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8/24/12 9:57:37 AM#21
Your right and I think allot of people that will respond almost violently to your post will not even understand what I know you are getting at. Im also not going to take the time writing a paragraph to explain it. But basically there hasnt been a game that has come out in recent memory that has created any sort of real challenge for players. People think anything you cant solo is "difficulty" these days. Even 20 or 40 man raid fights dont define whether content is challenging, complex or difficult. This is not about something being fun or not being fun, this is about how long it takes the average person to reach end game and consume all the game has to offer before they just repeating the same things over and over. |
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8/24/12 9:57:40 AM#22
Originally posted by wrekognize Um did you watch anybody doing a catacombs run, particularly the explorable mode. TB was getting raped and he had 2 Devs in his group. |
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8/24/12 9:58:24 AM#23
Man, I wish there was some fraps footage of the level 7 mob shaman in Char newb zone slaughtering 30-50 people.
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8/24/12 9:58:47 AM#24
Playing Chess is easy as is playing League of Legends. However easy the mechanics are, the difficulty in most games isn't derived from the mechanics; but rather their application. Chess for the most part is suprisingly simple in mechanics. Each piece for the most part has only one possible action, move. Winning Chess by applying that mechanic, along with Go, has made those two history's greatest example of strategic thinking. 400 years from now I doubt people will reflect as Command and Conquer as a tactical masterpiece but last I checked Chess is still going strong in the west with Go leading the east. Moving along: In MOBAs you usually only have about 8 things you can do: Q,W,E,R, right-click, left-click, move and an item. However the tactics involved are where you are going to find difficulty as many players find out after playing bot matches endlessly, once you face people, the whole difficulty changes with no change in mechanics. For WoW players one of the surprising challanges you are going to face is the lack of the Holy Trinity mechanism to rely on. You won't really have a dedicated support class there backing you up. Support is shared across everyone to some degree. Finding a primary target gets more difficult, and the demands of PvP\RvR are nothing like the Arena. In fact WoW players that greatly enjoy AV\WG yet dislike Arenas may find GW2 a plesant experience.
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8/24/12 10:00:00 AM#25
It's easy, so easy to buy. You just click on a button, enter your credit card info, and poof, it starts downloading right to your computer. Never has a purchase been so easy. My god, I wish my decision to buy GW2 was a hard decision, but damn, the developers made it so damn easy. I'd have to say that buying GW2 has been the easiest decision of my entire life. So yes, the game is easy... |
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8/24/12 10:00:35 AM#26
Originally posted by Badaboom Man in BWE1 there was a field of corpses. I mean it was like a movie about normandy beach. There were like 30 people dead and only 3 of us alive when we finally killed him.
But they did adjust him |
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8/24/12 10:01:27 AM#27
Originally posted by AzurePrower i almost fell for it
GW2 is not hard but its not trivial either while learning GW2, I have never died so much compared to past mmos |
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8/24/12 10:01:28 AM#28
lousy attempt. GW2 wins.
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
8/24/12 10:01:32 AM#29
Heck, I've always been challenged by the mechanics of traditional MMORPG's, GW2 looks downright difficult for those of us who are hand and eye coordination challenged (OK, I'm f__king old dammit) and one of the reasons I've not rushed out to buy it.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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8/24/12 10:02:51 AM#30
It may look easy, but it's not easy to play... In fact, gw2 has the most difficult stuff in it than any other dumbed down mmorpg ;)< For instance... I've died soo many times if I attacked more than 2 NPCs :D Not to mention I died many times as well if I wasn't paying attention when fighting another NPC which was 2 lvls higher than me. xD "Happiness is not a destination. It is a method of life." ![]() |
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8/24/12 10:02:56 AM#31
I always find it funny how people who have only seen gameplay footage claim to be experts.
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8/24/12 10:03:10 AM#32
Originally posted by gestalt11 It took me a few deaths to realize I was killing myself due to his reflective shield popping on. |
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8/24/12 10:03:33 AM#33
Hell yes! Way to damn easy!
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8/24/12 10:04:21 AM#34
Originally posted by Kyleran Dude with as long as you've been playing these games? You would do fine. It would be a bit of an adjustment but not even that much really since you recently played TSW. So you're already used to the more action oriented mmo gameplay. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
8/24/12 10:06:20 AM#35
Well, I saw people dying all around me all the time. Helped more then a few up even. Guess it isn't *that* easy. |
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8/24/12 10:06:43 AM#36
They absolutely put up the difficulty level last stress test, a random bandit last stress test pretty much killed me within 3 seconds on its power attack (was aoe).
Though that was actually kinda nice :) |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
8/24/12 10:10:28 AM#37
Originally posted by Wickedjelly Well, yeah, I'm hoping my experience this year in TERA and TSW will have sort of "prepped" me to deal with the more reactive combat of GW2. But I haven't weapon switched on an active basis since my playing my Infiltrator in DAOC, oh, about a hundred years ago.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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8/24/12 10:12:43 AM#38
One of the things I did in the last weekend event was run around with a ranged weapon multiple classes and facerolled 1-5 key while watching a movie on second screen. I got gold rating and never died in all events. This game is not too easy - For Melee Specs Only. Otherwise you can pretty much do every event up to 30 at least half sleep and not even trying. |
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8/24/12 10:15:02 AM#39
Originally posted by Clocksimus Wait I play melee and think it is to easy... |
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8/24/12 10:16:47 AM#40
Yes, entirely too easy. Granted I'll still be playing it, but this isn't a game that i'll play for the challenge. If I want challenging game play I'll go play something like TSW.
On other matters, anyone who said this wasn't too easy... L2P. |
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