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Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » No risk. No reward. What's the point?

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74 posts found
  hikaru77

Advanced Member

Joined: 3/28/07
Posts: 789

8/27/12 9:57:27 AM#41
Originally posted by xalvi
point is F.U.N? Try it

I wonder why ¨play just for fun¨  didnt work in all these years of MMO history?, I mean we have so many  developers and companies who have worked in a longterm endgame content and ways to keep the players ¨playing¨ their games, but  the answers was, ¨forget everything, just play for fun¨, amazing.

GW2 is a casual MMO, easy like that, if you wanna play the game like any other MMO, you´ll get bored pretty fast, and thats why probably after less then a mounth we will find these forums full of people talking ¨there is not endgame¨, ¨im already bored, coming back to WoW, or swtor, or Rift etc¨.  

 

  darkhalf357x

Hard Core Member

Joined: 1/25/12
Posts: 890

I'm only playing the role chosen for me. Who you supposed to be?

8/27/12 10:02:49 AM#42

First of all, no one is going to hunt you (or at least they shouldn't).  GW2 is going to be one of those games you either LOVE or HATE, with a rare few in between.

I believe the OP cannot see the point to playing GW2 because it is not setup in the way he is 1) used to or 2) likes to play a game.  Its obvious if you are the type of gamer who needs a well understood goal or reason that you will not like GW2, simply because they game is not built that way.

What GW2 does offer is an environment for you to FIND YOUR OWN FUN.  A strong requirement that really hasn't been introduced in the MMO scene (at least not in my tenure playing).  To counter your argument... I dont NEED a goal to have fun in a game.  I like the fact that I can log in and do whatever I want.  Run to a new area, do some DEs, take a stab at crafting, go hunting for mats, and do trading (in the future since its down right now).  The best part for me, is there is more connection to the world the more you stop moving and pay attention to the detail (the sidebars the NPCs have, following a character).  I'll even admit that its difficult!

Its so EASY to find a DE in progress, join in, perform some support abilities and get some XP and then run off to go somewhere else.  I literally have to force myself to hang around to see what happens next.  And nine times out of ten I get to do something more fun than if I tried to find it on my own.  How many examples like this are there??  Where are they??  How do I find them?? 

Its that exploratory aspect that I love about GW2 and is missing in the titles you mentioned (EQ2, Rift, Wow) etc.  It doesnt make them bad games or one better than the other.  Just a different experience which for one I feel is great to at least have an option.

I am Gamer. Play. Forever.

  BadSpock

Elite Member

Joined: 8/21/04
Posts: 6709

Logic be damned!

8/27/12 10:05:02 AM#43

Yesterday I found a couple of players struggling with a jumping puzzle/vista in Divinity's Reach.

I had already completed this challenge, so I suited up in my street clothes (thank you Anet for the free baseball cap!) and told the frustrated players to follow me!

I guided them through the jumping steps, got them to the vista, and we had a quick impromptu dance party at the Vista in celebration.

The point of this post?

GW2 is the FIRST MMO since UO that I have felt the desire to take my time doing this kind of stuff instead of being 100% concerned with rush rush to level cap and get new/better gear.

That, to me my friends, is the point of playing GW2.

MMO History:
UO, SWG, WoW, E&B, EQ2, EVE, FFXI, GW2, LOTRO, RIFT, WAR
Beta/Trial: EVERYTHING else
Looking To: FFXIV, ESO, AA, BLACK DESERT

  Onecrazyguy

Apprentice Member

Joined: 1/20/08
Posts: 79

8/27/12 10:05:48 AM#44
Originally posted by viturino
Originally posted by Aori

Pretty much what the game is right now.. I don't get the appeal myself. I've put in 5hours but tbh they were kinda forced, to see if I could get past the coal onto the diamond.

Burn me at the stake but right now it feels like one of the countless Asian F2P MMOs without the mob grind(which I don't mind tbh) and terrible dialogue.

Was hoping to get my moneys worth but I didn't, on the upside I can always try later without worry of subs.

 

ROFL. You should think twice before making an opinion like that. Just an example, there's a heart in the Asura starting zone that is pure awesomeness, you make IQ test on lab rats and the dialogues are incredibly ingenious.

 

Read more and have less preconceptions.

 

Actually looks like YOU are the one that needs to read more... He's saying it feels like an asian F2P MMO WITHOUT the grind and bad dialogue... Just the opposite of what you are saying he stated. L2Read

  Praetalus

Elite Member

Joined: 7/14/08
Posts: 1079

8/27/12 10:05:53 AM#45
Originally posted by Lydon

"I am having a problem understanding what the point of playing this game is..."

I honestly don't get posts like these. Surely the point of playing games is to have fun? Why do I need to have a carrot on a stick dangled in front of me to have fun? Surely I can appreciate the beautiful world, the storyliens, the fast-paced combat, the evenly-matched PvP and a whole lot more without there needing to be risk and/or reward?

I may as well be sitting in the office earning real money in terms of reward if I'm going to turn playing into a chore.

This. 

 

I played WoW for many years as a casual gamer. I didn't do raids... ever. I don't really care for them. People would come accross my character with my admittedly shitty gear and say... "why do you even play?, your gear sucks". My response was always that I was playing the game the way I wanted to play and I was having fun. Otherwise, I wouldn't be playing. 

 

The funny thing is, how many people I knew/know playing games like WoW for the gear progression that aren't even having funny anymore. They log on in their raiding guild and try to get it over as fast as they can..lol. And now I ask them "why do you even play?"

 

It's all about fun. Or... it should be. If you need more then fun out of a video game, you should be asking yourself some more serious questions. 

  HorrorScope

Hard Core Member

Joined: 1/04/05
Posts: 568

8/27/12 10:06:03 AM#46
Originally posted by vort3x
If you care about PvE in MMOs you're gonna have a bad time.

This falls under "everyone is different". You are so much different that you can't understand millions spanning dozens of mmo's have loved PvE content. It's just reality.

  Four0Six

Hard Core Member

Joined: 12/18/11
Posts: 527

8/27/12 10:06:26 AM#47

The OP asks the same question a Disc Golfer asks of a hiker.

Maybe a poor analogy, but it is mine.

The OP wants a "more fullfilling MMO experiance". But gets told what the OP wants is not what the OP wants.

Seriously? Almost every day I am exhorted to explain what I mean when I express or comence an action that shines light on my LIBERTARIAN ways. Here again I will do that.

I'll call it my guide to being a Libertarian.

Step 1. Do what you want to do without hurting others.

Step 2. Be mature enough to allow others to do what they want as long as no harm is being done.

Step 3. Be happy and at peace.

  JR4D

Advanced Member

Joined: 9/27/04
Posts: 2638

8/27/12 10:09:45 AM#48
Originally posted by Mothanos

Iam willing to bet that this game will be better then people realise, and its just launched.
Wait till more expansions packs come and Guildwars get more polished , tuned, expanded, more features, etc etc.

 

 

You only get one chance in MMO's to make a good impression. You should already know this being a mmo player. If it isn't there at the beginning or as a gamer your not feeling it, you just won't get it.

And you say wait for expansions! Are you kidding me, people want the experience now, not later.

 

  HorrorScope

Hard Core Member

Joined: 1/04/05
Posts: 568

8/27/12 10:11:21 AM#49
Originally posted by darkhalf357x

First of all, no one is going to hunt you (or at least they shouldn't).  GW2 is going to be one of those games you either LOVE or HATE, with a rare few in between.

Which tells me it's played by a lot of rage'rs and ADHD'ers. It has to be min or max all the time, right? That is what the internet and technology breeds, ecessive emotional reaction.

I'm sure I'll play it and like it a lot, but won't have issues pointing out warts. Ferrari's could have better MPG and lower repair bills. (+1 to me for another car anology in a gaming thread!)

 

  svann

Novice Member

Joined: 12/06/06
Posts: 1197

8/27/12 10:13:02 AM#50
Originally posted by viturino
Originally posted by Aori

Pretty much what the game is right now.. I don't get the appeal myself. I've put in 5hours but tbh they were kinda forced, to see if I could get past the coal onto the diamond.

Burn me at the stake but right now it feels like one of the countless Asian F2P MMOs without the mob grind(which I don't mind tbh) and terrible dialogue.

Was hoping to get my moneys worth but I didn't, on the upside I can always try later without worry of subs.

 

ROFL. You should think twice before making an opinion like that. Just an example, there's a heart in the Asura starting zone that is pure awesomeness, you make IQ test on lab rats and the dialogues are incredibly ingenious.

 

Read more and have less preconceptions.

There may be awesome dialogue that I havent found so far, but by and large he is right that the dialogue cutscenes are painfully lame.  I turned dialogue sound off because I could not bear to hear it.  I really dont see why it is so difficult for mmo's to have the dialogue quality of a game like Skyrim for example.

  GeezerGamer

Advanced Member

Joined: 4/03/12
Posts: 2092

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

8/27/12 10:14:36 AM#51


Originally posted by hikaru77

Originally posted by xalvi point is F.U.N? Try it
I wonder why ¨play just for fun¨  didnt work in all these years of MMO history?, I mean we have so many  developers and companies who have worked in a longterm endgame content and ways to keep the players ¨playing¨ their games, but  the answers was, ¨forget everything, just play for fun¨, amazing.

GW2 is a casual MMO, easy like that, if you wanna play the game like any other MMO, you´ll get bored pretty fast, and thats why probably after less then a mounth we will find these forums full of people talking ¨there is not endgame¨, ¨im already bored, coming back to WoW, or swtor, or Rift etc¨.  

 


Because, historically, MMOs needed a "loop" or Replayability. How many times are you going to repeat the same things over and over just because it's fun?

I don't care what you do, doing the same thing the same way for the same reasons over and over will lose it's fun factor pretty fast.

This is why the idea of an MMO for fun seems like a new idea. It's not new, it's just never been possible.

Today's technology cannot create and keep that type of dynamic environment going indefinitely. That's why other MMOs weren't based around fun but rather around achieving objectives that mattered. They changed how you play.

I'm not sure what mechanics are in place for GW2 to continue to make me want to continue to play this game indefinitely.

The idea of exploring every nook and cranny of the world might be a reason, but for that to happen, all the DEs I come across better not carry the same overall "feel" to them.

Anyway, for now, Yeah, GW2 is fun as hell. But lets see how far this train takes us.

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

  Icewhite

Made History

Joined: 7/11/11
Posts: 5441

Pink, it's like red but not quite.

8/27/12 10:15:18 AM#52

Just from the inital novel-length post, I'd say all you need to do is stop overthinking everything.

But you have an awful lot of preference biases that you test games against.  It's very possible that "go with your gut, this ain't the game for you" is the answer you're looking for.

For some reason, this forum, and players posing the question, never finds that answer sufficient.

  Jakdstripper

Apprentice Member

Joined: 2/14/10
Posts: 1946

8/27/12 10:17:07 AM#53

mindless fun, that's why you play games like GW2. same as team fortress and CoD. when you want to just jump in have a few fights and log out. that's what this game is made for.

 

if you want deep mechanics with high risk pvp, intricate politics and a living persistant changable world you go play EvE or DF. those are game you "live in"..... in GW2 you plug in, have some quick fun, plug out.

 

 

  Voltje

Novice Member

Joined: 2/14/12
Posts: 17

8/27/12 10:17:58 AM#54

Il keep it short and simple : have a cookie.

 

There you have your reward, now be gone. Plz take a look to the other games out there and realize you have an mmo burnout. 

[CENTER]

  Palladin

Novice Member

Joined: 11/25/10
Posts: 431

8/27/12 10:18:50 AM#55
Originally posted by BruceYee

Before I start I have to say that if you're having fun playing the game and have found your new home then I am happy for you and wish you nothing but the best.

That being said, I must get a couple things off my chest about the game and I am pretty sure that this is my last post here because I will probably be hunted by GW2 fans on this board until the end of time after posting this.

I am having a problem understanding what the point of playing this game is besides brief moments of joy felt when killing other players in evenly matched pvp situations outside of the usual zerg fests.

To me an MMORPG should give you something to look forward to (goals) even if they do not come in the form of loot or titles or achievements etc. Over the BWE's and since the headstart began I don't really see anything that has presented itself as a real goal. Maybe I'm missing it?

Dynamic events to me are a cluster@#!% with so many players and spells going off that I can't tell what I'm hitting or the guy next to me is hitting. I have two decent computers and have played on both so I know that it's not a hardware issue. Also, the Dynamic Events in many zones seem reused with things to do like "click on yam" but in another zone it's "click on hole" and something happens etc etc. Either way it seems very basic to me and gets repetitive very quickly.

Gear doesn't matter and there is nothing unique about player charecters? I'm not a fan of gear grinds at all but gear does make a charecter feel unique and is kind of your visual resume when it comes to player interaction.

The community is...non-existant? If you're standing around 100 people but no one says anything does that count as a community? I have yet to experience a situation where it is vital to communicate with another player for any reason.

This feels like a single player game to me, even more so than SWTOR *holds up pot cover to block incoming @#!%*.

I get the whole GW1 pvp aspect of it where you log in with a group of friends + get on vent and pvp but is this the game's main selling point?

What am I not seeing?

P.S. I would also like to add that I purchased the deluxe edition and have no regrets about it seeing as the money is going to a good company and for a BTP game is a good deal imo.

Now is that an obscure sig pic or what ...from the movie They LIve that pic is from the ally fight scene when he first met the black guy.

AMD Phenum II x4 3.6Ghz 975 black edition
8 gig Ram
Radeon 4870

  Illyssia

Advanced Member

Joined: 8/10/09
Posts: 1433

8/27/12 10:20:54 AM#56
Originally posted by Jakdstripper

mindless fun, that's why you play games like GW2. same as team fortress and CoD. when you want to just jump in have a few fights and log out. that's what this game is made for.

 

if you want deep mechanics with high risk pvp, intricate politics and a living persistant changable world you go play EvE or DF. those are game you "live in"..... in GW2 you plug in, have some quick fun, plug out.

 

 

That's my take on GW2 good honest casual fun, but play other games for serious challenges.

  Reas43

Apprentice Member

Joined: 4/27/11
Posts: 306

8/27/12 10:21:06 AM#57
"The community is...non-existant? If you're standing around 100 people but no one says anything does that count as a community? I have yet to experience a situation where it is vital to communicate with another player for any reason." Quoted from the OP. I had that same impression. Up until now (level 16) the dialogues do feel painfully "school-play" amateurish. I will persevere and push on to 30 as best as I can, maybe they'll get better.
  DarnRight

Novice Member

Joined: 10/14/11
Posts: 72

8/27/12 10:22:24 AM#58
Originally posted by Lydon

"I am having a problem understanding what the point of playing this game is..."

I honestly don't get posts like these. Surely the point of playing games is to have fun? Why do I need to have a carrot on a stick dangled in front of me to have fun? Surely I can appreciate the beautiful world, the storyliens, the fast-paced combat, the evenly-matched PvP and a whole lot more without there needing to be risk and/or reward?

I may as well be sitting in the office earning real money in terms of reward if I'm going to turn playing into a chore.

I agree, what's the point to any game? I mean if we're going to tear it down to the parts, what's the point to life?

Honestly, I am not sure what people are looking for. For myself it's all about entertainment and I am entertained.

  Fozzik

Novice Member

Joined: 11/21/03
Posts: 542

8/27/12 10:26:43 AM#59

To kill the elder dragons and save the world? That's not a lofty goal worth achieving?


What about collecting all the traits, skills, achievements, weapons, and armor?


No risk? Have you tried any dungeons yet? They are very challenging and you'll need to really learn to play well. How about becoming a highly skilled player? That seems like a pretty good goal to me, as well.


Enjoying yourself with friends? Meeting new people? The original poster mentioned 100 people standing around not talking to each other...so why didn't you start a conversation? ArenaNet brought you to the water, but you have to drink it.


This game isn't going to FORCE you to do anything. There are a myriad of choices and it's free and open for you to choose what you want to do. If you choose not to be social, the game isn't going to require it. Some people see it as a casual, shallow game...because that's how they choose to see it and play it, and that's totally their prerogative. The depth and challenge and goals are there if you choose to really get into the game. You can have a little skill and get by, or get really skilled and knowledgeable about your profession and take it to a whole different level.


Or you can go find a game that forces you to do things. Always your choice. =)

  SnarkRitter

Apprentice Member

Joined: 11/28/10
Posts: 253

8/27/12 10:29:47 AM#60

Pretty sure there're loads and loads of rewards in the game, just that they're all cosmetic.

Seems to me the OP doesn't even know what he's talking about , and people who reply to this thread don't even read the post.

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