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Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » Welp back to WoW....

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214 posts found
  noseforauto

Novice Member

Joined: 1/05/12
Posts: 48

 
OP  8/30/12 10:23:30 PM#21

 


Originally posted by Grunch

Originally posted by noseforauto  

Originally posted by Grunch

Originally posted by noseforauto So, I got to 80 in GW2, dinked around in WvW, did some sPvP, and I think I'm done. Chasing achievements doesn't do it for me, and despite what people say, there is a grind at the end of GW2; you just don't get much out of it. I only imagine there will be many more people like me in the coming months. It seems like lack of endgame might hurt them after all. Who woulda thought?
[mod edit]
    I won some; I lost some. About average, really. I don't pride myself on it. It's a fun distraction, but in the end it can get just as grindy as PvE. I mean, if you're running the same map, with the same character umpteen times, how is that any different than running a dungeon umpteen times?
First off the game is called GUILD Wars so that implies pvp imo. Second, the difference between running maps and dungeons is when you fight players you can get different outcomes everytime. You should give it about 8 more months before to decide to shelve the game.
 

 


PvE also has various results. Battles go down differently every time. PvP and PvE just have different dynamics. PvE is about perfecting a strategy, and PvP is more about twitch and on-the-fly decisions. It's different strokes for different folks. Not to mention that the game IS called Guild Wars, yet guilds seem to be a pretty small aspect of it, and I suspect that being able to to join multiple guilds will bite them in the ass. Guild loyalty will be a complete thing of the past. GW2 is probably the most anti-social game I've ever seen.

  SkullyWoods

Novice Member

Joined: 6/14/12
Posts: 184

If victory is sweet, virtual victory is not Sweet'n Low

8/30/12 10:26:04 PM#22
Originally posted by noseforauto

 


Originally posted by SkullyWoods I also suspect there will be more people like you. That being people who rush through the game without taking the time to enjoy the experience. If you swallow a strawberry in one gulp, you'll never know how sweet it is...and you'll probably choke to death. My guess is that for some reason you feel that the best stuff is always in the "end-game" so you rush to get there all the time. Anybody could have told you that gw2 is not that type of game, and this point has been made clear many a time.  Anyway, you seem very much like the WoW type, perhaps you should stick to that game for the rest of the duration of your gaming life instead of learning to enjoy new experiences. 
 

 

GW2 is totally a "rush to the end" type of game. It's pretty much the same as WoW. All you do is busy work for NPCs until you hit max. The only difference is that GW2 stops there. The DEs are quite overrated. Admittedly, they are better than regular quests, but not so much better that it makes it worth it, considering how much harder they are to make, and how much longer they take. It's going to be a long, long time before you see any more content for that game. GW2 still has the carrot that you chase, it's just not a very good one. You get gear that doesn't make you any better, but you're still supposed to grind for it. It's funny how people have delusioned themselves into thinking that it's totally different.

I'll go ahead and humor you one more time. 

First of all, NO GAME is a rush to the end type of game, especially not rpg's. Rpg's are specifically made for immersion and dev's go to great lengths to give you an immersive world. I haven't even played gw2 yet and I can already see from the coverage that this is one of the most immersive games available right now. I believe Anet's goal was largely to combat the mentality that you have which is that the fun factor should come from getting the biggest and best stuff and having the strongest character.

You're complaining about grinding for weapons that don't give an advantage because you are too used to that being the focus of your game experience whereas Anet is trying to take their game in a different direction. Nobody is delusioned about this game's innovation, you are simply too stuck in the same mmo game style to realise a new way to play. If anyone is delusioned it's you for believing all mmo's should follow a set pattern instead of breaking away to give players an original experience.

#TeamVainlash
Why did Marceline's dad eat her fries? I mean...cause she bought them and they were hers...

  KhinRunite

Advanced Member

Joined: 11/05/10
Posts: 889

8/30/12 10:26:33 PM#23
Originally posted by noseforauto

So, I got to 80 in GW2, dinked around in WvW, did some sPvP, and I think I'm done. Chasing achievements doesn't do it for me, and despite what people say, there is a grind at the end of GW2; you just don't get much out of it. I only imagine there will be many more people like me in the coming months. It seems like lack of endgame might hurt them after all. Who woulda thought?

Yes, yes, we know the drill. You won't be alone anyway. You and many others that will follow suit aren't really the type of people who would appreciate the way GW2 is designed in the first place. You say you hate it but you really don't mind the grind (because you're going back to WoW). At least you gave ANet your money. Thanks for the support.

  Zetsuei

Apprentice Member

Joined: 8/21/03
Posts: 248

The one and only power

8/30/12 10:29:21 PM#24
Rushed to max level, crying that you didn't see the games content, and came to a forum to complain. You sir are what we call a locust. You need to slow down and actually enjoy the game. Rushing to max level is only hurting yourself, as you can see. I suggest sticking with single player games. You will enjoy them more and not bring down others.
  MMOGamer71

Advanced Member

Joined: 11/12/07
Posts: 1463

8/30/12 10:30:49 PM#25
I do not understand the logic of rushing to level cap in any game and then saying "i'm done."

The "issue" with MMO development is that there are TOO MANY suits and not enough gamers making games.

  AlBQuirky

Spotlight Poster

Joined: 1/24/05
Posts: 2746

Tomorrow's just a future yesterday...

8/30/12 10:32:36 PM#26


Originally posted by Sephiroso

Originally posted by noseforauto So, I got to 80 in GW2, dinked around in WvW, did some sPvP, and I think I'm done. Chasing achievements doesn't do it for me, and despite what people say, there is a grind at the end of GW2; you just don't get much out of it. I only imagine there will be many more people like me in the coming months. It seems like lack of endgame might hurt them after all. Who woulda thought?
can i have your copy of gw2/account then?


Apparently, according to him, he got a refund after hitting level 80. I don't think he has his account anymore...


Originally posted by noseforauto
Well, at least I was smart enough to get out while I could still get a refund.

- Al

Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
- FARGIN_WAR

  GamerUntouch

Novice Member

Joined: 5/11/12
Posts: 491

8/30/12 10:33:19 PM#27

Have you done ANY explorable dungeons?

Or gotten a legendary?

Or 100%ed the map?

 

It seems you just bought the game on a whim without looking it up at all.

 

edit: Also you're incredibly buttmad about that fact too.

  noseforauto

Novice Member

Joined: 1/05/12
Posts: 48

 
OP  8/30/12 10:33:42 PM#28


Originally posted by Grunch

  PvE also has various results. Battles go down differently every time. PvP and PvE just have different dynamics. PvE is about perfecting a strategy, and PvP is more about twitch and on-the-fly decisions. It's different strokes for different folks. Not to mention that the game IS called Guild Wars, yet guilds seem to be a pretty small aspect of it, and I suspect that being able to to join multiple guilds will bite them in the ass. Guild loyalty will be a complete thing of the past. GW2 is probably the most anti-social game I've ever seen.
Oh so you did get rocked in pvp.


Just because you prefer an inferior game is no cause to get angry. I'm sure you can be perfectly happy in your little world of denial, so buck up little buddy.

  Oracle_Fefe

Spotlight Poster

Joined: 9/04/10
Posts: 218

Feethree

8/30/12 10:34:42 PM#29

There are a few questions I must ask.

It's been less then a week since Guild Wars 2 came out. You say that you've got to level 80 and then dabbled around in PvP environments then quit. My first question is are you a Johnny player? Johnny players find enjoyment in reaching an objective (In this case, reaching 80 ASAP, or for others, 100% world completion.) Are you a Timmy player? I'd say not likely unless you have fun dabbling around in a guild for the social experience. Are you a spike player that plays to just win things and be better then the other players?

 

Do you believe that the end game should be different from the rest of the game at all? This is where games like WoW shines. You see many people disregard everything just to get to level 80 in wotlk or 85 in cata just so they can do endgame. There is a saying "The game starts at 80." And that saying does not go for GW2. The game stays the same it has been. Congratulations if you've hit 80 if you did, but you probably missed out on a lot doing so as it seems like your primary goal was just to max out.

 

Do you like Blizzard "adapting"? For me, what killed my fun was the looking for group feature. I used to always do open world PvP with equal levels in the past, yet the only people you'd find in the world were levelers or people grinding dailies in npc towns.

Why are you comparing WoW to Guild Wars? Yes, some people are doing it. Yes, some people complain on both sides about both games. But are they even supposed to fight for the MMO monopoly? One is subscription based, one is Buy-to-Play forever, one has differences from leveling to endgame, one is linear, one has insta-PvP and Realm v Realm Open World PvP, one has True Open World PvP (That is, if MoP doesnt allow flying mounts..) and Arenas.

Why do you consider GW2 a "Rush to the end" game? To be honest, I would challenge you to play not to rush to 80 but instead to level up exploring the world, doing the events, doing the personal stories, and keeping your crafting levels up to match the zone you are in while taking time to join a guild that has weekly or so WvW events or even team sPvP. 

Sounds familiar?

Why do you think people don't do all the content before they quit? That is similar to not even giving a game a chance, no? Before I quit Vindictus or Runescape I've decided to do all I could be offered to see if anything stuck to me. For this game, the sPvP is what sticks to me while playing a Mesmer, my guilds WvW events, and then relaxing while getting my crafting and level up to both improve my WvW and usual fun experience.

 

Since when does a game have to have a primary purpose to keep you playing? I've quitted World of Warcraft after ICC because I waited around PvPing and paying money a month even though I know all my armor and gear will be obselete next expansion by the way. It sounds hypocritical, but remember that once you buy a boxed GW2, it's not going to cost you monthly. You buy it once and play it whenever you like. If I lose my purpose to play I'll just shelve it until further notice.

Have you considered that you could be diagnosed with "Altitis" if you don't like "running the same character umpteen times"?

Have you tried an actual workaround strategy for sPvP or WvW? I won't give any of my own examples since there isn't any proven way I could show them, but if you would like, I may elaborate on them.

 

I must apologize if any question sounds too rash or adamant. I am a bit tired from MMOs in general ever since 2008. Guild Wars 2 has given me some entertainment that wasn't relying too much on credit cards or continueous paid game cards.

  noseforauto

Novice Member

Joined: 1/05/12
Posts: 48

 
OP  8/30/12 10:37:07 PM#30


Originally posted by MMOGamer71 I do not understand the logic of rushing to level cap in any game and then saying "i'm done."
 


It's simple. Games like Guild Wars 2 have a finite amount of content, and once I've seen what the game has to offer, I don't see the need to continue. At this point, there is no way to advance my character. I would just be grinding for no reason, other than to gloat to others. And that actually seems like a worse reason to grind in my opinion. At least in a game like WoW I can have the satisfaction of getting more powerful, and not just flashier to justify my effort to other people.

  killahh

Advanced Member

Joined: 8/25/04
Posts: 449

As famous as the unknown soldier

8/30/12 10:38:58 PM#31

the fact that one can rush to end game within a month says what kind of game it is:

 

crap

 

flame on, but really, if you want to have a game that holds peoples interest you need to have a game that  takes longer to play than a month.

look at any game regarded as greta thoughout history,  and that includes the origional wow,  might have taken  less than a month to get to max level, but a heck of a lot longer to get through all the content.

name more? sure, EQ, AC , SWG, need i go on?

theres a reason those games were, and are generally regarded as great games, it took effort.

 

nowdays, every game made is a thowaway game, shit, i tried rift, fun game but i was max level decent gear within a month as well.

no, OP was just being honest, doesnt take any effort any more, and that  my friends, is why the entire mmorpg genre sucks arse nowdays.

Gonada Dahung,over 20 years of mmorpg's and counting....Please Lord, let someone make a game that had all the awesomeness of UO, EQ and EVE...

  AlBQuirky

Spotlight Poster

Joined: 1/24/05
Posts: 2746

Tomorrow's just a future yesterday...

8/30/12 10:40:02 PM#32


Originally posted by noseforauto

Originally posted by MMOGamer71 I do not understand the logic of rushing to level cap in any game and then saying "i'm done."
 
It's simple. Games like Guild Wars 2 have a finite amount of content, and once I've seen what the game has to offer, I don't see the need to continue. At this point, there is no way to advance my character. I would just be grinding for no reason, other than to gloat to others. And that actually seems like a worse reason to grind in my opinion. At least in a game like WoW I can have the satisfaction of getting more powerful, and not just flashier to justify my effort to other people.


Aren't you maxed out in gear in WoW yet? What's taking you so long? Talk about an easy game!

- Al

Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
- FARGIN_WAR

  tabindex

Novice Member

Joined: 4/28/12
Posts: 75

8/30/12 10:41:48 PM#33
Why is the default reply by everyone here "why did you rush to level"?  Leveling in this game is too fast.  You can fart on an apple tree for three days and get level 80.
  noseforauto

Novice Member

Joined: 1/05/12
Posts: 48

 
OP  8/30/12 10:42:08 PM#34


Originally posted by GamerUntouch Have you done ANY explorable dungeons? Or gotten a legendary? Or 100%ed the map?   It seems you just bought the game on a whim without looking it up at all.   edit: Also you're incredibly buttmad about that fact too.
 

I 100%'d some of the earlier maps, but stopped once I saw there was no point to it. I didn't get any legendaries because I didn't see the point. They aren't any more powerful, so I didn't see the point in grinding for them. I did most of the dungeons and tried a few of the explorables, but didn't beat any of them. Again... no point in grinding for gear that's not any better.

  Oracle_Fefe

Spotlight Poster

Joined: 9/04/10
Posts: 218

Feethree

8/30/12 10:43:52 PM#35
Originally posted by killahh

the fact that one can rush to end game within a month says what kind of game it is:

 

crap

 

flame on, but really, if you want to have a game that holds peoples interest you need to have a game that  takes longer to play than a month.

look at any game regarded as greta thoughout history,  and that includes the origional wow,  might have taken  less than a month to get to max level, but a heck of a lot longer to get through all the content.

name more? sure, EQ, AC , SWG, need i go on?

theres a reason those games were, and are generally regarded as great games, it took effort.

 

nowdays, every game made is a thowaway game, shit, i tried rift, fun game but i was max level decent gear within a month as well.

no, OP was just being honest, doesnt take any effort any more, and that  my friends, is why the entire mmorpg genre sucks arse nowdays.

Actually, there is an ongoing argument about leveling taking too long for those seeing endgame-game or leveling to max so they can do something else to worry about, and leveling being too quick for content, etc. I forgot how long it took someone in  TOR. I wish I could remember. You also have to remember that when a game comes out, there will always be a race for a person to be "first" just for the boast.

 

So far, most of the people I've seen that leveled quickly was due to guildmates giving one person all their materials, or two quick events being right next to each other.

  AZHokie54

Apprentice Member

Joined: 12/23/11
Posts: 284

8/30/12 10:43:56 PM#36
Have fun in Pandaland. You probably didn't see 80% of what GW2 has to offer.
  Grunch

Apprentice Member

Joined: 2/14/05
Posts: 520

8/30/12 10:43:59 PM#37
Actually the OP should try a sandbox mmo. Sandbox mmos offer an endless amount of endgame. I personally prefer sandbox mmorpgs so I'm not being sarcastic.

"I'm sorry but your mmo has been diagnosed with EA and only has X number of days to live."

  Oracle_Fefe

Spotlight Poster

Joined: 9/04/10
Posts: 218

Feethree

8/30/12 10:46:21 PM#38
Originally posted by noseforauto

 


Originally posted by GamerUntouch Have you done ANY explorable dungeons? Or gotten a legendary? Or 100%ed the map?   It seems you just bought the game on a whim without looking it up at all.   edit: Also you're incredibly buttmad about that fact too.
 

 

I 100%'d some of the earlier maps, but stopped once I saw there was no point to it. I didn't get any legendaries because I didn't see the point. They aren't any more powerful, so I didn't see the point in grinding for them. I did most of the dungeons and tried a few of the explorables, but didn't beat any of them. Again... no point in grinding for gear that's not any better.

That's odd. I remember only sPvP having that specific rule that no new gear is better then old. Ah well.

 

But anywho, if you would like a different game then usual. Hows about DayZ if you'd like an antisocial challenge? Perhaps Mabinogi if you really want something you can't fully rush through. EVE is also pretty good in that regard.

  Vorch

Advanced Member

Joined: 9/18/11
Posts: 743

8/30/12 10:49:55 PM#39
Originally posted by tabindex
Why is the default reply by everyone here "why did you rush to level"?  Leveling in this game is too fast.  You can fart on an apple tree for three days and get level 80.

The point is that leveling does not matter as much with sidekicking down. I can enjoy content with my gf who is 10 or so levels below me.

For the OP, I'm sorry GW2 didn't work out for you. I'm still quite fond of it and I hope that you will reconsider in the future. Until then, enjoy whatever game you decide to play.

BTW, the VAST majority of players are enjoying the game. However, it's not for everyone. If you want a traditional MMO, there are PLENTY out there.

"As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria."...Guild Wars 2

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2535

8/30/12 10:50:06 PM#40
Originally posted by noseforauto

 


Originally posted by GamerUntouch Have you done ANY explorable dungeons? Or gotten a legendary? Or 100%ed the map?   It seems you just bought the game on a whim without looking it up at all.   edit: Also you're incredibly buttmad about that fact too.
 

 

I 100%'d some of the earlier maps, but stopped once I saw there was no point to it. I didn't get any legendaries because I didn't see the point. They aren't any more powerful, so I didn't see the point in grinding for them. I did most of the dungeons and tried a few of the explorables, but didn't beat any of them. Again... no point in grinding for gear that's not any better.

Im going to go ahead and assume you havent even actually played the game if you think theres no point to doing the content, or that none of the gear is any better. It is better, its just not a huge gap to where its insta-win against people who arent in equal gear like in most games. Progression is there, its just not as steep of a slope to climb.

Continue trolling away though. Its amusing watching you feel so threatened for your precious WoW that you actually take time out of your day to troll other games.

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