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8/23/12 12:49:31 PM#41
Originally posted by Revnik QFT!!!! I'm tired of this too!
Although they have the same roles, the way in which they do the roles are different. From what I can gather, the Monk Tank is an evasion tank. The Monk either avoids the damage or delays it over time so there are no huge hits on them. The Monk DPS is much like a rogue/cat form, except there is no build up and finisher moves, it's all dps, all the time. So it's not as spikey. The Monk Healing relies alot of getting in the mist of battle (pun intended). You don't stand in the background healing when it's needed. The only problem is I'm not sure if during raids if monk could be main healer based on the skills listed.
Edit: I'm going to make a Brewmaster. I loved Chen and the Brewmaster in WC3. I love evasion tanks. Warden in lotro, ninja in FFXI...I love em all. "Well, there was a time when I was quick to judge others based on what little I'd heard. But... traveling with even the worst, slimiest, smelliest of tieflings and no-honor tree-worshipping elves has taught me some of them are all right." -Khelgar Ironfist |
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8/23/12 12:56:37 PM#42
Originally posted by garrett Yet another example of why designing your game around end-game and making the leveling process a boring slog through the same rote quests is a Bad Thing. |
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8/23/12 12:59:48 PM#43
unless im mistaken, the versatility of the monk shares more w the paladin melee dps / tank / healer
druid: melee dps (feral) / caster dps (boomkin) / tank / healer EQNext press http://EQ3Wire.com EQ2: Freeport server |
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8/23/12 1:25:30 PM#44
Originally posted by Ardwulf I think "dumbed down" is entirely accurate. They went from tons of skills in the original to what just a few now? If that is not "dumbed down" I don't know what is. Wow used to be hard, now it is boringly easy. And of course they make it a lot easier now to switch skillsets than it used to be. |
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8/23/12 1:30:23 PM#45
This my kind of class. The freedom to spec how I want to fill any role I want. I love my Paladin in WoW and watched him change over the years from a Hybrid to being forced to play one role at a time. With no freedom to fill any role needed to keep the team going. I was fine with the hybrid tax of not being able to be the best at any role but the freedom of the class is what made me want to play it. WoW IMO is buring it self out with geare treadmill and classes that are so pigon holed there is no freedom any more. Every spec is the same now. Every fire mages has the same spec, every Holly pally is the same. The saying is true, 'Only WoW can kill WoW!' |
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8/23/12 2:12:31 PM#46
"First is the diluting down of the game into a very base format, especially in regards to character format." Yes and no. You see they dumbed it down but kept all the bad parts. The dungeon/raid only progression, the dead on the outside world setting, and finally the trinity which has been a problem since day one for this game and many others. "I guess that is just it, Warcraft really has become too big and too streamlined to make any drastic changes to the design." Not really, that's their ongoing excuse tho for not adding essential upgrades until they lose 2 mil players all at once then suddenly they added new game features that have been requests by RP players since it's launch. "On a final note, I think leveling a character from 1-80 is a lot to ask most folks that have played WoW for ages. Why not let there be an option to start at 60? Hell, even 70 at this point? In a time where upcoming games are literally trying to change the MMO genre as a whole, Blizzard seems to be on rinse and repeat mode in terms of game mechanics for World of Warcraft. Hopefully the next expansion will really bring the game into the next decade, but by then it may be too late. " Yep it will be too late. They've already begun the process of alienating their players with their D3 greedy practices. Titan will most likely be their only hope when the dust from the annual pass settles. It's not going to be a pretty crash when it happens either. Leveling in that game is over-rated and boring. Instead of them forcing long time players to start at level 1 they should start at 60 at the very least, but they are too greedy to let that happen, the longer someone is online the more monthly fees they gather. |
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8/23/12 2:24:06 PM#47
They can introduce as many classes as they want, I hate the system. I hate that my Warrior does as much damage as a mage. The tanks all have the same hp, the dds do the same damage and all the healers heal the same amount. WoW has no hybrids, buff-classes or off-tanks. You either go full dps, full tank or full damage and that's just boring. The Druid is the best example. Druids could be a class that could adapt to a situation by shape-shifting. Instead, you are either a 100% bear, a 100% moonkin or a 100% healer. |
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rojo6934
Elite Member
Joined: 8/13/09
"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli |
8/23/12 7:52:02 PM#48
remove heirlooms and lvl 55 hero classes. Let players start fresh from level 1 with brand new content all the day to lvl cap.
dk make sense at lvl 55 lorewise, but nothing else |
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8/23/12 8:24:15 PM#49
game died bro. notroll
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8/23/12 10:24:08 PM#50
Came back to mess in WoW until GW2 launch. The panda mess has no pull to make me play again, seriously. I only play now in pvp. I found the raid and questing to be boring and predictable so at least pvp is different everytime. I definately can't see myself playing a game with pandas running around everywhere, though I do like the idea of a monk class (old D&D fan). Blizzard has (imo) brought WoW to the point of no return for more and more people, myself being one of them. If they would have added any other playable class besides a panda or somehow made a third faction would have been better than this, now that the main storyline has come to a conclusion from the Warcraft lineage.
Blank-man |
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8/23/12 10:47:28 PM#51
if they let you start at level 60 than what will be the purpose of first level 60 ?
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8/23/12 10:51:56 PM#52
yeah after all these years of wow i cant really understand why people actually play this game still , it offers about the least amount of content of any other triple A game yet they charge more money then anything else. You guys been raiding dragon soul for what now 8 months with no updates? before that firelands for 5 months? Seriously Blizzards sucks stop supporting those tards , give it to another more deserving company, there is plenty out there.
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8/23/12 11:51:14 PM#53
After doing 1-85 twice and 1-80 4 times no way I would do it agian. Only way I would go back and start at level 1 is if the panda leveling was all new from 1-90.
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latinkuro
Apprentice Member
Joined: 8/04/11
I do not know, is the beginning of knowledge, wisdom and understanding. |
8/24/12 12:17:51 AM#54
Originally posted by Creslin321 Well, what you're discribing sounds just like a tiny unknown game that is launching on August 28th, the whole game is endgame not just 5% of it and yes you can play with your max level buddies from day one. |
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8/24/12 2:27:56 AM#55
to be fair, the druid is a lot more versatile then a monk, thats why they are actually getting 4 talent specs now instead of 3, that being said there playstyle or "mechanics" are also completely different the healing differences between the 2 are huge to begin with... they are actually very very different right down to the class mechanics, so replacement no.. but a new fun class for anyone still playing WoW definitely
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8/24/12 2:32:32 AM#56
Ya know I could understand if WoW was a really grueling experience to level up in like EQ but it isn't . We never had a class that started at level 55 , every mmo I have played you started at level one , and if everyone started at level cap then the newbie areas dungeons ect would be dead and end game in WOW while it's there won't last long if everyone was there at the same time, and it would get old fast. To the poster way up there lol any guild that tells you , you have to be level 90 in a week shouldn't be a guild in the first place and shouldn't play mmorpgs those are people with no jobs and can sit on their asses all day long playing video games barking orders while the rest of us carry these waste of space through society . I would tell them to screw off and join another guild with similar goals that you have. Bottom line: don't rush because one of these idiots tell you too , mmorpgs are about the experience and journey to level cap, these people only care about being leet , they don't last long in eq they get owned by the community because of their attitudes.
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8/24/12 3:30:45 AM#57
Seriously? Crying about L1 start up when leveling in WoW is so trivially easy? Especially for those with advanced characters that can twink down money and gear?
People just seem to have no spines these days. No desire to experience anything. Travel, teleports, taxi's (rent a mounts), ships that go everywhere fast. Gimme, gimme, gimme...
I have to agree though with part of the L1 arguement. Experience the low level Cata content? With no need to travel due to the Dungeon Finder, a person can just stand in town near a Broker and Mailbox and level from 15-90 and never take a step outside town... Just how is that experiencing the content Blizzard? |
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8/24/12 3:50:11 AM#58
Originally posted by CyclopsSlay The philosophy of Cataclysm was just plain weird for me; why bother revamping the old stuff to make the leveling more interesting if it's so trivial that people pretty much just blitz straight through it and go straight for raiding? |
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Weretigar
Apprentice Member
Joined: 10/15/10
If you watch a game, it’s fun. If you play it, it’s recreation. If you work at it, it’s FF-XIV. |
8/24/12 4:15:57 AM#59
Originally posted by Revnik Pandas in wc3 wern't monks and couldn't be monks Also yes I think it was dumbed down in Cata I used to roll a pally/Shockadin which doesn't exist anymore. To me I lost intrest then. |
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8/24/12 6:07:59 AM#60
If there are really any similarities I will simply ignore them and enjoy expansion pack. :-)
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