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Wow, my mind is BLOWN right now... First please look at this very helpful thread on the official forum. http://www.mortalonline.com/forums/threads/awakening-bug-and-feature-list.77761/ The following is thge first post in the thread (although the full thread is some good reading) Well then
------------------------------------------------------------------------------------------------------ Finally there is an "Official response"- Here goes..... This is from GM Discord- Please be aware that bugs need to be reported to the bug tracker, found at the official forums. We do appreciate all the help you have give us, however reporting your bugs through the bug tracker allows us to move the bug report over to our internal one based on level of disruption to gameplay. ---------------------------------------------------------------------------------------------------------- So, what he is essentially saying is that as long as we are "working" on stuff, the problems need to be hidden from PUBLIC VIEW (i.e. Potential subscibers)
Now, allow me to point your attention to THIS THREAD. http://www.mortalonline.com/forums/threads/prediction-still-broken-wft-man.77928/ So, prediction ios still a mess and nothing is working as intended. Yes we knew thgey said there "would be bugs" but this is insane- Especially since they are attempting to "hide" the true state of the game to garner a few more subs. PATHETIC, EDIT: Will the small team excuse work this time? With SV's track record how long until even a miniscule amount of these bugs will be fixed? Did they push this out too quickly to get a (hopeful) bump in subs before the stockholders meeting? Was this Xpac worth 8 MONTHS of no patches or bug fixes from the ALREADY EXISTING BUGS? Was this a good XPAC? Tune in next time- Same Bat time, same Bat channel... |
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8/27/12 2:08:58 PM#2
Ya. I saw that. Didn't even bother to read the whole thread because the other threads give you a summary. And this one:
http://www.mortalonline.com/forums/threads/what-hasnt-been-broken.77758/ "What HASN'T been broken".
We are quickly getting closer to Henrik's ragequit posting.. :D |
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Kost
Newshound
Joined: 1/15/10
In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro. |
8/27/12 2:13:04 PM#3
Originally posted by FastSloth That isn't happening anytime soon when as long as he still has some suckers playing the game that he can bilk out of a subscription fee every month. He'll drive the train just like he been this last few years, filling people with false hopes and propaganda to get them to continue playing month after month, until it finally (and not a moment too soon) derails completely and crashes into the mountain.
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8/27/12 3:35:02 PM#4
"As long as the issues are being fixed, there is no need to have them publicly listed as this gives the wrong impression to the players that we are not working on the issues at hand."
In other words lets brush this under the rug too, Henrik already told the investors how happy the players were with the patch. They delayed the patch 8 months, yet still delivered another package of fail. |
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8/27/12 4:22:24 PM#5
I have always been a stong proponent of full disclosure bug listing. Back when the bug tracker was open to the public and viewable by all, you could see the problems and understand the workarounds. The devs would respond directly to the issues and the public could bump up priority issues - the system worked. I was the first to say that closing the bug tracker to the public was a terrible idea, and I was right. The bottom line is that you have to blame the guy at the top: Henrik Nystrom is an absolutely terrible CEO, with abysmal management skills. So many of these issues could have been avoided with proper management in place - the guy is just not very bright.
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Originally posted by Hancakes Wow- even with all the insane censorship over there some really amusing post(s) are making it through. Heres one
Hmmmm, we need to make MOBs stronger, should we make them more cunning and improve their AI, fix their glitchy behavior and eliminate invisible mobs that magically walk through walls and hit you from miles away? Naw lol lets just beef up their hp x1000 and make them hit for 50-80 everytime. Also we should make it so they block even when they are casting and or shooting arrows LOLOLOLOL. Fuck you starvault.
From THIS thread http://www.mortalonline.com/forums/threads/bandits-extremely-overpowered.77512/page-11 Yeah, they are buried in bugs and this time I do not think there is any tiome left to recover (or patience from the remaining subs) Its BAD.
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8/27/12 5:27:20 PM#7
Originally posted by Kost Don't think so, as SV isn't being kept alive by subscriptions but by Henrik's daddy. (And by alive I mean undead.) Well, now I don't exactly know how rich he is, but if he could really afford to throw out $300,000 at his megalomaniac son every quarter, then I'm sure he could as well hire a proper dev team for him?
There will be an end some time soon. You can't even take Henrik's "bla bla everything's going great" as a sign of his will to continue - he's simply stuck, he can't say anything else. :D |
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Originally posted by FastSloth -This is an interesting point you have raised. How can SV be loosing 300K per QUARTER? Thats over a Million yearly in Loss. That seems extreme for SV having what, 3 paid employees, small office space (which was downgraded) etc... I just dont see the Overhead which amounts to CLOSE to these losses. What is Henricks yearly salary and is there where the major "loss" is coming from? I know little of the Swedish Stock market but know a TON of tricks companies in the USA use to show "loss" and from what I have seen the Swedish system is far worse that the USA's concerning what is divulged and public. EDIT: we also nknow MO has at minimum 500 subs- At only $15.00/month (its actually more) thats a MINIMUN of an additiopnal $7500 monthly income from subs. ..So add that into this 300K per QUARTER loss and we are hitting around a Million and a Half per year to BREAK EVEN- With that low amount of employee overhead....I dont get it. What am I missing here? EDIT 2: Anyone remember almost at the release of MO (right after Open Beta I think) Henrick was all talking aboiut how SV was going to branch out into other games? I think it was another stockholder meeting when things were "a succesful launch and SV can now begin thinking of branching out into new games"- Or something. Anyone have that quote- It would be stellar to read it here with a date attached . =) |
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8/27/12 6:35:20 PM#9
Good lord, my jaw literally dropped scrolling through long list of expansion bugs. I would swear this game is still in beta, Goood lord. That is sooooo many bugs not sure if i want to try it out now id wait for archeage. But god look at all that bug jesus christ. Im speechless right now for sure, no words can describe what you wrote op. They should be ashamed of themselves. |
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8/27/12 6:39:02 PM#10
Originally posted by SaintPhilip The exact quote was that the SV halts development of "other titles" to entirely focus on MO as it had some grave bugs. I've always thought it was just poor form of damage control of the situation back then, to give false impression of SV focusing on something that little bit extra, despite that they should have had all their focus on MO to begin with. |
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Originally posted by ArcheAgeFan Yeah- Whats worse though is that list isnt complete nor does it mention the Bugs which were in game (and features turned off/not working properly) from before this latest Patch- This is only the NEW BUGS =O But the worse part is their wanting this censored from the Public and placed in a subscriber only Forum- They do not want the bugs "discussed" where a potential subsciber could read what they are in for. Fortunatly though, the Forum is ablaze with complaints. They were not givena Patch or Bug fix in 8 months and THIS is what they finally got. Bugs are still in the game from Day 1 and features still turned off. Thie "epic" city of Tindrem which was hyped since Closed Beta is finally here as wll and its...Underwhelming. Things not going well and it could NOT have happened to a more deserving company than SV. The C.E.O should have been replaced a year and half ago and yet the pattern continues on to the detriment of this game . |
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Originally posted by Toferio Thanks- I knew it was something like that. Wonder what other titles they were working on, 2 and half years later I have not heard a peep about them =/ |
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8/27/12 6:57:31 PM#13
Originally posted by SaintPhilip The report lists values in SEK (Swedish Kronars). I think 1 SEK = 15 cents US.. so that's about $45,000
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-) |
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Originally posted by Slapshot1188 Thank you- And that makes a whole lot more sense. I still cant understand a loss that large with the current employees (there are only 3 right?)- But meh =/ |
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RainBringer
Novice Member
Joined: 4/04/11
Airstrikes - verb: to campaign against hikes in rocket and/or missile fuel prices. |
8/27/12 9:13:36 PM#15
Well how is this any different from Release, Epic1, Dawn, Epic2, saviour patch #xxx?
Im sure by now, the hardcore fangirls playing this game have come to embrace bugs and shit that SV throws at them time and time again, its all a part of the MO "charm" as some call it.
I can even see the next MO expansion in the near distant future, something along the lines of Mortal Online : Resurrection. Tis a very simple game with a highly detailed political gameplay. You as the player, need to make a bookface account and Like MO and you get closer to getting a beta invite to the expansion if it ever launches. If you go ahead and buy SV stocks then your chances of receiving Resurrection Beta Disks also increases by decimal fractional values. And if you do all the aforementioned while subbing for more accounts you`ll stand a chance to win a grand prize of a date and romantic dinner with a famous underwear model from Sweden (hint: its not a female).
So as you can see its a very simple yet intricate gameplay but please learn to put up with the bugs that Mortal Online : Resurrection might bring along, like beta invites not getting sent after you Like MO with fake bookface accounts, Beta disks not getting sent after you flush money buying SV stocks and underwear model not showing up after you pay for your own plane ticket and get to Sweden to partake in a fictional romantic date for fangirls. Also Conditions Apply. Gullible are the fanboys; How blind is their sight! |
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8/27/12 9:17:23 PM#16
Originally posted by SaintPhilip I believe they have 5 employees. Remember they also license the unreal engine, too. The vision was bad and the implementation terrible. It's looking pretty grim for SV |
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8/28/12 2:20:50 AM#17
SV is slow burn (duh), so we'll all have a lot more time to take pot shots at them.
"In MO, even the haters are hardcore!" - ltank |
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8/28/12 4:41:50 AM#18
Originally posted by SaintPhilip I dont think it is possible to replace CEO even if they wanted as he owns the company and 51% of stock. |
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8/28/12 9:51:00 AM#19
Loans. They must be paid. Especially when you take loans to cover loans to cover loans.
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8/30/12 9:16:52 AM#20
Originally posted by RainBringer Its not...same old excuses, laughable marketeers and false claims. Thats part of the problem, Starvault keep repeating the same mistakes over and over again. |
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