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Guild Wars 2

Guild Wars 2 

General Discussion  » Be honest, would you keep playing if Guild Wars 2 had subscriptions?

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261 posts found
  sbrite10

Novice Member

Joined: 4/08/12
Posts: 73

9/04/12 6:01:59 AM#201
Originally posted by Thillian
Originally posted by Angier2758
Originally posted by Mannish
 

Dunno if you'll ever read this... but what he said wasn't correct..

 

Why explore a cave?  Easy... DE's, POI, Vista etc..

This game isn't for the people who want to just kill stuff.  You get a lot of your xp from exploring.

This game is actually not for explorers. The world isn't interesting enough. It is not EXPLORING if you just FOLLOW your mark on the map to the nearest VISTA. That's just blindly following a quest tracker or vista tracker in this matter. 

Exploration is if you're actually not following your map to the next vista, Exploration is if you go off the path, which is impossible in GW2, because GW2 has some attraction on every step (anti-exploration) and you can't really find anything special, which wouldn't be marked on the map already before you discovered it. GW2 world is too small and too filled up with all these mini attractions, which can be seen on your map long before you actually discover them.

Dude this game is so for Exploreres.Ive spent this last weekend exploring.Not looking for the Vistas.Just seeing what zones are what and whatt they look like and they are so good looking its rediculous.Ive found zones I shouldnt be in and nearly got my self killed there but man it was fun just seeing the scenery.I dont know if you truly know what exploration means.You can come over a hill and find anything from a Centaur base lobbing Catapults too a swamp filled with Undead, Castles, Towns and ruins everywhere..Not for explorers are you kidding me?

  Corrine

Novice Member

Joined: 11/26/09
Posts: 77

9/04/12 6:58:33 AM#202
Nope, I dont play sub games

  Tutu2

Spotlight Poster

Joined: 11/11/06
Posts: 557

9/04/12 7:14:34 AM#203

Honestly, no.  My time dealing with subscription MMOs are pretty much over. I am totally OVER feeling that pressure to get your money's worth of playtime. I always liked the LoTR style cash shop that GW2 modelled theirs after. It never felt intrusive or like it was ripping you off like 99% of other cash shops. I have no regrets with the monthly fees I've paid over the years, I got plenty of value entertainment with WoW, EQ2, Rift and others, but the genre has been really stagnant and GW2 pretty much set a new bar for me. MMORPGs from now on have to be pretty damned *exceptional* and push the genre forward in big ways to justify a subscription fee for me. (And the only other ones that seem to be doing that is ArcheAge off the top of my head.

  jpnz

Elite Member

Joined: 6/29/06
Posts: 3463

9/04/12 7:19:18 AM#204

Probably not to be honest.

Mainly because my RL friends are kinda not playing GW2 anymore. Most actually are gearing up for the 'holiday' releases that are coming out with Madden leading the way.

Then its Tekken Tag2, then its Torchlight 2 then its DOA5 + WoW Cata then its NFS, FiFA, COD, BF etc etc

Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.

  Jyiiga

Apprentice Member

Joined: 3/03/10
Posts: 1008

9/04/12 7:24:00 AM#205
I'm pretty addicted right now. Way more addicted than I was to SWTOR at this stage. This harkens back to things like DAOC for me. 
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

9/04/12 7:28:43 AM#206
Yeah, what's a sub fee. I spend 10 times that on beer.
  xposeidon

Novice Member

Joined: 3/26/12
Posts: 393

What is "real"? How do you define "real"?

9/04/12 7:31:49 AM#207
At the moment I would, most of the time I start burning out about now from an MMO. Yet I'm only level 54 and still have much to do such as dungeons, WvWvW and sPvP all which I find appealing. So as long as I'd find the game worthy and fun then I'd keep playing.

Remember... all I'm offering is the truth. Nothing more.

  IMPYRE

Elite Member

Joined: 9/27/04
Posts: 2810

Yes, I have a question. When did you turn into a nutbar?

9/04/12 7:34:08 AM#208

 

 

 

From what I experience so far in this game, No.

I honestly picked it up since I was coaxed into it by my friends to play with them.

I don't mind paying a monthly fee for any mmorpg as long as I enjoy the game and my money goes to future content expansions, ifrastructure and better game support.

  Fozzik

Novice Member

Joined: 11/21/03
Posts: 543

9/04/12 7:46:25 AM#209

I would pay $20 a month for this game, if there was no cash / gem shop.


If there was a shop with STRICTLY cosmetic items and nothing else, I'd pay $15 a month without even thinking about it.


I've been paying subscription fees for MMORPGs over the last decade which were inferior in almost every aspect to this game. It would make no sense to stop playing the better game because it had the same payment model.

  Adiaris

Novice Member

Joined: 10/12/08
Posts: 382

9/04/12 10:23:58 AM#210
Originally posted by Mannish
Originally posted by Adiaris
Originally posted by The_Korrigan

Yes.

I intend to use some money in the cash shop for stuff like character slots and bank expansions anyway.

This game is more worthy of a monthly feee than most if not all subscriptions based games released these last years.

But of course, a subscription would involve the removal of the cash shop... ;)

 

Originally posted by vanderghast

The game is so light on content it's almost criminal.

What is "almost criminal" is to spread such misinformation about the game. GW2 has more content at release than many MMOs have years after their release.

Second this. I must say I have come to realize people are dumber than I thought by reading comments such as "GW2 has no content / not enough content for a sub" It has more b((/&% content than any other game released in the past few years... by far. You may not LIKE it but you can't say it isn't there with a straight face.

 

Edit: oops had written a bad word, sorry!

 What content? There is not alot of different things to do in the game and there is nonthing to work toward doing at higher level. A dungeon and thats it? No wonder people are level 80 already complaining about nonthing to do.

Please see my above post :) 

I'm level 80 and this is what I'm personally currently doing:

- Running dungeons (last storymodes and exolprable)

- Exploring/100% on zones/ Puzzles

- Now starting wvw

- Now starting spvp

- Working on my crafting recipes and discoveries

- Working on my cultural armor sets

- Collecting (dyes and minis)

- Putting away mats for my crafting alts

- Doing all the Boss DEs from trigger event to the end. 

- Achievement hunting

on the horizon: minigame tournaments with guild and achievements, legendary weapons and ofc... rolling one of the other 5 classes that I enjoyed. 

 

I've got lots to do!

  clarencechen

Novice Member

Joined: 9/04/12
Posts: 4

9/04/12 12:56:23 PM#211
Be hornestly, i am quite disappointed with GW2.....nothing much but all the old mmo elements, those parts they said to be new but not, like the dynamic events, I played Warhammer online and RIFT, both did better than GW2....the player driven economy, EVE online is much much much much better than GW2, the skill system, dont mention the creativity in The secret world, the WOW also have very good and balanced skill system, only the weapson skill system is cool here, but the weapon type is so limited, and only 5 skill there....For the crafting part, the problem for most of the mmo, the items are NOT consumble at all, only the potions, food, etc, just like old mmorpg, why not make weapon parts, maybe enchanted magic effect or sth else like arrow, bullets consumble to make the whole economy running up as the gold is recycled very effiently...maybe the story line is cool, the graphic is cool, but the core part of the game...still no significant improvements.BTW, the PVP also....why not open pvp to make the game more funny...what i saw is mostly copied from warhammer pvp system....
  Orphes

Novice Member

Joined: 3/18/07
Posts: 3066

You make, you buy, you die!

9/04/12 1:07:49 PM#212
Originally posted by Morgaren
 

Right, people have been clammoring for a different way to do things, and the first time it happens, those who cried saying "I want a game that doesn't spoon feed me quest" Or "I am tired of quest hubs" turn around like little children.

You can't blow through stuff in this game. If you see some NPC's talking, you have to listen, cause they may be talking about something going on nearby. I saw some people talking about the water didn't look clean, and I had to travel across the zone to see bandits destroying the water tower. I didn't click on someone who said please go save our water tower, nor did I stumble upon it by accident, although I have stumbled into other situations by accident. Thats content. Thats a new way to do questing, and if you don't get it, sorry your dumb.

I try not to be too fanboyish, but seriously, this game did alot of things different. If you have been complaining about wanting something different, and say this is just same old same old, you the kind of person who would complain if somone hung you with a new rope.

 

In other words you have to "roleplay" to get quests?

I'm so broke. I can't even pay attention.
"You have the right not to be killed"

  Vannor

Hard Core Member

Joined: 8/11/03
Posts: 2973

9/04/12 1:13:43 PM#213

I voted, no. I'm a very open fan when it comes to GW2.. but one of the reasons I am that fan is because of the payment plan and wonderful cash shop setup.

I would definately not pay monthly for this game, but I don't have to so it doesn't matter.

Will it always be my priority game? No. Will it always be on my HDD? Yes. Will I buy every expansion and login for every update? Definately.

  botrytis

Advanced Member

Joined: 1/04/05
Posts: 2445

9/04/12 1:16:26 PM#214
Originally posted by clarencechen
Be hornestly, i am quite disappointed with GW2.....nothing much but all the old mmo elements, those parts they said to be new but not, like the dynamic events, I played Warhammer online and RIFT, both did better than GW2....the player driven economy, EVE online is much much much much better than GW2, the skill system, dont mention the creativity in The secret world, the WOW also have very good and balanced skill system, only the weapson skill system is cool here, but the weapon type is so limited, and only 5 skill there....For the crafting part, the problem for most of the mmo, the items are NOT consumble at all, only the potions, food, etc, just like old mmorpg, why not make weapon parts, maybe enchanted magic effect or sth else like arrow, bullets consumble to make the whole economy running up as the gold is recycled very effiently...maybe the story line is cool, the graphic is cool, but the core part of the game...still no significant improvements.BTW, the PVP also....why not open pvp to make the game more funny...what i saw is mostly copied from warhammer pvp system....

What old is new again - Remember GW1 was BEFORE Warhammer and did have verious distinct PvP elements - Warhammer borrowed form there.

 

WoW did not have a balanced skill system unless you liked macros. GW2 limits your choice, just like GW1 did because eaven though each build has it's strengths, they also have inherent weaknesses. That was the same in GW1 - there is not UBER build in this game.

 

Your list you posted, you want a clean slate - play Tale in the Desert.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16418

9/04/12 1:21:09 PM#215
I never pay ,ore "gladly" but I would pay the monthly fees. I been paying a lot of monthly fees for a lot less in the past, B2P is just glaceing on the cake.
  Loke666

Elite Member

Joined: 10/29/07
Posts: 16418

9/04/12 1:23:29 PM#216
Originally posted by Orphes

In other words you have to "roleplay" to get quests?

I dont think so, no. You can if you want to and youll get a lot more out of the lore if you do, but you might as well walk around killing stuff and follow the easy pointers of the DEs.

  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

9/04/12 1:24:50 PM#217
The fees don't bother me, but then $15 per month is nothing compared to what I pay for my other hobbies, activities and entertainment.  MMO games are one of the cheapest forms of entertainment I can think of.

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  Adoni

Apprentice Member

Joined: 10/13/09
Posts: 249

9/04/12 1:25:08 PM#218
I would not pay to play the game. I'm content with the cash shop. 
  Rokurgepta

Novice Member

Joined: 8/15/08
Posts: 2208

9/04/12 4:26:34 PM#219
Originally posted by Thillian
Originally posted by vanderghast

I would have cancelled my subscription the first day once i realized there was nothing in the game but heart quests and DE's.  The games system reminds me too much of that last Final fantasy MMO where there were no quests just those stupid guild leves.  There's no content in this game and leveling becomes a chore that requires you to craft just to slightly keep up with he areas your in.  One stupid quest for each level and then a bunch of random walking around.  I don't feel compelled at all to explore because i know i'll run into a bunch of mobs i have to kill that give almost zero experience for killing.  I feel absolutely no desire to go explore that cave over there because what's the point?  The half hour i'll be in there i'll get maybe a bubble of experience and for what? 

 

The game is so light on content it's almost criminal.  I can't beleive this game was in development for this long.  Would it really have been that hard to put a few quests in there just to give you some kind of reason to explore the world other than seeing another cave or another field?

 

If this game had a subscription, it would be a massive failure.

Yeh, I guess the developers are well aware of the fact that their game gets dull for many players within the first month who wouldn't pay for another month. The fact that the game had a higher box price (55 EUR) and no subscription means the developers didn't really believe in the longevity of their game. This is like a very cheap "lifetime" offer.

 

 What a crock. Yeah they spent five years or so making the game knowing it had no longevity. Congrats on the stupid response of the day award. The game was never going to have a sub fee. Its not like at the last minute the devs decided the game was weak so sell it high but never charge.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5511

9/04/12 4:37:17 PM#220
Originally posted by Thillian

This game is actually not for explorers. The world isn't interesting enough. It is not EXPLORING if you just FOLLOW your mark on the map to the nearest VISTA. That's just blindly following a quest tracker or vista tracker in this matter. 

Exploration is if you're actually not following your map to the next vista, Exploration is if you go off the path, which is impossible in GW2, because GW2 has some attraction on every step (anti-exploration) and you can't really find anything special, which wouldn't be marked on the map already before you discovered it. GW2 world is too small and too filled up with all these mini attractions, which can be seen on your map long before you actually discover them.

Funny, because I think the same thing about Vanguard.  That has to be the biggest yet most boringly empty non-interesting game world ever.  Just because a game world has a little more area doesn't make it more interesting or fun to explore.  LotRO is another one where some maps are huge but there is very little interesting that populates them.  Hell, even Telara is more interesting to explore than those two games put together.

Oddly enough I've found tons of weird little adventures that aren't marked on the map.  If you were as much of an explorer as you claim I think you would have noted that in your observations about the game.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

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