12:51:14 PM#35
I don't think it really means much. The impression I am getting, though, is there may be a launch bubble with GW2. PLaying my alt at level 33 at the moment the instance zones are very quiet on my server.
|
|
|
9/10/12 2:54:27 AM#36
Originally posted by orbitxo yup. they want to keep a smooth launch and game play experience. and weve seen from past mmos where all fails-so good for them! tbh this was the textbook case of BAD launch. |
|
|
9/10/12 3:02:58 AM#37
This thread makes me sad in several layers. Sad even for myself.
Though it all boils down to "I wish I could take my 55€ back". |
|
|
9/10/12 3:04:37 AM#38
Originally posted by HerX How so? Cant think of any major issue that wasnt fixed within the 1st week or 2. Theres tons of games out there that still have major bugs / broken things several years after launch. EU login issues - Fixed Trading Post - fixed Mail - fixed Guild issues - fixed Partying issues - fixed Majority of bugged quests / events / skill challenges - fixed Fixing of several bugged skills / incorrect descriptions - done Along with all the fixes, theyve also been able to add / remove features requested by players: Ability to craft directly from bank - added Tweaking of the "F" (interact) key functions - added After lots of complaints from players of getting stuck accidentally ressing a pet instead of a player - removed ability to res pets Damn.... i guess youre right. Such a horrible launch. They should be like everyoen else and let these things go on for months and months. Thats so much better. /sarcasm |
|
|
9/10/12 4:23:09 AM#39
Originally posted by Emerwyn Right so you hit 80, had 100% map completed, did all of the story arcs, every mode of every dungeon, ranked up in sPvP, completed every achievement, participated in extensively in WvW, built a guild up with max upgrades, etc. [mod edit] |
|
|
9/10/12 4:31:55 AM#40
Originally posted by HerX It can be surmised that a bad launch of a good game is still a good game. Conversely, the great launch of a bad game will not save the bad game in the end. The point is that despite a number of serious and continuing issues during launch, those issues were not enough to outweigh the positiives of the game. There is NO miracle patch. 95% of what you see in beta won't change by launch. Hope is not a stategy. |
|