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8/21/12 9:53:38 PM#61
Originally posted by Meowhead So far, I don't think GW2 has signs of having any real grinds, unless one gets so focused on goals like "knowing all crafting recipes" that they don't enjoy getting each one. Or getting all cosmetic sets to the point of not enjoying the process either. Certainly, everything that can be done, it would seem that you can do that and enjoy it each step of the way. Dungeons for cosmetic sets? They have multiple paths so it takes a lot longer to get old (and are challenging). GW1 was a LOT different here, with a ton of grinds and repetition. I'm hopefuly that GW2 will avoid most of that -- probably can't avoid it all, however. But avoiding grinds doesn't mean that it avoids having stuff to do. |
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8/21/12 9:59:39 PM#62
Originally posted by Drachasor 100%ing all the achievements. I'm sorry, any time you have to kill 100,000 of like every single type of lifeform on the planet, that's a grind. xD These are things you won't conceivably do in a normal timespan unless you sit down and REALLY work at doing them. Some people might be doing that for fun, and you could eventually get them all on accident, but I'd say most people who acheive things like that are sitting down and grinding. :) Some things seem like they could be super time consuming, like making Legendary Weapons.... Which if you're doing it just for the item, rather than because you're having fun, will be a grind for a carrot. Whether or not somebody is enjoying it or grinding it out though, my whole point was just that there appear to be some fairly heftily long term goals that rival current MMORPGs, just they're not tied to power progression. |
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8/21/12 10:01:31 PM#63
Originally posted by Drachasor Having looked over the Achievements list in GW2... you are at least partially mistaken. The difference is ANet puts those grinds in for Titles rather than more powerful gear, which is something at least most of us are thankful for >.> EDIT: ninja'ed by the the Meow once again |
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This article brings up some of my concerns. |
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8/21/12 10:06:34 PM#65
Originally posted by gieger808 and this one alleviates my concerns http://www.arena.net/blog/is-it-fun-colin-johanson-on-how-arenanet-measures-success
but honestly its $60 and no monthly sub... not really a huge commitment IMHO.. bet you will get your moneys worth in just PVP or PVE alone I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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8/21/12 10:07:11 PM#66
Originally posted by gieger808 This thread addresses that here:
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Originally posted by evolver1972 Thanks. Though I wish the respones were more productive. Mostly just pvp'ers. And they always put on blinders to any other aspect of the game. Anything NOT pvp is a waste of time. Not helpful. |
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8/21/12 10:17:05 PM#68
Originally posted by Meowhead Looking at the Wiki, I see the kills as capping at 1000. Is that wrong? 1000 is something that will easily happen through normal play with basically no effort. Eh, there has to be more ranks than just up to 1k, right? Hmm, maybe the wiki isn't filled out right. I'm not sure on the requirements for legendary weapons as the wiki is pretty vague. With a lot of that stuff, I think there are ways you could do it that are grindy, sure. But if you actually enjoy most of the game, then a lot of it won't be grindy given that there's a good amount of combat depth. |
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8/21/12 10:17:49 PM#69
Originally posted by gieger808 Again, there have been plenty of people talking about non-pvp things in this thread. You seem to ignore it all. |
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8/21/12 10:19:32 PM#70
Originally posted by Stx11 Maybe I'm just not seeing it, but I don't see the grind in the titles listed. Not at all. Going off the wiki here. |
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Originally posted by Drachasor No, I meant the thread about the article. There are lots of useful information being posted in THIS thread. I am grateful. |
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8/21/12 10:24:56 PM#72
Originally posted by gieger808 You obviously didn't read most of the responses on that thread. I counted a grand total of ONE post strictly about PvP. Other posts related to the supposed lack of trinity (there is one, it's just not a static one), the dodge mechanic and the inter-player communication in the game (or percieved lack of it).
So, if that thread wasn't helpful it was because you deliberately decided it wouldn't be before you actually read through it. |
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8/21/12 10:25:06 PM#73
Originally posted by gieger808 If you NEED grinds, get all dungeon armor an weapons. That should hold you over. We’ll stop to sleep when the game is the best possible game we think it can be. We’ve seen the population of the game steadily rising lately and we’re not going to sit on our butts and congratulate one another, we’re going to try and build on that momentum and make the game even better. -Colin johanson on GW2 |
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8/21/12 10:25:58 PM#74
Originally posted by Drachasor I'm pretty sure it's wrong. I think I got to Rank 2 on a couple of them over the course of the BWEs. If it's like GW1 there will be 10 Ranks each progressively longer... ... ...Challenge Accepted |
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8/21/12 10:26:03 PM#75
Originally posted by Drachasor Hmmmm. I could have sworn it goes past 1k. I remember seeing a patch notes with numbers that made me blanch. I think that was the patch talking about the title for player kills/dolyak kills in PvP, now that I think about it. I'm also pretty sure things will go past rank 3, but I could be wrong! For another look at a longeterm title grind that I know they have, look at the highest tier of PvP they've shown (9 out of 12), last time I saw it it was 7,500,000 glory to hit that tier. At 50 glory or so a match, that might take a couple games (Maybe even as many as 6) My point isn't really pertaining to the fun or lack of fun while playing long term... that's up to each individual person, really. ... let's ignore the word 'grind' for a moment and concentrate just on the fact there's definitely some extremely long term goals. Even just getting a full set of legendary weapons for your character, for example.... at 200 skill points each, that's 90 minutes per skill point so.... 300 hours per legendary weapon, minimum (Or so). The extra-legendary (Or whatever you want to call it) greatsword is TWO legendary weapons (Day blade and night blade), that you put together. That's a minimum of 600 hours of extra play just to get a single weapon. There are most certainly some extremely long term PvE goals out there. :) Ones that are explicitly in the game, rather than made up. Ones that'll make somebody stand out head and shoulders above other people, at least for a while. I know it'll definitely be a 'holy shit' moment the first time I see somebody strolling around with that greatsword. ... and that's a totally PvE thing, debunking the whole 'Long term goals are only PvP" (Though PvP certainly has some amazingly hardcore goals to shoot for as well) |
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8/21/12 10:52:30 PM#76
Originally posted by RoyalPhunk It's what's hot right now
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8/21/12 10:56:40 PM#77
Originally posted by gieger808 Go grind out making a Legendary weapon and tell me this isnt enough of a grind? |
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