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Guild Wars 2

Guild Wars 2 

General Discussion  » is GW2 getting a free pass for problems.

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79 posts found
  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2081

8/23/12 12:12:09 PM#21
Originally posted by xposeidon

It's for some people but not for others.

Delude yourselves.

They are too different from one another.  You can't really say one is an improvement over the other because of this.

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  k-damage

Novice Member

Joined: 12/27/11
Posts: 751

8/23/12 12:14:06 PM#22

GW2 is having a free pass for those things you listed in the OP because it delivers on many other stuff. And above all, it delivers some original gamedesigns (for a MMO). This breath of fresh mechanics is exactly what the crowd needed for a long, long time. So it's easier to close your eyes on some stuff (especially when those said stuff in your list are not such a big deal).

MMO crowd doesn't search for the perfect mmorpg, they just search for something new and solid, not just a gimmicky feature here and there.

***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  ariboersma

Novice Member

Joined: 9/26/11
Posts: 1817

8/23/12 12:14:38 PM#23
Originally posted by Ocenica
 ...alot of people got down on rift about how they were all zergfests and nothing really new but apparantly gw2 has alot of these types of quests and so many people are calling this the new breed of mmo where questing is fun.

 

This.  This is something I was wondering about myself.

rifts are in a completely different ball park than DEs.. they are nothing alike other than the fact that they pop up randomly.. or by starting one. The DEs were only zergfests in the starter areas before people knew how to effectively play or were so crowded it became that way.. even with that they are completely different than rifts! Also dont forget that Rifts can be hogged by high lvl grps outside the public group and steal all the loot.. this will never be a factor in GW2.

  LethalJaxx

Novice Member

Joined: 10/20/06
Posts: 106

8/23/12 12:15:07 PM#24

1. games don't get flamed for not having open world PvP, they get flamed because the PvP elements they do have are poorly implemented. GW2's PvP is fun, meaningful, and well delivered

2. Since all other BWE's and tests were very smooth, it's easy enough to asume it'll be fixed (and maybe it has been, i wasn't able to join the evening test)

3. DE's are not a tacked on feature as in Rift. They are the core and make the world come alive. They allow you to roam freely and run into unexpected encounters, lead you to paths you otherwise wouldn't have known about and tell a comprehensive story. They are a vast improvement to ?! questing, even if the odd one out reverts into a zerg. 

 

  hidro

Novice Member

Joined: 11/09/03
Posts: 41

8/23/12 12:15:33 PM#25
Originally posted by Drachasor
Originally posted by RebelScum99
WvWvW is NOT an improvement over open world PvP.  Don't delude yourselves.  

It is to me and a lot of others.

Hardcore open-world PvPers?  Well, the game isn't designed for that crowd.  It's like complaining that WoW isn't a sandbox.

 

Do you mean "Hardcore Gankers"? Because no, I guess.. there is not really a spot on GW2 for those guys.. Considering the game is built around team-work with your server to win against other servers..

 

I am a hardcore PVPer myself and I have been playing non stop sPvP because it's so damn fun, and it's skill based!

 

I was also on the stress test last night, no issues.. smooth as butter.

 

And like previously mentionned, you can follow the zerg if you want.. but you don't have to. I was LANing with my good friend for most of these stress tests and we never followed the crowd, we went at our own pace... and did it succesfully.

 

 

 

 

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  beeker255

Novice Member

Joined: 12/21/08
Posts: 364

8/23/12 12:15:53 PM#26

"I dont know much about GW2 so what I am about to say maybe incorrect..."

 

Thats when I stopped reading.

  gaeanprayer

Novice Member

Joined: 8/06/08
Posts: 2360

8/23/12 12:16:11 PM#27
Originally posted by hardicon

 

1.  no open world pvp-- alot of previous games have gotten flamed pretty hard but gw2 seems to get a free pass.

2.  their stress test yesterday being kind of poor-- this close to release and a bad stress test.  other games this would generate lots of negativity, barely any mention for gw2.

3.  pve encounters being a zergfest--  I remember when rift was coming out and they had this new feature called rifts that seemed pretty revolutionary at the time, alot of people got down on rift about how they were all zergfests and nothing really new but apparantly gw2 has alot of these types of quests and so many people are calling this the new breed of mmo where questing is fun.

 

1) You assume most people consider lack of open-world PvP an issue. Most do not. Most consider that a plus. That's a problem of the most vocal minority. That said, they aren't exactly getting a free pass about it as that same vocal minority seems to enjoy making a new thread about it every 2 seconds.

2) It's a stress test. It's not supposed to go swell. Stress tests are literally putting stress on the servers, as if taking a plastic ruler and bending it to see how far it can arch before it snaps. Most people understand this, those that don't need to play more MMOs.

3) PvE encounters are generally not a zergfest. You're not seeing most people complain about it because it's only those who don't play that are saying they are. Those who do play know that even in a huge mass of people and enemies, it's still very easy to get aggro and die if you just faceroll your keyboard.

 

GW2 isn't getting a free pass, it's just a good game.

"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  Cromica

Advanced Member

Joined: 6/03/09
Posts: 664

8/23/12 12:16:11 PM#28
Originally posted by hardicon

Now im not trying to piss in anyone cheerios or anything.  I am sure GW2 will be/is a  great game that many people are going to enjoy.  I wont be but the only reason really for that is I am a bit sick of fantasy games for now.  I dont know much about GW2 so what I am about to say maybe incorrect in some cases but it seems to me people are giving GW2 a free pass for known problems that they have really blasted previous games for.  Maybe people are a bit blinded to this game.

 

some samples that I have read about.

 

1.  no open world pvp-- alot of previous games have gotten flamed pretty hard but gw2 seems to get a free pass.

It has it just not in the traditional sense.  People are just mad they cant kill low level players

 

2.  their stress test yesterday being kind of poor-- this close to release and a bad stress test.  other games this would generate lots of negativity, barely any mention for gw2. With other games tests = demos. GW2 actually changes things and TESTS them.

3.  pve encounters being a zergfest--  I remember when rift was coming out and they had this new feature called rifts that seemed pretty revolutionary at the time, alot of people got down on rift about how they were all zergfests and nothing really new but apparantly gw2 has alot of these types of quests and so many people are calling this the new breed of mmo where questing is fun.

Of course starter zones are zergfests, that is just how it works in every game.

 

I am sure there are plenty of others if i bothered to scour the forums but I do kind of want to know why gw2 is getting a free pass on these issues that other games didnt.  is the entire package just that good and I dont see it because I havent played it or is it a case of people got them blinders on and not seeing whats underneath because of the shiny coat.  

I have played every mmo since vanilla wow has been released and this is by far the best one yet IMO.

 

regardless, I hope everyone has fun playing it and the game is everything they wanted it to be but it seems to me some people are going in with some pretty unrealistic expectations kind of like swtor, only time will truly tell though.

 My expectations have already been surpased.

 

  ariboersma

Novice Member

Joined: 9/26/11
Posts: 1817

8/23/12 12:16:23 PM#29
Originally posted by gelraen

From my point of view, #1 is a feature, not a problem. 

#2 -- from what I observed, each stress test that they did seemed to be targeted at some aspect of the game which was suddenly bugged to hell for the stress test, where the problem did not exist in any of the betas before it.  For example, the lag and connectivity issues in one stress test had never happened to such a scale, but then they appeared and were suddenly fixed at the end of the test.  This most recent time, suddenly there were huge teleportation bugs shooting people across the map, then suddenly those issues were fixed.

My guess is that they are testing the reaction speed and the work pipeline of their live teams, at handling major game-breaking issues with live-updates.  And we are the guinea pigs :)    That's just my opinion though.

#3 - I didn't find the majority of the DEs to be like that -- there I found a lot of spontaneous cooperation which I really liked.  On the other hand, I recently did the shadow behemoth fight in the stress test, and that felt like a zerg.  Or maybe it just felt like everyone had no idea what to do and therefore they were running around a little bit like headless chickens.  This I chalk up to the fact that it seemed pretty difficult to understand where the boss could be targeted... seemed like it needed to tuning that event.

well said and you hit the nail on the head with the stree test issue.

  NightBandit

Hard Core Member

Joined: 1/25/07
Posts: 762

Make friends not money, then wealth will follow.

8/23/12 12:16:33 PM#30
Originally posted by hardicon

Now im not trying to piss in anyone cheerios or anything.  I am sure GW2 will be/is a  great game that many people are going to enjoy.  I wont be but the only reason really for that is I am a bit sick of fantasy games for now.  I dont know much about GW2 so what I am about to say maybe incorrect in some cases but it seems to me people are giving GW2 a free pass for known problems that they have really blasted previous games for.  Maybe people are a bit blinded to this game.

 

some samples that I have read about.

 

1.  no open world pvp-- alot of previous games have gotten flamed pretty hard but gw2 seems to get a free pass.

 

2.  their stress test yesterday being kind of poor-- this close to release and a bad stress test.  other games this would generate lots of negativity, barely any mention for gw2.

3.  pve encounters being a zergfest--  I remember when rift was coming out and they had this new feature called rifts that seemed pretty revolutionary at the time, alot of people got down on rift about how they were all zergfests and nothing really new but apparantly gw2 has alot of these types of quests and so many people are calling this the new breed of mmo where questing is fun.

 

I am sure there are plenty of others if i bothered to scour the forums but I do kind of want to know why gw2 is getting a free pass on these issues that other games didnt.  is the entire package just that good and I dont see it because I havent played it or is it a case of people got them blinders on and not seeing whats underneath because of the shiny coat.

 

regardless, I hope everyone has fun playing it and the game is everything they wanted it to be but it seems to me some people are going in with some pretty unrealistic expectations kind of like swtor, only time will truly tell though.

Not really sure it makes a blind bit of difference to you as it appears you aint gonna be playing it anyways so why are you trying to get brownie points about something which appears not to be of interest to you? As for not wanting to piss in people Cheerios think you managing pretty well IMO. Everyone with half a brain knows there was not going to be open PvP but WvW and as I'm not a massive PVP'er having played the last BWE soley in WvW and had a real blast I see no need for open world PvP, if you need it that much go play WoW or sumit else.

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  FelixMajor

Advanced Member

Joined: 12/27/07
Posts: 543

8/23/12 12:17:06 PM#31
Mmmmmmmmmmmmmmmmmm Scallop potatos.

Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".

  Mithrandolir

Hard Core Member

Joined: 2/28/05
Posts: 1694

Our doubts are traitors and make us lose the good we oft' might win, by fearing to attempt

8/23/12 12:17:33 PM#32
Originally posted by LethalJaxx

1. games don't get flamed for not having open world PvP, they get flamed because the PvP elements they do have are poorly implemented. GW2's PvP is fun, meaningful, and well delivered

2. Since all other BWE's and tests were very smooth, it's easy enough to asume it'll be fixed (and maybe it has been, i wasn't able to join the evening test)

3. DE's are not a tacked on feature as in Rift. They are the core and make the world come alive. They allow you to roam freely and run into unexpected encounters, lead you to paths you otherwise wouldn't have known about and tell a comprehensive story. They are a vast improvement to ?! questing, even if the odd one out reverts into a zerg. 

 

couldn't say it any better, so I will just quote the above. Thanks!

 

  Distopia

Drifter

Joined: 11/22/05
Posts: 15528

"what a boring life, HATING everything" -Gorilla Biscuits

8/23/12 12:17:57 PM#33
Originally posted by hardicon

2.  their stress test yesterday being kind of poor-- this close to release and a bad stress test.  other games this would generate lots of negativity, barely any mention for gw2.

I'm not sure about those other things, but you're right about this. Any problems close to launch are usually met with tons of posts all containing the word "fail". All we've seen on it was one thread. They had some nasty game-breaking bugs from the sound of it.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  tank017

Novice Member

Joined: 7/09/06
Posts: 2206

8/23/12 12:18:46 PM#34
There are people here that have been blinded by their own excitement and hype.I've havent seen such rabid fanboyism before.
  Aelious

Elite Member

Joined: 9/27/11
Posts: 2393

World > Quest Progression

8/23/12 12:18:47 PM#35
Originally posted by xposeidon
Originally posted by otacu
Originally posted by RebelScum99
WvWvW is NOT an improvement over open world PvP.  Don't delude yourselves.  

It is an improvement.

Don't delude yourselves.

Why don't you share your opinions on why is not an improvement?

It's for some people but not for others.

Delude yourselves.

 

Yep and to me it's an improvement because it gives both sides what they want.

  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3271

8/23/12 12:18:58 PM#36
Ye don't quite know where this free pass thing has came from.

1) it's a design choice the majority are happy with.

2). I can understand if the game performance is in doubt, but by all accounts it isn't, therefore the stress test was just that, I.e it's not a stress test if you don't push beyond tolerances.

3. It was a zergfest because both the community and group tactics have not started to evolve yet- not to mention hundreds of thousands of players who are just having casual fun experimenting with builds.

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (1000 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(900 elementalist), Wildstar

Now playing GW2, AOW 3

  atticusbc

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Joined: 9/22/07
Posts: 1060

I hated hipsters before hating hipsters was cool.

8/23/12 12:19:27 PM#37
Originally posted by xposeidon
Originally posted by otacu
Originally posted by RebelScum99
WvWvW is NOT an improvement over open world PvP.  Don't delude yourselves.  

It is an improvement.

Don't delude yourselves.

Why don't you share your opinions on why is not an improvement?

It's for some people but not for others.

Delude yourselves.

DELUDE OURSELVES?! BUT YOU'RE MORPHEUS!!!!

  Lakytus

Hard Core Member

Joined: 7/07/04
Posts: 55

8/23/12 12:21:10 PM#38

Lack of open world PVP is the main reason I do like this game.  Open PVP consists of griefing and zerging.  I do not understand why it is fun to have someone 20 levels higher than you come kill you with no way to stop it.  A separate area such as the one this game has is essentially the same thing, however you accept any risk involved since you are willingly participating in it.

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11428

8/23/12 12:21:39 PM#39
Originally posted by hardicon

2.  their stress test yesterday being kind of poor-- this close to release and a bad stress test.  other games this would generate lots of negativity, barely any mention for gw2.

where did you get that impression? 

 

i had no issues in yesterdays stress test - many others saw *improvement*

http://www.mmorpg.com/discussion2.cfm/thread/361692/Guild-Wars-2-Stress-Test-Again-910PM-10PM-82212.html

 

 

 

  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3271

8/23/12 12:21:58 PM#40
Aelious, gw2 is not an open world pvp game, just like eve is not a themepark, and FIFA is not a fps as well as a football game. Design choices and customer choices.

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (1000 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(900 elementalist), Wildstar

Now playing GW2, AOW 3

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