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Guild Wars 2

Guild Wars 2 

General Discussion  » Class balance is broken

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88 posts found
  Jyiiga

Advanced Member

Joined: 3/03/10
Posts: 1046

9/05/12 9:49:54 AM#21
I'm not here to say that one class is better than another. I will say that Anet will be making tons of changes and tweaks as the months roll on. So get used to that idea right now. 
  dellirious13

Apprentice Member

Joined: 3/30/11
Posts: 205

9/05/12 9:53:33 AM#22
Originally posted by spizz

They need to work hard on balancing the current pvp in my eyes, 2x thieves can destroy any build in just 2 seconds. Doesnt matter if you have a defensive build or not. They mow down everything. Overall class balance needs probably a lot more fixing aswell. Iam not really motivated to leveling up a toon when I see such things with instant lvl 80 pvp.

 

I own thieves with my support guardian....

 

EDIT: Im not saying classes are completely balanced, but I am saying that there is not an overpowered build out there that cant be beaten.

  GrayGhost79

Novice Member

Joined: 8/30/08
Posts: 4889

9/05/12 9:56:38 AM#23
Originally posted by dellirious13
Originally posted by spizz

They need to work hard on balancing the current pvp in my eyes, 2x thieves can destroy any build in just 2 seconds. Doesnt matter if you have a defensive build or not. They mow down everything. Overall class balance needs probably a lot more fixing aswell. Iam not really motivated to leveling up a toon when I see such things with instant lvl 80 pvp.

 

I own thieves with my support guardian....

Sad to say I do as well, Mace and Shield + 2h Hammer has pretty much always resulted in dead thief for me. 

My Warrior does even better with axes. 

My Engineer can struggle at times but it's about 50/50

I suck on my thief, to squishy for my liking. 

So... I don't see what the OP see's. Not sure if it's skill level or what but... 

 

In any case, 2v1 = dead 1 should be considered working as intended in my eyes lol. 

  Zaltark

Advanced Member

Joined: 4/25/06
Posts: 430

9/05/12 9:59:31 AM#24

Ive held off a thief and a ranger with my guardian. Its difficult, sure. Lots of dodging, yes. But its not impossible. This is where the 'equal' stats/abilities are outshined by better skill and knowledge of how to face a foe. Its not the professions that need balance. Its the players skill.

  UNH0LYEV1L

Apprentice Member

Joined: 8/09/09
Posts: 418

9/05/12 10:00:57 AM#25
Greatsword warriors were pretty lulzy in beta...I hear its still the same from my bro's that are playing the game.  Not sure what that means exactly but I hear a knockdown into their channeled ability can do a garunteed upwards of 5k+ damage everytime unless someone comes to your rescue.


Spiritsever - AR/Ele - The Secret World
Ashmaker - Ranger < Prophets > - Age of Conan - #1 in Kills
Sweety - Sorceress < Infinite Darkeness > - SWTOR - 2.6K PvP Rating
??? - Pilot - ??? - EVE
Symir - Swordmaster - Warhammer - RR100
Dreadnaught - Rogue - Rift

  vardar

Novice Member

Joined: 12/06/06
Posts: 288

9/05/12 10:07:27 AM#26

2 Thieves that are specced for critical and burst damage, especially if both of them land a successful "crit" backstab, will kill you, i applaud the 2 thieves if they pulled that off, that is what you call a successful assassination,  exactly what the class is meant to do, you where at the wrong place, at the wrong time, and paid the price of what is called, teamwork..........

  User Deleted
9/05/12 10:11:58 AM#27
Originally posted by sonoggi
Wrong. Class balance is just fine. If you don't know how to deal with heartseeker spam, just ask for help. I've done many hours of tourney play and they did an amazing job. Most balanced mmo to date.

Its good, but obviously there is room for tweaking.

Some weapon sets need a lot of work as they are not even usable situationally, others need toning down as they are obviously too powerful.

Thieves got a recent boost just before release, so they havent toned daggers to the right level yet, I expect a nerf in the near future. Mesmers got a nerf towards the end of beta but it was a bit too harsh, they could do with a bit of a bump back up. Yes there are still good Mesmer builds, but some like the greatsword were ruined.

  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

9/05/12 10:13:12 AM#28

/sigh

Only a matter of time before my poor ele gets nerfed I fear. I have to admit the OP may have a point about daggers burst damage with thieves. I wouldn't say it is broken though. If they do anything it should be a minor adjustment.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Ryowulf

Advanced Member

Joined: 8/28/05
Posts: 672

9/05/12 10:18:10 AM#29

"I suck on my thief, to squishy for my liking."

+1

I felt the same way. 1 vs 1.  I had little trouble. as long as everything went well. But if I got surpised or had to fight adds or whatnot, it got dangerous fast.

  Four0Six

Hard Core Member

Joined: 12/18/11
Posts: 1164

9/05/12 10:22:50 AM#30
Originally posted by spizz

They need to work hard on balancing the current pvp in my eyes, 2x thieves can destroy any build in just 2 seconds. Doesnt matter if you have a defensive build or not. They mow down everything. Overall class balance needs probably a lot more fixing aswell. Iam not really motivated to leveling up a toon when I see such things with instant lvl 80 pvp.

 

 All the classes in GW2 are basicly DPS+, as I understand. NO healers. NO tanks.

Therefore it stand to reason that 2 of ANY class, should be able to zerg down a sigle of ANY class.

I PvP'd lots in AION, WAR, some in COX, TSW, and others. These games have tanks and healers, which CAN outlast 2.  

  fascism

Advanced Member

Joined: 4/05/12
Posts: 370

9/05/12 10:25:24 AM#31
as long as they dont touch my dual dags condition damage Ele, idgaf what they nerf
  Zinzan

Novice Member

Joined: 3/03/06
Posts: 1368

9/05/12 10:49:12 AM#32
I play scissors, 2 rocks can kill me, nerf rocks, paper is fine.

Expresso gave me a Hearthstone beta key.....I'm so happy :)

  pedrostrik

Novice Member

Joined: 4/07/10
Posts: 400

9/05/12 10:56:36 AM#33
i am playing as engineer and i have a skill called >elixir S< and i think any class have such -- it brakes stun and gives evade all atacks for 3 secs i think thats enough to jump away from danger. but maybe some classes dont have it. dont know it. but overall the game its very balanced just need to take a look better on skills and traits.
  Kuppa

Novice Member

Joined: 9/24/10
Posts: 3443

The problem with censorship is ********

9/05/12 10:59:11 AM#34

If there is one class that isn't unbalanced its the Thief. They can be deadly of course, at the expense of beign horribly fragile. I play a Thief and going full on glass cannon is usually a bad idea. You can destroy folks here and there but overall it can be very frustrating if you don't spec for survivial with the Thief.

 

If there would be one unbalanced class for me its the Guardian. Its the only class that can be tanky and still do tons of damage. I have an Ele that is built around defense. His only damage output is bleeding damage. I have high armor, high vitality, two condition removal skills and two stability skills. Basically the spec is built around preventing any type of damage. In an outnumbered scenario I will probably die, but might take one guy down with me and for sure it will take them a while to kill me. In a 1v1 scenario the only class that I can't either kill or make then run away is the Guardian. They are too hard to kill and can do too much damage.

 

Of course in general though the game still needs more balance. Its far from perfect but its the best Ive seen at the very beggining.


  Kuppa

Novice Member

Joined: 9/24/10
Posts: 3443

The problem with censorship is ********

9/05/12 11:01:23 AM#35
Originally posted by spizz
Originally posted by just1opinion
Originally posted by spizz
Originally posted by xr00t3dx
Why, would you post this. I'm not saying that the game doesn't need some balancing. I'm sure it does. However, the fact that you think the Thief profession is unbalanced because two of them can zerg you down is laughable and makes your entire argument mute. 

Why ? Because this is only a part of the class balance issues, but it is one of the more significant ones which even a blind one  recognize. It is not laughable since more and more players are playing this class and this is an overall issue currently.

 

It's an over all issue that two thieves can take down one of any build of any other class?  Are you actually reading what you type?  I would be complaining if two players COULDN'T take down one......

 

 

Actually I complain that you can down a fully defensive class in 2-3 seconds, yes...even they are two players. So yes I have a different opinion here. It is a problem with gameplay since no other class can do it that fast, you just hop from one player to the next...how is this balanced. This is bullshit.

I can assure you that 2 fully glass cannon thiefs can't take down my defense Ele in 15 seconds. Actually in those 15 seconds Ill either kill one of them or make one run.


  wowfan1996

Novice Member

Joined: 9/25/09
Posts: 741

9/05/12 11:06:09 AM#36
Originally posted by Zinzan
I play scissors, 2 rocks can kill me, nerf rocks, paper is fine.

This.

Pure L2P issue. I played thief and engi and engi, IMHO, has more potential if played right. More potential to handle different situations I mean. Thief in GW2 is a glass cannon with very situational (if any) stealth and few defenses.

And only a strong "cannon" part can justify playing a glass cannon in PvP.

MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).

  EverKing87

Novice Member

Joined: 2/02/07
Posts: 68

9/05/12 11:16:37 AM#37
I absolutely wreck theifs all day with my ranger, stop bitching and wvwing solo. they hit hard but cant take a hit at all most fragile class imo once u get a hold of them
  Angier2758

Apprentice Member

Joined: 9/05/09
Posts: 1060

9/05/12 11:21:47 AM#38
Honestly the has a pretty dumb premise and looks like a complete noob lord.
  Kuppa

Novice Member

Joined: 9/24/10
Posts: 3443

The problem with censorship is ********

9/05/12 11:35:42 AM#39
Originally posted by EverKing87
I absolutely wreck theifs all day with my ranger, stop bitching and wvwing solo. they hit hard but cant take a hit at all most fragile class imo once u get a hold of them

They are probably the most fragile class right now. At least with the other "glass cannons" you can be a glass cannon at range, with the thief if you want max dmg you have to be melee and be super fragile.


  sonoggi

Apprentice Member

Joined: 12/22/09
Posts: 1151

9/05/12 2:58:16 PM#40
Dagger thieves and GS warriors can be difficult to deal with if you're a noob coming from wow. They're low skill cap specs. That being said, burst is very much needed and major rebalancing is not really necessary. The game is fresh and this is mostly a l2p issue. Arena net has done a decent job nerfing the super broken specs.
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