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Guild Wars 2

Guild Wars 2 

General Discussion  » Anybody else getting bored?

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490 posts found
  Ghavrigg

Hard Core Member

Joined: 8/10/12
Posts: 700

9/05/12 11:42:52 AM#221

I actually find the classes in this game to be extremely boring. I can't find a single one I enjoy playing for a long period of time.

That plus the one-handed weapon clipping issues with the gear is extremely annoying, so I feel limited on what I can play and actually enjoy.

I'm still chugging along however and hopefully things will improve if I can get one to level 20+ without getting bored.

  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

9/05/12 11:44:07 AM#222
Originally posted by caetftl
Has anyone else noticed that often times if someone is low level and gets bored, the argument against them becomes "oh you just gave up too easily you haven't even experienced most of the world", and then if someone levels fast and experiences most of the world the argument becomes, "you leveled too quickly and experienced everything faster than you should".  Then with people who are in the middle they just pick one or the other based on what side of level 40 you are on?

 I don't really get the whole leveling argument being thrown at them anyways. I mean the whole point of this game was supposely leveling doesn't really matter and the whole game is endgame.

So what fucking difference does it matter how quickly they leveled? If they're bored...they're bored. I'm not going to sit here and trash them over it.

 

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Clob

Apprentice Member

Joined: 6/06/08
Posts: 132

9/05/12 11:44:09 AM#223
I've played the game for right around 75 hours in ten of the eleven days it has been live through yesterday (with headstart).  That's nearly an 8 hours per day average.  That's not as much as a lot of people but still a lot.  I've played almost as much time as I've put in at work in the same number of days.  You know what I'm bored with?  Work!!!  How could I be bored with GW2 already?  I'm still just getting into it really.  I don't know how people decide they're bored so quickly.  
  Karelia

Apprentice Member

Joined: 1/21/12
Posts: 688

9/05/12 11:47:24 AM#224
Originally posted by Clob
I've played the game for right around 75 hours in ten of the eleven days it has been live through yesterday (with headstart).  That's nearly an 8 hours per day average.  That's not as much as a lot of people but still a lot.  I've played almost as much time as I've put in at work in the same number of days.  You know what I'm bored with?  Work!!!  How could I be bored with GW2 already?  I'm still just getting into it really.  I don't know how people decide they're bored so quickly.  

maybe because they dont like it? you dont have to play a game for a year to see that it dont fits you, but you cant blame them either that they bored it so quickly

  Pretender00

Novice Member

Joined: 10/29/10
Posts: 85

9/05/12 11:48:11 AM#225
Originally posted by caetftl
Has anyone else noticed that often times if someone is low level and gets bored, the argument against them becomes "oh you just gave up too easily you haven't even experienced most of the world", and then if someone levels fast and experiences most of the world the argument becomes, "you leveled too quickly and experienced everything faster than you should".  Then with people who are in the middle they just pick one or the other based on what side of level 40 you are on?

 Thing is, I don't really care if people are bored or not. That's a them problem not a me problem. Only thing I care about is how I feel about the game. Does the game offer value for what I paid for it? This whole thing where people feel they have to stir up drama about not liking the game is pointless. In every game I have left, the only one I have ever gone to forums about was AoC and that was just after launch when I felt so ripped off that I had to vent. Otherwise I just simply quietly stopped playing. 

Edit: I need to add this. The difference in this game is that if you quit playing here it makes very little impact on A-net. They got your box fee. You probably would have never spent any money in the cash shop anyway. Do you really think having 1/4 less players after launch is a problem for them? That just helps them stabilize thier servers. Point is.... THEY GOT PAID ... period. That's the advantage of a btp game over a sub game. They can afford to lose a few players after launch it just decreases their costs in bandwidth, support, etc.

  Ghavrigg

Hard Core Member

Joined: 8/10/12
Posts: 700

9/05/12 11:49:09 AM#226
Originally posted by Clob
I've played the game for right around 75 hours in ten of the eleven days it has been live through yesterday (with headstart).  That's nearly an 8 hours per day average.  That's not as much as a lot of people but still a lot.  I've played almost as much time as I've put in at work in the same number of days.  You know what I'm bored with?  Work!!!  How could I be bored with GW2 already?  I'm still just getting into it really.  I don't know how people decide they're bored so quickly.  

If I'm bored, I'm bored; it's not a decision I make, because I'd rather not be bored and love this game. I'm still trying to love this game, which is the decision being made here, at least in my case.

  caetftl

Apprentice Member

Joined: 8/29/12
Posts: 303

9/05/12 11:55:10 AM#227
Originally posted by Pretender00
Originally posted by caetftl
Has anyone else noticed that often times if someone is low level and gets bored, the argument against them becomes "oh you just gave up too easily you haven't even experienced most of the world", and then if someone levels fast and experiences most of the world the argument becomes, "you leveled too quickly and experienced everything faster than you should".  Then with people who are in the middle they just pick one or the other based on what side of level 40 you are on?

 Thing is, I don't really care if people are bored or not. That's a them problem not a me problem. Only thing I care about is how I feel about the game. Does the game offer value for what I paid for it? This whole thing where people feel they have to stir up drama about not liking the game is pointless. In every game I have left, the only one I have ever gone to forums about was AoC and that was just after launch when I felt so ripped off that I had to vent. Otherwise I just simply quietly stopped playing. 

Edit: I need to add this. The difference in this game is that if you quit playing here it makes very little impact on A-net. They got your box fee. You probably would have never spent any money in the cash shop anyway. Do you really think having 1/4 less players after launch is a problem for them? That just helps them stabilize thier servers. Point is.... THEY GOT PAID ... period. That's the advantage of a btp game over a sub game. They can afford to lose a few players after launch it just decreases their costs in bandwidth, support, etc.

And it's fine if you don't care, but other people do seem to care if others are bored, they go as far as to attack the bored players as if them being bored is unreasonable or incorrect.  Boredom is boredom, it is what it is. 

  Wolvards

Apprentice Member

Joined: 1/27/12
Posts: 674

9/05/12 11:55:48 AM#228
Originally posted by Wickedjelly
Originally posted by caetftl
Has anyone else noticed that often times if someone is low level and gets bored, the argument against them becomes "oh you just gave up too easily you haven't even experienced most of the world", and then if someone levels fast and experiences most of the world the argument becomes, "you leveled too quickly and experienced everything faster than you should".  Then with people who are in the middle they just pick one or the other based on what side of level 40 you are on?

 I don't really get the whole leveling argument being thrown at them anyways. I mean the whole point of this game was supposely leveling doesn't really matter and the whole game is endgame.

So what fucking difference does it matter how quickly they leveled? If they're bored...they're bored. I'm not going to sit here and trash them over it.

 

Because some people are claiming over 120 hours played with only 11 days of the game being released including headstart.

The people who are bored at level 20, hey that sucks, GW2 isn't for you. But the people saying...

"i'm level 80, 120 hours played, and i'm starting to feel burnt out".

I work 10 hours a day. 5 days a week. Let's say I worked the weekends too. Thats 110 hours of work. These people have played more than I could've possibly worked. they are clocking on average of over 10 hours A DAY. TEN HOURS A DAY ON AVERAGE. 

I'm not saying i'm against them, shit I wish I could. But seriously? Even 80-100 hours is still a ton of playing time. That's more than most peoples work week. 

I'm not trying to bag on them, but how is ANY game supposed to keep them intrigued with that kind of play time? 

I've got 50-70 hours played. I'd imagine atleast. I played 10-12 hours on sat/sun of headstart, none this last weekend, and probably 2-3 hours a night in between. 

To me that's a lot considering the game isn't even 2 weeks old. But these people have double my play time. Again, i'm not trying to be mean or say they need to get a life, or that they are playing wrong. I'm saying they play a shit load and no new game, or hell even most older games, can keep their interest after 2 weeks, because they're already done.

 

EDIT: Just look at this thread. Some of the numbers astound me as to play time already. 

The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject.

  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

9/05/12 11:58:38 AM#229
Originally posted by Wolvards
Originally posted by Wickedjelly
(...)

Because some people are claiming over 120 hours played with only 11 days of the game being released including headstart.

The people who are bored at level 20, hey that sucks, GW2 isn't for you. But the people saying...

"i'm level 80, 120 hours played, and i'm starting to feel burnt out".

I work 10 hours a day. 5 days a week. Let's say I worked the weekends too. Thats 110 hours of work. These people have played more than I could've possibly worked. they are clocking on average of over 10 hours A DAY. TEN HOURS A DAY ON AVERAGE. 

I'm not saying i'm against them, shit I wish I could. But seriously? Even 80-100 hours is still a ton of playing time. That's more than most peoples work week. 

I'm not trying to bag on them, but how is ANY game supposed to keep them intrigued with that kind of play time? 

I've got 50-70 hours played. I'd imagine atleast. I played 10-12 hours on sat/sun of headstart, none this last weekend, and probably 2-3 hours a night in between. 

To me that's a lot considering the game isn't even 2 weeks old. But these people have double my play time. Again, i'm not trying to be mean or say they need to get a life, or that they are playing wrong. I'm saying they play a shit load and no new game, or hell even most older games, can keep their interest after 2 weeks, because they're already done.

 

To answer the red: sufficiently deep elo-based PvP can keep people interested for far longer than that; just check League of Legends.

  caetftl

Apprentice Member

Joined: 8/29/12
Posts: 303

9/05/12 11:59:39 AM#230
Originally posted by Wolvards
Originally posted by Wickedjelly
Originally posted by caetftl
Has anyone else noticed that often times if someone is low level and gets bored, the argument against them becomes "oh you just gave up too easily you haven't even experienced most of the world", and then if someone levels fast and experiences most of the world the argument becomes, "you leveled too quickly and experienced everything faster than you should".  Then with people who are in the middle they just pick one or the other based on what side of level 40 you are on?

 I don't really get the whole leveling argument being thrown at them anyways. I mean the whole point of this game was supposely leveling doesn't really matter and the whole game is endgame.

So what fucking difference does it matter how quickly they leveled? If they're bored...they're bored. I'm not going to sit here and trash them over it.

 

Because some people are claiming over 120 hours played with only 11 days of the game being released including headstart.

The people who are bored at level 20, hey that sucks, GW2 isn't for you. But the people saying...

"i'm level 80, 120 hours played, and i'm starting to feel burnt out".

I work 10 hours a day. 5 days a week. Let's say I worked the weekends too. Thats 110 hours of work. These people have played more than I could've possibly worked. they are clocking on average of over 10 hours A DAY. TEN HOURS A DAY ON AVERAGE. 

I'm not saying i'm against them, shit I wish I could. But seriously? Even 80-100 hours is still a ton of playing time. That's more than most peoples work week. 

I'm not trying to bag on them, but how is ANY game supposed to keep them intrigued with that kind of play time? 

I've got 50-70 hours played. I'd imagine atleast. I played 10-12 hours on sat/sun of headstart, none this last weekend, and probably 2-3 hours a night in between. 

To me that's a lot considering the game isn't even 2 weeks old. But these people have double my play time. Again, i'm not trying to be mean or say they need to get a life, or that they are playing wrong. I'm saying they play a shit load and no new game, or hell even most older games, can keep their interest after 2 weeks, because they're already done.

 

EDIT: Just look at this thread. Some of the numbers astound me as to play time already. 

Can you solely attribute it to the amount they've played though?  Or are you just hoping that is the case.  There are other games like WoW who have kept people playing 16hours a day for years. 

  NaughtyP

Novice Member

Joined: 12/02/11
Posts: 795

9/05/12 12:00:22 PM#231
Originally posted by caetftl
Originally posted by Pretender00
Originally posted by caetftl
Has anyone else noticed that often times if someone is low level and gets bored, the argument against them becomes "oh you just gave up too easily you haven't even experienced most of the world", and then if someone levels fast and experiences most of the world the argument becomes, "you leveled too quickly and experienced everything faster than you should".  Then with people who are in the middle they just pick one or the other based on what side of level 40 you are on?

 Thing is, I don't really care if people are bored or not. That's a them problem not a me problem. Only thing I care about is how I feel about the game. Does the game offer value for what I paid for it? This whole thing where people feel they have to stir up drama about not liking the game is pointless. In every game I have left, the only one I have ever gone to forums about was AoC and that was just after launch when I felt so ripped off that I had to vent. Otherwise I just simply quietly stopped playing. 

Edit: I need to add this. The difference in this game is that if you quit playing here it makes very little impact on A-net. They got your box fee. You probably would have never spent any money in the cash shop anyway. Do you really think having 1/4 less players after launch is a problem for them? That just helps them stabilize thier servers. Point is.... THEY GOT PAID ... period. That's the advantage of a btp game over a sub game. They can afford to lose a few players after launch it just decreases their costs in bandwidth, support, etc.

And it's fine if you don't care, but other people do seem to care if others are bored, they go as far as to attack the bored players as if them being bored is unreasonable or incorrect.  Boredom is boredom, it is what it is. 

That's fine if people are bored. But don't expect anyone to care about threads that are closer to facebook status updates than actual video game discussion.

Enter a whole new realm of challenge and adventure.

  Requiem1066

Apprentice Member

Joined: 8/28/12
Posts: 274

9/05/12 12:00:46 PM#232
Originally posted by Gaia_Hunter
Originally posted by grimal

This is a very interesting to me.  I remember getting quickly bored of GW1 and couldn't determine the reason.  Everything seemed good after I got past the fact that it had no levels past 20 and wasn't really an MMO...but it became repetitive fast.  Got bored I think a week or two out.

I mentioned prior to release that I was expecting similar to happen to GW2.

This weekend, I got that really magical feeling when playing the game and posted a message saying so.

However, I am beginning to feel a tinge or boredom moving my way.  Similar to my experience with GW1, I am beginning to feel that repetitive feeling again (now one can argue all MMOs are repetitive by nature because they all are, but most try to hide that with certain carrots or different scenery, etc).

I think the game is fun.  Don't get me wrong.  But I am starting to wonder...did Anet make the same mistake they did in GW1?  They have 80 levels in this game and I know that they didn't initally want to put those in....but it feels like the levels almost don't mean much.  I unlock all my skills at pretty much level 1, so nothing to look forward to there.  The only thing the level does is allow me to use higher level weapons and add some traits (behind-the-scenes stuff) and maybe add some slightly boring utility skills.  But where's that cool ability or thing I get to do?  Oh wait...I already unlocked it at level 1.  See where I'm going?  They put the illusion of levels in to appease the players, but they missed they meat behind them.  Leveling really doesn't mean anything since it's nothing more than an artificial number thrown on you. 

The story is a bit weak, so I don't find my desire to move on very compelling...

It's only been a week and a half but I'm getting that GW1 deja-vu.

Disclosure: . I am not complaining or flaming on the game, just expressing some feelings.

 

GW1 and GW2 are based around the player, not the character.

So when you max your character the point is to develop yourself as player.

Know the best builds, know the best party builds, know when and how to combo, know all the professions strenghts and weaknesses, etc.

So if all you want is to develop your character and not yourself as player at the same ime you get those cool looking skins for your character, yeah, you will have that feeling.

If that is the intent of the GW game's then I don't think people can really complain to much if others get bored ( i'm not bored myself btw ) since for a lot of player's the character is the important part of a RPG . If you make maxing said character easy then the game becomes shallow to them , because it's the character progression they invest their time in .

  Korusus

Advanced Member

Joined: 3/19/04
Posts: 832

9/05/12 12:01:29 PM#233

The beautiful thing about this game is no matter whether you rush to 80 in a week and feel burnt out, or it just isn't catching your fancy right now, or you love it but you just don't have the time to play it right now:

You can come back and pick up the game again at no extra cost anytime you feel like it.  In a month, in 6 months, whenever. 

And guess what?  It's alright to get burnt out on something.  GW2 is not going to replace your standard gear grind raiding MMO, that's not what its purpose is.  This game is meant to be played along side your normal MMO experience, not replace it entirely.

Log into GW2 when you feel like it, melt some faces, run some DE's, maybe PvP a little and move one with your day.  You shouldn't feel pressured to play the game like you do with a normal subscription MMO.  I feel sorry for people who feel that way.  I suspect a lot of people who are used to getting to max level so quickly are used to it because they want to know what hte endgame is like before the free month is up.  That doesn't apply here.

----------
Life sucks, buy a helmet.

  Wolvards

Apprentice Member

Joined: 1/27/12
Posts: 674

9/05/12 12:03:15 PM#234
Originally posted by caetftl
Originally posted by Wolvards
Originally posted by Wickedjelly
Originally posted by caetftl
Has anyone else noticed that often times if someone is low level and gets bored, the argument against them becomes "oh you just gave up too easily you haven't even experienced most of the world", and then if someone levels fast and experiences most of the world the argument becomes, "you leveled too quickly and experienced everything faster than you should".  Then with people who are in the middle they just pick one or the other based on what side of level 40 you are on?

 I don't really get the whole leveling argument being thrown at them anyways. I mean the whole point of this game was supposely leveling doesn't really matter and the whole game is endgame.

So what fucking difference does it matter how quickly they leveled? If they're bored...they're bored. I'm not going to sit here and trash them over it.

 

Because some people are claiming over 120 hours played with only 11 days of the game being released including headstart.

The people who are bored at level 20, hey that sucks, GW2 isn't for you. But the people saying...

"i'm level 80, 120 hours played, and i'm starting to feel burnt out".

I work 10 hours a day. 5 days a week. Let's say I worked the weekends too. Thats 110 hours of work. These people have played more than I could've possibly worked. they are clocking on average of over 10 hours A DAY. TEN HOURS A DAY ON AVERAGE. 

I'm not saying i'm against them, shit I wish I could. But seriously? Even 80-100 hours is still a ton of playing time. That's more than most peoples work week. 

I'm not trying to bag on them, but how is ANY game supposed to keep them intrigued with that kind of play time? 

I've got 50-70 hours played. I'd imagine atleast. I played 10-12 hours on sat/sun of headstart, none this last weekend, and probably 2-3 hours a night in between. 

To me that's a lot considering the game isn't even 2 weeks old. But these people have double my play time. Again, i'm not trying to be mean or say they need to get a life, or that they are playing wrong. I'm saying they play a shit load and no new game, or hell even most older games, can keep their interest after 2 weeks, because they're already done.

 

EDIT: Just look at this thread. Some of the numbers astound me as to play time already. 

Can you solely attribute it to the amount they've played though?  Or are you just hoping that is the case.  There are other games like WoW who have kept people playing 16hours a day for years. 

on average of 12 hours a day. That's ridiculous. Do they work? If so do they sleep? Do they eat? Do they shower? Do they have a southpark scenario? Not trying to be rude but holy shit.

16 hours a day is just beyond astounding. It's outrageous. Look at that thread, the THIRD reply is "levle 80 with 100 hours palyed".

Another one, "level 60 with 120 hours, starting to feel burnt out". Yeah no shit thats a 12 hour day you put in DAILY. 

It's astounding, absolutely astounding. 

The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject.

  rodingo

Elite Member

Joined: 1/18/07
Posts: 1625

9/05/12 12:05:36 PM#235
Originally posted by caetftl
Originally posted by Pretender00
Originally posted by caetftl
Has anyone else noticed that often times if someone is low level and gets bored, the argument against them becomes "oh you just gave up too easily you haven't even experienced most of the world", and then if someone levels fast and experiences most of the world the argument becomes, "you leveled too quickly and experienced everything faster than you should".  Then with people who are in the middle they just pick one or the other based on what side of level 40 you are on?

 Thing is, I don't really care if people are bored or not. That's a them problem not a me problem. Only thing I care about is how I feel about the game. Does the game offer value for what I paid for it? This whole thing where people feel they have to stir up drama about not liking the game is pointless. In every game I have left, the only one I have ever gone to forums about was AoC and that was just after launch when I felt so ripped off that I had to vent. Otherwise I just simply quietly stopped playing. 

Edit: I need to add this. The difference in this game is that if you quit playing here it makes very little impact on A-net. They got your box fee. You probably would have never spent any money in the cash shop anyway. Do you really think having 1/4 less players after launch is a problem for them? That just helps them stabilize thier servers. Point is.... THEY GOT PAID ... period. That's the advantage of a btp game over a sub game. They can afford to lose a few players after launch it just decreases their costs in bandwidth, support, etc.

And it's fine if you don't care, but other people do seem to care if others are bored, they go as far as to attack the bored players as if them being bored is unreasonable or incorrect.  Boredom is boredom, it is what it is. 

I wouldn't say they are being attacked.  More like laughed at or questioned, but I havn't seen anyone do any personal attacks on somone who is "bored" with GW2.  Personally, I wonder if these bored people know of other mmos that are not repettitive?  Maybe this is their first mmo and are in for a shock with the genre?  Either way, I thank them for having supported GW2.

"If I offended you, you needed it" -Corey Taylor

  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

9/05/12 12:06:42 PM#236
Originally posted by Wolvards

Because some people are claiming over 120 hours played with only 11 days of the game being released including headstart.

The people who are bored at level 20, hey that sucks, GW2 isn't for you. But the people saying...

"i'm level 80, 120 hours played, and i'm starting to feel burnt out".

I work 10 hours a day. 5 days a week. Let's say I worked the weekends too. Thats 110 hours of work. These people have played more than I could've possibly worked. they are clocking on average of over 10 hours A DAY. TEN HOURS A DAY ON AVERAGE. 

I'm not saying i'm against them, shit I wish I could. But seriously? Even 80-100 hours is still a ton of playing time. That's more than most peoples work week. 

I'm not trying to bag on them, but how is ANY game supposed to keep them intrigued with that kind of play time? 

I've got 50-70 hours played. I'd imagine atleast. I played 10-12 hours on sat/sun of headstart, none this last weekend, and probably 2-3 hours a night in between. 

To me that's a lot considering the game isn't even 2 weeks old. But these people have double my play time. Again, i'm not trying to be mean or say they need to get a life, or that they are playing wrong. I'm saying they play a shit load and no new game, or hell even most older games, can keep their interest after 2 weeks, because they're already done.

 

EDIT: Just look at this thread. Some of the numbers astound me as to play time already. 

 I really don't think that matters. It simply isn't the game for them. I have a friend that plays Last Chaos. Has for years. The fucker plays it every day. You couldn't pay me to play that game. But it works for him and he loves it. He doesn't spend a dime yet he is always at or close to max level. Which is pretty impossible if you're a freebie unless you play 24/7.

Anyways, my point is that if it is something you enjoy then for many it won't matter how much they play.

The only thing I will say is there are some that are simply burned out on the genre in general so no game is going to end up working for them. Those folks need to just get away from mmos for at least a while.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Preacher26

Apprentice Member

Joined: 3/22/09
Posts: 376

"This isn't good or bad. It's just the way of things. Nothing stays the same."

9/05/12 12:06:57 PM#237

I play for the pvp... so not yet. I rarely level or craft, always doing random sPvP or tournies.

Cant wait for the GvG update

  Reklaw

Elite Member

Joined: 1/07/06
Posts: 6019

The adult I am takes care of most things real life. However my inner-child is a GAMER!!

9/05/12 12:08:43 PM#238
Originally posted by Mannish
Originally posted by Purutzil
I think the issue here, the main reason why it becomes boring is how they have stuff set up. You basically are given your entire skill kit right off and its the same thin all the way through. It causes the experience to become boring as you really don't feel like your progressing all that much and the experience isn't so enchanting to keep you locked in like other games where progression feels like it actually does something.

 

That is the main issue with the game. At least for me it was.

Wonder how long it will take that people understand ITS NOT the game, it's you, your playstyle, you simply don't like the game that much, nothing wrong with that, the game doesn't offer the gameplay you like again nothing wrong with that. The game might be boring to YOU, again nothing wrong with that.

But blaming a game where you know for a fact others are very well enjoying themselfs should tell you it's just you, and obviously others who think alike with you.

But as you see the main issue in this case is actually you who are playing a game that doesn't seem to cater to your type of playstyle.

 

  Stx11

Novice Member

Joined: 11/28/09
Posts: 420

9/05/12 12:08:54 PM#239
Originally posted by TwoThreeFour

To answer the red: sufficiently deep elo-based PvP can keep people interested for far longer than that; just check League of Legends.

Incorrect - because I know very few people that could possibly handle LoL for on average 10-hours a day/7 days a week.

That's the point people are trying to make.

I remember a week after Skyrim and people with the same playstyles were proclaiming "burnout" and "boredom" and that just makes sense. Pick your favorite TV series and then force yourself to watch it 10 hours a day for 10 days and see how you feel.

GW2 isn't the problem regardless of your personal preference - extended, repeated, marathon gaming sessions is.

  xK3rune

Novice Member

Joined: 11/26/09
Posts: 104

9/05/12 12:10:11 PM#240

ITT: A BUNCH of people who do not have a community to play with. 

I'm in a guild with 370 people and about 80-100 on at a time, we're exclusively members of a specific forum so we're all somewhat acquainted, it's called Guild Wars 2, maybe you guys are spending days of playtime all by your lonesomes lol. Yes, the game is a blast and it's extremely easy to group up with the guild so far, everything we've done is fun - crafting, WvW, sPvP tourneys, jump puzzles, activities, etc.

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