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8/28/12 12:29:47 PM#21
Adding more servers (easiest and is going to happen aways) Adding a second copy of WvW (complicated but do able) Basically, once a zone becomes full, another copy of WvW is opened were the number if people any one team can have is only 1.5x the number of the lowest populated server. This additional soft cap would only kick in after a minimum of 30 is reached meaning if one zone only has 1 person another zone can still have 30. Point adjustment would have to be made though. \ Adding more zones to WvW (tricky, would require map design changes) Increasing WvW hard cap (potential lag fest)
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8/28/12 1:05:18 PM#22
I think they were a bit too humble with their number of starting servers. This is worse than BWE3 when they had even fewer. Frankly, I had a shit-load more fun when it was a ton of servers with only a handful of one whichs were High. But World vs World was always available. I fear they will add more servers after the "Free Transfer" period is up, which will be complete BS if you ask me. Currently there is no point to Transfer, ALL the servers are High or Full. |
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8/28/12 1:07:44 PM#23
Is it one instance per server? If it is the problem, just create more instances, it will solve this problem.
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8/28/12 1:08:53 PM#24
You know when W vW works there is nothing like it, i could stay in there all day long. I reached level 20 doing nothing but PVP and i have no intention to PVE. However, the queue time is really killing the fun right now.
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8/28/12 1:18:36 PM#25
Don't queue for the eternal one.. that one lasts forever.
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8/28/12 1:19:44 PM#26
Originally posted by Angier2758 Thanks for the tip. I have been in queue for 30 minutes already. ;( |
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8/28/12 1:29:52 PM#27
Originally posted by Prenho
That's not wwhat ArenaNet wants. This is not a Battlegrounds, it's one instance per server. That instance is suppose to represent ONE SERVER. One Instance = One WHOLE server. This means "multiple instances" are completely out of the question. They cannot increase the cap on WvW either, as it is balanced a certain way. The only way to let more people join, at present, is to open more servers. |
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Originally posted by grapevine but thats his point. it has 4 maps, why not 5, 6, or even 7 maps?
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8/28/12 1:32:18 PM#29
Originally posted by TemperHoof
So good luck with queues(until at least the number of players decreases and stabilizes). |
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Preacher26
Novice Member
Joined: 3/22/09
"This isn't good or bad. It's just the way of things. Nothing stays the same." |
8/28/12 1:41:00 PM#30
Originally posted by MMOExposed This would work but atm Ide rather a few new servers be added. Going to overflow everytime I zone is getting old. As far as the WvW ques, most complaints are people that only que Eternal... that is a fact. I play on Gate of Madness and although Eternal que is horrid at times... I can always hop into one of the borders. Guild Wars 2 |
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8/28/12 1:46:06 PM#31
Originally posted by TemperHoof
Not necessarily, as I've stated above. Its just very tricky to pull off code wise.
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8/28/12 1:47:40 PM#32
Originally posted by Preacher26 going into Overflow is actually a bonus sometimes to me. I always try to finish a DE and if I get to transfer back to my server from Overflow, after the DE and the Nodes, once I transfer, they are back up and I get to use the Node immediately again and the DE again. And also GW2 is not without problems, there is a bug currently affecting one of the Charr starting zone skill challenges, its only doable in the Overflow. So that in itself is cool. Life is a Maze, so make sure you bring your GPS incase you get lost in it. |
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