| 285 posts found | |
|---|---|
|
8/16/12 4:57:02 PM#41
Ye op post highlights the attiude and culture that just not have a place on GW2. Nothing wrong with having wow for raiding and gw2 for a different experience. Win win for everyone including the OP
rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
|
|
8/16/12 4:57:56 PM#42
The problem with raiding is that once you've done it once its pretty freaking dull. Coming from a PvP guild we've never really struggled with raids, a lot of the time we'd have pvp builds in our raid parties in a variety of games since we couldn't be bothered to respec and the content was trivial. Now in GW2 instanced content for larger parties would work, mostly because the action orientated combat isn't dull. The reason its not being thought of is to minimise the effect of instancing on end game and keeping people in the world. pretty much every theme park I've played except for War (open world pvp) and Rift (rifts but to a very lesser extent) turned the max level experience into a lobby game. There are tons of games with raids lets have one that trys to draw end game quality out into the real world. |
|
|
8/16/12 4:59:34 PM#43
@OP... Who is to say that GW2 dont have raids? If you played EQ, can you remember those open world raids? There will be more of those and less those instanced ones. The "Orr" is supposed to work in similar manner too. EDIT: I meant to say 'in similar manner to open raids', not to be confused with the 'similar manner in instanced raids' Main MMO at the moment: Guild Wars 2 |
|
|
8/16/12 4:59:59 PM#44
And that is the wow raiding scene.
rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
|
|
8/16/12 5:01:00 PM#45
The king of the mountain in WoW at release was raiding???????????? Not at all actually. Its a huge minority, and yet raiders always seem to think the other. Raid haters as you say it isn t really happening, it s just that a game like GW2 is coming and it doesn t have the raids you re used to. Now people that don t raid can compete, without the time sink (no life for some guilds raid schedule) or have to deal with the elitist ass hat barking leader. GW2 offers raiding for everyone, and thats why you re hearing people talking about how raiding sucks, and GW2 allows anyone to do it, without all the hassle.
|
|
|
8/16/12 5:01:39 PM#46
Originally posted by Krimzin Actually you have that wrong.. there is what, 4 or 5 OTHER threads whinning that there is no raids. Only people that are complaining about raids are people defending themselves from elitest who say things like "They are too lazy to do work" or that "they dont have a personality". Yeah, lets start a thread saying that the way you play a video game is the right way, everyone who doesnt agree with you are "lazy, lack skill, and dont have a personality to speak of". Seems you are pretty lazy, since there are a number of threads just like this you could post into. Or is it because you are such a special raiding butterfly that you need your own thread? Hmm, personality seems a little harsh, with the insults and stuff.
IN closing, GW2 doesnt have raids, perhaps a Panda will be more your skill level. |
|
|
8/16/12 5:02:47 PM#47
Originally posted by Grimlock426 So, the question is: how many hours/days of banging on keep doors will it take before people get tired of WvW? I'm sort of playing devil's advocate here as I remember this being the case in Warhammer Online. I guess GW2 does have other end game activities, but the same can be said about dungeons or anything in an MMO for that matter. GW2 end game will be no different, I promise you. |
|
|
8/16/12 5:03:55 PM#48
Originally posted by Skarecrow7 actually I think the only people complaining about the lack of raids are the ones that got beaten down about the black lion chest/key boosts argument. It seems progression/raids is here to replace the ridiculous P2W arguments. |
|
|
8/16/12 5:05:08 PM#49
Originally posted by ace80k If all you're doing is banging on keep doors, then you're doing it wrong. Also, the nice thing about PvP is that they're considerably less predictable than raids. The fight to be best WvW server or best structured PvP team is something where the tactics will constantly have to change to keep up with other people. Humans > AI. |
|
|
8/16/12 5:09:17 PM#50
Raids aren't like they used to be honestly, the kind of time and organization needed for today's raids are too much compared to the likes of throwing a big raid down in old EQ/DAOC days, now it's all elitist gear checkers herding the little sheeplings trying to get the purples.
Raiders are the minority, and by a large amount. So why focus time and resources into developing content for the minor few.
Coming in here and putting down your statement just shows the raider mentality.
• They don’t have time in real life to dedicate to an organized guild structure that it takes to raid successfully.
The first I can understand, a lot of people can't commit that kind of time. Lack of skill? Pshhaw, come pvp and I'll show you skill. Personality? Not every non-raider is a sheepling eager to gain gear by smacking big mobs around. A lot of us rather pvp. Too lazy to get neccessary gear, or maybe they just don't care to raid? PVE IS BORING. |
|
|
8/16/12 5:13:41 PM#51
I could counter the OP with many equally or even more repulsive things about why raiders like to raid but i wont waste my time..;)
Playing GW2.. |
|
|
Mithrandolir
Hard Core Member
Joined: 2/28/05
Our doubts are traitors and make us lose the good we oft' might win, by fearing to attempt |
8/16/12 5:17:05 PM#52
Originally posted by ace80k I know you were talking to somebody else but I can say that I beat on keep doors in Camelot for 4 straight years and never once got bored or tired of it. To this day it remains my favorite end game of all time. Warhammer had a fairly crappy adaption of end game rvr imo, just my opinion. It wasn't even in the same league. GW2 WvWvW feels a lot more like Camelot than Warhammer did, albeit minus the realm ranks which is fine by me. Not saying that WvW should be the end all for all people, but for me it really is a perfect combination of large scale raiding and rvr. WvWvW being fun does depend on others taking part in it, but I am banking on GW2 being a pretty successful mmorpg. Camelot only had what, 250k at their peak I think, and the RvR was amazing for a really long time to a lot of us. My wife HATES pvp. But even she loved Camelots RvR at end game and played it for many years. It's a whole different level of pvp. Not to everyone's liking for sure, but certainly different enough from structured or open pvp that it can be a lot of fun to even those who are PvE'ers at heart. I guess my point is that for some, WvW could possibly last many years and might never get boring. For other's I am sure it will get boring. But no game was never meant to please everyone.
|
|
8/16/12 5:17:14 PM#53
Originally posted by Krimzin When you purchase your product make sure it has or does what you need it to not hope all products will change into what you want. GW2 basic group concept and design is different as such it's more about passive grouping. Just like everybody we been there doing the greedy grind (raiding) in many games for many years and I for one look forward to this change and are glad Anet had the balls ot do something different. |
|
|
8/16/12 5:21:30 PM#54
Originally posted by dageeza Then I'll give it a shot.
Does this apply to all raiders? Nope, I've met people who don't fit this. But the forums in which the truly horrid groups frequent can be nothing short of vile and mindblowingly condescending. Did I miss anything? |
|
|
8/16/12 5:24:12 PM#55
I've done that raiding stuff before. I'm done with that playstyle these days. Not every game has to be the same and offer raids.
|
|
|
8/16/12 5:27:57 PM#56
Originally posted by Krimzin Oh hey good evening. I'm ex-military as well, currently in the reserves after doing 10 years active. So that being said let me start by saying I like raids as well. Something about going into an unknown place and coordinating efforts to down bosses and getting nice loot in the process that has my rpg geeky side tingling. However I don't mind in the least that GW2 doesn't have it. Of course that's one of the first things I looked for, however I just feel that this game really doesn't need it as their approach is not end game as most would put it. But if were going to talk about end game let's do so. I think with GW2 the journey is the reward as with other games say Rift for example (Love Rift btw) you get the reward at the end. Just 2 different ways of doing things. You should relax and wait on this whole..it will keep me busy for awhile scenario.. who knows you might actually come to like the way they are choosing to approach this game. I think the way things are now, there aren't enough people to do raids any more in their current form. The whole set time thing is hard to schedule and coordiante with people that have other issues going on. It would be nice though and if you or anyone is grouping up to do any exploring, dungeoning or whatever...just PM here. Well that is if we end up on the same server lol. |
|
|
8/16/12 5:33:21 PM#57
Originally posted by Krimzin I'm sure this has already been said, but there is at least one major category that your list is missing:
I used to love raiding and was the longtime GM of a progression raiding guild. Then after 5 years or so it was enough. I loved the people that I raided with, certainly, even when they did dumb things or we hit a wall. I liked the coordination that it took, and feeling good when we found a strategy that worked. I liked the gear that dropped, though this just turned out like slot machines in Vegas where the house always wins. But at some point, I got tied of doing the same bosses week after week, or doing those same damn bosses on "harder modes" when normal was cleared. I got tired of the committment of doing it 5 nights per week so we could stay "ahead". I got tired of gear becoming outdated whenever the company decided to launch another raid. Now if YOU still like raiding I don't begrudge you that. I suppose if ANet introduced 10 man instances I would play them and probably enjoy them, but they are NOT a condition of my enjoyment of GW2. They MAY BE necessary FOR YOU to enjoy the game, in the short of long-term, but please don't make assumptions about either the people who don't raid nor about what people are looking for in a game. Additionally, every category that you list above, apart from the first one, can been seen as condescending, even if you don't intend it to be. And just as an aside, how come "raiders" don't fully embrace LFR? Why is it that they get so mad when "normal" folks get gear that used to be exclusive to them? "Loading screens" are not "instances". |
|
|
8/16/12 5:36:29 PM#58
Originally posted by ace80k WARs RvR failed not because it was boring but because it actually promoted not fighting at all. The most optimal way to play RvR was to trade keeps/flags, you got way more points by capturing them than trying to defend them. Then you had the issue of it being a 2 faction game, most servers where massively unbalanced and that just made it worse. Theres also the fact that WAR itself is a game of poor quality, it was no where near games like WoW/GW2 in terms of its production. Things like broken end game systems and gear grinding never even got chance to become an issue because most people quit way before then. GW2 on the other hand promotes the right type of gameplay, actually trying hold keeps, holding camps to cut off supply etc but still keeps the overall WvW gameplay relatively simple. Everyone has their limits of course when it comes to playing a game over the long term but to compare GW2 to WAR in such a simple way just shows a complete lack of understanding on your part. |
|
|
8/16/12 5:38:51 PM#59
Originally posted by Hrimnir Yep I do. Pretty sure my post did neither.
The rest of this is basically stating that Yep there are mean people in these games, but not all of them are that way. I agree. However, my point was there are many, many reasons why people do not like raiding. Personally, I know raiding is available for only one reason. It's in the game to keep the top 5-10% of the game playing and paying their subscriptions. No one should argue that point since it's the only reason devs created this content the way they did. It provides 'content' to the devourers of 'content' so that the devs can focus on creating more real content.
Now we can argue if 'choosing teams' in the high school sense of the word is worthy of our time or if it's better to bring a long a weaker player because they bring something other than DPS, Healing, or Tanking to the table (some of my best times in game was with 'weaker' players because they reminded me how to have fun). Oh yeah, but this is about finishing the raid quickly, efficiently, and properly. These are also the goals I set forth for my employees. So yeah...your point is valid. |
|
|
8/16/12 5:42:17 PM#60
Originally posted by Meowhead Since the race of man started walking the earth. Even before. Even animals show their personalities when playing. I have two cats. They don't play the same way, becouse they don't have the same personality. My brothers and I did not play the same games all the time when we were kids. I was into the chess, they were not. My friends who also play videogames, play different ones according to their personalities. My girlfriend plays the sims, I find that game stupid and boring but then she tells me I am nuts when I am checking gear combinations with my calculator just to get 0.1% more DPS. It does show. Some people are good at analizing things and those are the guys who usually work out clever strategies for new challenges. Some people are lazy and those are the guys who don't pay attention and die easy. Etc etc. Of all the living beeings in this planet, we, the human race, are most probably the most playful of them all, and yes, our personalities do show on the way we play and on what we play. And, of course, there are always exceptions, becouse, we, human beeings, are so amazingly complex, but still you could tell the differences between a guy playing rugby and a guy doing ballet without ever having met the guys once, and you'd be right 99% of the times.
|
|