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9/04/12 7:33:39 AM#61
*Sigh* this again. It always amuses me when people shout 'failure breeds innovation!'. Think for 1 second and see if you can find a product that innovated a lot in the last decade then re-read the thought you had; 'failure breeds innovation'. Then calmly think to yourself why you thought wrongly and how to avoid that mistake in the future. Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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9/04/12 8:29:04 AM#62
GW2 moves a good distance away from the WoW formula. If it failed, then we'd see less innovation, not more as people kept sticking to copying WoW. Edit: Oh, I forgot this was the thread with the guy who made his kid cry over toast (and then had his kid go wake up mom for the toast). |
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9/04/12 8:38:17 AM#63
Originally posted by Eir_S This +1 _____________________________ |
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9/04/12 8:42:07 AM#64
Eh...maybe you should stick to making toast for your son?
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9/04/12 8:54:07 AM#65
I really hope that's just a story to try and illustrate your point. Join the League For Gamers. |
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9/04/12 9:02:59 AM#66
Originally posted by Thebigthrill DayZ comes to mind immediately. yeah |
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9/04/12 9:07:15 AM#67
This is true OP because If I ate toast everyday I would eventually get sick of it. I'm not quite sure some understood what you were trying to say.
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9/04/12 9:14:37 AM#68
I has a toast :)))
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9/04/12 9:20:39 AM#69
Originally posted by Thebigthrill The crash have already happened. Wow started to bleed players fast over a year ago and EAs most expensive game ever failed miserably and decided to go F2P less than 8 months after release. While a few games have done OK like Rift most of them have gone really bad. We do need GW2 to be a success or noone will invest in the genre again, and we would have to live with really badly made indie games like Mortal online for a long time. But it shouldt succeed to well either. In my perfect scenario the MMO genre are topped by 3 large and different game. GW2, Class 4 and World of darkness online would be perfect. GW2 becuase it actually tries to be different and while it is nowhere near so newthinking like games like Archeage it is the first AAA MMO trying to be different, and it is really well made. But someone also needs to prove that other games than fantasy level based game can make money. Class 4s different mechanics and zombia apocalypse world is perfect addition since it try to do things very differently but still have some really great names working on it (like lead designer Jaff Strain) and a really good budget. World of darkness online both because it is a player driven sandbox and because it tries to make a MMO as close to a pen and paper RPG as possible, and CCP is probably the most competent sandbox devs out there in the MMO world at least. But if GW2 fail as well as TOR while Wow continue to loose players many investors might consider MMOs as a sure way to loose money and might pull the plug on many promising projects. Someone must prove that you still can make money on MMOs, preferably without copying Wow. |
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9/04/12 9:22:52 AM#70
Originally posted by Magnetia Must be one of those new fandangled "electronic" toasters with a computer on it! Why, back in my day we just had toasters like what you are describing! You push the button down then wait for it to pop out! If you wanted it lightly toasted, you wait for however long it takes and pop it out yourself! These new e-lectronic toasters suck! ''/\/\'' Posted using Iphone bunni |
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9/04/12 9:23:04 AM#71
Originally posted by itgrowls Phew, Class 4 for the win every day.
Yeah, the picture is from Class 3 which is a introduction to the MMO and a reguklar multiplayer game instead of a MMO. |
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9/04/12 9:27:45 AM#72
Originally posted by Eir_S I like GW2 as much as the next person but do you actually like the game as much as you are making out? Seems to me you spend most of your time defending or rebuffing anyone on these forums who has a different take on GW2 than you have. How do you find time to play the game? Go play your game,ArenaNet don't need you to be they're knight in shining armour for god sake. Fans like you do GW2 more harm than good. I don't agree with the OP but then again it really does not bother me what people think about GW2,unlike you. |
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9/04/12 9:27:50 AM#73
Originally posted by jpnz I hear that... Innovation can sometimes breed success if it's value added, but: -failure WILL NOT breed innovation. -if making a certain type of game, such as a theme park, results in failure, a company WILL NOT move on to a design with an even worse track record for success. -the old "themepark vs. sandbox" argument is irrelevent in this day and age. In the end, most players want CHOICES. Tons of 'em. They don't want to be railroaded down a path, nor do they want to be dumped into an MMO that's better described as "etch a sketch online". People want a game where, no matter which direction they run, they'll find a crapload of different things they can participate in. GW2 has that. It doesn't have to be a sandbox to acheive it. But hey... ya want sandboxy-ness... try being a cook. |
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9/04/12 9:29:58 AM#74
You could probably teach a 9 year old child how to make toast, even on one of the new toasters. They'll probably be better at it anyway. Join the League For Gamers. |
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9/04/12 9:31:47 AM#75
If it's not on a PC, it didn't happen. Join the League For Gamers. |
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9/04/12 9:32:37 AM#76
Originally posted by MMOGamer71 Seriously, you've got a growing boy there, a quick shot of simple carbs just isn't going to cut it. I recommend you at least include a generous helping of On a side note, I made toast in GW2 yesterday, all by myself. |
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9/04/12 9:36:03 AM#77
Originally posted by Sylvarii I agree with you Sylvarii but i think some times frustration is warranted. Some posters here do need to be proven wrong especially when they spread false and wrong information about GW2. The best way to beat a GW2 troll is to hit them with facts and credible information. However, when people criticise GW2 on basis of valid problems and shortcomings there is no need to bash or insult them. I myself criticise GW2 a lot but then there are people who have some kind of agenda and try to make it appear as if GW2 is failing or going to fail soon. I mean yesterday a guy was saying that Anet should remake GW2 because they screwed up.. /facepalm. |
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9/04/12 9:36:23 AM#78
Bacon. Join the League For Gamers. |
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9/04/12 9:37:08 AM#79
Originally posted by colddog04 That is where I thought this rant was going. No more hand holding and your kid learns to make his own toast. This would be a very important life lesson. Something the MMO industry need to learn. MMOs need to grow up and not perpetually stuck in the same childish habbits. When you learn to walk it is time to learn to run NOT go backwards and start crawling again which is what the WoW model represents.
Thinking of an MMO with Eve like structure but set in a mediaval world. |
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9/04/12 9:40:13 AM#80
You can't prove an opinion wrong. Sometimes you can prove the facts supporting an opinion wrong, but the opinion itself exists in a state that is beyond right and wrong. In this case it would take someone with a knack for historical research and a timeline showing a crash in a sector of a particular genre and whether or not it spurred innovation. I'm not that person, but maybe someone else here is. Until then, the post on Spam has prompted me to remember a poem. Roses are red Violets are blue Poems are hard Bacon Join the League For Gamers. |
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