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Lepidus 9/27/05 4:43:49 PM
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Novice Member
Joined: 1/07/04 |
Designer Chris Moore answers five of Jon Wood's questions and we get two world exclusive screenshots that show off shadows in Hero's Journey as these two series continue. |
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pirrg 9/27/05 9:03:39 PM
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Novice Member
Joined: 11/20/04 |
Other then the fire, me likey. Me very very likey |
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kuronekoyama 9/28/05 9:00:55 AM
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Novice Member
Joined: 8/09/05 |
Wow. Just wow. I've been waiting and waiting for shadows, been hoping I wouldn't be vaguely disappointed, then you guys come out with this and blow away all my doubts. Absolutely gorgeous! Post some videos so we can see this in action..! :P My typical constructive criticism... The fire in the first screenshot (and the green lamp flames in the second)... While I'm gleeful we're having particle effects for the fire, and dynamic lighting cast by them too, it looks pretty fuzzy and a bit unrealistic. Aside from those two tiny qualms, these screens absolutely rock. |
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Paks 9/28/05 10:27:02 AM
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Advanced Member
Joined: 8/07/03 |
Yeah I agree with the others. The fire looks weird, but the rest looks awsome! Beta pelase! ;P |
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Jenuviel 9/28/05 4:24:02 PM
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Hard Core Member
Joined: 5/26/05
Sadness is but a wall between two gardens. -Kahlil Gibran |
The confirmation of a Z-Axis definitely answers that concern of mine (flying mounts!), and the Journey system really has me looking forward to beta (hopefully I filled out my poll early enough!). Also, the fact that the "landscape as a character" feature will be more than just a rare occurrence is very heartening. Everytime a piece of press for the game comes out, I find my anticipation growing that much more. Now, if I can just prevent myself from over-hyping it in my head, I think I'll really enjoy this one. As for the fire, it does look a bit odd. My guess is that it has to do with the way it's rendered; it probably has a few planes that fluctuate up and down to create a flickering sensation. The still picture in the screenshot and the moving image in the game will probably be quite different. |
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| "We don't see things as they are, we see them as we are." -Anaïs Nin |
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Rupard 9/28/05 5:17:39 PM
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Apprentice Member
Joined: 8/10/05 |
The Shadows are nice, very very nice, I love shadows It adds so much depth. I can't say I've ever cared for a game that didn't atleast attempt to offer shadows, but my only concern here is, and this is a very important question, VERY IMPORTANT!!!...........WILL IT SLOW DOWN THE FRAME RATE????????????? because if it does I would recommend, and I'm sure you already do have a button that turns off the shadows.
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Rupard 9/28/05 5:19:44 PM
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Apprentice Member
Joined: 8/10/05 |
O' and the thing about the fire, go play any other game and hit "print screen" when you see fire and then paste that into any photoshop program and you will see that almost all fire in games is weird looking for just one frame, I'm assuming this is because it is ment to be seen in motion.
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Rupard 9/28/05 5:19:49 PM
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Apprentice Member
Joined: 8/10/05 |
O' and the thing about the fire, go play any other game and hit "print screen" when you see fire and then paste that into any photoshop program and you will see that almost all fire in games is weird looking for just one frame, I'm assuming this is because it is ment to be seen in motion.
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Orcc 9/28/05 6:18:44 PM
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Novice Member
Joined: 2/07/04 |
Yes! Liek everyone else ive been waiting to see dynamic shadows and finally here they are! They look great! I love the vibrant colors too! As for the fire, im sure its just a placeholder until a more refined effect is done. |
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