| 153 posts found | |
|---|---|
|
9/03/12 6:39:20 AM#121
Water reflection and post-processing is what kills most video cards, turn those two off and you'll get 45-60+ fps, goes for me. I can't stand bloom anyways, I don't have such great eyesight and it just makes it worse for me to have post-processing turned on (as well as depth of field). |
|
|
9/03/12 6:46:25 AM#122
Originally posted by Masa1
That's because they're simpler. I know you THINK they're more complex, but in reality the developer has much better control over the environment and deliberately limits every situation to keep total poly-count down while tricking your eyes into believing things are more complex than they are.
You can't do that in an MMO because, unlike your heavily controlled single-player game, players can go everywhere and do everything... So to make a 'good looking' MMO, you crush the people with bottom-feeder computers who, because they can play Crysis at 40FPS think it'll work. Only it's not true much to their unhappiness. So, the best rule of thumb I know is: Single player games bottle-necked with GPU speed. MMOs are also bottled-necked with VRAM. (Rule of thumb, so don't whine about it. It's a rule of thumb, not an iron-hard lawf.)
Which gets us to your FPS... There's more to the spec-story than you're telling us. An "HD4800 series" card can be a cheap-bottom-dwelling card or a robust, but obsolete (DX) card. I'm suspecting it's a shared memory or low-memory card integrated card, but I have no proof.
Now, I have an HD5850 with 2GB VRAM. It's over-clocked and has the GPU capacity close to a 7850. And, ironically, here is me in close to the same spot from three days ago: http://www.flickr.com/photos/86072414@N06/7884024340/ 116 FPS.
Here is my settings which I did earlier in Divinity's Reach: http://www.flickr.com/photos/86072414@N06/7887186050/ 60FPS with a lot of people around, crafting, some particle effects, a long, complex draw and all the specs as high as possible.
Here I am in a world-boss event (Vile Maw) in the Norn starter zone. Very long draw distances, muliple tornados (at least 6) about 50 players... Huge number of spells, particle effects out the wazoo: 42FPS & somewhat later at 44FPS. http://www.flickr.com/photos/86072414@N06/7883880110/ http://www.flickr.com/photos/86072414@N06/7883868818/
And a dynamic event (about 25 people and 20 centaurs rushing us): http://www.flickr.com/photos/86072414@N06/7884020938/ 60FPS
Normal soloing: http://www.flickr.com/photos/86072414@N06/7883979276/ 80FPS http://www.flickr.com/photos/86072414@N06/7883973440/ 77FPS
It's your computer, mate. It isn't the game. Most GOOD LOOKING MMOs I have played would have died in the Vile Maw fight. SWTOR would have been going like a slide show and tearing. DCUO would have stuttered to death. STO... Who knows, I probably would gone back it time... Rift would stuttered. LOTRO would stutter.
So, when I'm in a huge boss fight, moving around, shooting, with 50 other people...
|
|
|
9/03/12 6:50:34 AM#123
Originally posted by Masa1
No. It's your fault for not understanding why highly-limited single-player games will work on your low-budget computer and not understading why MMOs will struggle.
THEY ARE NOT THE SAME. MMOs for any level of detail, require MUCH MORE ROBUST computing. |
|
|
9/03/12 7:09:03 AM#124
Originally posted by Techleo
Yes, I agree, I run an older rig myself but I keep it optimised and keep system load down and I can get decent results on a surprising range of modern games. I have a cheap E7200 Core 2 and a 4870 512mb with 3.5 gig of RAM on XP (yeah, I know, shouldn't even be playing games!), but it does really well considering and I think the OP should be able to manage much better than his screenshots would suggest. There must be something else wrong with his set-up - give the thing a good clear out, turn off unnecessary processes, defrag it etc. and try it again, I'd say...There are guys on here with great gaming rigs (which my wife has informed me I will never own btw), but you don't need half of what some of these guys have in order to get a decent game on. |
|
|
9/03/12 7:12:54 AM#125
This fps showen there is bugged, i have also 21 with having 60 in TSW, but the game runs defenitly smooth even it says 21, i guess its about 50 too since im not having single lag in wvwvw when 1000 players rape me
|
|
|
9/03/12 7:20:30 AM#126
Originally posted by MosesZD
Now this is how it all works sadly as you say most gamers don't understand the difference between singleplayer and MMO. Great post If it's not broken, you are not innovating. |
|
|
9/03/12 7:55:24 AM#127
Something else arises out of all this - aren't ANet being a little disingenuous with the minimum specs as stated on the box? I haven't played yet - and judging by half of what's been said on here, may never be able to play it on my dinosaur rig - but it seems to me that's there's little chance of anybody who just has 'minimum specs' being able to play this at anything like a decent level. I know these are stated as 'minimum specs' but that can still be misleading for people with little experience of gaming. I do think that could be made a little clearer at the point of purchase. |
|
|
9/03/12 8:01:50 AM#128
The games running nicely with everything maxed with i5 2.5k cpu and dual 6850's in crossfire. Crossfire gives 20-30 more fps from what ive experienced, so not a huge boost but still a boost, but that should improve with future profiles.
|
|
|
9/03/12 8:05:06 AM#129
Originally posted by MosesZD Great post. It is also one of the reasons that FPS games generally have more "modern" graphics than MMOs (that and the fact that MMOs takes about 5 years to make). And yes, maxing out a new MMO takes a good computer. On the plus side can my crappy laptop run it fine with its Nvidia 330M GFX card on medium settings. So I still think OP also have some crap clogging up his system. And yeah, the laptop do have a Intel quad processor so it aint a complete waste of space but still... |
|
|
9/03/12 8:08:21 AM#130
I get 60 fps at ~65% gpu usage. Sometimes I am experiencing graphical artifacts or glitches, but they happen after hours of gameplay and are not that bad. I hope for the next driver update to solve this issue, the last one was already great.
|
|
|
Skuz
Hard Core Member
Joined: 12/25/08
"If you can''t laugh at yourself there''s always someone around to show you how it''s done!" |
9/03/12 8:14:56 AM#131
Well I have to say that I am pretty seriously unhappy with the optimisation. I have a solid pc set up, I7 2700k, 16GB DDR II RAM, 120GB SSD/3TB HDD, and a HD6870 2GB (with a slave HD6870 helping with co-processing). I am struggling to get more than 19FPS which I see as piss-poor on my rig, I get a solid 80FPS in SWTOR and it's usually 100+, constant 60FPS in WoW, consistently 60 + FPS in TSW - all at max settings. Changed driver versions a few times with little to no noticeable improvement. |
|
9/03/12 8:20:19 AM#132
Brand new computer bought this past week. i5-3570 3.4 16gb ram amd 7850 2gb
things empty, updated drivers. perfect internet connection. I get 70-125 fps in guild wars 2 yet i see people rubber banding when they walk....almost like my game isn't catching up to the server or vice versa......
PS: game ran fine up until just recently. |
|
|
9/03/12 8:21:10 AM#133
I don't have the greatest of setups either. OP it's probably your ram. I'm not familiar with that graphics card so it could be that too, but my biggest issue whenever I start setting my graphics higher is the total amount of memory that I'm using at any one time. You can sort this out by checking out your system resource usage. I run the game in 1920x1080 on a 42" HD TV. I also have an Nvidia 480 GTX. I've got 5GB Ram (not the fastest either) a Quad Core 2.2Ghz. CPU takes almost no hit while the game is running. RAM runs at almost a constant 75-80%. When I first started the game it had me at a happy medium graphics settings which looked ok and also got me 60FPS. Now I run at maxium graphics and I get 23-30FPS. Which honestly is perfect for me. While 60FPS is what everyone loves to shoot for, it can also sometimes be fake looking. Around 30FPS looks very lifelike to me. And it won't mean that everyone and everything in the game will be skipping and jumping. This is a major misconception. The only thing you might notice, but probably won't is some blending in the combat animations. While I could go on and on about my experience with lower FPS, and how I think it's better anyway, I'll just give you a link to an article I read a while back. |
|
|
9/03/12 9:59:36 AM#134
Originally posted by Skuz You might want to uncheck some of the settings and see which one is the culprit. |
|
|
9/03/12 10:01:28 AM#135
Most modern MMO games release these days need a decent PC, Blizzard released WoW with low system specs so they can draw a larger playerbase, people with PC's from 1998 were able to play WoW. Games like Vanguard, Age of Conan and so forth needed a modern PC (I remember AoC ran like shit even on the newest PC build). |
|
|
9/03/12 10:08:38 AM#136
Originally posted by MosesZD
There is no HD 4800 card that is integrated or uses shared memory. The lowest possible variant is the HD 4830 with 512 MB dedicated GDDR3. It's outdated in that it only supports up to DX 10.1. 57.6 GB/s bandwidth (integrated cards are at less than 12.8 GB/s). He should be able to use higher settings with that card than what he posted in the schreenshot. Like you said, there must be something else to the spec-story that prevents him from doing that, or he put everything on low on purpose, and setting half the settings on high would give the same fps result. Since not all of the settings have any noticable effect on fps. |
|
|
9/03/12 10:27:00 AM#137
Theres tons of high end systems having this problem. Also theres tons of people who have low end machines have no problem.......It has to do with there server...
I have this problem with a high end machine and right around 1am eastern the lag and rubber banding disappears.......
My question is, can they fix this? or is it one of those things where some will suffer so the majority can play lag free...
again i had no lag at all till 3 days ago |
|
|
A lot of you were complaining about me not telling the exact GPU name. Well here it is: ATI/AMD Radeon HD 4850 (RV770 PRO) |
|
|
9/03/12 10:04:04 PM#139
FPS varies quite a bit for me. I've seen it from 30's to 70's. I play mostly on the defaults it picked for me but I turned down a few flashy items. Other than occasional blips which have so far passed quickly the graphics perform well for me.
Intel I-7 chip, quad-core, 3GHz., Windows 7, 12GB RAM, GeForce GTX 260, driver 8.17.12.5936 1680x1050 resolution |
|
|
9/03/12 10:08:57 PM#140
gw2 is a HORRIBLE optimized game. we all saw it in the beta and we continue to see it now. game still cpu bou |
|