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The Pub at MMORPG.COM  » What do TERA players think of Guild Wars 2

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81 posts found
  sargey123

Novice Member

Joined: 7/23/12
Posts: 104

"The sacrifice of hiding in the light is living with your shadows."

8/30/12 3:56:49 AM#61
Tera backrounds a bit low textured and undetailed thats why its boring.. its just like playing Aion s;
sargey123 Xfire Miniprofile
  blognorg

Spotlight Poster

Joined: 2/25/11
Posts: 650

8/30/12 6:09:45 AM#62

I actually like RaiderZ better than TERA.

 

http://www.mmorpg.com/discussion2.cfm/thread/362038

  Emrendil

Spotlight Poster

Joined: 3/06/12
Posts: 200

8/30/12 6:24:50 AM#63

I played Tera but Guild Wars 2 is just so much better for me.

Tera - great combat system, nice graphics, the rest is pretty much bad

Guild Wars 2 - huge world that feels alive and there's constantly happening something, exploration element, dynamic events, endgame starts at begining, no linear questing, no subscribzion fee, huge replay value, i have yet to try the dungeons

I don't think I'll ever gona play another MMO with a subscription fee anymore.

  MimiLina

Novice Member

Joined: 8/30/12
Posts: 1

8/30/12 6:53:09 AM#64

Tera really good game with nice graphic, but I like GW2!

 

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17300

8/30/12 6:55:39 AM#65
Originally posted by Wrender

Seems hardly anyone from TERA has any interest in playing GW2.

I've been playing GW2 and it's fun for the most part. I'll definitly play it here and there.

  Postcards

Novice Member

Joined: 4/19/12
Posts: 105

8/30/12 10:01:21 AM#66
Most of the people in my guild that has picked up GW2 are playing it as a casual game. It replaced LoL as their casual game.
  Vagabandana

Novice Member

Joined: 8/30/12
Posts: 16

8/30/12 10:49:40 AM#67
Originally posted by HeroEvermore

 

 

 I loved the combat in Tera. It is the bestest. 

 Still slayer unbalanced?

 

Reading that killed Tera for me atm. I was roting for it way more then for GW2, but..

  User Deleted
8/30/12 12:00:08 PM#68

Tera combat is a good try, but a failed one. Classes restricted to one weapon, skills that root you into place... bleh. GW2's combat is way better in every aspect.

And when we start talking about game content... Tera is a crap old 50+ years old car, and GW2 is the Bugatti Veyron. Quests in Tera's quests are so bad that they make WoW quests look like they were written by JRR Tolkien himself.

Graphic wise... yeah, the engine of Tera is nice. But that's it. ArenaNET's art team crushes Tera's any time of the day. Tera's world is bland and boring, while GW2's is handcrafted, full of details, and alive.

  Ponico

Novice Member

Joined: 2/01/06
Posts: 651

Can you imagine what I would do if I could do all I can?

- Sun Tsu

8/30/12 1:07:34 PM#69

I haven't tried Tera much. I got some friends playing it and they are having a good time. So here's what I can tell you about GW2.

Since the day I booted up the game, I have to admit, I am very happy. The graphics are great, the effects are pretty awesome, sound and music are good (could be better) - The gameplay is exceptionaly good. What I really like is how everything ties in together. Nothing is "completely new and original" but everything is so well chained that all you really have to do is walk out of a city and the adventure starts. Is the game perfect? - Na, it has a few things that ArenaNet could improve but is the game good and delivers as promised? - Yes it does. 

There's so much details in the game that it's actually worth exploring. Is it less grindy and easier then most games out there. - Yeah, it's pretty smooth sailing but it does get much harder as time progresses and in many situation, you don't want to be there alone. Is Guild Wars 2 the number one game right now? - I believe so but that's also a matter of taste and opinion. 

GW2 has a lot of hand painted details and that's nice!

  Dibdabs

Hard Core Member

Joined: 5/29/08
Posts: 2465

8/30/12 1:48:39 PM#70
Originally posted by Eberhardt
Originally posted by Dril
Originally posted by NBlitz

I hate to say it, but that's jealousy. Jealousy that TERA will never be half the game GW2 in its starting areas is. I should know, I used to cheer for TERA to pull through but it was nothing more than wishful thinking. GW2's sense of living, breathing world completely blows TERA's "world" out of the water. 

Yeah, TERA is about a stale as a standard themepark.

I'm not sure why, though, a zerg of people spamming abilities and causing a scripted NPC reaction is a "living, breathing world". Perhaps you should play something that has a real world, one where the players are in charge?

Wait wait wait...you mean centaurs running to a trading post from their camp and knocking down wals and setting fire to crops and buildings isnt living and breathing?

Vast underwater environments with a large variety of aquatic life swimming freely isnt living and breathing?

Npc's with schedueled lives isnt living and breathing?

Actual voiced conversations from random npc's in towns(they literally voiced every conversation that can possibly happen between npcs) isnt living and breathing?

I think you, sir, are misguided.

You sold me on GW2 - I'll order it now.  Seriously.   :)

  Ponico

Novice Member

Joined: 2/01/06
Posts: 651

Can you imagine what I would do if I could do all I can?

- Sun Tsu

8/30/12 3:38:40 PM#71

If there's one thing that GW2 does well and above pretty much anything else is giving the sense that the world is actually alive. Sure, most NPC will do the same 3 or 4 things but in many situation, it's enough to give a sense that they're living there. Visiting a major city filled with npcs walking around, some interacting with others and all the random things that can happen quickly adds up.

The capital city does feel like a capital city. A farming village does feel like a farming village. There's more than 2 or 3 npc shoving invisible dirt in a loop. Some will start watering the crops and then move around to have a chat while kids will be playing and throwing snow balls around (in your face if you happen to be there)... 

You'll see a pack of Moa (big birds) taking a long walk together and if you follow them long enough, you'll realize that it's way beyond the 2 meters to the right and then loop back. 

All these little details :)

 

  blognorg

Spotlight Poster

Joined: 2/25/11
Posts: 650

8/30/12 6:24:48 PM#72


Originally posted by Eberhardt

Originally posted by Dril

Originally posted by NBlitz I hate to say it, but that's jealousy. Jealousy that TERA will never be half the game GW2 in its starting areas is. I should know, I used to cheer for TERA to pull through but it was nothing more than wishful thinking. GW2's sense of living, breathing world completely blows TERA's "world" out of the water. 
Yeah, TERA is about a stale as a standard themepark. I'm not sure why, though, a zerg of people spamming abilities and causing a scripted NPC reaction is a "living, breathing world". Perhaps you should play something that has a real world, one where the players are in charge?
Wait wait wait...you mean centaurs running to a trading post from their camp and knocking down wals and setting fire to crops and buildings isnt living and breathing? Vast underwater environments with a large variety of aquatic life swimming freely isnt living and breathing? Npc's with schedueled lives isnt living and breathing? Actual voiced conversations from random npc's in towns(they literally voiced every conversation that can possibly happen between npcs) isnt living and breathing? I think you, sir, are misguided.
 


In my opinion, no. It all feels really scripted and contrived. Not to mention that these events are repeating frequently. I think they are more fun, and are a better way to present the quests (vs WoW or something), but it's still pretty much the same. The activities involved are the same as we've been doing for years now. They're just dressed up. We're still killing a certain amount of something, collecting something, protecting something, etc. It's still a "checklist". I tried getting into the "atmosphere" of the game, but eventually found myself just doing what the quest told me then moving on. Everyone I know has also assumed that mentality just by playing it. I'm not saying we're not having fun, but to be perfectly honest, it doesn't feel THAT much different than the questing experience in WoW. I think that players make a world feel a alive, not NPCs. Oddly enough, even the other people feel like NPCs much of the time. I even mix them up sometimes when NPCs are involved in the dynamic events (which they often are). I'm not really feeling the social aspect they were praising so much, either. Rarely do I ever speak to anyone, or vice versa, nor do I ever feel the need to. Zerging around with a bunch of strangers looses its luster fairly quickly, and I didn't find questing with my friends to be as much fun as I had hoped. We group sometimes, but I mainly just solo. The game is very solo friendly, so it works out. Maybe things will change once I start doing the dungeons or the endgame DEs. Time will tell.

  Wrender

Apprentice Member

Joined: 2/03/04
Posts: 1426

The truth shall set you free!
The truth shall piss you off!

 
OP  8/30/12 6:33:01 PM#73
Well I'm convinced. I must try it out. What am I gonna tell my guildmates in Tera? They will sorly miss me....*sigh* :)
  Badaboom

Hard Core Member

Joined: 10/04/10
Posts: 2389

8/30/12 6:37:37 PM#74
Originally posted by Wrender
Well I'm convinced. I must try it out. What am I gonna tell my guildmates in Tera? They will sorly miss me....*sigh* :)

Maybe they are in the same boat as you. 

  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

8/30/12 6:39:37 PM#75
Originally posted by The_Korrigan

Tera combat is a good try, but a failed one. Classes restricted to one weapon, skills that root you into place... bleh. GW2's combat is way better in every aspect.

No, not really.  Tera's combat actually has consequences to every action.  GW2's combat doesn't.  I'd say GW2 is definitely the better game overall, but Tera's combat is superior.

  Dibdabs

Hard Core Member

Joined: 5/29/08
Posts: 2465

8/31/12 3:59:40 AM#76
Originally posted by blognorg


I'm not really feeling the social aspect they were praising so much, either. Rarely do I ever speak to anyone...

Well, that's the problem right there, isn't it.  Until someone bites the bullet and STARTS talking, hardly anyone else will talk either.  Sociable communities don't just spring up by themselves, fully formed.  Someone needs to start the ball rolling.  WHy not you?

  Scot

Hard Core Member

Joined: 10/10/03
Posts: 5266

8/31/12 9:45:43 AM#77
Unless you have a reason to group, you are unlikely to communicate. With everyone a healer and groups forming and disbanding for simply moving in to and out of an area GW2 was not built for chatting.
  prodigaL_son

Apprentice Member

Joined: 7/07/11
Posts: 21

8/31/12 2:14:00 PM#78

I've played and quit both.

Tera had better combat, but their levelling system sucked.

GW2 has better PvE, but I hate PvE.  The PvP is a zergfest and, like Tera, the character customization in looks and playstyle is limited.  I can pick the typical thief look in GW2 or I can look like a muscled out body builder or raging trannie in Tera.  No thanks on both accounts.

I now play neither.  MMOs are stale.

  Wrender

Apprentice Member

Joined: 2/03/04
Posts: 1426

The truth shall set you free!
The truth shall piss you off!

 
OP  8/31/12 2:36:51 PM#79
But seriously, how is the community in this game? Do people in groups generally talk and be social to one another or is everyone quiet and unsocial like so many are in most all MMO's these days? I am so tired of the alone feeling I have been seeing in todays MMO's. I hope this is not the case with GW2...
  Eir_S

Advanced Member

Joined: 8/07/11
Posts: 4703

GW2 socialist.

8/31/12 2:45:35 PM#80
Originally posted by Wrender
But seriously, how is the community in this game? Do people in groups generally talk and be social to one another or is everyone quiet and unsocial like so many are in most all MMO's these days? I am so tired of the alone feeling I have been seeing in todays MMO's. I hope this is not the case with GW2...

There's a lot of chatter in /map, but DE's aren't as chatty - usually they're over too fast to talk and you really can't play a dynamic combat game like this while you're talking.  I do most of my chatting on vent with my guild.  It's a very guild friendly game.  If you want people to just break out into conversation in the middle of nowhere, you might not find it unless you go to some super-casual RP server.  Then again, I rarely ever saw anyone just chat it up in WoW either, so I never understood the complaint.

The community is generally great though, except on Sorrow's Furnace.  They seem to be kind of stupid.

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