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9/03/12 3:19:33 AM#41
Originally posted by JeroKane No, LOTRO was also the first AAA MMO switching to it (DDO is a CORPG), being the first means a lot as well. |
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9/03/12 3:20:01 AM#42
City of Heroes was just old.....and the genre doesn't hold much against Fantasy games mostly IMO the game doesn't offer gear eye candy progression. CoX is fairly grind/farm oriented too which grows old fast, even new players with good high lvl buds can get lvl maxed toons in 3-6 hours. It just has run it's course....a game type that has just needed to die off. |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
9/03/12 4:22:20 AM#43
Originally posted by Loke666 DDO was the first to go F2P, and because it was successful with that, they changed LOTRO as well. If DDO had not gone F2P, I doubt LOTRO would have switched. It also coincidentally happened around the time of the buyout from Warner Bros, and F2P was done to match the payment model of DDO. LOTRO was pretty successful from the start, it has won many awards over the years, AFTER people have played it A LOT. SWTOR only won the award for best MMO of 2011, before people realised what it was fully like. I doubt it will win 2012 or any more awards. Star Trek Online - Best Free MMORPG of 2012 |
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9/03/12 4:27:30 AM#44
Originally posted by zymurgeist I think it is guaranteed by past events that EA will screw up this hastily arrived at and poorly implemented decision to go F2P. |
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9/03/12 11:59:51 AM#45
Originally posted by Loke666
NGE killed SWG. Get over it like the rest of us did in 2005. |
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We have known for a while that mmos don't last forever - although there was a time when people claimed otherwise. I think CoH is the first mmo that started with subs and then changed to "f2p" that is closing however. And as such it should provide a "warning shot" for any company thinking that a sub-based game can be saved by going f2p. (ShadowBane was sub based but it went "free" rather than f2p after the studio closed etc.)
I think todays TERRA announcement is interesting as well - going from 11 to 3 servers. No mention of F2P and not likely with 3 servers. Another DAoC, UO niche product maybe getting by on a small number of subs? Especially if there is no IP cost involved - which there will be for SWTOR of course. |
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9/03/12 7:05:48 PM#47
Originally posted by tiefighter25 So was facebook as a way to generate revenue, and all the F2P games on facebook. Can you say bubble? |
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9/04/12 4:35:12 AM#48
Originally posted by thinktank001 Time is more important than money. People don't play bad games. People don't buy stuff in games they don't play. So, for your F2P game to be successful, it has to attract players from other F2P games and that's not easy when those games aren't just lousy, low-budget Korean grinders. TOR will have to compete with other F2P titles, including LotRO, Neverwinter, DCUO, AoC, D&DO and maybe even TSW. |
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Lobotomist
Elite Member
Joined: 5/20/07
I got so much |
9/04/12 4:37:42 AM#49
NCsoft is notorious for closing games. They closed Tabula Rasa that was their biggest most expensive project, basically on a whim. Without even trying to save it or fix it. SWTOR is perfect for F2P it will do well |
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9/04/12 4:50:39 AM#50
Originally posted by Lobotomist No it won't. It will attract huge amount of people when they will go f2p. There will be many people that hop on every f2p game to check it out and there will be alot of former players that will log into their old characters to check game changes and similar.
Most of them will start to drop Swtor (sometimes again) fast. Becasuse Swtor is just bad game. It will be conversion similar to AoC. Huge amounts of people intitially rushing it and 6 months later dead servers again. |
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9/04/12 7:44:53 AM#51
Originally posted by gervaise1
In TOR, the problem is there is no player facilitation that makes a cash-shop & f2p model interesting. TOR is based around 100% static linear paths, wherein you have a perfunctory illusion of choice; In TOR there is no "real" exploration, no crafting to speak of, no player housing, no ship painting or decor. If you buy a vehicle, TOR's engine & graphics make the player & vehicle look like two troglodytes mating. TOR is completely based around linearity and no choices. Where LA shot itself in the foot was pulling the license from Galaxies; It had the perfect model for a vast cash shop. Despite its age, Galaxies was a VASTLY superior mmo. The irony is if galaxies had gone f2p, there would have been hundreds of thousands of new and old players overnight.
http://www.youtube.com/user/nagilumsadow |
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