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Guild Wars 2

Guild Wars 2 

General Discussion  » Less than 1 Day and Leveling/Economy were broken.

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51 posts found
  Atibra

Apprentice Member

Joined: 6/19/05
Posts: 65

 
OP  8/26/12 4:42:07 PM#1

[mod edit]  Dynamic Events spawn back to back to back.  As a result, a non-stop Zerg has formed for the past 1-2 days that just runs around in a giant circle completing each event.

 

Two of my friends joined the zerg - one went from 18-28 in 2 hours.  The other went from 20-26 in 1.5 hours.

On top of all this, each went from having approx. 2,000 Karma to having over 18,000 Karma.

 

The game didn't even make it 24 hours before the Exp system was broken.  Karma is also a core component in some crafting, and as such this massive influx of Karma will hose the Economy as well.

 

  bestever

Apprentice Member

Joined: 12/26/11
Posts: 613

8/26/12 4:46:04 PM#2
lol no it won't. Still need to get you crafting level up and I'm sure they will use that for some good gear I would. Anyways that stuff is pretty expensive so they wont be getting much.
  Atibra

Apprentice Member

Joined: 6/19/05
Posts: 65

 
OP  8/26/12 4:48:56 PM#3

You're wrong, I got my cooking over 100 points only with Karma items with less than 1,000 Karma.  If I had 10x that? You should go walk around the crafting area and realize the karma items for leveling crafting doesn't cost that much at all.

 

  User Deleted
8/26/12 6:06:39 PM#4
Originally posted by Atibra
[mod edit] 

 Dynamic Events spawn back to back to back.  As a result, a non-stop Zerg has formed for the past 1-2 days that just runs around in a giant circle completing each event.

 

Two of my friends joined the zerg - one went from 18-28 in 2 hours.  The other went from 20-26 in 1.5 hours.

On top of all this, each went from having approx. 2,000 Karma to having over 18,000 Karma.

 

The game didn't even make it 24 hours before the Exp system was broken.  Karma is also a core component in some crafting, and as such this massive influx of Karma will hose the Economy as well.

 

Dont see how this is broken. AN said leveling would be linear. And with level scaling to zone, you could level up in starter to 80 if you were crazy enough. So what if people want to grind. They dont have to, thats whats working.

  Outis

Novice Member

Joined: 9/07/07
Posts: 101

8/26/12 6:11:15 PM#5
Also, this game is about the journey. Since everything scales you miss all the content if you PL your toons. I do not think anything is broken. What you are talking about is a playstyle others are wanting to do.

  thelabmaster

Novice Member

Joined: 4/07/12
Posts: 11

8/26/12 6:14:31 PM#6
Its not broken, who cares if your friends lvled by farming DE's? not me. You do realize there are many ways to lvl up. Also on the crafting stuff it gets harder because the materials be will be rarer with each tier and take longer to get to the next one. Dont like it stop playing, getting tired of seeing all of these idiotic topics. FYI its been out about 2 days you should expect problems.

  TigerAero

Novice Member

Joined: 1/09/09
Posts: 144

8/26/12 6:19:14 PM#7

The fact that it CAN be broken is one reason why I'm sticking with this game. It has a sort of class/pecking order to it's systems and I gravitated to it very well.

 

:D

  MosesZD

Novice Member

Joined: 2/10/12
Posts: 1407

8/26/12 7:02:37 PM#8
Originally posted by Atibra
[mod edit] 

Dynamic Events spawn back to back to back.  As a result, a non-stop Zerg has formed for the past 1-2 days that just runs around in a giant circle completing each event.

 

Two of my friends joined the zerg - one went from 18-28 in 2 hours.  The other went from 20-26 in 1.5 hours.

On top of all this, each went from having approx. 2,000 Karma to having over 18,000 Karma.

 

The game didn't even make it 24 hours before the Exp system was broken.  Karma is also a core component in some crafting, and as such this massive influx of Karma will hose the Economy as well.

 

 

How does that make your premise of "Less than 1 Day and Leveling/Economy were broken." true?    That they've zerged around?    That they're exploiting (and it's a pretty weak exploit)?   You could go around doing that in other areas, too.   If you wanted to fast-level.  

 

But rising to 'broken?'    I generally think of something massive wrong, like some of the Diablo III exploits, rather than spending hours grinding the same DEs over-and-over.

  Abor

Novice Member

Joined: 4/22/04
Posts: 60

8/26/12 8:23:20 PM#9

I don't see why this matters as you'll be scaled down in areas that you outlevel. They're missing out on DEs, areas, and etc to rush endgame for what? PVP auto levels you to 80 and there aren't any raids out. 

You have karma but no mats for crafting. 

 

Sounds like they removed incentives to rush 80, but you can still do it if that's important to you. 

  Atibra

Apprentice Member

Joined: 6/19/05
Posts: 65

 
OP  8/27/12 1:36:37 PM#10

So you're all saying that ANET intended people to be able to go from 18/20 up to 30+ in 2 hours.  You're saying that Dynamic Events should instant respawn so you are able to run around in a small circle and gain ridiculous EXP and Karma - ignoring everything else.

 

I'm assuming then, the cave where the dynamic event respawns instantly and you have to kill 1 mob to complete it.. thus netting people 1k exp per 2 min, is intended as well?

 

You're also saying that the economy is balanced around the ability for people in their 20's to earn 8,000 Karma per hour - and that there is no impact to the economy because of this?

 

I can only assume you guys are defending this methodology because you were involved in one of the zergs, or have a bot running at the cave.  As anyone who thinks this was intended and is not negatively impacting the game.. is blind or something..

  Gentl3Man

Novice Member

Joined: 4/04/12
Posts: 22

8/27/12 1:41:29 PM#11

Gold is what u need to get the cool itemes sooo... np. Karma is there just for some stuff but if u want to look cool u have to work hard to get urself some gold and have those cool looking itemes no go back to playing ;/

And as it comes to lvling its not hard any way lvling is not meant to be hard or to take u long so why do u care about that part.

  Orphes

Novice Member

Joined: 3/18/07
Posts: 3066

You make, you buy, you die!

8/27/12 1:43:07 PM#12

Bugs/exploits are Arena Nets fault... Ok, let it be so.

But don't put blame on Arena Net for other people using them, there is noone holding a gun to your friends. Blame your friends for exploiting.

I'm so broke. I can't even pay attention.
"You have the right not to be killed"

  Atibra

Apprentice Member

Joined: 6/19/05
Posts: 65

 
OP  8/27/12 1:45:11 PM#13
Originally posted by Gentl3Man

Gold is what u need to get the cool itemes sooo... np. Karma is there just for some stuff but if u want to look cool u have to work hard to get urself some gold and have those cool looking itemes no go back to playing ;/

And as it comes to lvling its not hard any way lvling is not meant to be hard or to take u long so why do u care about that part.

Karma is a form of currency - it's beyond just "some stuff" you can easily get every Cooking Recipe there is with that amount of Karma in 1 hour.  You can also easily purchase in massive bulk almost everything you need to level Cooking to Max with just Karma - so, beyond the abuse of instant popping events, you gain additional levels from spam crafting with the amount of karma you have.

  Illyssia

Novice Member

Joined: 8/10/09
Posts: 1525

8/27/12 1:53:08 PM#14
The DE system is kinda crappy, it auto enrolls and it's most of the PvE on offer and is very very easy. 
  darkhalf357x

Hard Core Member

Joined: 1/25/12
Posts: 1123

I'm only playing the role chosen for me. Who you supposed to be?

8/27/12 1:57:46 PM#15
Originally posted by Atibra

So you're all saying that ANET intended people to be able to go from 18/20 up to 30+ in 2 hours.  You're saying that Dynamic Events should instant respawn so you are able to run around in a small circle and gain ridiculous EXP and Karma - ignoring everything else.

 

I'm assuming then, the cave where the dynamic event respawns instantly and you have to kill 1 mob to complete it.. thus netting people 1k exp per 2 min, is intended as well?

 

You're also saying that the economy is balanced around the ability for people in their 20's to earn 8,000 Karma per hour - and that there is no impact to the economy because of this?

 

I can only assume you guys are defending this methodology because you were involved in one of the zergs, or have a bot running at the cave.  As anyone who thinks this was intended and is not negatively impacting the game.. is blind or something..

Thats not how I interpreted the responses at all.  What they are saying is what you are describing isn't a broken mechanic but is a side effect of events being dynamic.  ANet didnt intend anything other than to play.  Like other commenters said, if they get to level 80 tommorrow - they still will be no stronger than anyone else.  They cant 'over power' a lower level since your character is level scaled.

Its hard to get out of the normal (antiquated) MMO mindset that XP = power.  This is different and may be difficult to wrap your mind around the new concept.

Karma is different.  They will only be able to buy karma items related to the task that unlocked them.  So while they will have a ton of Karma they will be limited in what they can purchase - unless they go through the rest of the game to unlock higher tiers.

But we cant speak to the balance of the economy because as far as I know Trading is still not active.  We have to play a wait and see. Speculation and assumption does not equal fact.

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

8/27/12 1:59:18 PM#16
Originally posted by Illyssia
The DE system is kinda crappy, it auto enrolls and it's most of the PvE on offer and is very very easy. 

Welcome to the starter zones, where they're supposed to be easy. It's by design to allow people time to learn the combat. Call us back when you reach the level 50, 70, Orr... those areas and let us know how easy they are.

Oderint, dum metuant.

  darkhalf357x

Hard Core Member

Joined: 1/25/12
Posts: 1123

I'm only playing the role chosen for me. Who you supposed to be?

8/27/12 2:01:37 PM#17
Originally posted by Illyssia
The DE system is kinda crappy, it auto enrolls and it's most of the PvE on offer and is very very easy. 

I see where you are coming from but its really dependent on your playstyle.  DE's can be as easy (or as hard) as you make them.  I see them only being easy when a bunch of others are running them with you and even then you can be at risk of being downed.

DEs are not the entire PvE experinece.  Can understand if you dont like the game, but if you want to give it a fair chance slow down and experience the rest of the zone.  The game is meant to be played and not rushed through.

The option is yours alone - but dont expect everyone to share your perspective.

  Gentl3Man

Novice Member

Joined: 4/04/12
Posts: 22

8/27/12 2:03:45 PM#18

And i dont get what so bad about it not like u will be so damn OP after u get all that stuff i dont care and i play gw2.

At the end itemes will be all about looks soo...I dont get what so bad about this.

Let ppl have what they want how they want it and u play ur own way(i bet no one will give sh1t).

  Koolthulu

Novice Member

Joined: 5/10/11
Posts: 3

8/27/12 2:06:39 PM#19

This just in.  New MMORPG has bugs. Film at 11.

Have you actually reported the bug.  Or did you have to run to the forums first?

And they are just hurting themselves anyway, for no real gain.  It's sad to see people treating this game like it's WoW.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10940

I think with my heart and move with my head.-Kongos

8/27/12 2:08:37 PM#20


Originally posted by Atibra

Originally posted by Gentl3Man Gold is what u need to get the cool itemes sooo... np. Karma is there just for some stuff but if u want to look cool u have to work hard to get urself some gold and have those cool looking itemes no go back to playing ;/ And as it comes to lvling its not hard any way lvling is not meant to be hard or to take u long so why do u care about that part.
Karma is a form of currency - it's beyond just "some stuff" you can easily get every Cooking Recipe there is with that amount of Karma in 1 hour.  You can also easily purchase in massive bulk almost everything you need to level Cooking to Max with just Karma - so, beyond the abuse of instant popping events, you gain additional levels from spam crafting with the amount of karma you have.



Why is this a bad thing? You can level to max level with just crafting if you have all the supplies, seems like leveling by getting the supplies yourself is fair use of the system.

I can not remember winning or losing a single debate on the internet.

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