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9/06/12 2:02:10 PM#21
Originally posted by Tibernicus I remember those mmos differently. Gring, camp grind, some more grind and a little bit more camping. |
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9/06/12 2:02:16 PM#22
Originally posted by Ariolander A fair and brutally honest review, independent of how big a budget the MMO has. |
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9/06/12 2:02:27 PM#23
Originally posted by Tibernicus What do u mean? In-game trading? It has a flawless mail system and a trading post.... How gives a crap about early MMO sickness that will get flushed out in a couple of weeks. 94% is a good score if compared to every other MMO out there. It should have the highest score among MMO's released since the DAOC/Everquest days. I agree that reviews are worthless though, it's one random dude/dudett's opinion. Things like metacritic etc and the total score on MMORPG.com's user ratings is a better indicator of a games awesomness. |
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9/06/12 2:04:07 PM#24
Originally posted by Eir_S No it's not better. What if only one person sends the item for the trade? Character to Character trading is also far more convenient if you are together.
complaining about an early review isn't the same as complaining about teh actual score. |
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9/06/12 2:04:12 PM#25
The 94% seems about right. Really enjoying myself in game.
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9/06/12 2:04:54 PM#26
Originally posted by QSatu I remember that, and also remember extremely long travel times. Essentially just a ton of wasted time overall. Ugh. |
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9/06/12 2:07:08 PM#27
Originally posted by Tibernicus Also one that has tested all of the explorable dungeons, WvWvW and class balance in PVP. That takes time. If you're reviewing the launch of an MMO you need to see all of the important parts of it. |
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9/06/12 2:07:25 PM#28
Originally posted by eAzydaman You should be able to trade between players. It's dumb that that basic feature isn't there. |
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9/06/12 2:07:57 PM#29
Originally posted by FrodoFragins I'd agree with frodo on this, even if mail system was working 100% of the time, you can't really sell anything besides on the AH, which was also up and down. So you either kept it rotting in your inventory or you spam map chat trying to sell it, then you gotta play the trust game. You either give them the item first or you get your money first.. but sadly with no way to force the person to pay for taking the item, you could easily get screwed. In trading there is no worries. |
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9/06/12 2:08:01 PM#30
Originally posted by QSatu That part is very true indeed. The weeks before GW2 came out I was going to Skyrim for the pve, FF3(android) for my story based pve, LoL for my pvp and really had no big scale pvp to go to(PS2 Im looking at you!). In GW2 I have different options that fit into different contexts so I never feel "burned out". |
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9/06/12 2:08:59 PM#31
Originally posted by Tibernicus I'm not saying this in an attacking maner btw, but, keep dreaming. |
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9/06/12 2:09:40 PM#32
Originally posted by QSatu Oh good, another kid who pretends he played EverQuest and then pretends all pre WoW MMOs were EverQuest. Pro tip- they weren't. I remember DAoC. Hm, today should I ... find a gruop for a dungeon crawl? Go explore? Do bounties? Talk to some NPCs and find quests? Do kill tasks? Hunt for an artifact? Go on a raid? Go in the battlegrounds to level up? Go into the frontier to level up? Take the central keep and fight the other realm for bounty and realm points? Steal the relic from the enemy? Take a tower? Sail around in a ship? Do I solo? Do I craft? Should I work on a spellcraft template? Should I just go to the bar and hang out with guildies?
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9/06/12 2:10:27 PM#33
Originally posted by MMOwanderer Who needs reviews when nowadays you can watch 100's of beta videos on youtube. |
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9/06/12 2:10:34 PM#34
Originally posted by FrodoFragins Totally agree . I duo with the Mrs and when you get a drop the other can use .. having to mail the other when you are stood next to each other isn't the best .. Would be nice if they added a character to character trade system
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9/06/12 2:11:33 PM#35
I'm the reviewer from GameRevolution and I gave it a 4.5/5. It's a truly splendid game. Great review by PCGamer!
www.gamerevolution.com |
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9/06/12 2:11:41 PM#36
Originally posted by QSatu That part is probably why some people don't like GW2 and others can't get enough... 2 new camps.. generalists vs focused. To the OP - reviews are garbage.... all you can do with a game is play it. |
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9/06/12 2:18:16 PM#37
I lost respect for PC Gamer after they gave DA2 such a high rating. That said, I predicted that GW2 would have a 93% metascore, and so far, I'm doing pretty well ;).
Are you team Azeroth, team Tyria, or team Jacob? |
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9/06/12 2:19:40 PM#38
Originally posted by Tibernicus Maybe some day Guild Wars 2 will reach the same level of variety of content. It's RvR needs a lot of work. |
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9/06/12 2:19:41 PM#39
Originally posted by Tibernicus I remember DAoC also... dungeons crawls were silly and no one did them (loot was subpar to crafted by a fair margin) in fact the ONLY reason people did raids pre ToA was for glowy effects.. the best gear was always crafted. People used to level at particular camps at certain level ranges.... hardly anyone wandered around or explored... how do I know? Every camp had a flipping line of people waiting to get into the xp group. It was very grindy except for levels where you were able to do battleground pvp. DAoC's plus side was the pvp... everything else was meh. ToA blew HARD because while you used to be able to pvp on any character soon as you hit 50 by just a week or two of grinding... now you had to do ToA skill crap and needed the artifact gear. Ruined the game. EQ1 was 100x as grindy though and I miss the dungeon crawls.
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9/06/12 2:20:15 PM#40
I would give it an 85% easy, 94% is just way too high for this game.
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