Trending Games | Final Fantasy XIV: A Realm Reborn | Guild Wars 2 | Rift | World of Warcraft

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » What explains Guild Wars 2's success?

3 Pages « 1 2 3 Search
57 posts found
  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 4978

8/29/12 6:13:48 PM#41
Originally posted by kDeviL

I honestly beleive from playing it that gw2 will be the most successful MMO to date.  After reading forums and some of the naysayers I decided to go to a bunch of different areas and ask how everybody is liking the game so far.  I rarely got an answer short of "best mmo i've ever played."

 

However it's too early to say that it's completely successful right now. 

That is impossible, since it's b2p. To be the most successful MMO to date, it would need to match and beat WoW in box/account sells. And that's harder to do than WoW's total sub numbers (including eastern numbers)

  User Deleted
8/29/12 6:14:43 PM#42
Originally posted by kDeviL

I honestly beleive from playing it that gw2 will be the most successful MMO to date. 

Not possible.  It would have to have larger than say 6 active million players paying an average of $15 each month for 5+ years.

 

Right now, I bet their goal is to sell more boxes than MoP.  But even if they don't it's not a big deal.  My hope is that GW2 sells more than double what SWTOR did.

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

8/29/12 6:27:46 PM#43
Originally posted by MMOExposed

That is impossible, since it's b2p. To be the most successful MMO to date, it would need to match and beat WoW in box/account sells. And that's harder to do than WoW's total sub numbers (including eastern numbers)

 

Would only need to match WoW's revenue, one way or another.  If no one buys expansions or spends money in the cash shop, yeah it'd be a failure.  but if they spend enough, and keep spending for years to come, it could surpass WoW.  Not saying that's likely, just possible.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  VirgoThree

Tipster

Joined: 12/09/03
Posts: 1172

Planetside 2 NC: Genudine - Thanatos824

8/29/12 6:29:28 PM#44
Originally posted by MMOExposed
Originally posted by kDeviL

I honestly beleive from playing it that gw2 will be the most successful MMO to date.  After reading forums and some of the naysayers I decided to go to a bunch of different areas and ask how everybody is liking the game so far.  I rarely got an answer short of "best mmo i've ever played."

 

However it's too early to say that it's completely successful right now. 

That is impossible, since it's b2p. To be the most successful MMO to date, it would need to match and beat WoW in box/account sells. And that's harder to do than WoW's total sub numbers (including eastern numbers)

Nothing is impossible, technically any MMO could potentially become the new king. It's just very very unlikely but when it does happen it will shock the world that's for certain. Who knows GW2 could do it, but again very unlikely (although I'll be cheering for it!)

  zindel

Apprentice Member

Joined: 1/13/07
Posts: 80

8/29/12 7:34:24 PM#45


Originally posted by Tibernicus

Originally posted by zindel  

Originally posted by Tibernicus

Originally posted by Krytycal GW2 is (or will be) a success because it's doing what WoW did in 2003. It took all the features people liked about the current MMOs, combined them and improved upon them.
First, it was 2004, second, WoW didn't do that.   In fact they left out the vast majority of features people liked. WoW's success is more or less solely attributed to their marketing and brand name.
  Wrong. Wow's success wasn't solely attributed to any ONE thing. It was in fact partially attributed to collecting good features from other games and executing on them to the highest quality.
Highest quality means no one did it better... yet they had the worst raids and dungeons on the market.

Their MAIN reason for success is without a doubt their 2+ year long marketing campaign and brand name recognition, appealing to non MMO gamers.



"Highest quality means no one did it better... yet they had the worst raids and dungeons on the market."

This is YOUR opinion, not fact... at some point (around TBC) 11 million people would have disagreed with you.

Maybe you should spend more time reading more analytical articles and discussion by qualified sources (gamasutra, gamedev.net), than forming your own opinions and stating them as fact.

Played > UO AC AC2 AO SWG FFXI DAOC GW WOW L2 EQ2 LOTRO EVE CoX DDO EAB Neo MXO TR AOC War Aion
Playing > Nothing
Awaiting > Sigh..
Wishing > Shadowrun Online

  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

8/29/12 7:38:09 PM#46
Originally posted by zindel

 


Originally posted by Tibernicus

Originally posted by zindel  

Originally posted by Tibernicus

Originally posted by Krytycal GW2 is (or will be) a success because it's doing what WoW did in 2003. It took all the features people liked about the current MMOs, combined them and improved upon them.
First, it was 2004, second, WoW didn't do that.   In fact they left out the vast majority of features people liked. WoW's success is more or less solely attributed to their marketing and brand name.
  Wrong. Wow's success wasn't solely attributed to any ONE thing. It was in fact partially attributed to collecting good features from other games and executing on them to the highest quality.
Highest quality means no one did it better... yet they had the worst raids and dungeons on the market.

 

Their MAIN reason for success is without a doubt their 2+ year long marketing campaign and brand name recognition, appealing to non MMO gamers.


 


"Highest quality means no one did it better... yet they had the worst raids and dungeons on the market."

This is YOUR opinion, not fact... at some point (around TBC) 11 million people would have disagreed with you.

 

Oh good, the old population defense. Except that 9 of that 11 million weren't actual subscibers, and of the remaining number, the vast majority played WoW as their first MMO, so they wouldn't be able to say one way or another if it was better than anything else. It was simply the first MMO they'd ever heard of, and that's the result of marketing and momentum.

  Roin

Elite Member

Joined: 10/12/03
Posts: 2662

8/29/12 7:38:13 PM#47
Originally posted by Tibernicus
Originally posted by Syno23

The MMO community is always looking for a new game. It happened with SW:TOR and it's happening now with GW2. First of all, GW1 sold over 7 million copies and that goodwill dwindled down to GW2. Second of all, people wanna get away from WoW and as usual there's no other GOOD MMO out in the market. 3rd no monthly sub. Good solid gameplay and you can play with your friends and guilds.

What else?

Well first, they more or less got rid of moronic quest grinding that WoW and its clones love so much.

Second, they added slightly more interesting combat.

Third, they actually designed PvP well, which is the biggest draw of GW2.

Fourth, no monthly fee.

Fifth, a very transparent, long, advertisement campaign.

Sixth, good art.

Instead they gave you events to grind.... Any MMO by it's own nature has a grind.  Changing the grind to something else to grind doesnt change that it is a grind.

Slightly more interesting how? While it animates alot better then TSW.  It lacks depth that TSW combat had even though both are based off a reduced amount of skills available.

GW2 PvP Designed well? Seriously?

 

In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.

  Otakun

Advanced Member

Joined: 12/28/07
Posts: 756

8/29/12 7:41:31 PM#48
To be honest, I'm already waiting on Borderlands 2. I wouldn't call that a success. 
  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 7111

“No path is darker then when your eyes are shut.” -Flemeth

8/29/12 8:18:57 PM#49

- pre established world lore from GW1 to expand upon

- loyal fanbase of previous game GW1 and the company ANet

- F2P

- lush, detailled world, alife and animated stuff going on, not sterile, stiff inactive NPCs (as in SWTOR)

- combat is a bit more action-y than the "stand around and spam attacks" as in EQ2 or WOW, but not soooo action-y as in Tera to alienate classic MMO players

- break of trinity: everyone is responsible in the team

- the other players are not your potential competitor for mobs and loot (!)

- classes can each be played in different ways with weapons and skill, but not SO different that you lose track

- the mundane aspect that comes with simple tasts is masked very well with Dynamtic Events, lesses the fedex feeling

- very large world, great designed to explore and find hidden places and stuff

 

I am sure there is more, but that comes to my mind now.

Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs!

Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects,

But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation,

Amen!

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 4978

8/29/12 8:25:22 PM#50
Originally posted by VirgoThree
Originally posted by MMOExposed
Originally posted by kDeviL

I honestly beleive from playing it that gw2 will be the most successful MMO to date.  After reading forums and some of the naysayers I decided to go to a bunch of different areas and ask how everybody is liking the game so far.  I rarely got an answer short of "best mmo i've ever played."

 

However it's too early to say that it's completely successful right now. 

That is impossible, since it's b2p. To be the most successful MMO to date, it would need to match and beat WoW in box/account sells. And that's harder to do than WoW's total sub numbers (including eastern numbers)

Nothing is impossible, technically any MMO could potentially become the new king. It's just very very unlikely but when it does happen it will shock the world that's for certain. Who knows GW2 could do it, but again very unlikely (although I'll be cheering for it!)

GW2 only make money from box sells and shop.

WoW has more subs than most MMOs get in box sells. Take that into account thatWoW has more box sells than it does sub numbers, and it also have cash shop in the east.

no way GW2 can beat that.

  HorrorScope

Hard Core Member

Joined: 1/04/05
Posts: 573

8/29/12 8:26:10 PM#51
I keep thinking 3 million in the first month is a good start.
  hikaru77

Advanced Member

Joined: 3/28/07
Posts: 791

8/29/12 8:35:11 PM#52
Originally posted by HorrorScope
I keep thinking 3 million in the first month is a good start.

They are not even close to that.  And people should wait a month. 

  zindel

Apprentice Member

Joined: 1/13/07
Posts: 80

8/29/12 8:35:29 PM#53


Originally posted by Tibernicus

Originally posted by zindel  

Originally posted by Tibernicus

Originally posted by zindel  

Originally posted by Tibernicus

Originally posted by Krytycal GW2 is (or will be) a success because it's doing what WoW did in 2003. It took all the features people liked about the current MMOs, combined them and improved upon them.
First, it was 2004, second, WoW didn't do that.   In fact they left out the vast majority of features people liked. WoW's success is more or less solely attributed to their marketing and brand name.
  Wrong. Wow's success wasn't solely attributed to any ONE thing. It was in fact partially attributed to collecting good features from other games and executing on them to the highest quality.
Highest quality means no one did it better... yet they had the worst raids and dungeons on the market.   Their MAIN reason for success is without a doubt their 2+ year long marketing campaign and brand name recognition, appealing to non MMO gamers.
  "Highest quality means no one did it better... yet they had the worst raids and dungeons on the market." This is YOUR opinion, not fact... at some point (around TBC) 11 million people would have disagreed with you.  
Oh good, the old population defense. Except that 9 of that 11 million weren't actual subscibers, and of the remaining number, the vast majority played WoW as their first MMO, so they wouldn't be able to say one way or another if it was better than anything else. It was simply the first MMO they'd ever heard of, and that's the result of marketing and momentum.


LOL it's not just a population defense DOOD. Do your research. Try reputable sites like Gamasutra or Gamedev.net. There are plenty of articles and discussion by qualified people who point it out... The accessibility, is what made the game popular. The game made it easier for people who don't normally play games, to pick up and play. Never, in my 16 years of graphical MMOS do I remember people talking about their 40-70 year old uncles, aunts and grandparents playing a RPG... online.

Guild Was 2 (if it can overcome its failures) will shine for this reason also. Gamers have no patience anymore. They have the attention span of a friggin squirrel on crack. This game caters to the majority. The new breed of gamers don't want to know where the quest giver was located so they can get their reward, or even what their objective is. They don't want to worry about what their "role" is. They want to feel rewarded for doing whatever it is they happen to be doing at any given time. GW2 is even more accessible than WOW ever was.. and to stay on topic I'll say IF they can beat wow, this will be one of the major reasons.


Played > UO AC AC2 AO SWG FFXI DAOC GW WOW L2 EQ2 LOTRO EVE CoX DDO EAB Neo MXO TR AOC War Aion
Playing > Nothing
Awaiting > Sigh..
Wishing > Shadowrun Online

  StanlyStanko

Novice Member

Joined: 10/28/11
Posts: 214

8/29/12 8:40:25 PM#54
Originally posted by Mephster
Originally posted by Teala
Declaring success on a game less than 24hrs old...mmmmkkkaaayyyy. 

That is exactly what i was thinking.

Exactly.

SWTOR sold what, 2 million? That will be a good milestone to pass.

  bansan

Novice Member

Joined: 5/20/10
Posts: 368

8/29/12 8:43:17 PM#55

Dudes.  This is not a sub game.  It may still be too early to tell, but we just have to wait till they release the pre-order numbers, and first week purchases to get a good idea of success.  It's lookin' good with over 1 million pre-purchases...

No need to wait 2 months. 

  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

8/29/12 11:58:50 PM#56
Originally posted by Roin
Originally posted by Tibernicus
Originally posted by Syno23

The MMO community is always looking for a new game. It happened with SW:TOR and it's happening now with GW2. First of all, GW1 sold over 7 million copies and that goodwill dwindled down to GW2. Second of all, people wanna get away from WoW and as usual there's no other GOOD MMO out in the market. 3rd no monthly sub. Good solid gameplay and you can play with your friends and guilds.

What else?

Well first, they more or less got rid of moronic quest grinding that WoW and its clones love so much.

Second, they added slightly more interesting combat.

Third, they actually designed PvP well, which is the biggest draw of GW2.

Fourth, no monthly fee.

Fifth, a very transparent, long, advertisement campaign.

Sixth, good art.

Instead they gave you events to grind.... Any MMO by it's own nature has a grind.  Changing the grind to something else to grind doesnt change that it is a grind.

Slightly more interesting how? While it animates alot better then TSW.  It lacks depth that TSW combat had even though both are based off a reduced amount of skills available.

GW2 PvP Designed well? Seriously?

 

Dynamic events make sense in the game world. I can see the direct result of what I'm doing and why I"m doing it. It's not just a bunch of lazy NPCs with glowing marks on their heads. It also encourages people to work together.

Slightly more interesting in that its a bit more active.

And yes, GW2 PvP is based on the best PvP MMO on the market, DAoC. DAoC's RvR is unmatched to this day, only GW2 seems to be getting close.

  Syno23

Novice Member

Joined: 8/18/08
Posts: 1187

 
8/30/12 1:49:57 AM#57
Originally posted by Tibernicus
Originally posted by Roin
Originally posted by Tibernicus
Originally posted by Syno23

The MMO community is always looking for a new game. It happened with SW:TOR and it's happening now with GW2. First of all, GW1 sold over 7 million copies and that goodwill dwindled down to GW2. Second of all, people wanna get away from WoW and as usual there's no other GOOD MMO out in the market. 3rd no monthly sub. Good solid gameplay and you can play with your friends and guilds.

What else?

Well first, they more or less got rid of moronic quest grinding that WoW and its clones love so much.

Second, they added slightly more interesting combat.

Third, they actually designed PvP well, which is the biggest draw of GW2.

Fourth, no monthly fee.

Fifth, a very transparent, long, advertisement campaign.

Sixth, good art.

Instead they gave you events to grind.... Any MMO by it's own nature has a grind.  Changing the grind to something else to grind doesnt change that it is a grind.

Slightly more interesting how? While it animates alot better then TSW.  It lacks depth that TSW combat had even though both are based off a reduced amount of skills available.

GW2 PvP Designed well? Seriously?

 

Dynamic events make sense in the game world. I can see the direct result of what I'm doing and why I"m doing it. It's not just a bunch of lazy NPCs with glowing marks on their heads. It also encourages people to work together.

Slightly more interesting in that its a bit more active.

And yes, GW2 PvP is based on the best PvP MMO on the market, DAoC. DAoC's RvR is unmatched to this day, only GW2 seems to be getting close.

GW2 and Warhammer Online are the two closest that we can get to DoAC PvP. And TESO will have it too.

3 Pages « 1 2 3 Search