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With Mists of Pandaria looming on its horizon, World of Warcraft will likely continue as the #1 MMO on the planet for a good while yet. Still, it seems prudent for Blizzard to contemplate ways to keep it on top, one of which is opening up new F2P elements and expanding the real money marketplace. See why we think so in our latest edition of the WoW Factor.
Read more of Bill Murphy's The WoW Factor: Should Azeroth be F2P to 60? Associate Editor: MMORPG.com |
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8/16/12 7:13:40 AM#2
Only over my dead body! Dude are you ok? You want trolls like me to contaminate Azeroth?? No F2P for wow!. F2P is for weak
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8/16/12 7:19:11 AM#3
Given that buying four expansions is going to cost something like $100 or more, it certainly wouldn't hurt them to get people into the game and playing through a lot of content for free. I would think that initial cost is a huge hurdle to get people to jump over. Join the League For Gamers. |
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8/16/12 7:20:22 AM#4
I would check it out once more when it goes f2p (even if it's just the original game, no expansions.)
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8/16/12 7:27:45 AM#5
Originally posted by palulalula *sigh |
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8/16/12 7:30:57 AM#6
Why should a game with close to 10 mil subs go f2p? I know you mentioned it's only to lvl 60, but i really don't think Blizzard are that desperate to make it f2p up to lvl 60. |
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8/16/12 7:33:25 AM#7
It was kind of said in the article already but, if people are paying for a sub AND buying stuff in the cash shop already, why would they not just add more stuff to the cash shop and keep charging subs? |
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8/16/12 7:35:27 AM#8
Originally posted by lizardbones I don't agree with that logic though. Why would F2P 1-60 get people in if the F2P 1-20 hasn't already. It reminds me a bit of SWTOR devs, who believed that their payment model was the reason they were losing so many subs, when in fact it was the lack of content and poorly executed game as whole, amongst other things. Case in point, I think WOW is just getting "old"; as the years pass by I believe it is getting harder and harder for more players to justify paying 15 bucks of month for what WOW has to offer; especialy in a market where more games are switching over to a hybrid B2P/F2P model. Though I do expect MoP to bump WOW's numbers a bit, I don't think it will stop the "bleeding". Not only do I think that MoP will be the worst selling WOW expansion since "Vanilla", but I think that shortly after MoP releases, WOW's numbers will continue to sink. In lieu of the continual loss of subs, Blizzard may very well experiment with a hybrid payment model for WOW, but I don't think that will solve the problem. If Blizzard wants to stop the bleeding, instead of just throwing out more of the same (MoP) or changing their payment model, they need to do some major content and gameplay restructuring. Question is... is it too late. |
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8/16/12 7:36:25 AM#9
If WoW is F2P till level 60 AND you can use the AH, then you'll see an even more screwed up economy with botters going on a 24/7 rampage because "You can just make a new account".
Eleanor Rigby. |
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8/16/12 7:41:15 AM#10
Never!
Heil and kill! |
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8/16/12 7:43:31 AM#11
Do they need to? With 9.1 million people paying monthly, I say no.
If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game. |
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8/16/12 7:46:00 AM#12
Originally posted by Elizabethe Thats my girl! :) |
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8/16/12 7:50:18 AM#13
As that would amount to about a weekend's worth of leveling, and then there still wouldn't be much you could do (like the current f2p to 20), I don't see what it would matter.
It really has no pro or con over what is currently there. I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil |
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8/16/12 7:50:44 AM#14
Hihihi so basically just turning WoW freemium, expanding cash shop to freemium & f2p level and just calling it diffrently?
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8/16/12 7:54:57 AM#15
I don't think it'd be a terrible idea - if anything, it could be a nice way for people who played the game at launch and left to see all the changes Cata made to each classic zone. But, like people have said, it wouldn't really matter too much - unless people started going level 60 raids, or spending a lot of time in BRS, Scholo, and Strat, free to 60 would still feel like a trial. |
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8/16/12 8:00:20 AM#16
Hmm nah. Not worth it. There's already the trial and most of subscribe aftewards so there's no point for 1-60, really. It'd be nice to have a marketplace though.. for vanity items for a gamergirl like myself. I wouldn't mind sub and pay extra stuff - that's how much I love WoW ;D
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8/16/12 8:10:07 AM#17
WOW needs to either go F2P or die a slow painful death. As much as some people may not want it, F2P & B2P are becoming the standards of MMO business models. P2P is going going the way of the dinosaurs. In the beginning P2P saved people from having to pay by the hour to play a game, but people don't want to pay a monthly subscription any more in today's world economy. Alot of people also don't want to throw away money on something they might not like, because they don't have the money to lose.
When we get back from where we are going, we will return to where we were. I know people there! |
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8/16/12 8:31:46 AM#18
If F2P is Honey and WoW is a shit sandwich
Then sure it will taste sweet, but it will STILL be a shit sandwich. |
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8/16/12 8:43:58 AM#19
Originally posted by purewitz Riiiiiight... There are nearly 10 million subscribers to WoW alone, not counting the number of people that still pay subs to LotRO, TOR, and others. I hope you're not an analyst, because you are terribad at it. |
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8/16/12 8:48:03 AM#20
I would prefer x levels (perhaps 20 per chunk) purchased with relevant skill caps and unlocks chat channels, trade in AHs, join guilds after first purchase, and so on. But no time limits or restrictions once levels are unlocked, past the starter edition.
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