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The Pub at MMORPG.COM  » Why is "Freemium" the new rage? More than paying monthly fee

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77 posts found
  Hurvart

Novice Member

Joined: 11/02/10
Posts: 566

8/22/12 11:12:23 AM#21
Freemium often means you will have to pay a monthly fee to get access to all content and features. But you will also have to pay for boosts and time savers. At least if you want to progress and level as fast as possible and be as powerful as possible. Its the worst possible business model for the players. Power gamers will need to pay a fortune every month.
  Scarlyng

Novice Member

Joined: 5/01/12
Posts: 160

Get your facts first, and then you can distort them as much as you please. -- Mark Twain

8/22/12 12:27:10 PM#22

When a game's subscriber base has plateaued, company income also plateaus.  Going Freemium presents the potential to garner more income.  The presumption is that enough of those loyal subscribers will remain as premium players.  So, in addition to those fees, the company looks to collect additional income from cash shop sales -- to both the new, free players, and the premium customers.  Essentially the gamble is that the cash shop income will offset any losses in "subs" and in addition generate more revenue.

 

Why hasn't Blizzavision done this then?  Either they are happy with their revenue stream or they believe they will lose more in subs than they will gain in cash shop sales.  The latter seems like a safer bet.

 

I'll also point out that the companies whose games have gone freemium were in all likelihood disappointed in their sub retention numbers.

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  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19793

8/22/12 1:17:31 PM#23
Originally posted by KingGator

 

There is no such thing as free to play. You will pay one way or the other. It just so happens sub games in the long run are cheaper, and more honest about what they're doing.

What you say is factually wrong. A majority of F2P players do NOT pay. It is well known that a few whales are subsidizing everyone else.

So no .. you won't pay. A few will pay for you.

  Vesavius

Old School

Joined: 3/08/04
Posts: 7194

Players come for the game, but they stay for the people- Most Devs have forgotten this.

8/22/12 1:25:54 PM#24
Originally posted by TheScavenger
Why is "Freemium" the new rage? More than paying monthly fee

 

Because the social engineering (read 'sales push') that has been conducted across the 'independent' gaming sites acorss the gaming internet to make it so the last few years has been gob smackingly effective.

Just goes to show how easily opinions are formed and the drones are led, all the while ending up convinced they wanted it all along and even that it was THEIR idea.

 

Ofc, everyone so led is convinced they are hugely smart and totally beyond being sold to, having their opinions formed, or indeed incapable of ever being a drone. They are the smartest most free thinking individuals on the planet and impervious to being manipulated.

All the while they are thinking this advertisers, shills, and creative marketing departments the world over laugh their arses off.

 

  Terranah

Hard Core Member

Joined: 7/03/04
Posts: 3616

8/22/12 1:36:50 PM#25
I like being able to demo a game before I buy.  I think it's probably fair to offer the first ten levels free, perhaps on a seperate server for all potential customers.  But too often with the free to play you do feel nickle and dimed.  It feels slimy, like being manipulated.  I would much rather just pay an up front free.  But that's me.
  User Deleted
8/22/12 1:59:25 PM#26

To put it quite simply... freemium is the new rage because what you initially pay for is the bulk of what you are getting.  What they add later is mere scraps by comparison.  So, do the math, you pay $60 for a game that is worth all $60.  Everything they add later is total gravy.  Then there's the sub-based scenario, where you paid your $60 bucks and got $60 worth but in order to continue playing that game, you have to pay the $15 more each month.  During that time, nothing new has been added, thus, you've just paid $75 for a game that only promised you $60 worth of content.  As time goes on, you've paid $120 for a game that is essentially no different than they day you bought it.  Eventually they throw out a bone and add content, LOL, $15 worth of content compared to the original $60 worth of content.  It adds up pretty fast.

Why pay to play a game that is in essence unchanged since it's release?  Sounds pretty foolish doesn't it?

MoP may cost $40 at face value, but considering you will be playing it for a good 3 months before any new content is added, that's another $45 on top of the initial investment, making it more expensive than GW2 at initial purchase price.  The longer you play MoP, the more money you pay.  In GW2, you get new content for free... if it's 3 months or 6 months down the road, it's still free.  The only investment you have put into the game since purchase is time.  With WoW you've invested both time and money.

Time is money, but our money is our money.  You don't offer us real tangible content for our money, you're not going to get our time.  Some people prefer to play the lottery and invest in advance to a game in hopes that their time and money has been well invested.  If the company folds, you've just kissed your investment goodbye.  If it doesn't fold and only offers you mere crumbs for you investment, you've been shafted.  Because you've bought into this model, you are stuck feeding it or you have to give up your game.  Yes, the game you chose to purchase and play but can no longer play because you have to pay an entry fee now.

Imagine if your OS was marketed that way.  Microsoft would love to charge everyone a sub-fee to use their OS.  Funny how we would be all up in arms if they ever did that and yet we find comfort in paying a game company for the priviledge to continue playing their game.

The smart consumers are changing their gaming habits.  We don't have to pay to play.  If they want our money, the better damn well deserve it.

  User Deleted
8/22/12 2:00:24 PM#27

From what I've seen / experienced, unless that game is going to be your "main" game and you plan on playing it all the time, the fremium model works because you get what you pay for.

 

For expample 1: if you subscribe for $15 and only play 1 day a week, you just paid $15 for 4 days of gameplay.

Example 2: But if you bought content (such as in LOTRO) for $15, played 1 day a week and it took 8 weeks to finish that content, you got the full benefit of what you paid for. If you had subscribed, you would have only been halfway through it and would have had to pay for another full month to complete that part of content.

 

The reverse is true too however. It all depends on how often you play and how fast you go through the content.

  madazz

Novice Member

Joined: 10/07/03
Posts: 1306

8/22/12 3:34:56 PM#28
Originally posted by nariusseldon
Originally posted by KingGator

 

There is no such thing as free to play. You will pay one way or the other. It just so happens sub games in the long run are cheaper, and more honest about what they're doing.

What you say is factually wrong. A majority of F2P players do NOT pay. It is well known that a few whales are subsidizing everyone else.

So no .. you won't pay. A few will pay for you.

actually...YOU are factually wrong. in another thread i posted in about a month ago someone found data showing that literally 75 percent of free to play players pay!! it was also shown thay retention is low. so yeah... you are factually wrong. ill find the links later.im on my phone. or if you care to educate yourself you can look it up.

  Reizla

Elite Member

Joined: 12/09/08
Posts: 3032

MMORPGs are no longer about the mass multi-user anymore *sadly*

8/22/12 3:41:22 PM#29
Originally posted by TheScavenger
Freemiums are very expensive. Ever taken a look at everything you would need to unlock, compared to just paying monthly? Vanguard, Everquest 2 and Lord of the Rings online (unless you grind for a year to get it for free)...all cost more than a years worth of subscription would if you wanted to unlock every class/quest/bags/etc. EQ2 and VG being the most expensive out of the ones I listed. Sure, you can play for free...but they are more like an extended demo than anything.

I've been raging about EQ2X being expensive like hell from the moment it was launched. Instead of ppl telling me true at the time, I was rather bashed because it was 'cheaper than the subscription'.

(yeah there the graph is again ;)

I fully agree with you Scavenger. The Freemium MMO's these days are way more expensive than old-school subscription (and that's why they changed to Fremium in the first place), and do not deserve the title Free2Play at all.

On the other hand, true Free2Play MMORPG's (Lineage II, Aion and perfect World come to mind) are hard to find and when you have foud one, you got to take a good look at the cash shop to make sure it's not a Pay2Win title (Perfect World & gPotato titles).

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  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19793

8/22/12 5:00:40 PM#30
Originally posted by madazz
Originally posted by nariusseldon
Originally posted by KingGator

 

There is no such thing as free to play. You will pay one way or the other. It just so happens sub games in the long run are cheaper, and more honest about what they're doing.

What you say is factually wrong. A majority of F2P players do NOT pay. It is well known that a few whales are subsidizing everyone else.

So no .. you won't pay. A few will pay for you.

actually...YOU are factually wrong. in another thread i posted in about a month ago someone found data showing that literally 75 percent of free to play players pay!! it was also shown thay retention is low. so yeah... you are factually wrong. ill find the links later.im on my phone. or if you care to educate yourself you can look it up.

Here are research showing that MOST f2p players do NOT pay.

http://gamasutra.com/view/news/31562/Report_475m_Americans_Play_Online_Games_But_More_Still_Play_Consoles.php

And i quote "The large majority of free-to-play online gamers in the U.S. never pay extra money on virtual items, the main revenue generator for many "free-to-play" games, according to the report."

http://www.gamesindustryblog.com/2012/07/superdata-research-newzoo-global-mmo-games-spending-exceeds-12bn/

And i quote "Of all 50 million MMO gamers in the US, 23 million spend money on free-to-play or subscription MMOs." .. that is a majority 27M .. do not pay.

 

 

  unknown769

Novice Member

Joined: 7/19/12
Posts: 46

8/22/12 5:04:33 PM#31

freemium is free  whit payment option ,sub  force you to pay

you can play a freemiun game and even if you have some content block it really dont afect you or force you to buy somehting it just if you want it  like Lotro and d&d  ,but it stil lfree,its we human are soo greedy that we fall from ourself and thats why companny steal from us ,but what can isay we are all diferent and some may fall.

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

8/22/12 5:17:32 PM#32
Originally posted by nariusseldon
Originally posted by madazz
Originally posted by nariusseldon
Originally posted by KingGator

 

There is no such thing as free to play. You will pay one way or the other. It just so happens sub games in the long run are cheaper, and more honest about what they're doing.

What you say is factually wrong. A majority of F2P players do NOT pay. It is well known that a few whales are subsidizing everyone else.

So no .. you won't pay. A few will pay for you.

actually...YOU are factually wrong. in another thread i posted in about a month ago someone found data showing that literally 75 percent of free to play players pay!! it was also shown thay retention is low. so yeah... you are factually wrong. ill find the links later.im on my phone. or if you care to educate yourself you can look it up.

Here are research showing that MOST f2p players do NOT pay.

http://gamasutra.com/view/news/31562/Report_475m_Americans_Play_Online_Games_But_More_Still_Play_Consoles.php

And i quote "The large majority of free-to-play online gamers in the U.S. never pay extra money on virtual items, the main revenue generator for many "free-to-play" games, according to the report."

http://www.gamesindustryblog.com/2012/07/superdata-research-newzoo-global-mmo-games-spending-exceeds-12bn/

And i quote "Of all 50 million MMO gamers in the US, 23 million spend money on free-to-play or subscription MMOs." .. that is a majority 27M .. do not pay.

Interesting .. that's still more than I would have guessed.  Of course those free players help to populate a world and make those willing to pay feel like it's money well spent.  Essentially they help to keep the game environment well above critical mass.  It's a tight balance.

 

Free works as a means of generating popularity to go viral.  See early web browsers trying to compete with Microsoft.

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  Terranah

Hard Core Member

Joined: 7/03/04
Posts: 3616

8/22/12 5:40:54 PM#33

Actually maybe there is a social dynamic here involved which is making some people lean toward fremium.  Here is what I mean....

 

I have several rental properties.  I have mentioned to various renters over the years that with a small investment, you can own your own home for a mortgage half as much as what they are paying in rent and take the tax deduction as well.  It's a great time to buy! Housing prices are down and mortgage rates are low. But every time, my renters have said the same thing: they don't want to buy their own house and feel committed.

 

So is that what's going on?  Is it this increasing lack of desire to commit....to anything...that is pushing this new payment model?  Because if you are playing a ftp hardcore or semi hardcore you will exceed $15 a month most likely.

  Gardavsshade

Apprentice Member

Joined: 6/27/11
Posts: 621

8/22/12 6:19:50 PM#34
Originally posted by Vesavius
Originally posted by TheScavenger
Why is "Freemium" the new rage? More than paying monthly fee

 

Because the social engineering (read 'sales push') that has been conducted across the 'independent' gaming sites acorss the gaming internet to make it so the last few years has been gob smackingly effective.

Just goes to show how easily opinions are formed and the drones are led, all the while ending up convinced they wanted it all along and even that it was THEIR idea.

 

Ofc, everyone so led is convinced they are hugely smart and totally beyond being sold to, having their opinions formed, or indeed incapable of ever being a drone. They are the smartest most free thinking individuals on the planet and impervious to being manipulated.

All the while they are thinking this advertisers, shills, and creative marketing departments the world over laugh their arses off.

 

I see I am not the only one that understands what has REALLY been going on for years now in MMO Gaming.


Nothing to see here... just another MMO Ghost....

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 4824

Be Brief, Be Bright... Be Gone.

8/22/12 6:42:33 PM#35
Originally posted by Gardavsshade
Originally posted by Vesavius
Originally posted by TheScavenger
Why is "Freemium" the new rage? More than paying monthly fee

 

Because the social engineering (read 'sales push') that has been conducted across the 'independent' gaming sites acorss the gaming internet to make it so the last few years has been gob smackingly effective.

Just goes to show how easily opinions are formed and the drones are led, all the while ending up convinced they wanted it all along and even that it was THEIR idea.

 

Ofc, everyone so led is convinced they are hugely smart and totally beyond being sold to, having their opinions formed, or indeed incapable of ever being a drone. They are the smartest most free thinking individuals on the planet and impervious to being manipulated.

All the while they are thinking this advertisers, shills, and creative marketing departments the world over laugh their arses off.

 

I see I am not the only one that understands what has REALLY been going on for years now in MMO Gaming.

So the only ones that are truely smart are the ones that agree with you?  Interesting.

Quit worrying about other players in a game and just play.

  atticusbc

Hard Core Member

Joined: 9/22/07
Posts: 1067

I hated hipsters before hating hipsters was cool.

8/22/12 7:18:39 PM#36
Originally posted by VengeSunsoar
Originally posted by Gardavsshade
Originally posted by Vesavius
Originally posted by TheScavenger
Why is "Freemium" the new rage? More than paying monthly fee

Because the social engineering (read 'sales push') that has been conducted across the 'independent' gaming sites acorss the gaming internet to make it so the last few years has been gob smackingly effective.

Just goes to show how easily opinions are formed and the drones are led, all the while ending up convinced they wanted it all along and even that it was THEIR idea.

Ofc, everyone so led is convinced they are hugely smart and totally beyond being sold to, having their opinions formed, or indeed incapable of ever being a drone. They are the smartest most free thinking individuals on the planet and impervious to being manipulated.

All the while they are thinking this advertisers, shills, and creative marketing departments the world over laugh their arses off.

I see I am not the only one that understands what has REALLY been going on for years now in MMO Gaming.

So the only ones that are truely smart are the ones that agree with you?  Interesting.

this is awesome. we're getting horrifying conspiracy theories even in the mmo industry. hey did bobby kotick take elvis?

  MMOman101

Advanced Member

Joined: 2/05/08
Posts: 1212

8/22/12 7:22:42 PM#37

People are cheap and want something for nothing.

 

Many games needed a better free trial.

  User Deleted
8/22/12 7:24:40 PM#38
Originally posted by MMOman101

People are cheap and want something for nothing.

 

Many games needed a better free trial.

This and some.  Especially here in the US people think they're entitled to get everything free.  

  Hurvart

Novice Member

Joined: 11/02/10
Posts: 566

8/22/12 7:29:15 PM#39
Originally posted by nariusseldon
Originally posted by madazz
Originally posted by nariusseldon
Originally posted by KingGator

 

There is no such thing as free to play. You will pay one way or the other. It just so happens sub games in the long run are cheaper, and more honest about what they're doing.

What you say is factually wrong. A majority of F2P players do NOT pay. It is well known that a few whales are subsidizing everyone else.

So no .. you won't pay. A few will pay for you.

actually...YOU are factually wrong. in another thread i posted in about a month ago someone found data showing that literally 75 percent of free to play players pay!! it was also shown thay retention is low. so yeah... you are factually wrong. ill find the links later.im on my phone. or if you care to educate yourself you can look it up.

Here are research showing that MOST f2p players do NOT pay.

http://gamasutra.com/view/news/31562/Report_475m_Americans_Play_Online_Games_But_More_Still_Play_Consoles.php

And i quote "The large majority of free-to-play online gamers in the U.S. never pay extra money on virtual items, the main revenue generator for many "free-to-play" games, according to the report."

http://www.gamesindustryblog.com/2012/07/superdata-research-newzoo-global-mmo-games-spending-exceeds-12bn/

And i quote "Of all 50 million MMO gamers in the US, 23 million spend money on free-to-play or subscription MMOs." .. that is a majority 27M .. do not pay.

 

 

It really makes no difference for the individual player. If I know I will have to pay to have fun It will be expensive for me. Every potential player should try to figure that out. Think about the limitations and check out the CS and the items they sell in it.

  FrodoFragins

Advanced Member

Joined: 4/29/10
Posts: 2771

8/22/12 7:31:25 PM#40
Originally posted by TheScavenger
Freemiums are very expensive. Ever taken a look at everything you would need to unlock, compared to just paying monthly? Vanguard, Everquest 2 and Lord of the Rings online (unless you grind for a year to get it for free)...all cost more than a years worth of subscription would if you wanted to unlock every class/quest/bags/etc.

Most of the unlocks are one time charges.  If you play the game two years you wouldn't get charged the second year.

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