| 139 posts found | |
|---|---|
|
This is not another flame thread or anything.
I hope everyone enjoys the game just as much as I do. However, this game has some flaws. Probably its just because it just launched a few days ago. My gamebreaken (which is the first), and my problems atm are:
As said above, whats gamebreaking about these 3 is the first topic. It feels boring and like you have rolled on different servers when you cant see each other at all. Hopefully it will get fixed anytime soon. Playing ATM: Rift KICKSTARTED: Camelot Unchained. (250 USD) |
|
|
8/29/12 3:10:38 AM#2
Good points. The joining with your friends is a bug, you have option to do so (right click their portrait in group interface) but due ArenaNets server problems it is not working correctly. It was working in betas. Those WvW queues you mentioned are also annoying, I hope it evens up a bit in the future when the load on servers eases up a bit. I think this reddit thread sums up many minor annoyances in the game well, hope devs read it :) |
|
|
8/29/12 3:16:11 AM#3
It's a good game, but these things are annoying. Let's play Fallen Earth (blind, 265 episodes) Let's play Guild Wars 2 (blind, 45 episodes) |
|
|
8/29/12 3:20:44 AM#4
Originally posted by maji Have to ask, what have you filled the bank with? I have some good items I've been saving, stuff I got from chests, few keys, crafting stuff and exp boosts and still plenty of space left. |
|
|
8/29/12 3:22:31 AM#5
Originally posted by MikeJezZ haha it's kind of annoying at first but all you have to do is click their face if they're in you're party and click "join ___ in ____" and it'll put you guys together.
There's an app called "GW2 feild guide" that show's you alot of awesome things, especially where to find any item in the game from drops and other things. Makes finding things much easier. If you don't have a smartphone I'm sure it's somewhere on the internet as well.
There's a couple of problems with the way the que works, like when you move to an overflow system it seems to restart your que. really weird. Just stay in lions arch for a few minutes after queing and it should let ya in. I really hope this maint fixed alot of the kinks in WvW
Hope all this helps because they indeed are all very annoying until you figure out how to fix them. If WoW was released today even in its' entirety it would be f2p in 3 months. |
|
|
8/29/12 3:23:53 AM#6
Well good points. * WvWvW pvp is pretty fun. * Personal Story line is pretty good. * Fast loading times *Graphics are actually not too bad a lot better than in closed beta, bump mappnig and spec maps but still not close to TSW or AOC. * Character creation process is quite nice and kind of remids me of some old school rpgs where you created a character by selecting different backgrounds. I do think it could ahve been a bit more in depth but its nice.
Bad Points
* Very very very very boring heart quests, that have taken the standard kill or collect quests and made them take twice as long and boring. Good job * So called dynamic events and not really dynamic other than the time they happen. Well this is the case in the first few zones I have been in. Only lvl 25 so far so still got a bit to go. Also some of the dynamic events are just as bad as the heart quests. * Exploration would ahve been great fun except everything is clearly marked on the map for you so its not really exploring its going to points on the map where you know things are.. what a let down. * Combat is just generic tab target stuff, in PVE you just kite everything, in PVP it dont matter how much thep erson im fighting tries to dodge or move out the way my gun shots hit them every time.. I was under the impression it was suppose to be a bit more action based but its not. * Queue times are silly, both for getting into a normal zone and for the WvWvW pvp they should ahve realised somthing like this would happen and done somthing about it. WvWvW is the main part of the game and at the moment there is usualyl a 30 min wait and then when you do get in at times it can be very unstable and the cliant will crash. Of course when this happens you have to queue back up again.
Also im not going to mention any bugs as bad points as all MMORPGs ahve bugs at launch. In a few weeks time ill write up a proper review explaining my views a bit more. At the end of the day for me its not a bad game for a standard tab target themepark game but its certainly not living up to the gigantic amonut of hype this game had.
My 3D models |
|
|
kDevil - Even if we were in the same party, and was in the same zone, neither of us could choose "join in xx" most of the time. The option wasnt even there.
And when the option came after reentering the zone 50 times, it did nothing at all. Playing ATM: Rift KICKSTARTED: Camelot Unchained. (250 USD) |
|
|
8/29/12 3:26:18 AM#8
[quote]Originally posted by maji Ahh excessive zoning and sharding, always kills it for me. That on it's own is often enough for me to step away and not try it, think it's why i didn't even touch the first.
|
|
|
8/29/12 3:27:31 AM#9
Originally posted by MikeJezZ vails of blodd drop alot from underwater mobs in low lvls :)
|
|
|
8/29/12 3:27:47 AM#10
Originally posted by vee41 A few of these boosts, but the rest is mostly gathering resources that I currently don't need. Let's play Fallen Earth (blind, 265 episodes) Let's play Guild Wars 2 (blind, 45 episodes) |
|
|
8/29/12 3:29:08 AM#11
Originally posted by maji Well the thing is that the bank is devided. Any crafting material as well as other important types of items are put into a slot of their own. You're normal bank is probably filled with ore and scales and vials of blood and other crap right? There's a whole nother bank just for items like that! Also bags aren't too expensive to improve your inventory. From your inventory there's a setting options, click that and click "deposit all colectibles" and it'll put all you're crafting mats and other things into your mats section of your bank automatically. Carrying salvage kits to break down gear and put the broken down parts into you're bank from anywhere should also help.
Everything seems pretty clear cut to me so far. But I'm not too familiar with mesmers =x
Would you rather be in an hour long que unable to log in? sure it's annoying but it's there for a really good reason. And much better then the alternative imo.
If WoW was released today even in its' entirety it would be f2p in 3 months. |
|
Originally posted by maji Go to ANY crafting location (workbenches, smithing benches etc, ANY). Interact with it, and use the "collection" tab.
Throw all your mats in there. Then you have enough bag and bank space. Playing ATM: Rift KICKSTARTED: Camelot Unchained. (250 USD) |
|
|
8/29/12 3:31:00 AM#13
Originally posted by maji You've noticed the collectibles tab in bank? You can store all your ores and woods there, open your inventory and press that little wheel icon at the top and you got 'deposit all collectibles' option. :) |
|
|
8/29/12 3:34:09 AM#14
Originally posted by Caldrin Agree on hearts, luckily there should be less and less more you advance in the game. I usually skip them completely. But dynamic events, sigh. :) I just wrote a blog post why dynamic events are awesome, I recommend you check it out! |
|
|
8/29/12 3:36:26 AM#15
item shop still bieng broken and join in option bugged all to hell is enough for me not to have played it for the last 30 hours
played a million mmo's |
|
|
8/29/12 3:36:47 AM#16
I have had issues with joining group mates on overflow servers, sending mail, the blue dots representing group members not updating or displaying the correct position of groupmates.
How to post links. Check it Archeage |
|
|
8/29/12 3:39:54 AM#17
The overflow was a good idea as to not open twice the amount of servers than need be but it gets annoying. The way me and my cousin did it was to port to the same spot and hope it put us in the same space.
The thing I dislike is zone lines. I know that the internal world map is continuous but I would much rather prefer the ability to walk from one end to the other. Now, they did a good job with them so it isn't entirely bad. Reminds me of EQ where the zones are big enough to not feel fenced in but are not entirely. Dear developers, In my humble and inexperienced opinion if I can get through all the content you spent the last 5+ years working on within 6 months you have not done your work justice. Please give me, and everyone else, some tools to create our own content from what you have made so I can stay in your world and appreciate it longer than three weeks before I say "meh". It's a shame and I'd rather not do that to something you put so much of yourself in to. |
|
|
8/29/12 3:41:43 AM#18
Originally posted by MikeJezZ The overflow system is to replace the server queues. So, for everyone who is upset that they cant play with friends - your other option in another game would be to sit and stare at a queue number for hour after hour, knowing if you crash you have to go back to the start. As soon as the game calms down, just like any launch, the queue / overflow will level out and everyone can play with everyone - so its not a bug or design problem - its a game solution. "When people don't know much about something, they tend to fill in the blanks the way they want them to be filled in. They are almost always disappointed." - Will Wright |
|
Originally posted by Kniknax If you read all the replies, you would know that we all know this ;) However, it would have been great if your friends got into the same overflow server as yourself. That would be a good fix. I dont care if Im in a overflow server, as long as its with my friend. Playing ATM: Rift KICKSTARTED: Camelot Unchained. (250 USD) |
|
|
8/29/12 3:44:42 AM#20
Originally posted by MikeJezZ This can be done in the inventory menu. No need to look for a bank or crafting table.
|
|