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9/06/12 9:50:00 AM#61
Originally posted by Creslin321 Who's saying GW2 was a failure? Definitely not me. It'll probably be more successful than Rift and SWTOR, that's definitely not a failure.
I was merely pointing out someone's delusion in believing that stopping sales for your product is considered a success in the business world. It's actually a failure to forecast sales, doesn't mean the product failed, doesn't mean it shattered every human expectation. It just means some people at the marketing and finance departments didn't do their jobs right. Happens all time in businesses. |
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Omnifish
Hard Core Member
Joined: 2/16/11
I'll kick your a**e so hard, you could build a swimming pool in the footprint! |
9/06/12 9:50:11 AM#62
Originally posted by Clob This is the usual, 'facts', argument that the diehards like to bring out. You know include the actual fact from ANET and then your opinion at the end of the highlight to make it sound that's a fact as well. You or I have no idea how many were preordered/first day sold/sold this week, so saying a, 'ton' is hillarious after the previous sentence. My opinion, considering the internet hype on certain sites for GW2, more people would have prepurchased then the other two options for launch. One thing I do know, if the figures are impressive ANET will release them within three months when players start dropping off to give the impression of high populations everywhere, it's an effective, 'cool party', marketing tool, (i.e. 'loads of people are playing this, your missing out on all the fun!). This looks like a job for....The Riviera Kid! |
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9/06/12 9:50:48 AM#63
Originally posted by hikaru77 And like everyone else has said, you're wrong. NCSoft never said that, but for some reason you keep repeating it. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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9/06/12 9:50:54 AM#64
Originally posted by Krytycal
It has been epic. Ohhh what Warhammer should've\could've been though :(
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9/06/12 9:54:15 AM#65
Originally posted by Badaboom This quote is pure win :) lolz
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9/06/12 9:56:28 AM#66
Yes it did! The most annoying system for grouping on release. Let's make a game that doesn't support grouping but call it a MMO. So what if you want to level with friends you are all in different Overflows and no you can't move to theirs. Other than that I don't think it really broke any records. |
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Ponico
Apprentice Member
Joined: 2/01/06
Can you imagine what I would do if I could do all I can? - Sun Tsu |
9/06/12 10:03:41 AM#67
The sales were good and while not as high as SWTOR or WOW. They were good enough to be considered a success. Now about the love/hate thing. Why do some people think it is the generic crap? - Unless you're a big Hardcore EVE player, every mmos are pretty much similar to each other. GW2 is a good game and deserve the praises. It pushes the enveloppe far enough to open new doors to inovation. GW2 will greatly influence other MMOs and this is a good thing.
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9/06/12 10:05:16 AM#68
Originally posted by Thorbrand I have heard that a few people have experienced this issue...but I've honestly NEVER had a problem with it. If I'm in an overflow server, and my friend is in the real server, he just leaves the zone, comes back and voila! He's in my server. He could even just log out and in. It seriously isn't that big of a deal. I feel for anyone that had real problems with this, but as I understand it, it's essentially resolved now, and I NEVER had an issue with it. This is just one of those things that detractors keep harping on like it's the end of the world. Just like the TP that is actually up and working for everyone now. Are you team Azeroth, team Tyria, or team Jacob? |
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9/06/12 10:06:14 AM#69
Did GW2 break any records? Not really sure it even needs to at this point. Over 1million pre-purchases, thats not counting pre-orders or sales after launch, over 400k concurrent users durring head start we are talking before launch, gaining some of the highest reviews given to an MMO by both critics and players, sold more than projected and even had to halt digital sales. Did it break any records? I have no idea, but it certainly seems to be doing extremely well so far lol. |
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9/06/12 10:07:11 AM#70
Originally posted by GrayGhost79 I'm pretty sure it broke the record for irrational hate lol :). Are you team Azeroth, team Tyria, or team Jacob? |
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9/06/12 10:20:14 AM#71
http://www.gamebreaker.tv/mmorpg/guild0-wars-2-thanksgiving-in-tyria/
i really don't care about the game one way or another. simple google search for ncsoft projected sales of gw2. some might surprised. <img src='http://lotrosigs.level3.turbine.com/0320200000031cd29/signature.png'></img> |
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9/06/12 10:21:38 AM#72
Originally posted by Creslin321
Hate is always irration and i agree, this game has seen the brunt of the ugly in these forums alone. People who never played it, never will, never bought the thing have flocked to these forums since before prelaunch all in the name of throwing misinformation and purile lies out there to the public. |
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9/06/12 10:22:34 AM#73
i am pretty sure it broke the record for irrational fanbois as well. nether side seems to want to budge
<img src='http://lotrosigs.level3.turbine.com/0320200000031cd29/signature.png'></img> |
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9/06/12 10:24:07 AM#74
Originally posted by Ponico I don't think we can necessarily say it hasn't exceeded SW:TOR. Looking around I see they stated sales of 2.04 million during the week of launch. The only thing I can find on recent total sales says 2.42 million at http://www.vgchartz.com/game/31584/star-wars-the-old-republic/ I won't declare that as fact. With ANet knowing in advance of last week that they had already had over one million prepurchased, yet when preorders and launch sales still added so much that it went above what they expected... |
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9/06/12 10:26:02 AM#75
Originally posted by Kaelano1 You've been having this go on? I have to say this has been the most laid back I have ever seen group play. I have not run into a single dick blaming people for things or remarking on their gameplay. Han't even seen a rage quit yet which considering I pug dungeons is pretty impressive. Now if Icould only use the term "pretty impressive" to describe the dungeons themselves...but that is a different story. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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VikingGamer
Hard Core Member
Joined: 7/08/10
The strong are sometimes wrong but the weak are never free. |
9/06/12 10:26:06 AM#76
Originally posted by hikaru77 it is behind swtor in RETAIL sales IN THE UK. The reporter didn't have numbers for digital sales and digital sales are becoming more and more common. GW2 may very well have sold more accounts than SWTOR, we simply don't know yet. The Law of Conservation of Stupidity: |
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9/06/12 10:32:11 AM#77
Originally posted by oubers Well this thread is certainly breaking records with the amount of different haters ganging up on the game. |
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9/06/12 10:37:13 AM#78
Originally posted by Kaelano1 Ah my god I love this thread lol. The amount of ridiciulousness that you guys believe...I just don't know what to say. Actually, all I'm going to say is this. Honey Boo Boo: Metacritic critic score: 47/100 Metacritic user score: 2.5/10 GW2: Metacritic critic score: 93/100 Metacritic user score: 8.5/10
Are you team Azeroth, team Tyria, or team Jacob? |
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9/06/12 10:38:47 AM#79
Originally posted by Creslin321 What's that metacritic score like if you include the tens of millions of mmo players who "aren't" playing gw2? |
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9/06/12 10:40:59 AM#80
Originally posted by Creslin321 Don't mind him, he's still a little upset over the karma exploit bans lol. |
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