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Guild Wars 2

Guild Wars 2 

General Discussion  » Soo.. how many of you with 60fps?

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153 posts found
  TeknoBug

Novice Member

Joined: 10/13/07
Posts: 2164

9/03/12 6:39:20 AM#121

Water reflection and post-processing is what kills most video cards, turn those two off and you'll get 45-60+ fps, goes for me. I can't stand bloom anyways, I don't have such great eyesight and it just makes it worse for me to have post-processing turned on (as well as depth of field).

  MosesZD

Novice Member

Joined: 2/10/12
Posts: 1407

9/03/12 6:46:25 AM#122
Originally posted by Masa1

I'm really curious how other people are running the game.

 

Processor: AMD Phenom(tm) 9650 Quad-Core Processor,  MMX,  3DNow (4 CPUs), ~2.3GHz
             Memory: 3328MB RAM (DDR2)

        Card name: ATI Radeon HD 4800 Series

 

As you can see my PC is not the best possible, but it can still run most modern 3d games with 60fps.. at least if I tune settings down a bit.

 

Playing game as ugly as GW2 and getting 20FPS is just UNACCEPTABLE. I feel like I've been ripped off by ArenaNet / NCSoft.

 

 

That's because they're simpler.   I know you THINK they're more complex, but in reality the developer has much better control over the environment and deliberately limits every situation to keep total poly-count down while tricking your eyes into believing things are more complex than they are.

 

You can't do that in an MMO because, unlike your heavily controlled single-player game, players can go everywhere and do everything...  So to make a 'good looking' MMO, you crush the people with bottom-feeder computers who, because they can play Crysis at 40FPS think it'll work.    Only it's not true much to their unhappiness.  So, the best rule of thumb I know is:   Single player games bottle-necked with GPU speed.   MMOs are also bottled-necked with VRAM.  (Rule of thumb, so don't whine about it.  It's a rule of thumb, not an iron-hard lawf.)

 

Which gets us to your FPS...    There's more to the spec-story than you're telling us.    An "HD4800 series" card can be a cheap-bottom-dwelling card or a robust, but obsolete (DX) card.   I'm suspecting it's a shared memory or low-memory card integrated card, but I have no proof.

 

Now, I have an HD5850 with 2GB VRAM.  It's over-clocked and has the GPU capacity close to a 7850.   And, ironically, here is me in close to the same spot from three days ago:   http://www.flickr.com/photos/86072414@N06/7884024340/    116 FPS.  

 

Here is my settings which I did earlier in Divinity's Reach:   http://www.flickr.com/photos/86072414@N06/7887186050/    60FPS with a lot of people around, crafting, some particle effects, a long, complex draw and all the specs as high as possible.

 

Here I am in a world-boss event (Vile Maw) in the Norn starter zone.   Very long draw distances, muliple tornados (at least 6) about 50 players...    Huge number of spells, particle effects out the wazoo:  42FPS & somewhat later at 44FPS.

http://www.flickr.com/photos/86072414@N06/7883880110/

http://www.flickr.com/photos/86072414@N06/7883868818/

 

And a dynamic event (about 25 people and 20 centaurs rushing us):   http://www.flickr.com/photos/86072414@N06/7884020938/    60FPS

 

Normal soloing:

http://www.flickr.com/photos/86072414@N06/7883979276/   80FPS

http://www.flickr.com/photos/86072414@N06/7883973440/  77FPS

 

It's your computer, mate.   It isn't the game.   Most GOOD LOOKING MMOs I have played would have died in the Vile Maw fight.   SWTOR would have been going like a slide show and tearing.    DCUO would have stuttered to death.   STO...  Who knows, I probably would gone back it time...     Rift would stuttered.    LOTRO would stutter. 

 

So, when I'm in a huge boss fight, moving around, shooting, with 50 other people...

 

 

  MosesZD

Novice Member

Joined: 2/10/12
Posts: 1407

9/03/12 6:50:34 AM#123
Originally posted by Masa1
Originally posted by FuryV

For crying out loud, stop living in the past.  You already admitted it, your PC sucks.  Don't blame the game.  I've got the game on full graphics with a steady 60 FPS, using a mid range system.  You ripped yourself off by not upgrading your PC, it's not ANET's fault in the slightest.

 

It's your's.

I could upgrade... but every other modern game works with max FPS. It's ONLY GW2 which works so badly. Why spend 1500€ for 1 game? It's GW2s fault.

 

No.  It's your fault for not understanding why highly-limited single-player games will work on your low-budget computer and not understading why MMOs will struggle.

 

THEY ARE NOT THE SAME.    MMOs for any level of detail, require MUCH MORE ROBUST computing.  

  gracefield

Novice Member

Joined: 4/04/06
Posts: 282

9/03/12 7:09:03 AM#124
Originally posted by Techleo
I have a older AMD 720BE Tricore. With my current 4870 512 at all high settings, save for post processing which I don't use and I dont use anything but the lowest shadow settings. Stting at 43 to 51 FPS. Definitely working out well for me. However I am running into some issues and I need to update my graphics drivers due to some minor lag spikes due to graphics not rendering quite right. Altogether though good performance on a older rig.

 

 

Yes, I agree, I run an older rig myself but I keep it optimised and keep system load down and I can get decent results on a surprising range of modern games. I have a cheap E7200 Core 2 and a 4870 512mb with 3.5 gig of RAM on XP (yeah, I know, shouldn't even be playing games!), but it does really well considering and I think the OP should be able to manage much better than his screenshots would suggest. There must be something else wrong with his set-up - give the thing a good clear out, turn off unnecessary processes, defrag it etc. and try it again, I'd say...There are guys on here with great gaming rigs (which my wife has informed me I will never own btw), but you don't need half of what some of these guys have in order to get a decent game on.

  Vapors

Elite Member

Joined: 1/16/10
Posts: 333

9/03/12 7:12:54 AM#125
This fps showen there is bugged, i have also 21 with having 60 in TSW, but the game runs defenitly smooth even it says 21, i guess its about 50 too since im not having single lag in wvwvw when 1000 players rape  me
  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2099

9/03/12 7:20:30 AM#126
Originally posted by MosesZD
Originally posted by Masa1

I'm really curious how other people are running the game.

 

Processor: AMD Phenom(tm) 9650 Quad-Core Processor,  MMX,  3DNow (4 CPUs), ~2.3GHz
             Memory: 3328MB RAM (DDR2)

        Card name: ATI Radeon HD 4800 Series

 

As you can see my PC is not the best possible, but it can still run most modern 3d games with 60fps.. at least if I tune settings down a bit.

 

Playing game as ugly as GW2 and getting 20FPS is just UNACCEPTABLE. I feel like I've been ripped off by ArenaNet / NCSoft.

 

 

That's because they're simpler.   I know you THINK they're more complex, but in reality the developer has much better control over the environment and deliberately limits every situation to keep total poly-count down while tricking your eyes into believing things are more complex than they are.

 

You can't do that in an MMO because, unlike your heavily controlled single-player game, players can go everywhere and do everything...  So to make a 'good looking' MMO, you crush the people with bottom-feeder computers who, because they can play Crysis at 40FPS think it'll work.    Only it's not true much to their unhappiness.  So, the best rule of thumb I know is:   Single player games bottle-necked with GPU speed.   MMOs are also bottled-necked with VRAM.  (Rule of thumb, so don't whine about it.  It's a rule of thumb, not an iron-hard lawf.)

 

Which gets us to your FPS...    There's more to the spec-story than you're telling us.    An "HD4800 series" card can be a cheap-bottom-dwelling card or a robust, but obsolete (DX) card.   I'm suspecting it's a shared memory or low-memory card integrated card, but I have no proof.

 

Now, I have an HD5850 with 2GB VRAM.  It's over-clocked and has the GPU capacity close to a 7850.   And, ironically, here is me in close to the same spot from three days ago:   http://www.flickr.com/photos/86072414@N06/7884024340/    116 FPS.  

 

Here is my settings which I did earlier in Divinity's Reach:   http://www.flickr.com/photos/86072414@N06/7887186050/    60FPS with a lot of people around, crafting, some particle effects, a long, complex draw and all the specs as high as possible.

 

Here I am in a world-boss event (Vile Maw) in the Norn starter zone.   Very long draw distances, muliple tornados (at least 6) about 50 players...    Huge number of spells, particle effects out the wazoo:  42FPS & somewhat later at 44FPS.

http://www.flickr.com/photos/86072414@N06/7883880110/

http://www.flickr.com/photos/86072414@N06/7883868818/

 

And a dynamic event (about 25 people and 20 centaurs rushing us):   http://www.flickr.com/photos/86072414@N06/7884020938/    60FPS

 

Normal soloing:

http://www.flickr.com/photos/86072414@N06/7883979276/   80FPS

http://www.flickr.com/photos/86072414@N06/7883973440/  77FPS

 

It's your computer, mate.   It isn't the game.   Most GOOD LOOKING MMOs I have played would have died in the Vile Maw fight.   SWTOR would have been going like a slide show and tearing.    DCUO would have stuttered to death.   STO...  Who knows, I probably would gone back it time...     Rift would stuttered.    LOTRO would stutter. 

 

So, when I'm in a huge boss fight, moving around, shooting, with 50 other people...

 

 

 

Now this is how it all works sadly as you say most gamers don't understand the difference between singleplayer and MMO.

Great post

If it's not broken, you are not innovating.

  gracefield

Novice Member

Joined: 4/04/06
Posts: 282

9/03/12 7:55:24 AM#127

Something else arises out of all this - aren't ANet being a little disingenuous with the minimum specs as stated on the box?

I haven't played yet - and judging by half of what's been said on here, may never be able to play it on my dinosaur rig - but it seems to me that's there's little chance of anybody who just has 'minimum specs' being able to play this at anything like a decent level.

I know these are stated as 'minimum specs' but that can still be misleading for people with little experience of gaming. I do think that could be made a little clearer at the point of purchase.

  SysFail

Apprentice Member

Joined: 7/01/05
Posts: 370

9/03/12 8:01:50 AM#128
The games running nicely with everything maxed  with i5 2.5k cpu and dual 6850's in crossfire. Crossfire gives 20-30 more fps from what ive experienced, so not a huge boost but still a boost, but that should improve with future profiles.
  Loke666

Elite Member

Joined: 10/29/07
Posts: 16040

9/03/12 8:05:06 AM#129
Originally posted by MosesZD

That's because they're simpler.   I know you THINK they're more complex, but in reality the developer has much better control over the environment and deliberately limits every situation to keep total poly-count down while tricking your eyes into believing things are more complex than they are.

You can't do that in an MMO because, unlike your heavily controlled single-player game, players can go everywhere and do everything...  So to make a 'good looking' MMO, you crush the people with bottom-feeder computers who, because they can play Crysis at 40FPS think it'll work.    Only it's not true much to their unhappiness.  So, the best rule of thumb I know is:   Single player games bottle-necked with GPU speed.   MMOs are also bottled-necked with VRAM.  (Rule of thumb, so don't whine about it.  It's a rule of thumb, not an iron-hard lawf.)

Which gets us to your FPS...    There's more to the spec-story than you're telling us.    An "HD4800 series" card can be a cheap-bottom-dwelling card or a robust, but obsolete (DX) card.   I'm suspecting it's a shared memory or low-memory card integrated card, but I have no proof.

Now, I have an HD5850 with 2GB VRAM.  It's over-clocked and has the GPU capacity close to a 7850.   And, ironically, here is me in close to the same spot from three days ago:   http://www.flickr.com/photos/86072414@N06/7884024340/    116 FPS. 

Here is my settings which I did earlier in Divinity's Reach:   http://www.flickr.com/photos/86072414@N06/7887186050/    60FPS with a lot of people around, crafting, some particle effects, a long, complex draw and all the specs as high as possible.

Here I am in a world-boss event (Vile Maw) in the Norn starter zone.   Very long draw distances, muliple tornados (at least 6) about 50 players...    Huge number of spells, particle effects out the wazoo:  42FPS & somewhat later at 44FPS.

http://www.flickr.com/photos/86072414@N06/7883880110/

http://www.flickr.com/photos/86072414@N06/7883868818/

And a dynamic event (about 25 people and 20 centaurs rushing us):   http://www.flickr.com/photos/86072414@N06/7884020938/    60FPS

Normal soloing:

http://www.flickr.com/photos/86072414@N06/7883979276/   80FPS

http://www.flickr.com/photos/86072414@N06/7883973440/  77FPS

It's your computer, mate.   It isn't the game.   Most GOOD LOOKING MMOs I have played would have died in the Vile Maw fight.   SWTOR would have been going like a slide show and tearing.    DCUO would have stuttered to death.   STO...  Who knows, I probably would gone back it time...     Rift would stuttered.    LOTRO would stutter. 

So, when I'm in a huge boss fight, moving around, shooting, with 50 other people...

Great post.

It is also one of the reasons that FPS games generally have more "modern" graphics than MMOs (that and the fact that MMOs takes about 5 years to make).

And yes, maxing out a new MMO takes a good computer. On the plus side can my crappy laptop run it fine with its Nvidia 330M GFX card on medium settings. So I still think OP also have some crap clogging up his system. And yeah, the laptop do have a Intel quad processor so it aint a complete waste of space but still...

  IPolygon

Advanced Member

Joined: 11/20/11
Posts: 699

9/03/12 8:08:21 AM#130
I get 60 fps at ~65% gpu usage. Sometimes I am experiencing graphical artifacts or glitches, but they happen after hours of gameplay and are not that bad. I hope for the next driver update to solve this issue, the last one was already great.
  Skuz

Novice Member

Joined: 12/25/08
Posts: 1038

"If you can''t laugh at yourself there''s always someone around to show you how it''s done!"

9/03/12 8:14:56 AM#131

Well I have to say that I am pretty seriously unhappy with the optimisation.

I have a solid pc set up, I7 2700k, 16GB DDR II RAM, 120GB SSD/3TB HDD, and a HD6870 2GB (with a slave HD6870 helping with co-processing).

I am struggling to get more than 19FPS which I see as piss-poor on my rig, I get a solid 80FPS in SWTOR and it's usually 100+, constant 60FPS in WoW, consistently 60 + FPS in TSW - all at max settings.

Changed driver versions a few times with little to no noticeable improvement.

  Talketzanto

Apprentice Member

Joined: 11/14/11
Posts: 124

9/03/12 8:20:19 AM#132

Brand new computer bought this past week.

i5-3570

3.4

16gb ram

amd 7850  2gb

 

things empty, updated drivers. perfect internet connection.

I get 70-125 fps in guild wars 2 yet i see people rubber banding when they walk....almost like my game isn't catching up to the server or vice versa......

 

PS: game ran fine up until just recently.

  SelfDestructPro

Apprentice Member

Joined: 3/14/08
Posts: 322

9/03/12 8:21:10 AM#133

I don't have the greatest of setups either.  OP it's probably your ram.  I'm not familiar with that graphics card so it could be that too, but my biggest issue whenever I start setting my graphics higher is the total amount of memory that I'm using at any one time.  You can sort this out by checking out your system resource usage.

I run the game in 1920x1080 on a 42" HD TV.  I also have an Nvidia 480 GTX.  I've got 5GB Ram (not the fastest either) a Quad Core 2.2Ghz.  CPU takes almost no hit while the game is running.  RAM runs at almost a constant 75-80%.  When I first started the game it had me at a happy medium graphics settings which looked ok and also got me 60FPS.  Now I run at maxium graphics and I get 23-30FPS.  Which honestly is perfect for me.  While 60FPS is what everyone loves to shoot for, it can also sometimes be fake looking.  Around 30FPS looks very lifelike to me.  And it won't mean that everyone and everything in the game will be skipping and jumping.  This is a major misconception.  The only thing you might notice, but probably won't is some blending in the combat animations.  While I could go on and on about my experience with lower FPS, and how I think it's better anyway, I'll just give you a link to an article I read a while back.

http://amo.net/NT/02-21-01FPS.html

  IPolygon

Advanced Member

Joined: 11/20/11
Posts: 699

9/03/12 9:59:36 AM#134
Originally posted by Skuz

Well I have to say that I am pretty seriously unhappy with the optimisation.

I have a solid pc set up, I7 2700k, 16GB DDR II RAM, 120GB SSD/3TB HDD, and a HD6870 2GB (with a slave HD6870 helping with co-processing).

I am struggling to get more than 19FPS which I see as piss-poor on my rig, I get a solid 80FPS in SWTOR and it's usually 100+, constant 60FPS in WoW, consistently 60 + FPS in TSW - all at max settings.

Changed driver versions a few times with little to no noticeable improvement.

You might want to uncheck some of the settings and see which one is the culprit.

  TeknoBug

Novice Member

Joined: 10/13/07
Posts: 2164

9/03/12 10:01:28 AM#135

Most modern MMO games release these days need a decent PC, Blizzard released WoW with low system specs so they can draw a larger playerbase, people with PC's from 1998 were able to play WoW. Games like Vanguard, Age of Conan and so forth needed a modern PC (I remember AoC ran like shit even on the newest PC build).

  TalRasha

Novice Member

Joined: 1/20/05
Posts: 823

9/03/12 10:08:38 AM#136
Originally posted by MosesZD
Originally posted by Masa1

        Card name: ATI Radeon HD 4800 Series

 

 

Which gets us to your FPS...    There's more to the spec-story than you're telling us.    An "HD4800 series" card can be a cheap-bottom-dwelling card or a robust, but obsolete (DX) card.   I'm suspecting it's a shared memory or low-memory card integrated card, but I have no proof.

 

There is no HD 4800 card that is integrated or uses shared memory.

The lowest possible variant is the HD 4830 with 512 MB dedicated GDDR3. It's outdated in that it only supports up to DX 10.1. 57.6 GB/s bandwidth (integrated cards are at less than 12.8 GB/s).

He should be able to use higher settings with that card than what he posted in the schreenshot. Like you said, there must be something else to the spec-story that prevents him from doing that, or he put everything on low on purpose, and setting half the settings on high would give the same fps result. Since not all of the settings have any noticable effect on fps.

  Talketzanto

Apprentice Member

Joined: 11/14/11
Posts: 124

9/03/12 10:27:00 AM#137

Theres tons of high end systems having this problem. Also theres tons of people who have low end machines have no problem.......It has to do with there server...

 

I have this problem with a high end machine and right around 1am eastern the lag and rubber banding disappears.......

 

My question is, can they fix this? or is it one of those things where some will suffer so the majority can play lag free...

 

again i had no lag at all till 3 days ago

  Masa1

Novice Member

Joined: 11/12/04
Posts: 320

 
OP  9/03/12 10:28:13 AM#138

A lot of you were complaining about me not telling the exact GPU name. Well here it is: ATI/AMD Radeon HD 4850 (RV770 PRO)

  JZeroVN

Novice Member

Joined: 8/21/12
Posts: 46

9/03/12 10:04:04 PM#139

FPS varies quite a bit for me.  I've seen it from 30's to 70's.  I play mostly on the defaults it picked for me but I turned down a few flashy items.  Other than occasional blips which have so far passed quickly the graphics perform well for me.

 

Intel I-7 chip, quad-core, 3GHz., Windows 7, 12GB RAM,  

GeForce GTX 260, driver 8.17.12.5936

1680x1050 resolution

  Thralia

Novice Member

Joined: 10/21/06
Posts: 234

9/03/12 10:08:57 PM#140

gw2 is a HORRIBLE optimized game. we all saw it in the beta and we continue to see it now. game still cpu bou

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