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8/19/12 1:43:59 AM#61
It's going F2P because it is too crappy of a game to make money. F2P allows you to have less people playing but with a greater income due to the fact F2P play isn't free at all. The people that do play and buy digital garbage spend much more than the average sub per month. Face the facts. They are making games too linear, too easy, to instanced, and too solo without hardly any need to play with others now days. You mind as well labeled this garbage of a game, a single player game with a multiplayer component. No one wants to pay monthly for that. Maybe F2P will keep this garbage can rolling just like the other MMOs that use this scam of a model to keep their garbage rolling (looking at you SOE and Turbine). |
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8/19/12 11:39:32 AM#62
Originally posted by Drainage I am so sick of this arguement. If something is not worth $15/mo, it is not worth $15 a month. And let us not forget it the box price as well. So you are really talking $50-$60 for most people. For that same amount of money, you could get several months of Nexflix, Gamefly, Pandora, a bunch of Redbox movies, or several games on sale at Steam or GG. So even in terms of "relative value" TOR does not stack up.
And even all that is beside the point. Even tho for many people (myself included) $50-$60 and/or $15 mo is not a whole lot of money, my free time is also limited and thus valuable to me, even more than the money. And TOR is not worth my time, either.
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8/19/12 11:50:45 AM#63
Originally posted by Terranah My dear, this was simply awesome. Thank you. |
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8/19/12 4:21:54 PM#64
...it means this is what you get when you overspend on one aspect of a game. I still remember having to wait behind 1K people just to get in the game during the headstart period. I do not revel in any games demise for many people will get fired who are not responsible for the mistakes that made the game fail in the first place.
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8/19/12 9:27:06 PM#65
i will play it now, and i wont spend a dime. i played it for the final beta weekend just before release. i got 1 toon 2/3 the way to lvl cap, and another 1/3 in the one weekend. there was no way i was paying for that game.
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8/20/12 7:39:08 AM#66
Originally posted by Burntvet So, a meal at a mediocre restaurant is worth more than a month of entertainment? If you buy a box and each expansion takes two years, you are still talking 17.50 a month. That person would pay less however, because they would buy at least 3 months at a time. The $15 is just a number that was dictated in the industry years ago and due to inflation it is worth far less to the company than when subs started.
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The1ceQueen
Hard Core Member
Joined: 1/02/08
"Always borrow money from a pessimist. They won't expect it back." |
8/20/12 7:42:08 AM#67
Originally posted by Whiskey_Sam
What happens when you log off your characters????..... |
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8/20/12 7:56:52 AM#68
Originally posted by Tayah
i think the sub price is too cheap, as dictated by WoW. When something costs so little, people don't take it seriously. Blizzard knows the product is worth more, but they like keeping the price down.
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8/20/12 8:59:21 PM#69
Originally posted by Drainage The other side of it is that bandwidth and servers costs are less than 10% of what they were in the old days when the $15/mo pricepoint for subs was established. Those things were a MAJOR expense in running an MMO back then, and now, they are practically nothing. (And thus B2P/F2P games can run) So even tho that $15 is worth less than 10 years ago, the expenses of running an MMO after launch has declined to the point that the profit from each paying sub is higher, a LOT higher then the loss to inflation. on the order of 300% more profitable. (Several devs have talked about this at various sites.
But all of that is beside the point: $15/mo is too damn much when the game stinks, i.e. what we have with TOR once people finish leveling. So it is irrelevant whether it is expensive or cheap, it is straight up not worth it. (And frankly, I get more extertainment value from nexflix/Pandora which is only slightly more than $15/mo together.)
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