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News & Features Discussion  » [Column] Guild Wars 2: Is Guild Wars 2 The MMO Savior?

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194 posts found
  Skuldin

Apprentice Member

Joined: 5/30/07
Posts: 83

8/29/12 10:33:45 AM#41

Diablo 3's sales were inflated completely by the free copies sold by signing up to World of Warcraft for a year. I have a very large circle of gaming friends and the only ones I know of that purchased it, did so by signing up for WoW for a year.  Just a thought.

 

 

Thirty years of gaming experience...not sure if I should be proud of that
www.mmoexaminer.blogspot.com

  bakabröd

Novice Member

Joined: 4/09/05
Posts: 135

8/29/12 10:37:25 AM#42
No it isnt.
  Varking

Novice Member

Joined: 9/16/07
Posts: 435

Two there should be; no more, no less. One to embody the power, the other to crave it.

8/29/12 10:38:31 AM#43
Originally posted by Skuldin

Diablo 3's sales were inflated completely by the free copies sold by signing up to World of Warcraft for a year. I have a very large circle of gaming friends and the only ones I know of that purchased it, did so by signing up for WoW for a year.  Just a thought.

 

 

I disagree. 

http://www.nbcnews.com/technology/ingame/diablo-3-sales-set-record-despite-launch-issues-790219

 

 

the game sold more than 3.5 million copies in its first 24 hours which makes it the fastest-selling PC game of all time. And that number doesn't even include the more than 1.2 million players who received 'Diablo 3' as part of signing up for a "World of Warcraft" promotion. 

Those first-day sales figures beat the previous record holder (and another Blizzard game) – "World of Warcraft: Cataclysm." Meanwhile, "Diablo 3" sales ballooned to a whopping 6.3 million within the first week.

  User Deleted
8/29/12 10:39:47 AM#44
I've always hated when people make 5 page long threads of why GW2 is awesome, a savior, and the second coming of christ. All they do is harm the game soooo much. It's a very nice breath of fresh air to standard MMOs and should be successful for that rather than being some revolutionary game that will change the world. 
  lickm3

Apprentice Member

Joined: 3/06/11
Posts: 153

8/29/12 10:43:05 AM#45
Originally posted by zellmer

Just another mmo, who cares..

Hype and all that, people will get to the max level, and come down to earth pretty fast..

 

Could go back a bit ago and replace GW2 with Secret World, much less months and replace GW2 with Diablo 3..

 

 

I agree.

“Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.”? -Albert Einstein

  Carl132p

Novice Member

Joined: 5/12/06
Posts: 558

8/29/12 10:47:32 AM#46
Originally posted by Lavec
Originally posted by mmoDAD

The problem with The Secret World and Guild Wars 2 is this: I'm being told what to do and where to go...

 

I don't have any control of my destiny. Sometimes I want to shift the engine in neutral and just hang out. I want to plant a house, start a player city, attack rival cities, experience deep crafting, and start a player shop.

I can't do any of this in these Theme Park games.

 

ArcheAge, IMO, looks to be the sustainer of MMOs. We'll see, though.

Your opinion is very valid and clearly GW2 is not the game for you but I do wonder why you and many others feel compelled to comment like this. Imagine I said, the problem with a VW Golf is that it doesn't have 4WD and I can't take it off-road - it would be a pretty stupid statement because it's not what a Golf is designed for. At least you are not being rude and insulting in your comments. I hope ArcheAge is the game for you.

Actually when everyone is saying the game is genre changing, inovative, and the savior of the genre they ARE saying its a VW with 4WD and offroading capabilities. Since it isn't that the above comment is perfectly acceptable especially in a thread like this. Please do like the game and play it, but earth shattering mmo development this is not.

  Macecard

Novice Member

Joined: 2/03/10
Posts: 146

8/29/12 10:51:14 AM#47
Originally posted by shalhassan
You have some valid points here, but in the past, mmos have changed from the subscription model to the free to play with a cash shop model. SOE has almost entirely converted it's entire library of MMOs to this model, and they have shown an increase in profits and, as a result, sustainability of the game.

DDO, LOTRO, Aion, and several other games have shown a similar amount of success with this model, and for the most part they didnt have the initial influx of a million preorders. They have shown that there are many people willing to spend more than the 15/month on the microtransactions, and still feel as though their money is better spent than on a sub. I think that GW2 will prove to have similar success with this model, and after the initial rush it will maintain a healthy fan base to keep it rolling through the years.

Great article, the above expresses my thoughts quite well. The artcielstates there are a few games with said model on the market, I feel that at this point, if you include sub par games, browsers games and anything that comes under MMO you looking at at least 50/50 sub and cash shop. (I am saying 50/50 to stop a backlash, my actual opinion is more like 75 cashshop and 25% sub.)

We needs to et out of the idea that this is a new. B2P and F2P with cashshop have been around for long enough now, lets except they work (in some cases better than sub), are viable and poeple like them and get on with our mmo lives.

If you continue to make sweeping statements like you know what everyone everywhere thinks about a certain topic then I am going to shout at you.
It easy to type 'I think this is the worst game ever'
Rather than the 'This is the worst game ever'

  ZeGerman

Novice Member

Joined: 2/07/12
Posts: 185

8/29/12 11:02:12 AM#48
Originally posted by Illyssia
Originally posted by ZeGerman
Originally posted by Illyssia
Originally posted by kaiser3282
Originally posted by Illyssia
Originally posted by kaiser3282
Originally posted by Illyssia
GW2 is good casual fun, and I enjoy playing it. But, long-term will head to other games. One million sales at launch isn't a jaw dropping number so I think we have to think now the game is good, but it isn't going re-write the record books, more add to what was already there on the mmo landscape.

As i stated int he thread about the 1 million sales... that was pre-purchase (fully paid for game for access to beta + head start weekend), which were available until a few days before the head start weekend. That is not counting regular pre-orders + actual sales on launch day. Guessing it will be much closer to, if not at least a little over 2m once all those are added in.

The 1 million sales and 400K playing concurently is probably the high water mark for the game. Yes, the number of box sales will go up over time post-launch, and especially when game box cost is slashed, but I don't think they will get to 2 million concurently playing, Proof of this is the lack of servers at launch and the use of overflow servers. 

You think pre-launch is the high mark? I dont think your egetting what I (and the article) are saying. That was PRE-launch sales. that doesnt account for people who just threw a few bucks down to pre-order it and picked it up yesterday, or regular sales. Game wasnt even officially launched yet with 1m sales and 400k concurrent players.

Pre-launch is where most of the action is for mmo games. People don't buy older games in such volume. Reality is the numbers of servers ArenaNet/NCsoft has for the game, not so many, so clearly they aren't seeing a 10 million game anythime soon. No, GW2 has done alright...it just hasn't blown everyone away in the gaming world 1 millioni is a long way from the 10 million DIablo 3 got. 

 

you know diablo 3 only had 1.5 million prepurchase right? and WoW even fewer.  Most people do not prepurchase games.  They wait till they can see videos and read reviews before buying.  That or they just dont pay attention go to the store and see it.  plus about a month after diablo 3 came out they only had 5 million users so while i havent seen the 10 million stat if its true it completely invalidates your argument as that was post one month growth.

Diablo 3 holds the pre-purchase record to date for PC, heck over 2 milllion played beta. It also racked up its 10 million sales in 3 months. No way GW2 will even come close.

 

Read those articles carefully they said they set a record for the company they never said the exact amounts only stating 2 million for the beta and 1.2 million for yearly pass.   Either way even if it was 2mil thats a farcry from 10mil so your original comment about most of the action being pre-purchase is just wrong.  Either you cant realize when your defeating your self or your just a troll.

  Macecard

Novice Member

Joined: 2/03/10
Posts: 146

8/29/12 11:03:02 AM#49
Originally posted by Carl132p
Originally posted by Lavec
Originally posted by mmoDAD

The problem with The Secret World and Guild Wars 2 is this: I'm being told what to do and where to go...

 

I don't have any control of my destiny. Sometimes I want to shift the engine in neutral and just hang out. I want to plant a house, start a player city, attack rival cities, experience deep crafting, and start a player shop.

I can't do any of this in these Theme Park games.

 

ArcheAge, IMO, looks to be the sustainer of MMOs. We'll see, though.

Your opinion is very valid and clearly GW2 is not the game for you but I do wonder why you and many others feel compelled to comment like this. Imagine I said, the problem with a VW Golf is that it doesn't have 4WD and I can't take it off-road - it would be a pretty stupid statement because it's not what a Golf is designed for. At least you are not being rude and insulting in your comments. I hope ArcheAge is the game for you.

Actually when everyone is saying the game is genre changing, inovative, and the savior of the genre they ARE saying its a VW with 4WD and offroading capabilities. Since it isn't that the above comment is perfectly acceptable especially in a thread like this. Please do like the game and play it, but earth shattering mmo development this is not.

No, just no. The golf has changed many many times over the years, at no point did thyey add 4WD, change the general size, person capacsity, general engine size, or its purpose. Just because something is innovative doesn't mean its been changed to do something that its predecessors did not do. It does the same thing but better.

Adding a kettle function to an oven is not innovation. Somehow improving the effiency of the oven by using a different heating method IS. 

If you continue to make sweeping statements like you know what everyone everywhere thinks about a certain topic then I am going to shout at you.
It easy to type 'I think this is the worst game ever'
Rather than the 'This is the worst game ever'

  ZeGerman

Novice Member

Joined: 2/07/12
Posts: 185

8/29/12 11:04:35 AM#50
Originally posted by Vivasvan

Saviour of the MMO world? Here we go again. Hype and more hype. 

 

gw2 has nothing new or different. It's actually just a low skill needed pvp game. 

Max out your player in a month and then do what?  There is no endgame in gw2.  Not even a single raid lol. Saviour of the MMO world without even a single end game raid. 

pay to buy your gear. Pay to win model all the way.  Your all on a hype pill due to recent hype on this game. Let the dust  settle, let the hyped emotions settle down and  then see where you are with this game. 

Dynamic events, world pvp. Woooww. The game has no endgame and not even a single raid. 

 

No wonder people are returning back to Everquest. 

 

Im sorry why are raids the only form of end game? Running out into the world exploring and having storys develop arround me isnt end game?  This kinda of logic is what holds the MMO world back, sure GW2 may not be the answer for you.  The answer for you may be to play eq2 and WoW but people like you are what forces everyone else to play the same game cloned a hundred times with new art instead of getting new experiences.

  Macecard

Novice Member

Joined: 2/03/10
Posts: 146

8/29/12 11:06:34 AM#51
Originally posted by ZeGerman
Originally posted by Vivasvan

Saviour of the MMO world? Here we go again. Hype and more hype. 

 

gw2 has nothing new or different. It's actually just a low skill needed pvp game. 

Max out your player in a month and then do what?  There is no endgame in gw2.  Not even a single raid lol. Saviour of the MMO world without even a single end game raid. 

pay to buy your gear. Pay to win model all the way.  Your all on a hype pill due to recent hype on this game. Let the dust  settle, let the hyped emotions settle down and  then see where you are with this game. 

Dynamic events, world pvp. Woooww. The game has no endgame and not even a single raid. 

 

No wonder people are returning back to Everquest. 

 

Im sorry why are raids the only form of end game? Running out into the world exploring and having storys develop arround me isnt end game?  This kinda of logic is what holds the MMO world back, sure GW2 may not be the answer for you.  The answer for you may be to play eq2 and WoW but people like you are what forces everyone else to play the same game cloned a hundred times with new art instead of getting new experiences.

ZeGerman, why you even bothered to reply to this troll post is beyond me. You doing what he wants you to do. This troll hasn't even tried to use correct information in this troll post. Just ignore ppl who can't even be bothered to read the article before commenting (did you read the first paragraph? cos this troll did not)

If you continue to make sweeping statements like you know what everyone everywhere thinks about a certain topic then I am going to shout at you.
It easy to type 'I think this is the worst game ever'
Rather than the 'This is the worst game ever'

  User Deleted
8/29/12 11:10:25 AM#52

GW2 has no doubt saved some people from themselves. But there are millions of gamers out there who didn't need to be saved and are doing just fine without GW2.

  User Deleted
8/29/12 11:29:52 AM#53

I think of it like this Guild Wars 2 could be the Beatles to WoWs Elvis . That doesn't mean Elvis was bad far from it but no one thought could be as big as him . Something always comes along thats new and impressive and siezes the imagination when the times right . Remember Elvis and the Beatles co-existed quite nicely for a number of years . Same is true of WoW and GW2 . After the Beatles other huge acts came along the same will be true of mmos . 

I think GW2 will change the minds of a lot of developers about buy to play as a viable buisness model  and within a year I think we will see several mmos indevelopment that will be buy to play . For example Elder Scrolls as a subscription based game will most likly fail but as a buy to play game it will probably be a massive success .

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 5271

8/29/12 11:30:18 AM#54


Originally posted by BadSpock
I'm doing my part - already spent 20$ in the shop and will probably spend 20$ soon for more bank space, more dyes, more bag space, maybe some Mystic Keys...

It really is a strange thing to want to voluntarily give money to the developes in a per-transaction basis.

I've been playing nothing but subscription MMORPG's since 1999 - this whole B2P + cash shop thing is new and different and strange to me.

But I really do ahve the urge to spend and spend and spend - I think once I get these things I "need" my purchases will stop for a while, I can't see myself spending money for boosts or for skins - I'd rather earn skins and craft boosts.

But the occasional Mystic Key when the Chests don't roll my way and give me more Keys or the occasional Gem for Gold transaction to support my in-game needs so I don't have to grind for cash... I can see myself doing that.

It is amazing to know that even if I never spend another dime I will continue to be able to play GW2 - that I don't have 30 days to decide if I want to keep playing or not.

Not having the preasure of trying to get my 15/mo worth is... remarkably refreshing after 13 years of almost non-stop subscription fees.



I also plan on spending some money in the CS. This game is a lot of fun.

But I really have to question the B2P model as being a less expensive gaming model.

You have a min of $60 entry to the game. And I think that it's fair to say most players will want the 3 character slots and probably the storage slots at a minimum. It is at this level where the offerings are on par with the standard Sub fee based revenue model.

Assuming that we compare a typical P2P/B2P model, and assuming that both games are equal in terms of overall game experience. We are now around 100 bucks for GW2 and for that money, I can get an annual sub in most other games.

Now, to purchase anything else in the CS, we are exceeding the cost of the original plan. I see most players using the CS. Some more than other, but I think most will purchase gems at some point or another.

Just because "GW2 has no Sub" does not make it less expensive, and I don't believe that B2P should be the model of the future. Other companies who adopt this model in the future may be tempted to go the cash grab route over producing a quality product like ANET, and might use this model and abuse it through their cash shops.

The response to this argument has always been that you can buy gems with gold, but to do that, you lose the fun factor and GW2 becomes a job now because you have to focus on getting more and more gold. Not to mention how long it will take to get that much gold.

Maybe way down the road, when players have a lot of excess gold, Gems will provide an outlet, but for now and for the near future, I don't see this as an option for the casual gamer just looking to have fun with GW2.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  sadeyx

Novice Member

Joined: 11/22/06
Posts: 1570

8/29/12 11:36:33 AM#55

Just as Blizzard started the trend of selling expensive pets to people for cash,  which made it OK foreveryone else to do it....   Guildwars2 will set the trend that its 'ok' to charge a premium price for a F2P MMO.

So no, your right.  GW2 isnt the savior of MMO's,  if anything this pushes MMO's even more into the realms of 'cash machine product' than it ever was.

 

Thats why I wont buy GW2, not because its a good or bad game, but because it sets a standard for a disturbing and worrying future of online games.

 

I guess you could say I dont support what ANET are trying to do, under the disguise of a game and massive hype.

  thamighty213

Novice Member

Joined: 9/17/06
Posts: 1648

8/29/12 11:37:27 AM#56
Originally posted by Illyssia
Originally posted by kaiser3282
Originally posted by Illyssia
Originally posted by kaiser3282
Originally posted by Illyssia
GW2 is good casual fun, and I enjoy playing it. But, long-term will head to other games. One million sales at launch isn't a jaw dropping number so I think we have to think now the game is good, but it isn't going re-write the record books, more add to what was already there on the mmo landscape.

As i stated int he thread about the 1 million sales... that was pre-purchase (fully paid for game for access to beta + head start weekend), which were available until a few days before the head start weekend. That is not counting regular pre-orders + actual sales on launch day. Guessing it will be much closer to, if not at least a little over 2m once all those are added in.

The 1 million sales and 400K playing concurently is probably the high water mark for the game. Yes, the number of box sales will go up over time post-launch, and especially when game box cost is slashed, but I don't think they will get to 2 million concurently playing, Proof of this is the lack of servers at launch and the use of overflow servers. 

You think pre-launch is the high mark? I dont think your egetting what I (and the article) are saying. That was PRE-launch sales. that doesnt account for people who just threw a few bucks down to pre-order it and picked it up yesterday, or regular sales. Game wasnt even officially launched yet with 1m sales and 400k concurrent players.

Pre-launch is where most of the action is for mmo games. People don't buy older games in such volume. Reality is the numbers of servers ArenaNet/NCsoft has for the game, not so many, so clearly they aren't seeing a 10 million game anythime soon. No, GW2 has done alright...it just hasn't blown everyone away in the gaming world 1 millioni is a long way from the 10 million DIablo 3 got. 

Or perhaps they were jsut clever.

They know that only 10-15% of the userbase will be peak concurrency after that 1st 30 days compared to 40% during the 1st 30 days.   Why release 100s of servers that will end up at 25% of the population they are in launch month to have to merge them a couple of month down the line ala SWTOR.

Overflow servers are the single greatest thing to happen to GW2 and its viability going forward it is ensuring you the player will not have an empty server a few months down the line.

  ShimpoGenmu

Novice Member

Joined: 8/22/12
Posts: 75

8/29/12 11:39:14 AM#57

it is in my book compare to all the craps we got the last 5-6 years

dont care what some journalist or whatever who wrote this article "expert wannabe" saying

  sadeyx

Novice Member

Joined: 11/22/06
Posts: 1570

8/29/12 11:40:20 AM#58
Originally posted by ShimpoGenmu

it is in my book compare to all the craps we got the last 5-6 years

dont care what some journalist or whatever who wrote this article "expert wannabe" saying

LOL

 

Spot the person who didnt read the article hahaha

  WhiteLantern

Apprentice Member

Joined: 1/27/10
Posts: 2782

8/29/12 11:41:34 AM#59
Originally posted by sadeyx

Just as Blizzard started the trend of selling expensive pets to people for cash,  which made it OK foreveryone else to do it....   Guildwars2 will set the trend that its 'ok' to charge a premium price for a F2P MMO.

So no, your right.  GW2 isnt the savior of MMO's,  if anything this pushes MMO's even more into the realms of 'cash machine product' than it ever was.

 

Thats why I wont buy GW2, not because its a good or bad game, but because it sets a standard for a disturbing and worrying future of online games.

 

I guess you could say I dont support what ANET are trying to do, under the disguise of a game and massive hype.

Correct me if I'm wrong (groggy from a morning of meetings), but are you saying that an MMO must charge a sub to be worth a box price?

I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  ZeGerman

Novice Member

Joined: 2/07/12
Posts: 185

8/29/12 11:41:37 AM#60
@Macecard sometimes is just good to leave a quote so that people really think about how rediculous trolls like that are and dismiss them. No intention of responding if he posts back :).  I try not to over hype any game but i do believe if we want innovation in the gaming industry we have to fight back against those afraid of change and reform.
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