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MMORPG.com Discussion Forums

City of Heroes

City of Heroes 

Paragon City Hall (General)  » R.I.P CoH.. very sad shut down

7 Pages « 1 2 3 4 5 6 7 » Search
135 posts found
  adam_nox

Hard Core Member

Joined: 7/31/06
Posts: 1813

8/31/12 3:25:21 PM#61

The games customizability, pace of combat, ability to face multiple foes at once and still remain fun, and travel systems should be envied and studied by ANYONE developing an mmo today.  Had this not been a comic book niche, I believe it could have had WoW subscriber numbers.

 

I was hoping they'd make a CoH 2.  Maybe it's still in the works, but it looks bad with the closing of the entire studio.

  Xiaoki

Elite Member

Joined: 3/07/04
Posts: 1993

8/31/12 3:29:25 PM#62

Architect is was killed CoH for me.


As a 4 year vet of CoH I permanently quit because I couldnt stand the meaningless 1 day grind CoH had been transformed into because the players abused and exploited a great feature.


However, with Paragon Studios closing as well this is a major blow to the comic book MMO because all that is left now is Champions and DC Universe.


So, not only is this good bye to a beloved MMO but a beloved type of MMO.

  Ecoces

Hard Core Member

Joined: 7/25/11
Posts: 606

8/31/12 3:30:31 PM#63

*pours some out for CoH*

 

RIP CoH i had a blast a long time ago in your world.

  Kenze

Apprentice Member

Joined: 4/24/07
Posts: 1235

8/31/12 4:02:24 PM#64
dcu and co are way worse than CoH...they should be the ones closing!

Watch your thoughts; they become words.
Watch your words; they become actions.
Watch your actions; they become habits.
Watch your habits; they become character.
Watch your character; it becomes your destiny.
—Lao-Tze

  Adiaris

Novice Member

Joined: 10/12/08
Posts: 381

8/31/12 4:07:11 PM#65

How very sad, and quite unexpected. From the issues etc. released I would have never said. To think I was going to make a thread on lines of "small details and features you'd like to see more often in more MMOs" and as I made my list, 3 were from CoX. 

RIP CoH. I don't play you often anymore, but when I do I still have a good time. I hope you will have a worthy successor. 

  Thillian

Elite Member

Joined: 5/31/06
Posts: 3167

8/31/12 4:09:17 PM#66
Originally posted by ScorpionOne
Ok.  I'm reading all of this, trying to understand what NCSoft is doing.  Which, I agree with alot of people.  it doesn't make sense.  CoX was a staple name in the MMO world.  Say Superhero MMO and the first name uttered was CoX.  So, instead of being dips**ts, why not sell it to say...Turbine.  Or (God forbid) PWI?  Sell it to someone to keep all that hard work going.  If you're that damned hungry for money, offer to someone to make some return on it.  At least THEN you might look a bit better than you do now NCSoft.

Not sure if Turbine would be the best company to "save" a game. It was Turbine that shut down a game 3 months after releasing a PAID EXPANSION for it. Remember Asheron's Call 2?

REALITY CHECK

  Icewhite

Made History

Joined: 7/11/11
Posts: 5449

Pink, it's like red but not quite.

8/31/12 4:09:48 PM#67

Poor CoX.  A game before its time.

Really, it's the shutdown of SWG in favor of a new cash cow, all over again.

Except NCSoft didn't boot the PR.

  nilden

Advanced Member

Joined: 4/26/05
Posts: 520

8/31/12 4:11:41 PM#68

Well I guess City of Heroes was no spring chicken but it seems wrong to bring it to the chopping block. Travel powers, flying, teleporting, superspeed and superjump. How about the best character creation in any MMO. Sidekicks and Mentoring, 8 person groups, scaling missions, awesome powers, Archvillians. Regular udpates. Player created content. This game saw some of the most innovation in the genre.

This isn't Old Yeller who bit someone it's more like taking Lassie out back. Sad day indeed.

How to post links. Check it Archeage
LoveMinecraft. And check out my Youtube channel OhCanadaGamer

  Four0Six

Hard Core Member

Joined: 12/18/11
Posts: 527

8/31/12 4:25:04 PM#69

*Crumples foil into a hat and places on head*

 

Seems NC is throwing all the chips down on GW2.

  Wicoa

Elite Member

Joined: 1/08/07
Posts: 1233

8/31/12 4:26:34 PM#70
Goodbye my friend :(.

Tribes Ascend Link Sign Up Foo, its fun:

https://account.hirezstudios.com/tribesascend/?referral=214829&utm_campaign=email

  Castillle

Forum Bunny

Joined: 10/24/10
Posts: 2622

8/31/12 4:28:39 PM#71
Originally posted by Four0Six

*Crumples foil into a hat and places on head*

 

Seems NC is throwing all the chips down on GW2.

*Steals tin foil hat and sells on ebay for $50*

LETS ALL PUT UP A KICKSTARTER AND GIVE SOMEONE (me) MAJORITY SHARES SO WE CAN END THIS NONSENSE!

''/\/\'' Posted using Iphone bunni
( o.o)
(")(")
**This bunny was cloned from bunnies belonging to Gobla and is part of the Quizzical Fanclub and the The Marvelously Meowhead Fan Club**

  lifeordinary

Apprentice Member

Joined: 7/05/12
Posts: 628

8/31/12 4:33:25 PM#72
Originally posted by Icewhite

Poor CoX.  A game before its time.

Really, it's the shutdown of SWG in favor of a new cash cow, all over again.

Except NCSoft didn't boot the PR.

That is how it looks like. If you look at the list of  MMOS shut down by Ncsoft, it is getting longer.

  Lydon

Advanced Member

Joined: 7/20/06
Posts: 2859

8/31/12 4:34:23 PM#73
It makes me so sad to hear this :( It truly was iconic.

  Mackeh

Advanced Member

Joined: 3/19/09
Posts: 164

8/31/12 4:34:47 PM#74

Was a Beta tester, then subbed for the first year.  It was an amazing game but after Season 3 the writing was on the wall, they nerfed the hell out of all the fun aspects of the game like the giant squid.

Am suprised it even lasted this long.

  VirusDancer

Novice Member

Joined: 11/18/04
Posts: 3684

Heroes are about character - not gear.

8/31/12 4:34:51 PM#75
Since the beta, CoX had always been a part of my MMO rotation.  I had just finished reinstalling yesterday...this kind of hit like a punch to the gut.  MMOs have been my game of choice since '97... I guess I should take up knitting.

I miss the MMORPG genre. Will a developer ever make one again?

Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  Wickedjelly

Hard Core Member

Joined: 4/19/09
Posts: 5062

The Dude abides

8/31/12 4:36:06 PM#76
Wow really? That sucks. I don't play it anymore but it was a fun game. Sad to hear for those still enjoying it :(

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Tedly224

Novice Member

Joined: 2/28/09
Posts: 161

8/31/12 4:54:24 PM#77

This game made me more excited when I first played it in closed Beta more than any game has since made me feel in learning of them. You really, really had to be there back then to get a grip on what Cryptic Studios was attempting.

At the time, the big names on the block were Everquest, Dark Age of Camelot, and Star Wars Galaxies. Yes, there were others that had their thousands of players, but those were the big guns of that year. And this game offered something unreal that the planet really hadn't seen.

An incredible base diversity in character appearance creation.

A very wide range in power selection as well as customization of those powers in ability.

No loot. Absolutely zero (0) stress over loot, equipment, or wealth.

No auto attacking.

No ability chain looping macros.

A limited variety of travel powers that actually freakin' worked like they would in a comic book.

Features as well as a general environment feel that Promoted Role Play. I can't stress this one enough.

A set of Beta Test phases that would be looked upon by other companies and adapted by them.

One of the smoothest launches the planet has seen, in a world of pre DSL internet.

 

And then I could go on to cover this page with features that would be later developed AFTER launch that other games would either adapt or be constantly reminded of in that "It would be so cool if this other game had it too".

 

I am sincerely skeptacal that we will ever see another Super Hero MMO that will measure up on release as well as this one did. City of Heroes is as much a part of MMO groundbreaking and history as Ultima Online, Everquest, or Dark Age of Camelot was. It is an old game though, and I can see why the decision was made.

 

  VirusDancer

Novice Member

Joined: 11/18/04
Posts: 3684

Heroes are about character - not gear.

8/31/12 5:08:50 PM#78

Just three weeks ago in an interview here, Millen said:

"2012 is shaping up to be one of the best years for City of Heroes in terms of content and updates.  And I haven’t even started talking about 2013….."

This has to have hit them out of the blue.  They just launched the Nature Affinity stuff about ten days ago and even more stuff just three days ago... dayum.

I miss the MMORPG genre. Will a developer ever make one again?

Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  trancejeremy

Hard Core Member

Joined: 1/30/08
Posts: 1145

8/31/12 5:08:52 PM#79

I realized that almost no one played this game anymore, but I thought they were still making money at least, thanks to F2P - they said they were I thought, and at least they had an aggressive release schedule with new content.

 

But damn it, I spent like $100 (probably more) on the game since it went F2P. Character slots, costumes, the archetypes. My highest character is only 27! So I didn't get too much use out of it, it was something I'd play when I wanted to screw around with the costume generator.

R.I.P. City of Heroes and my 17 characters there

  OSF8759

Apprentice Member

Joined: 5/27/07
Posts: 271

8/31/12 5:19:35 PM#80
Originally posted by rygard49

When they went free to play, the made you re-buy the pet classes you had already purchased when you bought the game originally. So I came back to try it out on my level 50 MM, and what's this... I have to pay $$ to unlock a class that I've already paid for? No thanks.

Good luck with your cash shop GW2.

You weren't the only one. They really burned their bridges with former subscribers, and that's part of why the model failed.

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