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Guild Wars 2

Guild Wars 2 

General Discussion  » WTB: Basic Feature of MMOs..../follow

17 posts found
  Fadedbomb

Spotlight Poster

Joined: 5/19/06
Posts: 2149

 
OP  8/28/12 7:53:12 AM#1

Wife & I had to interchangeably go afk to deal with our new puppy, or work called about a downed server, or her boss called about a bad router, or 90 other god blasted things kept pulling us away over the weekend that seems to be normal operation for us here. However, without a /follow so the other can lead the afk towards our next objective while we do 'X' task is making it horrible to do anything with each other.

 

The hell ArenaNet >:|?

I give you half a chance and you spit in my eyes!

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

  BadSpock

Elite Member

Joined: 8/21/04
Posts: 6837

Logic be damned!

8/28/12 7:56:10 AM#2

Submit feedback.

They probably turned it off intentionally though if you think about it.

Potential for abuse is too great?

AFK DE grinding?

Turn a buff/debuff skill to autocast, /follow someone - get participation from auto skill use, profit.

 

MMO History:
UO, SWG, WoW, E&B, EQ2, EVE, FFXI, GW2, LOTRO, RIFT, WAR
Beta/Trial: EVERYTHING else
Looking To: FFXIV, ESO(meh), Black Desert (Maybe)

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 9084

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

8/28/12 7:57:12 AM#3
Originally posted by Fadedbomb

Wife & I had to interchangeably go afk to deal with our new puppy, or work called about a downed server, or her boss called about a bad router, or 90 other god blasted things kept pulling us away over the weekend that seems to be normal operation for us here. However, without a /follow so the other can lead the afk towards our next objective while we do 'X' task is making it horrible to do anything with each other.

The hell ArenaNet >:|?

I give you half a chance and you spit in my eyes!

I thought that was an odd design choice for about a minute and then realized what the AFK DE trains would look like if such a mechanic existed.

 

I'm happy with the no /follow decision.

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  xavure

Novice Member

Joined: 8/14/09
Posts: 18

8/28/12 7:57:20 AM#4
You 'd better submit that to Arena Net and not here....your odds of seeing it in a further update will be increased :P
  Fadedbomb

Spotlight Poster

Joined: 5/19/06
Posts: 2149

 
OP  8/28/12 7:59:39 AM#5
Originally posted by BadSpock

Submit feedback.

They probably turned it off intentionally though if you think about it.

Potential for abuse is too great?

AFK DE grinding?

Turn a buff/debuff skill to autocast, /follow someone - get participation from auto skill use, profit.

 

That isn't a justification for removing a very key feature for any RPG MMO that uses tab targeting :|. Their system should be developed around the idea of nixxing this kind of behavior to begin with from being beneficial.

 

Also, their "Feedback" function isn't being read atm. They're literally being bogged down so hard their feedback form is being spammed :P.

 

If they had an official forums i'd post there, but they don't :(! Hopeing that they read this site :)!

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

  Paragus1

Highlighted Blogger

Joined: 6/29/06
Posts: 1736

Co-Leader of Inquisition
www.inqguild.net

8/28/12 8:00:18 AM#6
I think they also forgot to add a way to let you split a a stack of items in your inventory...or I just can't figure it out.   Not sure.
  Fadedbomb

Spotlight Poster

Joined: 5/19/06
Posts: 2149

 
OP  8/28/12 8:00:30 AM#7
Originally posted by Loktofeit
Originally posted by Fadedbomb

Wife & I had to interchangeably go afk to deal with our new puppy, or work called about a downed server, or her boss called about a bad router, or 90 other god blasted things kept pulling us away over the weekend that seems to be normal operation for us here. However, without a /follow so the other can lead the afk towards our next objective while we do 'X' task is making it horrible to do anything with each other.

The hell ArenaNet >:|?

I give you half a chance and you spit in my eyes!

I thought that was an odd design choice for about a minute and then realized what the AFK DE trains would look like if such a mechanic existed.

 

I'm happy with the no /follow decision.

You can't afk in most DE events. They require participation, additionally I've yet to play a half decent MMO that allowed out-of-party /follow.

 

Again, not a justification for removing it :|!

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

  Eryemil

Apprentice Member

Joined: 3/17/05
Posts: 24

8/28/12 8:03:30 AM#8
Originally posted by Paragus1
I think they also forgot to add a way to let you split a a stack of items in your inventory...or I just can't figure it out.   Not sure.

Alt + Drag

  Fadedbomb

Spotlight Poster

Joined: 5/19/06
Posts: 2149

 
OP  8/28/12 8:04:13 AM#9
Originally posted by Eryemil
Originally posted by Paragus1
I think they also forgot to add a way to let you split a a stack of items in your inventory...or I just can't figure it out.   Not sure.

Alt + Drag

What he said :3

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

  oubers

Novice Member

Joined: 11/14/11
Posts: 775

8/28/12 8:12:21 AM#10
Originally posted by Loktofeit
Originally posted by Fadedbomb

Wife & I had to interchangeably go afk to deal with our new puppy, or work called about a downed server, or her boss called about a bad router, or 90 other god blasted things kept pulling us away over the weekend that seems to be normal operation for us here. However, without a /follow so the other can lead the afk towards our next objective while we do 'X' task is making it horrible to do anything with each other.

The hell ArenaNet >:|?

I give you half a chance and you spit in my eyes!

I thought that was an odd design choice for about a minute and then realized what the AFK DE trains would look like if such a mechanic existed.

 

I'm happy with the no /follow decision.

^^this^^ these follow commands come from games like DAOC where you see trains of people not playing the game.....if you have no time or dont even like walking in a game then just dont login imho.

If you need to look at your kid/dog/cat then go AFK for fiew minutes......the follow function would be a potential exploit imho (see DAOC where people just tag along) when it comes to leeching from DE's.

But thats all just mho.

ps: get a cat instead of a dog.......just kidding.......glad to see btw that you are taking time to raise the puppy well :)

 

  Preacher26

Novice Member

Joined: 3/22/09
Posts: 348

"This isn't good or bad. It's just the way of things. Nothing stays the same."

8/28/12 8:19:11 AM#11

Your upset because you cant afk while you and your wife take turns piggybacking each other around to events...

I mean I have a RL too but I dont feel bad for you, at all.

Follows not needed, if you have to afk log out... then people actually playing can get out of the overflow :P

 

Guild Wars 2
Gate of Madness

  oubers

Novice Member

Joined: 11/14/11
Posts: 775

8/28/12 8:20:48 AM#12
Originally posted by Preacher26

Your upset because you cant afk while you and your wife take turns piggybacking each other around to events...

I mean I have a RL too but I dont feel bad for you, at all.

Follows not needed, if you have to afk log out... then people actually playing can get out of the overflow :P

 

amen bro :)

  LIOKI

Apprentice Member

Joined: 5/02/08
Posts: 119

8/28/12 8:37:43 AM#13
OP I agree with you. However you cannot say shit about GW2 that is in anyway negative as the fanbois will come out in droves.

Never argue with stupid people, they will drag you down to their level and then beat you with experience.

  User Deleted
8/28/12 8:39:41 AM#14
Originally posted by BadSpock

Submit feedback.

They probably turned it off intentionally though if you think about it.

Potential for abuse is too great?

AFK DE grinding?

Turn a buff/debuff skill to autocast, /follow someone - get participation from auto skill use, profit.

 

that's exactly why they turned it off. They didn't want people to group with a main guy go afk have that guy run around participating in DE's and giving everyone the rewards (copper tho) still free rewards and xp. one can do that in group.

  User Deleted
8/28/12 8:40:29 AM#15
Originally posted by oubers
Originally posted by Preacher26

Your upset because you cant afk while you and your wife take turns piggybacking each other around to events...

I mean I have a RL too but I dont feel bad for you, at all.

Follows not needed, if you have to afk log out... then people actually playing can get out of the overflow :P

 

amen bro :)

amen 2 point 0

  VikingGamer

Hard Core Member

Joined: 7/08/10
Posts: 1004

The strong are sometimes wrong but the weak are never free.

8/28/12 8:50:59 AM#16
Originally posted by itgrowls
Originally posted by BadSpock

Submit feedback.

They probably turned it off intentionally though if you think about it.

Potential for abuse is too great?

AFK DE grinding?

Turn a buff/debuff skill to autocast, /follow someone - get participation from auto skill use, profit.

 

that's exactly why they turned it off. They didn't want people to group with a main guy go afk have that guy run around participating in DE's and giving everyone the rewards (copper tho) still free rewards and xp. one can do that in group.

if you just follow someone around afk, you are not going to get any participation. And even if that what the case, there you have your solution to the problem rather than remove a useful command. Further, if you could get participation by just being in the area people could park their characters strategically and simply hoover up the karma.

The Law of Conservation of Stupidity:
For every Fan there will be an equally vocal Troll with the opposite opinion.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2100

8/28/12 8:51:17 AM#17

A.Net already stated that there is not AFK'ing in an area where an event is going on. You would need to be in a safe place to do that. You actually have to be a part of the events in order to get credit/exp for them. Just AFKing there won't get you anything. That is the way the game is designed. Sorry you can't AFK and get credit for doing nothing - that is the way it is.

 

This game is also designed so you can't power level either - which is another great feature.


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln