Trending Games | The Crew | Elder Scrolls Online | Lichdom: Battlemage | Neverwinter

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,843,178 Users Online:0
Games:732  Posts:6,221,428
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » Good game, just need a little fix to motivate players

17 posts found
  KoreanSoWhat

Novice Member

Joined: 7/28/12
Posts: 93

 
OP  9/07/12 12:02:08 AM#1

I will make it short.

This is obviously one of top 3 games released in 2012, if not the very top.

Many pros, I won't even mention them.

Some Cons to overcome :

1. Need motives to play WvW.

Right now, WvW reward are A. tokens B. server-wide buff

  A. PvP token items are not very good, limited stats. Need more variation so tokens are more tempting to farm them.

  B. Server-wide buff is too minimal and isn't just enough for players to participate.

      Only dedicated PvPers will play WvW at this moment.

 

2. Dungeons are too grindy and they need re-balancing.

  Seriously, to fully equip dungeon set armors, you need to run ONE same dungeon for like 50 times+, which takes  30min~2hrs depend on the quality of party members. Even old WoW isn't that grindy and they had random dungeon finder to make dungeons less boring.

  Some dungeons are ridiculously hard, melee classes can't stand a chance in some dungeons. It isn't difficulty and skill issue, it is balancing issue. I don't doubht it will be fixed soon.

 

3. Need Party Finder

 You can teleport all around the world with a few silvers anyway, why not make the game more convinient? This game isn't designed as traditional journey adventure type anyway. Just make it easier with Party finder so extreme grind can ease off.

 

4. Need better motivation for crafting.

 This is my hope. It won't hurt the game. I hope crafted armors are more useful than right now.

  chryses

Novice Member

Joined: 5/29/07
Posts: 1438

9/07/12 12:17:58 AM#2

I actually think PvP and WvW will kick off in month 2-3.  Only looking at my playing experience I love PvP and WvW environments and I haven't logged in once for that.  Too busy questing, crafting and doing personal story.  In between that I get side tracked and go exploring.  This is a good thing but I am expecting to log and play a lot of PvP in a couple of weeks.

Maybe a lot of us like that out there?

  gessekai332

Advanced Member

Joined: 3/31/07
Posts: 851

9/07/12 12:22:44 AM#3
Originally posted by KoreanSoWhat

I will make it short.

This is obviously one of top 3 games released in 2012, if not the very top.

Many pros, I won't even mention them.

Some Cons to overcome :

1. Need motives to play WvW.

Right now, WvW reward are A. tokens B. server-wide buff

  A. PvP token items are not very good, limited stats. Need more variation so tokens are more tempting to farm them.

  B. Server-wide buff is too minimal and isn't just enough for players to participate.

      Only dedicated PvPers will play WvW at this moment.

 

2. Dungeons are too grindy and they need re-balancing.

  Seriously, to fully equip dungeon set armors, you need to run ONE same dungeon for like 50 times+, which takes  30min~2hrs depend on the quality of party members. Even old WoW isn't that grindy and they had random dungeon finder to make dungeons less boring.

  Some dungeons are ridiculously hard, melee classes can't stand a chance in some dungeons. It isn't difficulty and skill issue, it is balancing issue. I don't doubht it will be fixed soon.

 

3. Need Party Finder

 You can teleport all around the world with a few silvers anyway, why not make the game more convinient? This game isn't designed as traditional journey adventure type anyway. Just make it easier with Party finder so extreme grind can ease off.

 

4. Need better motivation for crafting.

 This is my hope. It won't hurt the game. I hope crafted armors are more useful than right now.

you are asking for a lot of trouble if you want to use dungeon finder for explorable dungeons. do you really want to be grouped with a bunch of random people who dont know what theyre doing and are too lazy to even look for a party to tackle the hardest content in the game? you are just asking for tears and ragequit.

 

i do agree with you about wvwvw as well as crafting to an extent.

Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)

  Drachasor

Novice Member

Joined: 3/22/09
Posts: 2693

9/07/12 12:49:53 AM#4
Originally posted by KoreanSoWhat

I will make it short.

This is obviously one of top 3 games released in 2012, if not the very top.

Many pros, I won't even mention them.

Some Cons to overcome :

1. Need motives to play WvW.

Right now, WvW reward are A. tokens B. server-wide buff

  A. PvP token items are not very good, limited stats. Need more variation so tokens are more tempting to farm them.

  B. Server-wide buff is too minimal and isn't just enough for players to participate.

      Only dedicated PvPers will play WvW at this moment.

 

2. Dungeons are too grindy and they need re-balancing.

  Seriously, to fully equip dungeon set armors, you need to run ONE same dungeon for like 50 times+, which takes  30min~2hrs depend on the quality of party members. Even old WoW isn't that grindy and they had random dungeon finder to make dungeons less boring.

  Some dungeons are ridiculously hard, melee classes can't stand a chance in some dungeons. It isn't difficulty and skill issue, it is balancing issue. I don't doubht it will be fixed soon.

 

3. Need Party Finder

 You can teleport all around the world with a few silvers anyway, why not make the game more convinient? This game isn't designed as traditional journey adventure type anyway. Just make it easier with Party finder so extreme grind can ease off.

 

4. Need better motivation for crafting.

 This is my hope. It won't hurt the game. I hope crafted armors are more useful than right now.

1.  Maybe some PvP-based cosmetics?  I don't think there need to be rewards more than anything else in the game.  The essential idea is that you do things because they are fun.  If PvP isn't fun enough, then that should be the primary focus of fixing it.  Hmm, possibly there need to be overflow servers for the PvP zones since they seem to fill up too easily.  Eh, what am I talking about?  It makes more sense just to add more PvP zones.

Hmm, maybe even cosmetics that you can sell and have your name on them.  That would be pretty cool.  The name would be something you'd see when mousing over the item.  So if you do a lot of PvP and are great at it, you could sell T-shirts advertising your awesomeness.

That said, I think it is a little early to be too worried about PvP.  These things take a while to settle and stabalize, especially given how the servers have been.

 

2.  From what I understand that high figure is, well, high.  It's more like half that.  I think the times and difficulty are fine overall.  I think 20-some times is ok to get all the cosmetics.

Honestly, if there's anything that's grindy and annoying as heck in the game, it is going to be having multiple appearances.  You need top-end gear for each appearance.  You need an appearance set for each one.  You need a T-stone for each item.  You then need inventory space for all of that.  I really hate the whole t-stone system.  They should have used a cosmetic with pull-down menus, and have t-stones add an item to the appropriate menu non-destructively.  I'd pay for some of that.  Gah!  Pet peeve of mine, and I guess I'm one of the few who cares.  Eh, I got shouted down on the Guru forums a year+ ago because most people didn't care and didn't like criticism or thought you should just be happy there was any sort of system present.  : P

Regarding melee, if there really is a problem, it will get fixed.  Arenanet seemed pretty good at fixing things for balance with GW1 -- it was one of their strengths.  It probably IS imbalanced now as they made the dungeons generally too hard for them to do, because they apparently admit they're skilless hacks at their own game (I say this in good humor with all the love in the world).

 

3.  Some sort of party-finding chat would be good, I think.  Perhaps multiple chat rooms organized by dungeon or activity?  Not by level though, that would encourage people to think of level first.  GW1 had a system for looking for groups, so I guess GW2 could also have something like that.  Heck, it could even be something active in the open world.  That would do a lot to help people group up together.  If someone is looking, you can just click on them and team up.

I do think the game needs some tweaks for group support.  Right now Hearts kind of discourage grouping.  If you meet up with someone you could easily have different hearts done and once it is done that place is DEAD to you.  They need to be tweaked in some manner to avoid this, imho.

That said, it certainly doesn't need a Dungeon Finder that does it all automatically.  That encourages people to treat others as disposable.  Anyhow, the game is a bit to complex for any such system to work well.

 

4.  Hopefully there are some unique appearances to be had.  I'm told that top-end gear is most easily gotten by crafting.  Right now the economy is a mess.

I wouldn't mind some fun items for crafters, even some utility things that don't affect combat (e.g. parachutes).  WoW did this fairly well and it isn't a bad idea.

  Scalpless

Apprentice Member

Joined: 3/22/07
Posts: 1287

9/07/12 1:01:35 AM#5

Regarding dungeon armor and the related grind:

It's meant to be grindy, because it's a reward for hardcore PvE players. It's the same as in GW1. You're meant to use normal armor for months, until you get the exotic as a special reward. That's why there's no difference between exotics and normal armor stats wise. Essentially, it's ok if the majority of players never gets multiple exotic sets, because they're just for prestige.

Of course, getting elite armor is very easy in GW1 right now, but it used to be a lot harder.

  oubers

Novice Member

Joined: 11/14/11
Posts: 879

9/07/12 1:21:13 AM#6

With all do respect for the OP, i realy dont get the state of mind of people like that.....they say the game needs to motivate THEM??? RLY??

I am 37 years right now and have been a gamer since i was 9......the motivation (for every other hobby i have too) is just FUN of playing a game.....if it feels like a job (yeah wow, lookin at you) then i just quit that game (because i cant motivate MYSELF TO PLAY IT).

The way people think these day is getting realy odd (to say the least)......i just wonder, how on earth do people expect a piece of program code to motivate a human being to play a game?? (you like the game or you dont right??)

Its amazing how people who think like that, realy believe that the game needs to be fixed and have no clue that its not the game that is the problem here but just the people them self who just cant motivate (read: have fun) playing a game.

GW2 had enough fun things to do imho:

- gathering and crafting

- exploring

- achievements

- dungeons

- pvp

- DE's (a way that makes questing feel much more "alive" imo)

- socializing (yeah you can chat in mmo's too)

If none of these aspects of the game is able to "motivate" you then i dont see what devs can write to make you want to play it.......maybe you should tell us and/or the devs what you would like to see in future that might motivate you to play their game.

just my 2 copperz......i dont get it but still like i say'd.....all do respect for the OP and his opinion.

 

  FrodoFragins

Hard Core Member

Joined: 4/29/10
Posts: 2766

9/07/12 1:26:09 AM#7
I'll take 15 minute or less queues as incentive.  Right now it's hours long.
  soulfly205

Novice Member

Joined: 3/27/12
Posts: 32

9/07/12 1:33:20 AM#8
Originally posted by Scalpless

Regarding dungeon armor and the related grind:

It's meant to be grindy, because it's a reward for hardcore PvE players. It's the same as in GW1. You're meant to use normal armor for months, until you get the exotic as a special reward. That's why there's no difference between exotics and normal armor stats wise. Essentially, it's ok if the majority of players never gets multiple exotic sets, because they're just for prestige.

Of course, getting elite armor is very easy in GW1 right now, but it used to be a lot harder.

what he said. In ye olde school guild wars (prophecies era) You were a pimptastic pimp if you were wearing 15k granite platemail or the VERY (I say back then it was like 1 in 5000 person who had FoW armor). I was so proud of getting my first set of 15k armor it was an epic day. 

then it got to the point where i could farm a set of 15k armor in like a day.

 

  Lokberg

Elite Member

Joined: 12/24/05
Posts: 304

9/07/12 1:39:00 AM#9
Originally posted by FrodoFragins
I'll take 15 minute or less queues as incentive.  Right now it's hours long.

The answer is quite simple " Move to a less populated server, my server piken square eu i havent have to wait over 10 mins to get into WvW "

  User Deleted
9/07/12 1:49:58 AM#10
Originally posted by KoreanSoWhat

I will make it short.

This is obviously one of top 3 games released in 2012, if not the very top.

Many pros, I won't even mention them.

Some Cons to overcome :

1. Need motives to play WvW.

Right now, WvW reward are A. tokens B. server-wide buff

  A. PvP token items are not very good, limited stats. Need more variation so tokens are more tempting to farm them.

  B. Server-wide buff is too minimal and isn't just enough for players to participate.

      Only dedicated PvPers will play WvW at this moment.

 

2. Dungeons are too grindy and they need re-balancing.

  Seriously, to fully equip dungeon set armors, you need to run ONE same dungeon for like 50 times+, which takes  30min~2hrs depend on the quality of party members. Even old WoW isn't that grindy and they had random dungeon finder to make dungeons less boring.

  Some dungeons are ridiculously hard, melee classes can't stand a chance in some dungeons. It isn't difficulty and skill issue, it is balancing issue. I don't doubht it will be fixed soon.

 

3. Need Party Finder

 You can teleport all around the world with a few silvers anyway, why not make the game more convinient? This game isn't designed as traditional journey adventure type anyway. Just make it easier with Party finder so extreme grind can ease off.

 

4. Need better motivation for crafting.

 This is my hope. It won't hurt the game. I hope crafted armors are more useful than right now.

1B: You know there are a LOT of people complaining about 4 hours queues, right? Sounds to me like there's quite a lot of people pretty interested (or motivated) in WvWvW.

 

4: I've never bene a big crafter (except for in AC and Eve where those things actually made a difference, unlike a lot of MMO's) but I'm digging GW2's 'discover recipes' as opposed to spending tons of money learning pre-defined items from a trainer at intervals. Maybe it's a little thing, but it's pretty cool IMO.

  BilboDoggins

Novice Member

Joined: 1/20/12
Posts: 205

9/07/12 2:01:34 AM#11
Originally posted by oubers

With all do respect for the OP, i realy dont get the state of mind of people like that.....they say the game needs to motivate THEM??? RLY??

I am 37 years right now and have been a gamer since i was 9......the motivation (for every other hobby i have too) is just FUN of playing a game.....if it feels like a job (yeah wow, lookin at you) then i just quit that game (because i cant motivate MYSELF TO PLAY IT).

The way people think these day is getting realy odd (to say the least)......i just wonder, how on earth do people expect a piece of program code to motivate a human being to play a game?? (you like the game or you dont right??)

Its amazing how people who think like that, realy believe that the game needs to be fixed and have no clue that its not the game that is the problem here but just the people them self who just cant motivate (read: have fun) playing a game.

GW2 had enough fun things to do imho:

- gathering and crafting

- exploring

- achievements

- dungeons

- pvp

- DE's (a way that makes questing feel much more "alive" imo)

- socializing (yeah you can chat in mmo's too)

If none of these aspects of the game is able to "motivate" you then i dont see what devs can write to make you want to play it.......maybe you should tell us and/or the devs what you would like to see in future that might motivate you to play their game.

just my 2 copperz......i dont get it but still like i say'd.....all do respect for the OP and his opinion.

 

Where have I heard the, "Theres tons of fun things to do" argument before ? hmmmmm.....Oh YES! SWTOR.

 

Anyone who thinks GW2 doesnt need pvp rankings and titles is kidding themselves.

  dariuszp

Novice Member

Joined: 1/19/12
Posts: 187

9/07/12 2:03:47 AM#12
Originally posted by KoreanSoWhat

I will make it short.

This is obviously one of top 3 games released in 2012, if not the very top.

Many pros, I won't even mention them.

Some Cons to overcome :

1. Need motives to play WvW.

Right now, WvW reward are A. tokens B. server-wide buff

  A. PvP token items are not very good, limited stats. Need more variation so tokens are more tempting to farm them.

  B. Server-wide buff is too minimal and isn't just enough for players to participate.

      Only dedicated PvPers will play WvW at this moment.

 

2. Dungeons are too grindy and they need re-balancing.

  Seriously, to fully equip dungeon set armors, you need to run ONE same dungeon for like 50 times+, which takes  30min~2hrs depend on the quality of party members. Even old WoW isn't that grindy and they had random dungeon finder to make dungeons less boring.

  Some dungeons are ridiculously hard, melee classes can't stand a chance in some dungeons. It isn't difficulty and skill issue, it is balancing issue. I don't doubht it will be fixed soon.

 

3. Need Party Finder

 You can teleport all around the world with a few silvers anyway, why not make the game more convinient? This game isn't designed as traditional journey adventure type anyway. Just make it easier with Party finder so extreme grind can ease off.

 

4. Need better motivation for crafting.

 This is my hope. It won't hurt the game. I hope crafted armors are more useful than right now.

If you need motivation for WvsW then you are not PVP player. And it was design for PVP crowd. I know it because I'm there. And people in my guild that most of the time can't stand PVE in ANY game can't get enough of this.

I agree with dungeon grind but I can't agree with balancing issues. In GW2 you have no mele classes. Almost every class have some kind or close range and long range weapons at their disposal. As warrior for example I use a bow. And sometimes I just hit 5s immortality skill (no damage) and I bring hammer from heaven on my enemies. After those 5s I'm back on bow. Simple.

It's much better (in my opinion) that standing still and smashing things with huge sword.

Why you need party finder while whole server is your party ? Join with people next to you. What I would like to see is mass teleport for the party if people stay in some range.

From crafting you can get one of the best items in the game. What better motivation you need ? And it's a gold mine. Right not from selling mats. Later - from selling items. I'm dedicated crafter. On lvl 32 I was able to craft lvl 25 items way better than ones I had on me or could buy. Just experiment.

  User Deleted
9/07/12 2:09:44 AM#13
Originally posted by BilboDoggins
Originally posted by oubers

With all do respect for the OP, i realy dont get the state of mind of people like that.....they say the game needs to motivate THEM??? RLY??

I am 37 years right now and have been a gamer since i was 9......the motivation (for every other hobby i have too) is just FUN of playing a game.....if it feels like a job (yeah wow, lookin at you) then i just quit that game (because i cant motivate MYSELF TO PLAY IT).

The way people think these day is getting realy odd (to say the least)......i just wonder, how on earth do people expect a piece of program code to motivate a human being to play a game?? (you like the game or you dont right??)

Its amazing how people who think like that, realy believe that the game needs to be fixed and have no clue that its not the game that is the problem here but just the people them self who just cant motivate (read: have fun) playing a game.

GW2 had enough fun things to do imho:

- gathering and crafting

- exploring

- achievements

- dungeons

- pvp

- DE's (a way that makes questing feel much more "alive" imo)

- socializing (yeah you can chat in mmo's too)

If none of these aspects of the game is able to "motivate" you then i dont see what devs can write to make you want to play it.......maybe you should tell us and/or the devs what you would like to see in future that might motivate you to play their game.

just my 2 copperz......i dont get it but still like i say'd.....all do respect for the OP and his opinion.

 

Where have I heard the, "Theres tons of fun things to do" argument before ? hmmmmm.....Oh YES! SWTOR.

 

Anyone who thinks GW2 doesnt need pvp rankings and titles is kidding themselves.

I've played SWTOR and I've played GW2. And I was a very rabid support of SWTOR to the very bitter end. GW2's exploration (POI's, Vistas, jumping puzzles) are FAR more engaging than SWTOR's.

 

PVP wise, WvWvW SHOULD'VE been something in SWTOR (+ a third faction). Sadly, everyone is aware of the failure that was SWTOR open world pvp. Now, I'll actually admit at this point that outside of WvWvW, GW2's pvp is dissapointing IN THAT while there are several maps, they're all point domination maps and one thing SWTOR got right was Huttball and Novarre Coast (yes, I know it's a domination style map, but you have to control two points to earn ANY points). I would really rather have many different types of matches in hotjoin/sPVP. The couple matches I did,  I wans't terribly impressed. 

Also, there are pvp titles and a quasi ranking system in pvp, at least for tournaments and in the matchups for WvWvW.

  BilboDoggins

Novice Member

Joined: 1/20/12
Posts: 205

9/07/12 2:13:12 AM#14
Originally posted by cahenderson
Originally posted by BilboDoggins
Originally posted by oubers

With all do respect for the OP, i realy dont get the state of mind of people like that.....they say the game needs to motivate THEM??? RLY??

I am 37 years right now and have been a gamer since i was 9......the motivation (for every other hobby i have too) is just FUN of playing a game.....if it feels like a job (yeah wow, lookin at you) then i just quit that game (because i cant motivate MYSELF TO PLAY IT).

The way people think these day is getting realy odd (to say the least)......i just wonder, how on earth do people expect a piece of program code to motivate a human being to play a game?? (you like the game or you dont right??)

Its amazing how people who think like that, realy believe that the game needs to be fixed and have no clue that its not the game that is the problem here but just the people them self who just cant motivate (read: have fun) playing a game.

GW2 had enough fun things to do imho:

- gathering and crafting

- exploring

- achievements

- dungeons

- pvp

- DE's (a way that makes questing feel much more "alive" imo)

- socializing (yeah you can chat in mmo's too)

If none of these aspects of the game is able to "motivate" you then i dont see what devs can write to make you want to play it.......maybe you should tell us and/or the devs what you would like to see in future that might motivate you to play their game.

just my 2 copperz......i dont get it but still like i say'd.....all do respect for the OP and his opinion.

 

Where have I heard the, "Theres tons of fun things to do" argument before ? hmmmmm.....Oh YES! SWTOR.

 

Anyone who thinks GW2 doesnt need pvp rankings and titles is kidding themselves.

I've played SWTOR and I've played GW2. And I was a very rabid support of SWTOR to the very bitter end. GW2's exploration (POI's, Vistas, jumping puzzles) are FAR more engaging than SWTOR's.

 

PVP wise, WvWvW SHOULD'VE been something in SWTOR (+ a third faction). Sadly, everyone is aware of the failure that was SWTOR open world pvp. Now, I'll actually admit at this point that outside of WvWvW, GW2's pvp is dissapointing IN THAT while there are several maps, they're all point domination maps and one thing SWTOR got right was Huttball and Novarre Coast (yes, I know it's a domination style map, but you have to control two points to earn ANY points). I would really rather have many different types of matches in hotjoin/sPVP. The couple matches I did,  I wans't terribly impressed. 

Also, there are pvp titles and a quasi ranking system in pvp, at least for tournaments and in the matchups for WvWvW.

People want server rankings, guild rankings, rank titles, stat tracking.

 

When GW2 puts these things in it will be the pvp game everyone expected it to be. Until then its pointless zerg for the loss. When PS2 comes out its gonna get the pvp crowd anyways though so it doesnt really matter what ANet does. PS2 is the future of PVP ESports.

  Scalpless

Apprentice Member

Joined: 3/22/07
Posts: 1287

9/07/12 2:44:53 AM#15
PS2 is a FPS. It also won't be available in EU properly.
  AzurePrower

Novice Member

Joined: 3/18/07
Posts: 1530

Ahh yes, "Hypers." The people who praise and hate every MMORPG... We've dismissed that claim.

9/07/12 6:11:44 AM#16


Originally posted by cahenderson

 

PVP wise, WvWvW SHOULD'VE been something in SWTOR (+ a third faction). Sadly, everyone is aware of the failure that was SWTOR open world pvp.


This a thousand times!

The lack of open world PVP made me lose interest in SWTOR. I could only stand warzones so much because of the lack of persistence and queues between each one. I was spending more time on the fleet than any thing.

I haven't played any PVP other than WvWvW in Guild Wars 2 because it's so entertaining. There's tons of things to do in it and not just PVP. It's a perfect mix of PVE and PVP.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16605

9/07/12 6:21:03 AM#17
Originally posted by KoreanSoWhat

I will make it short.

This is obviously one of top 3 games released in 2012, if not the very top.

Many pros, I won't even mention them.

Some Cons to overcome :

1. Need motives to play WvW.

Right now, WvW reward are A. tokens B. server-wide buff

  A. PvP token items are not very good, limited stats. Need more variation so tokens are more tempting to farm them.

  B. Server-wide buff is too minimal and isn't just enough for players to participate.

      Only dedicated PvPers will play WvW at this moment.

2. Dungeons are too grindy and they need re-balancing.

  Seriously, to fully equip dungeon set armors, you need to run ONE same dungeon for like 50 times+, which takes  30min~2hrs depend on the quality of party members. Even old WoW isn't that grindy and they had random dungeon finder to make dungeons less boring.

  Some dungeons are ridiculously hard, melee classes can't stand a chance in some dungeons. It isn't difficulty and skill issue, it is balancing issue. I don't doubht it will be fixed soon.

3. Need Party Finder

 You can teleport all around the world with a few silvers anyway, why not make the game more convinient? This game isn't designed as traditional journey adventure type anyway. Just make it easier with Party finder so extreme grind can ease off.

4. Need better motivation for crafting.

 This is my hope. It won't hurt the game. I hope crafted armors are more useful than right now.

1. Yeah, I guess they could give people more ecouragement PvP wise, but stats is not the perfect solutions. Time to add the guildhalls and personal housing (Jeff Grubb actually said they put some work into it last year already but that they wouldnt have the time to get it in at release). Trophies are a great way to encourage players.

Some dyes specfically for PvPers and more specific looking gear are good as well. Anything that looks so people want it is perfect.

2. Yeah, dungeons do need balancing but I am sure that is already in progress. 

3. Cant say I care the least about it myself, I have a guild instead but if it makes guildless people happy so fine. As long as it is serverspecific (otherwise it makes the server community less tight) it is fine for me.

4, Are you kidding me? I am just about to start crafting gold items with just 125 in weapon crafting skill, crafted stuff is really good here. And if that isnt enough for you I only have one word: Twilight.

The epic weapons in GW2 are truly epic. :)