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8/20/12 2:59:07 PM#101
Originally posted by immodium Yes, you are not FORCED to be sociable. You can choose to be however. Honestly, making friends in a game isn't that hard. It just takes some typing. Now, granted, it would be more awesome with some sort of intelligent voice chat interface (that overcame the obvious problems), but still, you can type and make friends with people you are running around with. |
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Sovren1
Novice Member
Joined: 7/23/07
"One day your life will flash before your eyes, make sure it''s worth watching." |
8/20/12 3:01:09 PM#102
TBH, I think it's just an extension of what they were already doing in GW1. GW1 is basically fully instanced CORPG, No kill stealing because each person/group had their own version of the world. GW1 had loot assigned to players with no need/greed function. Could openly trade items if not customized, but kill a creature and an item would have your name on it so no one else in your group could pick it up unless you dropped it on the ground. These two things transplanted into a similar version of themselves for a persistent world. Seems like this encourages team play amongst the player base rather than individual competiveness between each involved party.
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8/20/12 3:02:09 PM#103
I think plenty of other games have added elements of this idea, but GW2 is the only one I am aware of that made it part of the Design Philosophy of the game and it shows through in multiple aspects. That may come from other developers not being quite as forthcoming with information as Anet however. Its hard to be sure. |
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8/20/12 3:02:51 PM#104
Originally posted by Stx11 "GW2 is a well designed game" is an opinion. Not a fact. If I or someone else disagrees it does not mean they have a poor outlook on gaming. And don't turn this conversation around to make me look like the irrational one when you are the one who had a problem with my response to the OP's question. This whole side conversation is your doing. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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8/20/12 3:06:02 PM#105
Originally posted by Amjoco The reason you didn't see any cursing or general trolling was 2 reasons.
1. People were actually having fun and sucked into the game world, When you see people trolling chat & or being dicks it usually means they are bored and looking for kicks elsewhere than in the game world or with their character....
2. I think because this was a Pay to play beta (PrePerchase only) & no sub fee people may have been on a bit better behavior, I mean who the hell wants to get banned before the game goes live lol. Remember there is no sub fee in GW2 so people may be in the mindset , "Hey arenanet" isn't really making any extra dough after i purchase the game" . People may feel arenanet has a itchy trigger finger when it comes to perma bans. |
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8/20/12 3:10:33 PM#106
Originally posted by grimal The "poor outlook on gaming" came from your expressed frustration over how SWTOR is treated on these forums. Sorry if I wasn't clearer on that. As for "GW2 is a well-designed game" - well yes it's an opinion but it is a much more debatable one than "I like it" or "I think it's crap" don't you agree? As I said I can give a whole list of reasons for why I am convinced that GW2 is a well-designed game. I can also provide my reasoning on why I believe that no game has combined or implemented gameplay features to encourage "friendly gameplay" in the way GW2 has. You may disagree. That's fine. If you want to discuss it you should expect to be asked for your reasons or counter-arguments especially in a thread about it on a forum. If you don't want to discuss it why are you even posting? |
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8/20/12 3:16:04 PM#107
I have the game preordered but haven't actually played yet so I won't claim to know anything. I'm interested in how social the game will seem to me because I like the idea of groups just assembling on their own for DE's and stuff but I've seen a number of folks comment on various threads that they ended up in groups but no one talked or anything. So it sort of sounds social without socializing. I'm not allways Mr Chatter but I do like a bit of chat in groups, I'm interested to see how it plays out when I get in game.
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8/20/12 3:18:03 PM#108
Originally posted by Drachasor Taken from GW2 manifesto: It’s time to make MMORPGs more social.
How? Playing Coop and being social are two seperate things. GW2 is proving that. From what I gather GW2 is as sociable as going to the shops. We are all there Coop shopping, if I want to be sociable I can be. However, anyone rarely speaks. Hows that making MMO's more sociable? ![]() |
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8/20/12 3:37:30 PM#109
Well I've seen some of the "nice gw2 players" in this forum become extremely venomous and nasty in other game forums.. such as SWTOR... So guys when you say GW2 is going to have an awesome community.... be aware that your community already has a bad element.. you don't see everyone's character when things are going well. As the other guy said... if you guys really believe whats in this thread I would not bet in Vegas.... |
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8/20/12 3:45:34 PM#110
Originally posted by immodium This is it pretty much,sums up lots of thing,what happened to MMOs and and is part of the answer to the ultimate question. its an illusion and it goes like this. 1.There was a time when people were social,looking for partys they searched people by talking,maybe someone had good attitude ,nice weapon,nice name etc. 2.some devs got an idea, f*ck that ,they made lfg tool,no more talking and walking. 3.next devs said .F*ck that tool,automatic groups = social.
now theres more people around but they are not people, just same like lots of companions on SWTOR.
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8/20/12 3:50:05 PM#111
Originally posted by Angier2758 Every game community of any noticeable size will have good and bad elements. I'm sure certain GW2 Servers and possibly locales will develop reputations similar to Servers and locations in WoW and SWTOR just because of the number of people playing and the percentage of the community that are those WoW and SWTOR players. At least the game itself has been designed to minimize griefing and competitive mechanics in PvE to a great degree and I expect ANet to monitor their game and community for further ways to improve things if they can. I do know I'd much rather play a game that encourages others to Revive me than the opposite. |
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8/20/12 3:53:06 PM#112
Originally posted by immodium No, you dont' have to be sociable to do group content. Using a group/raid/dungeon finder doesn't require ANY kind of social skill, just press a button, group up, finish the instance and forget you ever played with those guys. In GW2 I found it a lot easier to socialize. Why? Because there is no NEED to group to do content, just find some people doing what you are doing and take it from there. It is up to the player to actually start a conversation and be sociable, that's not up to the game, I've played in instances and there was no "social" communication, just a few orders from the leader and that's it, group, do, forget. In GW2 you can stay with those people longer, doing much more content with them, progression your whole character together with others. Insta-grouping allows people to play in a group without being forced to, it is certainly up to the players themselves to start a meaningful conversation that's beyond just "tactics". Also, Guilds have so much potential in GW2 Block the trolls, don't answer them, so we can remove the garbage from these forums |
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Xirik
Hard Core Member
Joined: 6/13/06
What is a man? A miserable little pile of secrets and lies! |
8/20/12 3:55:31 PM#113
Originally posted by Kniknax You might think of a good thing but it really is really bad. Why do you not get annoyed or pissed? 1. the person won't respond back if you did show your pissyness as them. Why won't he respond? because In GW2 nobody chats. Why does nobody chat? Because there is no need to cordinate with others! Why? its that because the DE's and heart quests are too easy. I personally would rather have people getting mad and yelling at each other then nobody talking at all. I don't know about you but one of my favorite parts in mmo's is making new friends during the journey to the top. In GW2 I don't really see the need too. I challenge you guys to come forth and say how many people you met in GW2 and talked with and became friends with? or just chatted with someone that you don't know. (End of BWE events don't count) "You have some serious mental issues you may need to seek some help for. There are others who post things, but do not post them in the way you do. Out of every person who posts crazy shit in this forum, you have some of the craziest and scariest" -FarReach |
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8/20/12 3:56:11 PM#114
Originally posted by Kniknax Now you're getting a taste how MMO's were before you came to the genre with WoW. WoW ruined all of that when it came out, not to say it didn't bring any good things or that it isn't a good game, it just took away the good community we used to have. To answer your question though, UO, DAoC, AC, AO, EQ, Shadowbane, SWG, FFIX, Saga of Ryzom, and CoX off the top of my head. Pretty much most, if not all, games that came out before WoW. |
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8/20/12 4:00:47 PM#115
Originally posted by Xirik This is just false.... There is a lot of chat going on and lots of coordination for the higher difficulty DEs. What you are probably missing is that the game has only DEs and they aren't supposed to be like the group content in other games, they are "easy" for a reason, because if all DEs were "hard" some people wouldn't be able to finish even one of them. Don't compare all DEs with group content in other MMORPGs, there are the harder DEs you can easily compare them to. Block the trolls, don't answer them, so we can remove the garbage from these forums |
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8/20/12 4:06:59 PM#116
Originally posted by BadSpock 2 words for you... Barrens Chat General chat isn't going anywhere. ;)
I can just wait for the latest iteration of the Murlock game... "Kraits on a plane", anyone?
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8/20/12 4:13:05 PM#117
Originally posted by seridan TBH, I have never played a game with a group/dungeon/raid finder, and I probably wouldn't use one. Everything mentioned in your second paragraph can be done in most other MMO's if your sociable. I agree it's upto the player to be sociable not the developers. So why does ANET state they are making a more social MMO? They are not. They are making a more Cooperative MMO, but not social. IMO what ANET is doing with automatic grouping is a step backwards in encouraging gamers to be sociable. They have made it even easier than using a dungeon/group/raid finder to group up. It's not ANET's fault its how MMO's have to go as most gamers don't like to be sociable. GW2 is going in the same direction, catering for the anti-social solo'er. ![]() |
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8/20/12 4:15:33 PM#118
I think that Anet definately tried to create a friendly atmosphere, but I also worry that we're going to see alot of "WoW runs sooooo much better on my system, this game is poorly optimized" or "TERA's combat is superior to this, I'm only here because my buddy plays, QQ" or "doesn't this game have any puzzles that you have to use google to figure out?"
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
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Xirik
Hard Core Member
Joined: 6/13/06
What is a man? A miserable little pile of secrets and lies! |
8/20/12 4:19:38 PM#119
Originally posted by seridan There are higher difficult DE's? They were all the same to me. Easy. No cordination. Guess I just made your whole point false. "You have some serious mental issues you may need to seek some help for. There are others who post things, but do not post them in the way you do. Out of every person who posts crazy shit in this forum, you have some of the craziest and scariest" -FarReach |
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8/20/12 4:25:25 PM#120
I'm not surprised at the grumbling in this thread, but unfortunately the people doing it don't quite understand something incredibly simple...... the people on these forums that don't like GW2 or its fans probably aren't going to be playing, thus - why would people not get along, especially for some stupid reasons I've seen here like "if you don't say GW2 is the best game ever"?
Seriously... if you are the type who complains about the "hype" or the "bad community" or the concept that "It's just Rifts with a different name", then you'll be playing something else, you won't be trolling the community unless you like spending $60 just to be an idiot. There won't be these stupid forum arguments about how so and so game is better, people will be playing the game, not arguing. The forum PvP will stay here. As much as it pisses some of you off, people will be having fun for once. Get over it and stop equating the GW2 community in-game with forumers you've had arguments with. The same type of crap won't be happening there. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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