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Guild Wars 2

Guild Wars 2 

General Discussion  » Seems like the game has peaked on XFire - GW2 edition

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91 posts found
  Loke666

Elite Member

Joined: 10/29/07
Posts: 16592

9/05/12 8:17:10 AM#21
Originally posted by sr7olsniper
Originally posted by Rohn

In the past, this evidence has been used as proof that a game had bad player retention, which has equated to an MMO being a failure.

This notion includes F2P games, which also do not require a sub.  The money is in the cash shop, and people don't buy if they aren't playing.

An MMO that fails to retain players long-term, no matter the payment model, is usually considered a "failure" as an MMO.

Lol can't wait for the fanboys to come and deny this. Always 4 - 5 fanboys in every GW2 thread. You know who you are, let's see you deny this thread just because it's GW2 and it's "perfect"

I have denied it for every game no matter what I think about them just after release. Most of us MMO fans play more the first week then we do in the future, I just cant play 10 hours a day for that long since I actually have some kind of life.

GW2 is far from perfect but you need at least 2 months to have any useful data for anything.

I never even played TOR and yet I said the same there (go ahead and check), these threads are just regular trolling.

  Nevulus

Advanced Member

Joined: 8/23/06
Posts: 1216

9/05/12 8:17:24 AM#22

I'm sure Labor Day Weekend had nothing to do with it

/endsarcasm

  User Deleted
9/05/12 8:21:59 AM#23

Kids are back in school in my country (and most Europe too), that helps dropping hours played of ANY game.

So long for the doom sayers ;-)

  Harttz

Novice Member

Joined: 6/17/12
Posts: 92

9/05/12 8:22:46 AM#24
Originally posted by Rohn
Originally posted by Harttz

This should be a fun thread. I'm pretty sure the game is going to drop in playtime over the next few weeks but the question is where it stabilizes for hours played and users. But without a sub to worry about, does it matter?

/popcorn

 

In the past, this evidence has been used as proof that a game had bad player retention, which has equated to an MMO being a failure.

This notion includes F2P games, which also do not require a sub.  The money is in the cash shop, and people don't buy if they aren't playing.

An MMO that fails to retain players long-term, no matter the payment model, is usually considered a "failure" as an MMO.

I don't deny that the numbers are important but I'm not sure that it should be expected that the game could retain anywhere close to the playtime from launch. I think retention is somewhat less important for GW2 than for sub-based games. A sub-based game requires a large amount of players paying a sub to be profitable while a BTP game like GW2 needs to only retain the dedicated fans of the game who are likely to spend money in the cash shop (evidenced by the thread where some players have admitted to spending $200+ in the cash shop already!). They also need to attract new players in order to sell more boxes. I think the business model for GW2 more closely resembles a AAA single player game with paid DLC than a traditional sub-based MMO like WoW or SWTOR. The question is whether that means they will struggle to sell boxes over time like a AAA single player title does without the aggressive discounting that most single player games have 3-6 months post-release.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16592

9/05/12 8:23:37 AM#25
Originally posted by The_Korrigan

Kids are back in school in my country (and most Europe too), that helps dropping hours played of ANY game.

So long for the doom sayers ;-)

Yeah, that will teach them... Wait, logic have never worked in a dropped on Xfire thread before.

  Dfix

Novice Member

Joined: 4/18/12
Posts: 256

9/05/12 8:25:03 AM#26
Most of the northeast started school this week also. But that is just the fanboi in me talking.

Vivik-Cerberus

  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

9/05/12 8:29:09 AM#27

Yes, very telling indeed.

Less people played on Tuesday than on Monday which was Labor Day in the US and on Sunday. How shocking...

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Ethos86

Apprentice Member

Joined: 9/03/11
Posts: 129

9/05/12 8:30:23 AM#28
Originally posted by The_Korrigan

Kids are back in school in my country (and most Europe too), that helps dropping hours played of ANY game.

So long for the doom sayers ;-)

Sure the kids are back in school? I see them on these forums dissing GW2.

Oh right, kids these days have ipads and internet connection all day while they are supposed to study.

So, according to those Xfire numbers, WoW (and any other game) also declined in hours played the last 2 days and....

also from those stats: GW2 is more than 3x as popular than WoW which is the 2nd most popular MMO now on Xfire.

 

Ehehe, those stats fail HARD if you want to use them to troll on GW2.

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2584

9/05/12 8:38:27 AM#29
Originally posted by dynamicipftw
Originally posted by Gaia_Hunter
Originally posted by dynamicipftw
Originally posted by Gaia_Hunter

http://beta.xfire.com/games/lol

League of Legends:

3 days ago: 136K hours.

2 days ago: 128K hours

1 day ago: 118K hours

http://beta.xfire.com/games/cod4

Call of Duty 4

 

3 days ago: 82K hours.

2 days ago: 72K hours

1 day ago: 67K hours

Weekend and August finished?

That explains the drop from 93 to 81k, but it doesn't explain the drop from 81k to 73k.

People got tired with work and go sleep earlier?

COD4 and LoL have a similar trend.

 

from monday to tuesday:

lol: 7.8% drop

cod: 7% drop

gw2: 10.2% drop

 

edit: from sunday to monday:

lol: 5.8% drop

cod: 12.2% drop

gw2: 12.5% drop

136K/118K=15.25%  18K/136K=13.2%   118K/136K=86.76% -> LoL

82K/67K=22.38%      15k/82K=18.29%    67K/82K= 81.7% -> COD4

93K/73K= 27%          20K/93K=21.5%     73K/93K=78.49% -> GW2

Similar trend.

Again, number of players clocking the hours.

LoL: 30K playersor , COD4: 40K players, GW2: 14K players.

LoL player 4.5h -> 3.9h; CoD4 player 2h->1.6h; GW2 player 6.6h->5.2h

My time playing went down from 12 hours per day to 5-6 hours per day due to work and real life.

And shall we look at other MMORPGs?

WoW 25K->20K 25%

SWTOR 6K->4.3K 39.5%

Currently playing: GW2
Cooperative (semi cooperative)board games you should check: Pandemic, Sentinels of the Multiverse, Eldritch Horror, Descent 2.0,Level 7 Omega Protocol, Last Night on Earth

  tawess

Elite Member

Joined: 3/24/05
Posts: 1967

9/05/12 8:43:22 AM#30

X-Fire... serious stuff...

 

That being said i see Gw numbers ping back and forth over the comming months as people come and go from MoP and the next batch of people can afford to buy the game.

Tomas Soapbox

This have been a good conversation

  SimonVDH

Novice Member

Joined: 3/02/12
Posts: 172

9/05/12 8:46:13 AM#31
Free to play in 2 months, book it!
  TJixlee

Novice Member

Joined: 7/27/11
Posts: 174

9/05/12 8:46:44 AM#32
not one of these threads. :( as if EVERYONE uses XFire.... i sure as hell dont.

  dynamicipftw

Apprentice Member

Joined: 8/26/12
Posts: 216

 
OP  9/05/12 8:48:33 AM#33
Originally posted by tawess

X-Fire... serious stuff...

 

That being said i see Gw numbers ping back and forth over the comming months as people come and go from MoP and the next batch of people can afford to buy the game.

Wait was it not serious when people were making this thread? http://www.mmorpg.com/discussion2.cfm/thread/363225/4-x-as-many-Xfire-users-playing-GW2-than-WOW.html

Did it suddenly become less serious now?

  TJixlee

Novice Member

Joined: 7/27/11
Posts: 174

9/05/12 8:50:35 AM#34
how many millions of people are playing this game right now........ too many, but on XFire says 14k players. and topped a little under 100k this logic is MADLY FLAWED!

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2584

9/05/12 8:51:11 AM#35
Originally posted by dynamicipftw
Originally posted by tawess

X-Fire... serious stuff...

 

That being said i see Gw numbers ping back and forth over the comming months as people come and go from MoP and the next batch of people can afford to buy the game.

Wait was it not serious when people were making this thread? http://www.mmorpg.com/discussion2.cfm/thread/363225/4-x-as-many-Xfire-users-playing-GW2-than-WOW.html

Did it suddenly become less serious now?

http://beta.xfire.com/games/wow

WoW

3 days ago: 25K

2 days ago: 22K

yesterday: 20K

25% drop.

So, are x-fire statistics serious or not? Or the statistics work in certain cases and don't work in others?

Currently playing: GW2
Cooperative (semi cooperative)board games you should check: Pandemic, Sentinels of the Multiverse, Eldritch Horror, Descent 2.0,Level 7 Omega Protocol, Last Night on Earth

  TJixlee

Novice Member

Joined: 7/27/11
Posts: 174

9/05/12 8:52:55 AM#36
Originally posted by Gaia_Hunter
Originally posted by dynamicipftw
Originally posted by tawess

X-Fire... serious stuff...

 

That being said i see Gw numbers ping back and forth over the comming months as people come and go from MoP and the next batch of people can afford to buy the game.

Wait was it not serious when people were making this thread? http://www.mmorpg.com/discussion2.cfm/thread/363225/4-x-as-many-Xfire-users-playing-GW2-than-WOW.html

Did it suddenly become less serious now?

http://beta.xfire.com/games/wow

WoW

3 days ago: 25K

2 days ago: 22K

yesterday: 20K

25% drop.

So, are x-fire statistics serious or not? Or the statistics work in certain cases and don't work in others?

they never worked to begin with.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10535

I've become dependent upon spell check. My apologies for stupid grammatical errors.

9/05/12 8:53:14 AM#37


Originally posted by dynamicipftw

Originally posted by tawess X-Fire... serious stuff...   That being said i see Gw numbers ping back and forth over the comming months as people come and go from MoP and the next batch of people can afford to buy the game.
Wait was it not serious when people were making this thread? http://www.mmorpg.com/discussion2.cfm/thread/363225/4-x-as-many-Xfire-users-playing-GW2-than-WOW.html

Did it suddenly become less serious now?




I'm pretty sure that was sarcasm. I can't see any facial expressions so I could be wrong.

I don't think it was 'serious stuff' in that other thread either. Especially since the premise of the thread was that GW2 was 'beating' WoW. The XFire Windows 7 64 bit client was (is?) having issues with WoW and not reporting the numbers. There are as many Windows 7 64bit installs as there are Windows XP installs so that's a pretty big blip in the numbers.

Nobody bothers to keep track of issues like this with XFire, unless of course it supports their thread's purpose. Just another reason that it's hard to take XFire seriously.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  hikaru77

Hard Core Member

Joined: 3/28/07
Posts: 963

9/05/12 8:53:34 AM#38
Originally posted by lifeordinary
GW2 is a BP2 MMO so i compare it to like of COD and Battlefield when it comes to staying power. So GW2 isn't going anywhere in term of high rankings on Xfire for a very long time.

Wait till MoP, and i have to admit it, i hate WoW with all my heart, but everyone here know what will happen. GW2 is good, but not good enough to hold people attention for the long term. 

  Naevius

Advanced Member

Joined: 4/26/12
Posts: 319

9/05/12 8:55:26 AM#39
For the millionth time - Xfire stats give relative performance, but not absolute performance. (Because you don't know what percent of players for a given game use Xfire, but you assume it is roughly the same percentage for every game.)
  Preacher26

Novice Member

Joined: 3/22/09
Posts: 376

"This isn't good or bad. It's just the way of things. Nothing stays the same."

9/05/12 8:55:45 AM#40
Originally posted by dynamicipftw

http://beta.xfire.com/games/gw2

 

93k hours 3 days ago

81k hours 2 days ago

73k hours yesterday

 

It will be interesting to see if this trend continues.

3 days ago was the weekend, so yes the numbers will be higher than on a Wednesday when most of us have to work.

Just sayin

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