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Guild Wars 2

Guild Wars 2 

General Discussion  » I can't believe people are hitting 80 so quickly.

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36 posts found
  Ghavrigg

Advanced Member

Joined: 8/10/12
Posts: 433

 
9/01/12 1:42:47 AM#1

It's crazy. I've been playing for a few days now and wading through a river of boring classes to find the one for me: Necromancer. I'm honestly struggling to find a way to get to level 11 at the moment to continue my Personal Story, but it's taking a while. I've had to repeat a few events -- some 3-4 times -- and now I'm just exploring Divinity's Reach hoping to hit level 10 by the end of it. lol

But then, I've still not really gotten into crafting. Just made a couple of Bolts of Jute or whatever so far for a bit of xp, but that's it.

The game is pretty fun, though, and I'll probably play for a while, but it's not quite as great as the hype made it out to be, unfortunately. :(

Still, it's better than anything else at the moment, I'd say. I might get hooked a little farther in, we'll see.

At this point, it seems like it'll take MONTHS to hit 80 for me! Which I don't really mind all that much.

  Methos12

Hard Core Member

Joined: 9/05/08
Posts: 1094

Its better to be quiet and perceived as stupid, than to open your mouth and remove all doubt.

9/01/12 1:47:20 AM#2
It's the old MMO mindset. But hey, it's not like I have any right to tell people how to play their game.

Nature without Technology is little more than animals running about.
Nature without Magic is without wonder or miracle.
.........
Magic without Technology is fantasy.
Magic without Nature is formless and useless.
.........
Technology without Nature is application without understanding.
Technology without Magic is repetitious and uninventive.

  Syno23

Novice Member

Joined: 8/18/08
Posts: 1187

9/01/12 1:50:32 AM#3
I have 98 hours logged and I'm lvl 63. It's easy to level in this game.
  Drachasor

Novice Member

Joined: 3/22/09
Posts: 2693

9/01/12 1:55:12 AM#4

I spent the whole of the other evening going through a jumping puzzle and I didn't feel like I had wasted any time at all.

I'm not sure if it is the lack of sub or the lack of end-game-progression, but I don't feel this huge urge to make sure I'm being "productive" during my play time.  I know that with a sub, there's a feeling of making that 15 dollars count for something...which prods away in the back of your mind.  End-game progression is similar, since you don't want to get behind.  Eh, whatever it is that made me feel that way, I don't have it with GW2.

  Skymourne

Hard Core Member

Joined: 6/12/11
Posts: 220

9/01/12 1:55:35 AM#5
Originally posted by Aviggin

It's crazy. I've been playing for a few days now and wading through a river of boring classes to find the one for me: Necromancer. I'm honestly struggling to find a way to get to level 11 at the moment to continue my Personal Story, but it's taking a while. I've had to repeat a few events -- some 3-4 times -- and now I'm just exploring Divinity's Reach hoping to hit level 10 by the end of it. lol

But then, I've still not really gotten into crafting. Just made a couple of Bolts of Jute or whatever so far for a bit of xp, but that's it.

The game is pretty fun, though, and I'll probably play for a while, but it's not quite as great as the hype made it out to be, unfortunately. :(

Still, it's better than anything else at the moment, I'd say. I might get hooked a little farther in, we'll see.

At this point, it seems like it'll take MONTHS to hit 80 for me! Which I don't really mind all that much.

Content Locusts are what they got called on this website i believe.  It happens every single time to every game.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

9/01/12 2:15:55 AM#6
Originally posted by Methos12
It's the old MMO mindset. But hey, it's not like I have any right to tell people how to play their game.

I never got  the whole idea of...

"I'm going to spend $60 on this game, and then level as fast as I can so I can spend the least amount of time in it possible!"

I mean, I know it's easy to get caught up in the whole leveling rat race thing...but when you step back and look at it, my statement above is pretty accurate in the long run.

Are you team Azeroth, team Tyria, or team Jacob?

  Reizla

Elite Member

Joined: 12/09/08
Posts: 2685

MMORPGs are no longer about the mass multi-user anymore *sadly*

9/01/12 2:16:09 AM#7

The ones rushing to 80 are doing the same events over and over again. No fun for me doing that though...

About fun class. I picked Necro during the stress-tests (not rly playing though) and liked it a lot. So I picked one as main char and am 'going strong' on it. Best thing I like about necro is that you can play it in 3 ways:

  1. pure necromancit - debuff/pets
  2. close to pure DD with one pet around you
  3. support healing/AoE rez and buff removal (good in PvP!)
Also, after 7 days of playing, I've played around 40 hours according to /age and I'm only level 27. But at least I did complete 2 maps already ;-)

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  Ghavrigg

Advanced Member

Joined: 8/10/12
Posts: 433

 
9/01/12 2:16:21 AM#8
Originally posted by Syno23
I have 98 hours logged and I'm lvl 63. It's easy to level in this game.

Well the difference is that apparently you logged in like 12+ hours a day and I've only been able to spend maybe 3-4 at a time on my best day when I don't have much to do. I guess that's the secret. ;)

  zevni78

Hard Core Member

Joined: 12/02/10
Posts: 902

9/01/12 2:21:04 AM#9

As both an alterholic and a completionist my ranger wont make 80 till the end of sep, then i roll another, planning on asura for november, charr for dec, i cannot even imagine getting to 80 at this point, and I think some here are doing it in order to sabotage themselves and the games rep, to protect WoW. One OP here pretty much admitted that its all about helping WoW kill another pretender.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 3784

9/01/12 2:22:17 AM#10

Not sure why you're having such a hard time lvling (are you dying a lot, or just not sure what to do?). I've heard similar complaints from some of the other necros in my guild, but once they knew how to play a necro correctly they were dominating.

You're still low lvl, but you shouldn't be dying much. Second to the guardian, Necros are the most survivable class in the game. Minions will definitely help you before you get into your 20s, and I'd recommend keeping the healing minion, and bone fiend (ranged attack minion) as your utility. I'd also highly recommend focusing on conditions. You won't hit as hard, but you will be doing a lot more damage (especially against tougher / high lvl mobs, since conditions bypass defenses). Generally I stick with a focus / dagger main combination, and switch between staff or axe / warhorn for my 2ndary (high damage output, and you can use locusts to either give you a speed boost or to double up your damage at close range).

That combo did really well for me all the way into my 30s (and I still use focus / dagger as my main weapon of choice), using grasping dead & bleeds to keep any number of enemies crippled and DoTed while I kited them. Eventually I modified my utilities away from minion-heavy, towards more condition / utility heavy skills (spectral walk, blood is power, epidemic), but by the time you get to 30+ you have enough talent points to really start customizing your character any way you want. I chose a split between curses (conditions focused) and blood magic (toughness / life leech / group heals). Made me a really good offensive support character for parties and dungeon groups, and I didn't die very often at all (even in explorable mode dungeons). I've even had cases where I was the last one alive, and kept the fights going while I waited for my teamm8s to respawn and run back.

- Anyway, glad you found a class you liked. Seems to be different from every person. Don't worry too much about lvl 80, just have fun w/ the game. This game is one of the least lvl focused MMOs in a while. They probably could've gotten away with removing the lvls altogether, and making it more like GW1, but oh well. They made a decision and stuck to it.

  strangepowers

Novice Member

Joined: 1/18/08
Posts: 446

SCAD Animation-Film-F/X

9/01/12 2:22:57 AM#11


Originally posted by Syno23
I have 98 hours logged and I'm lvl 63. It's easy to level in this game.

So seven days from headstart...

98 hours divided by seven days... 14 hours a day...

Sounds healthy and fun!


The scary part is one day the world will be run by adults who were never spanked as kids and got trophies just for participating.

  Muridan

Novice Member

Joined: 6/23/09
Posts: 95

9/01/12 2:28:40 AM#12

"Content Locusts" 

 

I like that. It bothers me that these people miss the point of MMO's completely. And why do they always run to the forums to blame the game for their boredom? You blew through 80 levels of content in the first 4 days of a games existence and it's the games fault? Laughable. 

  immodium

Elite Member

Joined: 11/03/07
Posts: 678

9/01/12 2:29:10 AM#13
Originally posted by Creslin321
Originally posted by Methos12
It's the old MMO mindset. But hey, it's not like I have any right to tell people how to play their game.

I never got  the whole idea of...

"I'm going to spend $60 on this game, and then level as fast as I can so I can spend the least amount of time in it possible!"

I mean, I know it's easy to get caught up in the whole leveling rat race thing...but when you step back and look at it, my statement above is pretty accurate in the long run.

I don't disagree with you. I myself think the same. However I do believe some statements I have seen online that people do find the game very easy to level in without that mindset.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 3784

9/01/12 2:32:30 AM#14
Originally posted by Creslin321
Originally posted by Methos12
It's the old MMO mindset. But hey, it's not like I have any right to tell people how to play their game.

I never got  the whole idea of...

"I'm going to spend $60 on this game, and then level as fast as I can so I can spend the least amount of time in it possible!"

I mean, I know it's easy to get caught up in the whole leveling rat race thing...but when you step back and look at it, my statement above is pretty accurate in the long run.

It's a number of factors, honestly. Some of it is an indoctrination of flawed game design. Some is habit from the subscription model. Some is just an excuse.

You're definitely right, though. From an enjoyment perspective, it's kind of silly to burn through a game if you find it fun. It's also kind of sad to see a game that finally allows you to really take your time, and people are so used to games that don't; that many aren't taking advantage of this.

Personally, I've been doing a little of both (though I'm currently not able to play =/ ). When it comes to hearts / map completion I burn through that stuff really fast. I think part of it is that I want the map completions, but I'm not that big into hearts. I'm more interested in seeing what the karma vendors will become once the heart is finished. However, whenver I find a new vista, if it's awesome I wait out the cutscene and really take in the experience. Sometimes I watch them more than once. Furthermore, with the personal story, I've really started getting into it (male sylvari storyline, order of whispers path). Not only do I temporarily disable vent whenever I do a new story quest, but I never hit skip, and I always pay attention to what's going on.

There really is a lot of reward to paying attention to the game, and not burning through the content. Not only is most of the content fairly interesting, but it also all ties together in a very cohesive way. I even started on my human alt (which I thought the story would suck, cause it kinda did in the betas) and I'm getting pleasantly surprised by the commoner / never found out my parents storyline. Even outside of the personal story; the world is rich with hidden places to explore and awesome bits of lore.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 3784

9/01/12 2:37:11 AM#15
Originally posted by Muridan

"Content Locusts" 

I like that. It bothers me that these people miss the point of MMO's completely. And why do they always run to the forums to blame the game for their boredom? You blew through 80 levels of content in the first 4 days of a games existence and it's the games fault? Laughable. 

There's people like that in all aspects of life, though.

You can pretty much take anything in life, and if you just blow through it super fast, it's usually not that great. It's also a lot safer to constantly complain how 'everything sucks', than it is to actually man up and find what you enjoy. As they say 'everyone's a critic', and it's far easier to just criticize everything, than it is to actually take a risk on something that might be good.

Instead of enjoying these games, all these people are really doing is desensitizing themselves to them, and then complaining about how they aren't interesting anymore.

  tyfon

Apprentice Member

Joined: 1/23/09
Posts: 169

9/01/12 2:38:00 AM#16
Originally posted by Muridan

"Content Locusts" 

 

I like that. It bothers me that these people miss the point of MMO's completely. And why do they always run to the forums to blame the game for their boredom? You blew through 80 levels of content in the first 4 days of a games existence and it's the games fault? Laughable. 

It's a term coined by Ragnar Tørnquist who produced AO, TLJ and is now in charge of The Secret world :)

He claimed that there was never any posibility of a themepark game to accomodate for this type of player and he is quite right. 

  f0dell54

Hard Core Member

Joined: 4/16/12
Posts: 259

Sanity....
It's for the weak.

9/01/12 2:39:56 AM#17
Originally posted by Aviggin
Originally posted by Syno23
I have 98 hours logged and I'm lvl 63. It's easy to level in this game.

Well the difference is that apparently you logged in like 12+ hours a day and I've only been able to spend maybe 3-4 at a time on my best day when I don't have much to do. I guess that's the secret. ;)

Yea, people with no lives and unemployment can do those sort of things. Problem solved! All you need to do is quit your job and make GW2 your new one.

  XPraetorianX

Novice Member

Joined: 6/12/12
Posts: 108

History, in general, only informs us of what bad government is.-Thomas Jefferson

9/01/12 2:42:22 AM#18

Devs said it was going to be zero grind to level. Game is less about level and more about fun. Even at level 80 there are still more skills to earn.  The game is so EPIC IMO I cant help but enjoy it as I level.

 

  Toxia

Advanced Member

Joined: 7/25/09
Posts: 1083

9/01/12 2:42:36 AM#19

It depends on what you are doing. Leveling SMART will always level you up faster.

 

For instance, when i enter a new map, i aim to clear it immediately and find all the skill points and vista's in a logical manner, making a rough beeline between them and not just wandering around. Do De's along the way and Gather resources. I am always above my level for story mission. You get to see everything too, which is better to me than running yaks all day.

 

Or you could run Yak's all day i guess. It really isn't ALOT of exp, it just comes FASTER than running around looking for DE's.

The Deep Web is sca-ry.

  f0dell54

Hard Core Member

Joined: 4/16/12
Posts: 259

Sanity....
It's for the weak.

9/01/12 2:42:54 AM#20
Originally posted by Syno23
I have 98 hours logged and I'm lvl 63. It's easy to level in this game.

Did you make a thread about how GW2 was so challenging?

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