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before you start raging: this is NOT about GW2 per se. GW2 could be any game that's buy/free to play. why should an EA executive spend millions on new voice over content, when the game in question has an active player base that's a joke compared to the big boys who are also free to play(once you buy the box) and active players who are logged in and play are ONLY THOSE MATTER IN A FTP ENVIRONMENT, NOT PPL WHO PAY THEIR SUB AND NEVER PLAY --------------------------------------------------- EDIT CAUSE NEW NUMBERS ARE IN: http://www.xfire.com/genre/mmo/massively_multiplayer_online/ (right now, they are displaying old numbers again-their server just went offline... give it a few minutes) on xfire GW2 has a time played market share among all MMOs of 54.5% yesterday SWTOR has (stop reading and just take a quick guess) - - - - - SWTOR has 2.9% AION 2.4% and Aion is dead WoW has 13.3% http://beta.xfire.com/games/gw2 83.496 hours played yesterday with 13.667 people playing
http://beta.xfire.com/games/swtor 4369 hours played with only a measly 1048 people playing
yes, xfire users hate star wars, only like PvP that's why a game with 5 times the PvE content, GW2 is on top and the numbers are irrelevant because in politics a poll needs only a few thousand, but gamers are not pleased with 100k xfire users as a relatively reliable indicator. we get it. in other news, it's dead, Jim
500mil $ (300 game 200 adverts, PR and bribes ;) ) for nothing
GW2 is the second most played game on xfire. beat CoD4. only behind LoL. SWTOR is on rank 18 ----------------------------------------------------------------------------------------- to the people starting to argue xfire means nothing because the wow numbers are so small: active players and time played(!!!!!!) not subs
WoW had 50.000 hours every day for 6 weeks and started dropping heavily each day since GW2 has come out. official numbers from Arenanet state that the game was pre-purchased, pre-PURCHASED, NOT pre-ordered, over 1 millon times. pre-orders and retail boxes and retail downloads not included. concurrent player numbers 400.000. concurrent meaning playing at the same time. WoW had tice as much when Cata launched and when it was at almost 13 million subs.
that's why xfire is relevant. subs mean nothing if people stop playing the game. cause they will unsub eventually |
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8/30/12 6:40:04 AM#2
And you post this why? And gw2 players wonder why their precious game is attacked.
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8/30/12 6:43:17 AM#3
Originally posted by Ausare No we don't. It's because people aren't very bright. I've seen so many threads attacking the game when it's the players people are really mad at. Expect business to continue as usual. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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Originally posted by Ausare I post this because I got suckered into buying SWTOR, dragon age 2 and mass effect 3.
all games that were an empty promise and frankly broken from the start or unfinished.
companies need to learn to pump more than $ into games and propaganda.
GW2 cost a fraction of SWTOR. but it was made for players, NOT shareholders |
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8/30/12 6:48:00 AM#5
Originally posted by mmojunkie5000 And what was SWToR's active players on, say, the exact same day into launch that you are using for GW2? I mean, if you are going to compare statistics You should probably compare players at the same points in time. You would then compare GW2 players at the exact same point in time that you are using for SWToR. So basically next April. We'll see you then.
edit: or you can use SWToR's numbers the same day into launch as you are using for GW2 and we'll also wait for you next april so you can show us any increases or decreases. |
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Originally posted by Sovrath fair point, but GW2 has no sub. people can leave easily and come back 2 months later with no worries.
and GW2 is designed for longevity. yesterday I did the asura starting zone with my high level character. I did have a blast. even the noob level mobs were challenging enough, the events were really tough in some cases. the whole game is a daily, even if you're 80 (still at 30). I got loot that fit my level, got XP, karma, gold. it felt like a level appropriate zone.
GW2 has no hit and run or spacebar content.
and it has legendaries like a hammer that makes you leave liquid metal footprints or a bow that shoots rainbows |
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8/30/12 6:55:37 AM#7
Judging the number of players off xfire? Then, wouldn't GW2 have more players than WOW, since it was (is it still?) ahead? WOW, even without Asia, as probably 4-5 million players. So, using xfire, GW2 as more than that too? Also, EA said the numbers where between 500k and 1 million. GW2 would have to have atlast 1.5 million, which isn't impossible IMO, but no concrete full numbers yet. Also, SWTOR had at this point in it's launch more players aswell. Shouldn't we judge GW2 in 7 months time for a completly fair comparasion? Oh, and like GW2 ALOT more than TOR, for that matter. |
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Originally posted by MMOwanderer ACTIVE players. I personally don't care if there are 100 mil subscribers, but the game is empty and dead and devoid of life WoW has plenty of players, but since GW2 has no sub, people can play both and for now, people like Asura, Sylvari, Charr and Norn better than pandas |
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Originally posted by Ausare if it is trolling to point out real data, then maybe you should consult a dictionary
I'm simply annoyed by the amount of people in this forum still believing Bioware and that SWTOR is the second most played title, when it barely shows up in %. 2.9%? seriously? come on. why would an EA exec who sees this number pump money into this game? or waste it on new voice over? |
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8/30/12 7:01:03 AM#10
Nice generalized comments. I bet mire people like panda brewmasters way more than gw2 races. Seeing as when wow was in beta about 1 million requested pandarians as a race.
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8/30/12 7:02:47 AM#11
If you want to talk about how great gw2 is go to that forum. Otherwise you are a troll in the swtor forum. Shoo troll shoo. Move this to the gw2 forum.
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8/30/12 7:03:15 AM#12
Originally posted by mmojunkie5000 Well, then you would actually have to prove that. You assume that just because something costs $15 per month that that is a huge issue for everyone. It kind of isn't if what they are payign for is worth it to them. So the real test is whether or not people leave and THEN come back in two months. It's whether or not they want to.
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erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
8/30/12 7:06:54 AM#13
Originally posted by mmojunkie5000 Tired of reading this forum?? You only have 6 post to your name. So that tells me you created a new account just to come over here and post this stuff? Whats wrong you don't want to get your reall account in trouble for trolling, and trying to start a flame war. Why are you not over playing gw2 instead of over here trying to start a fist fight.
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8/30/12 7:07:31 AM#14
Just because X-Fire has proved reliable in spotting the population trends of most games it keeps record of doesn't mean you should use it.
Or so will be the pretzel logic of the anti XFires. Re: SWTOR "Remember, remember - Kakk says 'December.'" |
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8/30/12 7:08:08 AM#15
Originally posted by mmojunkie5000 I'm on your side, really I am but there are a couple of factors your not taking into account. 1) Like when TOR launched, maybe we should start comparing numbers at least a mounth after release. GW2 is fresh out of the oven and we all know how well TOR was looking at launch. We need to let some of the new wear off and then compare maybe? 2) If you was suckered into buying TOR, DA2, and and and ME3 then I think you have no one to blame but yourself. How many people ahead of you did you watch jump off that cliff before it was your turn? |
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Originally posted by Sovrath they specifically designed it for longevity. that's a fact. nobody needs to prove it. just re-read my text. if the whole game feels at 80 as it feels at the actual level of the content, i.e. a level 30 like me can do level 1-15 zones and play it effectively at level 1-15 (with more skills unlocked, since that does not get adjusted), then it IS replayable. even expluding the endgame zone, legendary weapons, achievements, the 5000+ cooking recipies, pets, the hundreds of gear /weapon sets you can get and so on....
whether people LIKE this content or not, is another question.
but voice overs are NOT designed for longevity. replayable content and the hundreds of hours of solo effort for legendaries, the heroic raid level difficulty 5 man dungeons and the endgame zone with a web of interconnected chain events with zonewide teamwork necessary, are. and that's just PvE.
PvP of SWTOR... yeah... lol.. compare Illum to WvW and weep |
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Originally posted by Bardus I would be to blame if Bioware had told people honestly that they were NOT releasing new content, that Illum was a joke, that all classes are imbalanced in PvP, that their GTN was a broken mess and so on...
see, they lied. people did not expect Bioware to be so dishonest. blame the player is the favorite way of fanbois to deal with disappointment of former fans.
I loved the storyline of my agent. best writing in an MMO ever. but it lasts for 1 run through. no choices I made mattered. it was all an illusion.
in GW2 all choices I make in my storyline matter. yes, they are not as well done as SWTORs, but they actually branch. your choice DOES matter. that's a computer game. SWTOR has an ingame movie broken into chunks. a nice one, but I don't want to watch it twice. |
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8/30/12 7:20:04 AM#18
Originally posted by mmojunkie5000 Well then you would have to prove that their design actually works. Beagle 1 and 2 were designed to land on mars. And we know what happened there. give it time to see if their design actually does catch and actually promotes longevity. |
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8/30/12 7:21:40 AM#19
I guess repetitive content is longevity. Wow raids then stand the test of time.
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8/30/12 7:24:47 AM#20
What a non-event. What you should compare are what the SWTOR numbers were on the day of release. But of course the OP will not do this. Even so, the numbers are somewhat impressive (frankly I expected more GW2 players). Let me see the same numbers in October and I will be REALLY impressed.
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