| 29 posts found | |
|---|---|
|
I don't want a complete rethinking of questing...
I don't want an end to the trinity...
I don't want dynamic open world pve...
I don't really want any of the things that may or may not have been achieved recently by a game that will remain nameless...
I just want DAoC 2. "Sorry, but if you didn't play with Lego as a kid, you were a deprived child and your parents should be flayed alive." ~ Hoobley |
|
|
Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
8/29/12 12:38:32 PM#2
What were some of the features you liked best about DAoC?
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
|
8/29/12 6:20:23 PM#3
Originally posted by Hardanger Assuming that an empty box labled "DAoC 2" isn't going to satify you, you need to clarify what you mean. What's the difference between the current game and your imagined sequel? Does it matter to you whether or not data/characters from the old game are preserved? Would a new graphical engine but no actual gameplay changes suffice?What about the reverse - an expansion pack on the same engine as today but just omitting any need to play through old content? If something in between, do you imagine a reboot containing all the content/references from all the expansions of the original or are you content to go back to a game of a size and complexity similar to its original launch? What exactly (aside from a new marketting campaign and possibly everyone starting over with new characters) do you intend to accomplish with a revolution over an evolution? (er ... I'm not trying to sound discouraging - just trying to understand your expecations) |
|
|
8/29/12 6:36:17 PM#4
The idea of an MMO savior at all is pretty much ridiculous. Can't we just be satisfied with finding a game that we enjoy playing? |
|
|
8/29/12 6:41:13 PM#5
I'm really having fun in GW2, but I don't think anyone wants "one game to rule them all". There's no variety or choice with that scenario. So lets hope for innovation across the board instead of an "MMO savior". |
|
|
8/29/12 6:42:11 PM#6
Originally posted by rissies Satisfaction is an elusive state ... not everyone can zen out at will. |
|
|
8/29/12 8:57:48 PM#7
Originally posted by Pravana Agreed. In fact we've all seen the "one game to rule them all" scenario, World of Warcraft. It ruled the industry for nearly a decade at this point and no other game could compete. So it was pretty much the only good thing to play as everything else was quickly shot down by either its fans or by its lack of quality. The OP sounds like my co-worker, julie. She plays WoW and loves to sit back and press 3 and 4 during raids. She also loves gathering and crafting for hours on end(nothing wrong with that :D). She tried to play GW2 on my account and the second she realized that mobs hurt and are smart and that she had to be engaged in the game...she was out! She also likes having roles in a raid. She loves blaming her healer, though. |
|
|
8/29/12 9:21:06 PM#8
I could care less about saving the genre, I'm more interested in saving the genre for me. Everyone that wants can go ahead and play all the games with OWPvP, loot stealing, greifing, ganking, resource competition, LF heals, LF tank, Box+sub+CS, gear grind, and elitism. They can have it.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
|
|
8/29/12 9:25:23 PM#9
Originally posted by eyelolled +10 internets for you! I'm right behind you! Gimme that GW2! |
|
|
8/29/12 10:57:05 PM#10
Originally posted by eyelolled Sadly, there's not enough of that to go around. Everything is becoming more skewed towards the opposite direction. If I was you I'd be happy. |
|
|
8/29/12 11:30:03 PM#11
All I want is a decent space sim that's twitch-based and not eve...that's all, why is that too much to ask for, devs, why?!?!?
|
|
|
8/29/12 11:45:12 PM#12
I think I'm just tired of the genre. The more MMORPGs become "next generation", the less interest I have in playing. |
|
|
8/29/12 11:46:13 PM#13
Originally posted by maplestone
Satisfaction is not good enough. I demand Euphoria! *grin* |
|
|
8/29/12 11:53:12 PM#14
Originally posted by Hardanger Hundreds of thousands of us want DAoC 2, but EA canned both DAoC related projects already. And as of now, I don't trust any company working with EA. We'd get a worse version of DAoC than exists now if EA had their hands in a sequel. Even the original creators of the game can't get other publishers to stay out. TESO's head guys are former DAoC folks, and they spent the first month talking about how amazing public dungeons were (which is true) and why they should be in MMOs.... then Zenimax stepped in and made them put in instances and phasing to appease the WoW kiddies.
So long as publishers rule this genre, we won't get games like DAoC 2. We'll have to settle for something passable like GW2.
If Mythic just rolled back the code to Shrouded Isles and changed nothing except bug fixes and optimizations and buff bots... that'd be great. No ToA, no /level 20, no artifacts, no instances, no solo rush to level cap, no desolate starter areas, no archers being casters, no tanks being useless, just good, solid, well designed DAoC. |
|
|
8/29/12 11:54:51 PM#15
Originally posted by rissies Not when 95% of all big budget MMOs play like clones of one another, and clones of a fairly poorly designed game at that (WoW). All the other millions of players have no game to go to... so unless you're saying "why can't we just be satisfied with nothing" then... |
|
|
Well this meant to be quite a silly little thread, so anybody accusing me of having one attitude or another is being a bit too serious.
My main point is that I wish we could revive the idea of simple, functional, open world faction based pvp. Why not in the form of DAoC 2?
I'm not ashamed to admit that I don't really know what I'm talking about though. "Sorry, but if you didn't play with Lego as a kid, you were a deprived child and your parents should be flayed alive." ~ Hoobley |
|
|
8/30/12 12:18:55 AM#17
Originally posted by Hardanger I guess the irony is that GW2 is closest think to that there is available. :) But as your title says, the whole savior thing is stupid. There are different games and different people. Some people like that, some that, some both. There is no race between games that needs to be won, just play and have fun. Regarding GW2 I guess the whole savior things got started as GW2 does boast lots of innovative mechanics but it's still just a game! Most people do approach these things rationally but in internet vocal minority is always a majority ;) |
|
|
8/30/12 12:37:02 AM#18
The OP was either 10 or 12 years old when DAoC came out. I'm not saying that he is not old enough to remember. But most likely their dad was the one playing, by modem.
Pardon any spelling errors |
|
|
8/30/12 12:41:39 AM#19
Originally posted by Konfess Why do you say that? DAoC was one of the most perfeclty designed MMOs ever released. |
|
Originally posted by Konfess That's true. I never did play the game during its prime. I've played it since and talked to people about the way it used to be and so on.
I admitted to not really knowing what I'm talking about. *shrug* "Sorry, but if you didn't play with Lego as a kid, you were a deprived child and your parents should be flayed alive." ~ Hoobley |
|