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News & Features Discussion  » [Column] Guild Wars 2: Guild Wars 2 Launch Edition

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59 posts found

Novice Member

Joined: 2/17/04
Posts: 485

8/28/12 11:48:21 AM#21
Originally posted by Darkyn
I absolutely love the game so far but I'm definitely frustrated that I can't get into WvW. After playing in beta, I know what I'm missing. I hope there will be some sort of fix soon as I haven't been able to get into WvW since the 25th.

This is my #1 complaint as well.

WvW is the primary thing I bought the game for, and I get wait times from 15 minutes (if I'm lucky), to an hour or so.

Then, if I happen to follow my story line quest, and go into an instance for it, the whole queue for WvW gets reset.  So I'm basically stuck with not zoning into anything or I get kicked out of the WvW queue.

As a side note referring to the article, I loved the Fire Elemental in Metrica province.  Although all the DE's were pretty nice, that was the most challenging in the zone where people had to really come to help rez and work as a team.


Advanced Member

Joined: 8/22/08
Posts: 3346

8/28/12 12:05:03 PM#22

Originally posted by Master10K

Originally posted by Ikeda Bill, they had two updates lastnight around midnight eat that seemed to resolved a bunch of guild issues (bank, represent, join, etc).  The first seemingly messed up WvW but that was corrected in the second.  Still no AH though from what I see. Edit:  with no down time.  You logged out, updated, and we're back in with both.
I really do love the way they can quickly patch in hotfixes to the game. Earlier this morning I wanted to play a bit before I headed out. I got the patch that fixed the guild issues. After a couple minutes of play, I get the message saying that they will restart my client with a new update in 4mins. Just 4mins of play and a quick restart later and I'm back in the game. Seriously... why don't other devs do this?! (>_<)

The ANET team has always done this. Its how their server arcitecture works and the fact they remotely apply patches themselves instead of paying people to do it. GW1 had an issue were an item was giving people 40% longer enchants, they patched that within a day of it being exploited, which broke something else which was patched in 20mins.

Originally posted by Centhan

Originally posted by Darkyn I absolutely love the game so far but I'm definitely frustrated that I can't get into WvW. After playing in beta, I know what I'm missing. I hope there will be some sort of fix soon as I haven't been able to get into WvW since the 25th.
This is my #1 complaint as well. WvW is the primary thing I bought the game for, and I get wait times from 15 minutes (if I'm lucky), to an hour or so. Then, if I happen to follow my story line quest, and go into an instance for it, the whole queue for WvW gets reset.  So I'm basically stuck with not zoning into anything or I get kicked out of the WvW queue. As a side note referring to the article, I loved the Fire Elemental in Metrica province.  Although all the DE's were pretty nice, that was the most challenging in the zone where people had to really come to help rez and work as a team.

The issue with WvW is that it has too hard of a numbers limit, which I'm sure is done for balance, simplicity, and, most importantly, for server limit issues. If I was ANET I would keep the hard limit, but increase server capacity for WvW. Once the initial limit is reached, allow for a secondary copy of WvW to exist while adding a "out numbered" bonus or introduce a soft cap ontop of a hard cap to were the number of people from 1 server cannot be over 1.5x the number of people from any other server or something like that.



Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher


Novice Member

Joined: 6/09/08
Posts: 249

8/28/12 12:29:53 PM#23

Stop misleading people with your 500 gem and $20.

$20 is not equal to 500 gems

Should be this: Spend 500 gems on this item (I spend $20 in the weekend which equals to 1600 gems)



Novice Member

Joined: 10/01/09
Posts: 2045

8/28/12 12:31:47 PM#24

I think people unanimously find map completion to be incredibly fun and rewarding.  I haven't heard one comment to the contrary.  This has so many perks:

The Pacing

Even within this one PvE gameplay mode--the leveling quest--you never find yourself playing in only one activity for any extended period of time.  You never just do public events; you never just do heart quests; you never just explore for the sake of exploring; you never just do jumping puzzles (both vistas and official puzzles.)  You set out to explore the zone and discover what awaits you, and you naturally and fluidly encounter all of this stuff.  In the absence of a singular repetitive activity, there is no grind.  You don't get bored.  You just don't.  

Sense of Progression  

One major concern some players had going into GW2 was the lack of progression, or incentive to participate in particular game modes. Thus far, I find myself boggled by how many goals I have to work toward at any given time.  And the variety of map completion requirements is a big part of this.

It Feels so Rewarding  

The anticipation mounts when you realize you're at about 88% map completion.  It's impossible to log off at that point.  And your persistence always proves worthwhile when you open that chest, reap the useful rewards and watch that exp bar climb with those satisfying visual and audio effects.  

Love love loving map completion!

Advanced Member

Joined: 5/05/05
Posts: 1012

8/28/12 1:36:47 PM#25

Homitu is spot on.  Map completion is my favorite feature.  It satisfies the explorer in me as well as the completionist. 

On pvp.  I, like Bill, have yet to get into WvW since headstart.  Personally, I'm saving it for level 80 and end-game.  I do spvp to get my fix which is still fun.  But with all this predominant talk about GW2 pvp over the years it has really over shadowed the pve aspect of GW2.  Which, imo, is where GW2 really shines.  I've been saying this since BWE1. 


Novice Member

Joined: 8/16/07
Posts: 2

8/28/12 1:37:44 PM#26

"Just one thing, ArenaNet… please tone down the Fire Elemental in Metrica Province. Thirty people getting wiped in less than thirty seconds seems off balance a bit."

I think this is intended.  Get 30 lvl 80s with quality gear, knowledge of their class, and lvl adjusted to +1 (would be 17 iirc) then the event becomes much more managable.  Open world endgame raid bosses if you will.


Advanced Member

Joined: 7/14/05
Posts: 1140

INTJ, fun is fun except when it's not

8/28/12 3:00:52 PM#27

Love it so far.  I agree on the bad potentially being the cost of transmutation stones all the way to L80.

The good for me is the map clearing, WvW is a blast also, I like that it adjusts your level down too when you are in a lower area, I could keep on going and going.  I'll just say my own verdict at the moment is I am having a ton of fun.  I feel like there is still a big mountain of learning to get through to fully understand how all the classes work and what we all can be doing in PvP and even in PvE to a degree. 


Novice Member

Joined: 1/09/12
Posts: 8

8/28/12 3:14:58 PM#28

Call me critical but I wouldn't necesarrily consider the personal storyline to be a "high point". This isn't to say it's a low point, because I'd rather have some semblance of a story rather than text boxes. However my experience with the story so far is that it's very contrived. It's filled with cliche and camp, and it's not made clear if this is all tongue in cheek, or they're realy trying to get the player to take the story seriously. Personally I can't. Despite the stellar cast of voice actors the writing is very basic, and most of the delivery is on par with an old episode of Days of Our Lives.

I know story isn't what GW2 is focusing on, but I've seen far to many players wax poetic about the "Incredible peronsal storyline".

I hate to draw comparison, but The Secret World (despite it's poor sales) has far better writing, voice acting, and overal emersion with it's story.

Just my two cents on the matter. Keep in mind I'm only talking about the personalized storyling, because I'm having a blast with GW2 and I think it's great!


Elite Member

Joined: 6/10/09
Posts: 7109

8/28/12 3:25:20 PM#29

Good write up Bill.

The grouping and overflow could stand some improvement.  I spent the weekend grouped with my son and we surfed in and out of overflow zones and sometimes had a hard time meeting up.  That might smooth out a bit though once the rush is past.

The only thing I wish is that the personal story could be done with others.  I realize that could be tricky, but some people I know have a hard time with some of the story instances and would appreciate some help along the way.


Advanced Member

Joined: 5/07/07
Posts: 2129

SWG Publish 4 Jedi:Flurry: TKM unlock

8/28/12 5:02:00 PM#30
The fire elemental in metrica really is OP

Novice Member

Joined: 6/13/06
Posts: 454

8/28/12 5:03:34 PM#31
Originally posted by Torvaldr

Good write up Bill.

The grouping and overflow could stand some improvement.  I spent the weekend grouped with my son and we surfed in and out of overflow zones and sometimes had a hard time meeting up.  That might smooth out a bit though once the rush is past.

The only thing I wish is that the personal story could be done with others.  I realize that could be tricky, but some people I know have a hard time with some of the story instances and would appreciate some help along the way.

This is my only real complaint...But it's a HUGE problem IMHO...If you were lucky enough to be able to run with someone you know for an extended period of time, from what I experienced, that's the clear minority...This bug better get fixed fast...It's a major "have-to-have" in MMO Gaming...It's a Top 3 must-have feature IMHO...Most folks will let this slide for a few days...But anything past a week or so is going to be a problem...If I can't Group with my Guild, and have ZERO issues doing so within a week or so, I'm quitting this Game until they get it fixed...It's a massive issue for my Guild...My Guildies are pretty pissed off about it already...It was the subject of Vent over this past weekend...It's hard to believe they launched a Game with this bug...REAL hard to believe...

But other than that the Game is pretty cool...


Novice Member

Joined: 5/27/12
Posts: 266

8/28/12 5:49:24 PM#32

I got transmutation items in two occasions. I got like 4 trans items from a chest, and was lucky to get the key from a mob drop. And I got like 3 trans items from the dragon boss in the swamp. I used one of the trans items for a staff I liked. However, there are some restrictions for transmuting items. I think I read somewhere that the items have to be the same type. I tried to transmute a chest piece but didn't work out, don't know if it was because one of the items was "blue" and the other one "gray". I didn't receive any message, just that the Transmute button was disabled.


The overflow thing is annoying though. Last night I was choosing to re-queue to avoid a loading screen since I was doing the personal stories and didn't need to group. But I understand when peeps can't group up. Hopefully the issue will be fixed soon.



Apprentice Member

Joined: 3/02/12
Posts: 178

8/28/12 8:57:37 PM#33
Originally posted by Rockniss
I'm a pvp person all the way myself but just like Bill, I havent touched it yet, I can't get over how awesome it is to run in an open field and just pick up event after event with random people, stop and heal them up, make new friends, its just great. My only dish on the game aside from what Bill has here is that 3-4 hours can pass and you don't even realize it.

There is an option in-game to display real local time clock next to the minimap. Very helpful.

Edit: one more thing - to my own surprise, my old AMD X2 5600+ CPU together with HD 5770 handle the game very well... for some reason the FPS in Sylvari starting area drops to 15, but it manages to keep a stable 25 FPS, or more, in every other zone I've been so far (It drops somewhat when there are >20 people and NPCs fighting around me, but that's not really a surprise). I have to mention that I heaven't try WvW yet though.

Novice Member

Joined: 11/05/09
Posts: 36

8/28/12 9:32:44 PM#34

For everyone and Bill to take note that:

- Green Transmutation stone: for gear lvl 1 - 79 only

- Yellow Transmutation stone: for any lvl of gears 1 - 80 (more expensive to puchase at shop)

It's well written on the item description.


Apprentice Member

Joined: 1/07/09
Posts: 692

Banned 18 times and counting.

8/29/12 12:06:51 AM#35
The most fun exploring ever! This comming from someone who hated all the fanboi-ism over the last year. This game is frikn epic bro!

Hero Evermore
Guild Master of Dragonspine since 1982.
Playing Path of Exile and deeply in love with it.


Advanced Member

Joined: 12/25/06
Posts: 1605

8/29/12 12:14:02 AM#36

Only problem I have is that when I go to add a friend it says the person doesn't exist. Could be me physically doing something wrong but I add character name or display name and it tells me the person doesn't exist when they do.


Other than that and the trading post being down everything else other than the first day of head start had been going smoothly.


I'm currently exploring other races start zones as well as progressing my personal story. The charr starting zone is over packed with d/e's happening left right and center way more busier than the human city.

This isn't a signature, you just think it is.


Novice Member

Joined: 8/08/09
Posts: 1327

Not Safe For Woona (NSFW)

8/29/12 12:28:02 AM#37
I like turtles.

Novice Member

Joined: 4/14/10
Posts: 473

8/29/12 2:09:34 AM#38
I have not heard one gold spam in game either muahhaha

Hard Core Member

Joined: 10/02/04
Posts: 4560

8/29/12 2:16:02 AM#39
Originally posted by HeroEvermore
The most fun exploring ever! This comming from someone who hated all the fanboi-ism over the last year. This game is frikn epic bro!

not really exploring when you can clearly see everything marked on the map.. thats a big let down.. but its not the worse bit about the game..




Novice Member

Joined: 11/03/07
Posts: 44

8/29/12 2:28:04 AM#40

please..DO NOT nerf fire elemental!! keep it as hard as possible..wiping happens because of humans errors..not because he is hard !!! and if you end up with 30 people who don't kill embers, who rise up his difficulty and are lower level - well no wonder that they are dead!



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