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Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » Game lacks direction

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165 posts found
  funyahns

Novice Member

Joined: 8/02/12
Posts: 313

8/27/12 4:37:45 AM#41
Not even close to like that. Random events "quests" pop up and you have the choice to jump in.
  thekid1

Apprentice Member

Joined: 7/10/05
Posts: 772

8/27/12 4:43:00 AM#42
Originally posted by funyahns
Not even close to like that. Random events "quests" pop up and you have the choice to jump in.

Butt they have no story.

Oh well, I will shut up because I haven't even played the game yet.

  Dren_Utogi

Novice Member

Joined: 8/21/10
Posts: 1468

8/27/12 4:45:50 AM#43
might be to sophisicated for some audiences who have had their hand held from 1-end lvl cap, so these threads are understandable.

reviews are !@#$ing stupid. Play what you love.

  DKLond

Hard Core Member

Joined: 5/21/08
Posts: 543

 
OP  8/27/12 4:49:00 AM#44

I enjoy the pile-on of insults based purely on me not loving the game :)

I wouldn't mind taking the responses seriously, but you really need to read my posts and keep from placing me in the "WoW fanboy" box that seems to be reserved for everyone not loving GW2.

Unless, of course, you just enjoy trying to insult people who don't agree with you. In that case, I'll let you get back to it :)

  k-damage

Novice Member

Joined: 12/27/11
Posts: 751

8/27/12 4:49:30 AM#45
Originally posted by DKLond

Is it SUPPOSED to be aimless and about "fun" without purpose?

Yes, exactly :) And as been mentionned, you can gather some directions by talking to each NPCs. Most of them will tell you the story of the place, and sometimes even trigger dynamic events if you follow them through the place, so it can be rewarding to talk to them.

But overall, the spirit of the game is "you have all what other classical themeparks have, but in a totally non linear, non forced way". You 100% chose what your adventure will be, in a word.

 

Originally posted by DKLond

One thing that would help a lot is if the map showed ALL current events in the area - and you could get a small story-based exposition by clicking on them.

It feels really wrong that I have to search randomly, hoping an event is currently on-going.

No really, it doesn't feel wrong to have to search ... I was personnaly completely becoming sick of hand holding in latest themeparks. Click that NPCs - go there - click that other NPCs who tells me to go there - click 2 NPCs to gather quests, skip quest text ... etc .... Argh, just thinking about it makes me sick :s

 

If GW2 was hand holding in the traditional themepark way, I would never have played it, I'm 100% sure of that.

***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  Laughing-man

Hard Core Member

Joined: 4/23/09
Posts: 3376

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

8/27/12 4:50:28 AM#46
Originally posted by I_Return
might be to sophisicated for some audiences who have had their hand held from 1-end lvl cap, so these threads are understandable.

Wait, are you saying GW2 doesn't hold your hand?

Because I'm pretty sure it does....

As soon as the game starts there are npc's telling you every little thing to do, there is even one that opens your map and points out where to go and how you can just go around to all the little hearts to play the game...

Very hand holding game.

That isn't inately a bad thing either.  

It's just a thing.   I think for a Themepark game its probably expected / desired.

  rwyan

Advanced Member

Joined: 7/24/03
Posts: 430

8/27/12 4:50:54 AM#47

I like the fact that I, as a player, am not actively directed by the game.  From my experience, the personal story isn't anything ground breaking thus far, but it is entertaining enough.

 

I've been mostly exploring and it is nice that things just seem to "happen" around you.  I like the fact that you can feel that the developers are completely behind and love the game.  Very sublte nuances throught the gameplay and UI that are just outstanding.

 

With that said, for me the game is entertaining.  No complaints thus far other than the pace seems a bit too fast.

  funyahns

Novice Member

Joined: 8/02/12
Posts: 313

8/27/12 4:51:19 AM#48
  You do have your main story line that is pretty in depth. The DE events are no where near as deep as that. But they are still enjoyable and some are fairly challenging. They will tell you why you are doing the event, it just is not in great detail. Where as your personal story has to do with what choices you make in you character background.  Maybe I am a little simple I suppose, I see monsters attacking a town, I don't really need much of a reason to involve myself in it.  Also, gets to the point where you have some enemies who keep popping up in different places, so once you have had a battle or two with them you are happy to jump in and attack. 
  Laughing-man

Hard Core Member

Joined: 4/23/09
Posts: 3376

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

8/27/12 4:51:26 AM#49
Originally posted by DKLond

I enjoy the pile-on of insults based purely on me not loving the game :)

I wouldn't mind taking the responses seriously, but you really need to read my posts and keep from placing me in the "WoW fanboy" box that seems to be reserved for everyone not loving GW2.

Unless, of course, you just enjoy trying to insult people who don't agree with you. In that case, I'll let you get back to it :)

The community here has a problem with people who disagree with them.

Its sad but true.

People debate not the topic, but the poster all the time...

A shame.  

  funyahns

Novice Member

Joined: 8/02/12
Posts: 313

8/27/12 4:57:30 AM#50
I don't want to pile in on him. I told him what I thought, (Personal Story is whats important) Maybe it is a matter of geting the right race/class. I was not having fun with the game until I made a Norn Ranger. Now....I love it, Seems like I am constantly in the middle of DE.  But not only that but good fun challenging ones. I hope he finds something about the game he likes.
  DKLond

Hard Core Member

Joined: 5/21/08
Posts: 543

 
OP  8/27/12 5:00:58 AM#51
Originally posted by k-damage
Originally posted by DKLond

Is it SUPPOSED to be aimless and about "fun" without purpose?

Yes, exactly :) And as been mentionned, you can gather some directions by talking to each NPCs. Most of them will tell you the story of the place, and sometimes even trigger dynamic events, so it can be rewarding to talk to them.

But overall, the spirit of the game is "you have all what other classical themeparks have, but in a totally non linear, non forced way". You 100% chose what your adventure will be, in a word.

Well, obviously I don't have quests (beyond the personal story), stuff like open world PvP (not instanced WvW), power progression at cap - and so on.

But you're right, the game does provide a lot of content - and it expects you to motivate yourself to go out and find it - wandering around.

I think that's great for people who like wandering around looking for something to do, but not so great for people who like to know where to go for progression.

I'd have preferred a better overview of events - and a way to to get involved in the lore that didn't involve actively seeking out NPCs hoping they might be the one to inspire me. As in, some kind of story delivery device to go along with the events themselves.

  Dren_Utogi

Novice Member

Joined: 8/21/10
Posts: 1468

8/27/12 5:02:49 AM#52
Originally posted by Laughing-man
Originally posted by I_Return
might be to sophisicated for some audiences who have had their hand held from 1-end lvl cap, so these threads are understandable.

Wait, are you saying GW2 doesn't hold your hand?

Because I'm pretty sure it does....

As soon as the game starts there are npc's telling you every little thing to do, there is even one that opens your map and points out where to go and how you can just go around to all the little hearts to play the game...

Very hand holding game.

That isn't inately a bad thing either.  

It's just a thing.   I think for a Themepark game its probably expected / desired.

so the game has direction ?so you are saying the Op is a troll ?

reviews are !@#$ing stupid. Play what you love.

  funyahns

Novice Member

Joined: 8/02/12
Posts: 313

8/27/12 5:03:56 AM#53
I think you need a group to hang with. Not sure if you have that or not, but I think if you had like 5 or 6 friends who wanted to level up together and gear up you would be having more fun.  The downside I am having is not being grouped up and making friends.  Whatever happens, I hope you find something enjoyable to do even if its not GW2
  Dren_Utogi

Novice Member

Joined: 8/21/10
Posts: 1468

8/27/12 5:04:37 AM#54
Originally posted by Laughing-man
Originally posted by DKLond

I enjoy the pile-on of insults based purely on me not loving the game :)

I wouldn't mind taking the responses seriously, but you really need to read my posts and keep from placing me in the "WoW fanboy" box that seems to be reserved for everyone not loving GW2.

Unless, of course, you just enjoy trying to insult people who don't agree with you. In that case, I'll let you get back to it :)

The community here has a problem with people who disagree with them.

Its sad but true.

People debate not the topic, but the poster all the time...

A shame.  

give solid foundation for the argument , and not before the game is even luanch to be taken seriously.

reviews are !@#$ing stupid. Play what you love.

  DKLond

Hard Core Member

Joined: 5/21/08
Posts: 543

 
OP  8/27/12 5:05:41 AM#55
Originally posted by funyahns
I think you need a group to hang with. Not sure if you have that or not, but I think if you had like 5 or 6 friends who wanted to level up together and gear up you would be having more fun.  The downside I am having is not being grouped up and making friends.  Whatever happens, I hope you find something enjoyable to do even if its not GW2

I have a friend playing GW2 - but he's almost exclusively into sPvP and he doesn't seem to enjoy PvE at all.

But, it's true, all games are better when shared with friends. Unfortunately, most people I know who're into gaming are playing other things.

  k-damage

Novice Member

Joined: 12/27/11
Posts: 751

8/27/12 5:08:18 AM#56
Originally posted by DKLond
Originally posted by k-damage
Originally posted by DKLond

Is it SUPPOSED to be aimless and about "fun" without purpose?

Yes, exactly :) And as been mentionned, you can gather some directions by talking to each NPCs. Most of them will tell you the story of the place, and sometimes even trigger dynamic events, so it can be rewarding to talk to them.

But overall, the spirit of the game is "you have all what other classical themeparks have, but in a totally non linear, non forced way". You 100% chose what your adventure will be, in a word.

Well, obviously I don't have quests (beyond the personal story), stuff like open world PvP (not instanced WvW), power progression at cap - and so on.

But you're right, the game does provide a lot of content - and it expects you to motivate yourself to go out and find it - wandering around.

I think that's great for people who like wandering around looking for something to do, but not so great for people who like to know where to go for progression.

I'd have preferred a better overview of events - and a way to to get involved in the lore that didn't involve actively seeking out NPCs hoping they might be the one to inspire me. As in, some kind of story delivery device to go along with the events themselves.

Quests do appear as you talk to NPCs, but in a very different way than exclamation mark > accept quest. For example, in the Norn starting area, there's a village where if you talk to 3 children in a house, after having watched them go by the place for a few minutes, they trigger a dialog option that can start of quest chain, all leading to a final massive invasion of the village.

See this video : http://www.youtube.com/watch?v=6CyqGJHTjes

In short, you don't have quest logs anymore, you have real things happening ;) It's more immersive, imho.

***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2849

The Critical Hit Pretzel!

8/27/12 5:09:10 AM#57

Outside personal story, really doesn't have much direction. I think its part of the reason why I have the same feeling. I just can't get all that involved in the game. Combat is fun, not the best but fun enough, and over-all I like it but its not something that can keep my busy being 'no life' all day. I play 1-2 hours and then its all I can take and I need to play something else.

Its one of the games I find is good, but I can't get myself to play all that much. What is worst is the fact that this is one of the few games I ever played that has done this to me. I grinded like crazy on Tera with its bad quest system (though incredible combat, sorry GW2, you know Tera did combat right if that was ALL they did right) and played all day, heck even on SWTOR which I felt was probably the weakest 'big name' title to come out in years I could at least play through 8 hours straight without feeling the need to put it down and do something else. 

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3262

Magic Propels my Rolly Chair.

8/27/12 5:10:23 AM#58


Originally posted by I_Return

Originally posted by Laughing-man

Originally posted by DKLond I enjoy the pile-on of insults based purely on me not loving the game :) I wouldn't mind taking the responses seriously, but you really need to read my posts and keep from placing me in the "WoW fanboy" box that seems to be reserved for everyone not loving GW2. Unless, of course, you just enjoy trying to insult people who don't agree with you. In that case, I'll let you get back to it :)
The community here has a problem with people who disagree with them. Its sad but true. People debate not the topic, but the poster all the time... A shame.  
give solid foundation for the argument , and not before the game is even luanch to be taken seriously.

Seriously. Wtf is going to change in 2 days?


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  DKLond

Hard Core Member

Joined: 5/21/08
Posts: 543

 
OP  8/27/12 5:16:11 AM#59
Originally posted by k-damage
Originally posted by DKLond
Originally posted by k-damage
Originally posted by DKLond

Is it SUPPOSED to be aimless and about "fun" without purpose?

Yes, exactly :) And as been mentionned, you can gather some directions by talking to each NPCs. Most of them will tell you the story of the place, and sometimes even trigger dynamic events, so it can be rewarding to talk to them.

But overall, the spirit of the game is "you have all what other classical themeparks have, but in a totally non linear, non forced way". You 100% chose what your adventure will be, in a word.

Well, obviously I don't have quests (beyond the personal story), stuff like open world PvP (not instanced WvW), power progression at cap - and so on.

But you're right, the game does provide a lot of content - and it expects you to motivate yourself to go out and find it - wandering around.

I think that's great for people who like wandering around looking for something to do, but not so great for people who like to know where to go for progression.

I'd have preferred a better overview of events - and a way to to get involved in the lore that didn't involve actively seeking out NPCs hoping they might be the one to inspire me. As in, some kind of story delivery device to go along with the events themselves.

Quests do appear as you talk to NPCs, but in a very different way than exclamation mark > accept quest. For example, in the Norn starting area, there's a village where if you talk to 3 children in a house, after having watched them go by the place for a few minutes, they trigger a dialog option that can start of quest chain, all leading to a final massive invasion of the village.

See this video : http://www.youtube.com/watch?v=6CyqGJHTjes

In short, you don't have quest logs anymore, you have real things happening ;) It's more immersive, imho.

I'm not saying those things aren't great - because they ARE great. But the problem is that I don't know where they are - and I have to stumble upon them by accident. Beyond my personal story - I CAN'T go somewhere and be certain there's something meaningful to do. Sure, it happens often - but I've had way too many cases of walking around and not finding anything. That makes me lose motivation.

They just need to add an event overview - and possibly a way to teleport directly to the nearest waypoint automatically.

  funyahns

Novice Member

Joined: 8/02/12
Posts: 313

8/27/12 5:17:09 AM#60
 There is a really amazing fight in the Norn frozen lake area. You attack two towers, tha horde of monsters before a boss pops. This whole event takes like half an hour. People are dropping like flys and you have to dive in to help rez them.  Like I said before, maybe you just have not found that right race/class/weapon combo. If we played on the same server I would offer to go ahead and do some events. The horizontal progression does not start till later in the game, you need to gear up through the early stages still
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