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8/19/12 3:40:36 AM#121
Cosmetic cash shops change to selling gameplay altering cash shops within a year. If I am wrong, name the MMO that still does not sell game play altering items after a being out a year. it always happens.
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8/19/12 10:49:21 AM#122
If you call yourself a fan of SE and Final Fantasy but you don't forgive them for fucking up on a game and then coming back to make it right by coming back and trying it out then you are no real fan at all. Fans support the company they like and respect and though you may not like every Final Fantasy installment they put out you want to slay them because they messed up big time? Almost every company I know of suffers from this at some point in time because it is human error but at the very least SE has stepped up and recreated the game from scratch.
If you as an old player or a new player aren't willing to come and try the game out when it comes out because of a bad inital launch then don't waste our time posting your filthy comments on here because we frankly don't want to see it. Left a bad taste in your mouth so you won't try the game again? That comment leaves a very bad taste in my mouth right there. ------------------------------------------------------------------------------------------------------------------------------- Also F2P, B2P games suck majority of the time, I will give credit to what Guild Wars 2 may possibly become and it seems secret world is out there too. But I have yet to play a game that is F2P MMO that was worthy of my time. They just never hold up to the same level of content and expectations of the player base to hold firm. They expect you to spend more than a subscription fee to succeed and the games are never (from my experience so far with them) up to snuff. |
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8/19/12 1:25:36 PM#123
Originally posted by braingame007 That attitude is what allows companies to get away with so much of the nonsense we've seen over the years. Sure, everyone (companies included) makes mistakes. But this wasn't a case of a simple mistake. SE was told, endlessly during beta that the game had fatal flaws in design and concept, only to be shouted down by SE's True Believers, and ignored by the Dev's. It was only after the game turned out to be such a disaster, that they started to listen. It remains to be seen if they actually listened and acted upon what they've learned or not. Contrary to some peoples opinions, no, not everyone deserves a second chance. Especially in the MMO market at this point in time. Thats why its VITAL to get things done *right* in the first place. If they have actually improved the game that much, then more power to them. But real fans, like real friends, will tell one what one needs to know, not just what one wants to hear. |
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8/19/12 1:32:19 PM#124
Really I don't know why they called it FFXIV again, most people are turned off by that.
That being said, to me atleast, it doesn't look THAT good (not graphics, the graphics are amazing), but that's just my opinion. |
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8/20/12 1:43:15 AM#125
I cant wait to test the game. Imo, FF11 had the best PvE ever. Ive played FF14 and i will return when the game will be ready to be released.
My 2nd post on mmorpg in 8 years :))) |
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8/20/12 3:20:57 AM#126
You are sir a man of short words, rarely spoken. But good to see old timers posting when they think it is important to stick up for a game. :)
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8/20/12 11:21:41 AM#127
Originally posted by AliceKaye LoTRo isnt F2P its FREEMIUM. F2P does not have a sub option...its called freemium because its part free part premium. Most F2P games only sell cosmetic items, costmes, mounts with a few leveling buffs...those buffs do nothing at end game. The leveling buffs are not more powerful than what you get in sub games just for logging out in a city/tavern. Do you call THAT P2W? getting a bonus for not even playing the game... |
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Lord_Daemus
SWG Correspondent
Joined: 2/16/09
"Peace is a lie... Why do we claim to live in peaceful times when thousands die every day?" |
8/20/12 2:04:47 PM#128
After Tanaka gave the reigns to Yoshi-P, many problems were fixed. Leveling is no loner mind-numbing, there is an actual storyline, and various bugs have been fixed. Yoshi-P had a big job ahead of him and so far, he has not disappointed. I resubbed last month and I'm enjoying every second of it. I played beta and early launch and I was so turned off by the game until I saw a friend of mine play the game as it is today. Currently, the raids are few but fun. Ifrit and Moogle King are enjoyable. Garuda and Van Darnus are a challenge but fun. Ex-SWG Correspondent |
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8/22/12 1:20:56 AM#129
This is the game I'm waiting for. I watched one GW2 video and almost fell asleep.
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8/22/12 2:28:27 AM#130
So they are 2.0 this.
and YES my name will be on the credit since i am a legacy user of FFXIV.
However, i haven't play since May while i bought a 90 days pass for this game. This is just FFXI2.0 not FFXIV2.0. I am expecting a new mmorpg not FFXI2.0. go back to the drawing board or hire someone creative like me. These developers have no idea what gamers want, old tricks that works doesn't mean it will work forever.
and YES my name will be on the CREDIT! watch for it. none |
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8/23/12 10:11:06 PM#131
I checked that link to see what it said about the engine. RPGSite: Similar to how FF Versus XIII is taking the lighting portion of that engine and using it in their game? So it sounds like they went from crystal tools, wanted to use luminous, but it wasn't completed, so used some stuff from luminous to create a brand new engine, completely scrapping the original engine.
Here is another interview that was at gamescom 2012 : http://www.ffxionline.com/forums/general-ffxiv-discussion/80491-ffxivs-realm-reborn-will-scalable-next-gen-consoles.html talking about the pc and ps3 and the new engine. Of course, "Until Sony and Microsoft actually make an announcement," he said, "we can't make an announcement." Yoshida said that his team's flexibility with FFXIV is due to the game's new engine. "With this new engine, it's very scalable. It runs on low-end PCs and high-end PCs. So when new technology comes out, we can easily scale it to that high end." Bottom line, it is a completely different engine, that is a lot more flexible. Not only is it new in the sense that it is different, but it is new in that they stated they made a completely new engine. |
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8/24/12 3:33:34 PM#132
Damn I was just about to post that. Beat me to it. :)
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9/05/12 3:23:05 AM#133
Just an update for those of yyou who do not follow the official website. In Yoshida's letter dated 30Aug2012 he stated the following: 1. The final character save for current account hoilders will be 1 Nov 2012.
2 From then to 11Nov 2012 they will be concluding the story for the end of the 7th Umbral Era
3. They are considering the idea of reopening the servers for causal play and a place for friends to still meet. Nothing will be saved and carried over.
Yoshida has stated that he will not do Beta teesting while Ver 1.0 is active. Therefore I must assume that Beta testing will not begin until sometime in Nov. I do not expect a formal release until the 1st Quater of 2013. The reason for this is that Yoshida will not release anything until it is the best it can be. As he is the one who began SEs willingness to actually listen toi his subscribers I believe it will take him time to compile all the data <including player feedback> and make the appropriate changes before he releases ARR. Hope this information helps. |
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