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MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » GW2 Already Making a Huge Impact

13 Pages « 1 2 3 4 5 6 7 » Last Search
243 posts found
  newbinator

Apprentice Member

Joined: 10/05/04
Posts: 760

Waiting for CoreCraft...

8/15/12 3:44:11 PM#21

Not a fan of "normalization". In fact, it's something that would make me quit a MMORPG. But I don't play Rift, so I don't care.

Character Progression > Equality

When I want equal playing field where time invested doesn't = advantage, I play FPS games.

  Kuppa

Novice Member

Joined: 9/24/10
Posts: 3442

The problem with censorship is ********

8/15/12 3:48:31 PM#22
Originally posted by newbinator

Not a fan of "normalization". In fact, it's something that would make me quit a MMORPG. But I don't play Rift, so I don't care.

Character Progression > Equality

When I want equal playing field where time invested doesn't = advantage, I play FPS games.

But you see, time invested does equal advantage. You get better at it and of course have more knowledge. Same as practicing a sport, you dont buy +10 boots of passing ability. You just get better with practice at the skill.


  laokoko

Apprentice Member

Joined: 9/14/09
Posts: 1845

8/15/12 3:52:47 PM#23
Originally posted by Praetalus
Originally posted by laokoko

Guild Wars 2 is the best game ever.  They keep pushing out with original ideas. 

We can all see Guild wars 2 pushing the genre foward.  Starting with normalized gear.  This idea will become the standard of future mmorpg.  And thanks to Guild Wars we can all enjoy and appreciate normalized pvp where skill is the only thing that matters.

So gw2 was the first game to have pvp gear where stats didn't matter? Good to know. Glad you did your research. 

No, but GW1 is lol.  And if you start telling me about games like DoTA, starcraft, or LoL, let me tell you they are not MMORPG.  And we are at a mmorpg forum so that indicrectly says we are only talking about mmorpg.

Not to mention all those mmorpg try to do normalized gear failed, and a failed game which no one plays don't count.

But people care about GW2, because they created the "standard" of the current market and the future.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 5739

8/15/12 3:57:24 PM#24

just curious,

 

but since GW2 is the new thing now days, when will it be ok to start blaming GW2 for all the MMO genre issues?

 

thats been on my mind for a while now.

  laokoko

Apprentice Member

Joined: 9/14/09
Posts: 1845

8/15/12 3:59:39 PM#25
Originally posted by MMOExposed

just curious,

 

but since GW2 is the new thing now days, when will it be ok to start blaming GW2 for all the MMO genre issues?

 

thats been on my mind for a while now.

You want to bash GW2? what's wrong with GW2.  It's a game for everyone.  It's only 60$ with no pay 2 win cashshop.  A AAA mmorpg which don't require you to pay a sub fee. 

Not to mention it have normalized pvp.  Where skill matters and not how much you grind.  What is there to blame about GW2?  Other games failed because they suck. 

  Aerowyn

Apprentice Member

Joined: 2/20/12
Posts: 7969

8/15/12 4:04:16 PM#26

good for Trion.. personally I'm a fan of the non gear based PVP.. now saying that hopefully they put in some cool gear for cosmetic purposes to give a little extra incentive. I personally don't mind straight skill based PVP but like little something to look forward too and cosmetic gear is fine with me.

 

However I don't think this is going to sit right with current PVPers in that game.. but who knows.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  User Deleted
8/15/12 4:05:38 PM#27
Originally posted by MMOExposed

just curious,

 

but since GW2 is the new thing now days, when will it be ok to start blaming GW2 for all the MMO genre issues?

 

thats been on my mind for a while now.

Its been a while, I miss you!

  Arglebargle

Elite Member

Joined: 6/13/07
Posts: 963

8/15/12 4:08:50 PM#28
Originally posted by laokoko
Originally posted by Praetalus
Originally posted by laokoko
.....

.....

Not to mention all those mmorpg try to do normalized gear failed, and a failed game which no one plays don't count....

Shhhh!  Don't tell the sandbox people that.   You'll only make them more depressed.

 

 

On topic, I think the GW2 developers have done a nice job fitting together different styles of play.  Though no game is going to manage every little thing.   Other devs are likely to appreciate what they've done too, but the bean counters opinion will be solely focused on sales and profit.  If that comes through, it will be easier to green light other projects.

If you are holding out for the perfect game, the only game you play will be the waiting one.

  TsaboHavoc

Novice Member

Joined: 11/01/11
Posts: 340

8/15/12 4:09:34 PM#29
Originally posted by RebelScum99

So Trion is copying yet another feature of an existing MMO competitor?  I'm stunned.  Really, I am.  Still waiting for those guys to have an original idea of their own.  

Not a big fan of "normalization," btw.  I like progression, and I like the fact that the more time you put into playing a game, the more it benefits you.  Still, it may very well work for GW2, since they've designed their entire game, and all its systems, around this core concept.  I don't see this working for Rift, however.  Not sure how much skill actually goes into tab-target combat to begin with.  And taking away progression from a mostly lobby-based PvP game like Rift seems to be a bad idea.  If you are going to put everyone on equal footing, you've got to design your game that way from the get-go.  

Just my two cents.

a curious comment coming from a blizzard zealot

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4527

GW2 socialist.

8/15/12 4:10:44 PM#30
Originally posted by aionix

Strange, but I didn't really see GW2 actually making such an impact.  I mean I knew it would probably end the use of subscriptions for most MMO's, but actually gameplay changes such as this are a suprise.  Maybe we will actually see some changes in the industry post WoW-mechanics. 

 

Only time wll tell if GW2 mechanics are on the right track or not.  Either way, it'll be interesting for all who enjoy mmo's :)

It's not like things could have gotten worse.  Everything was just a direct Xerox of the game before it, trying to catch lightning in a bottle when Blizzard already owned the lightning and the bottle.  Injecting change into this genre is what GW2 is always going to be remembered for.

  Aerowyn

Apprentice Member

Joined: 2/20/12
Posts: 7969

8/15/12 4:12:04 PM#31
Originally posted by sammyeli
Originally posted by MMOExposed

just curious,

 

but since GW2 is the new thing now days, when will it be ok to start blaming GW2 for all the MMO genre issues?

 

thats been on my mind for a while now.

Its been a while, I miss you!

ug not me and sucks even when you have people on ignore their comments still show up when quoted

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  User Deleted
8/15/12 4:15:31 PM#32
Originally posted by Aerowyn
Originally posted by sammyeli
Originally posted by MMOExposed

just curious,

 

but since GW2 is the new thing now days, when will it be ok to start blaming GW2 for all the MMO genre issues?

 

thats been on my mind for a while now.

Its been a while, I miss you!

ug not me and sucks even when you have people on ignore their comments still show up when quoted

Hahaha sorry, I love these type of people because the posts are so amusing =P (well for me atleast) I do not argue with any of them I just liek to have a good laugh.

  OldManFunk

Advanced Member

Joined: 4/29/06
Posts: 897

8/16/12 12:53:59 AM#33
If Trion spent more time copying GW2 instead of WoW then Rift would be a lot better off.
  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8127

I believe in life before death... So dont forget to enjoy it while you still can.

8/16/12 1:29:22 AM#34
Originally posted by OldManFunk
If Trion spent more time copying GW2 instead of WoW then Rift would be a lot better off.

Every developer should add its own and innovative features...  Copying GW2 will not do the trick, its as bad as copying WoW features.

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations)
Currently playing : The Elder Scrolls Online

  DKLond

Elite Member

Joined: 5/21/08
Posts: 505

8/16/12 1:40:55 AM#35
*NVM*
  Raekon

Novice Member

Joined: 3/05/04
Posts: 551

8/16/12 2:17:01 AM#36
Originally posted by MattVid

All Trion does is copy every game mechanic ever made and puts it into their own game. They are not progressing the genre at all, just plagarizing everything else other people do. I can't be surprised that they are doing something like this. While I applaud them for how much content and work they put into the game (making the sub fee worth it), everything feels like a total rip off and not as fresh and new as more innovative designers create. I think the main reason I lost interest in the game was because they kept dumbing everything down to easy mode levels of play.

 

I want to play a game, not watch a boring ass movie of my character auto attacking stuff down.

Same thing Blizzard did with all of their games so....

You really think that WOW has anything original on it?

If yes then you obviously missed to play many mmos that got "ripped off" their features so WOW can be as successfull as it was. ^_^

Anyway... normalization in mmos exists since City of Heroes and Guild wars which both appeared in 2004 (GW officially released in 2005, CoH in april 2004). Both games were in development for years before.

I remember pictures on how GW looked in 2001-2002 when it was still in development. The 3D Models looked horrific. :p

Then the first preview came in 2004 and they looked totally the opposite which was beautifull and stunning for that time. :)

  Salt_AU

Novice Member

Joined: 7/29/12
Posts: 6

8/16/12 3:41:29 AM#37

Competition is healthy for the genre.  We, the players, have waited years for a developer to finally clue on to the fact that they should NOT just copy WoW so blatantly and cross their fingers and toes.  World of Warcraft is great and what it does and it's never going to be beaten by a game trying to emulate it, period.  The problem for WoW though is that its getting tired and players are looking for something new and have been for quite some time, and not basically the same dressed up differently (hello BioWare and Trion).  TSW hit the mark to a degree and Guild Wars 2 is going to do the same but in a much, much bigger way.  It won't cripple WoW but it will take a huge chunk of players from it.

 

This is what the MMO genre so desperately needed, BioWare with all of their cash really had a shot at it but failed spectacularly.  If developers of future MMOs cannot now see how to develop their future MMOs going forward they really should get out of the industry and do something else.  I am looking at you TESO Zenimax Online (please make me eat my words!). 

 

If there is one thing that can almost be guaranteed, its the success of Blizzards next MMO.  It will wipe the floor with its competition but it will also encourage Blizzard to get creative which they haven't had to do for over 5 years.  I honestly think Guild Wars 2 will be close to king of the heap for the next few years until then.  Even then GW2 will continue to build on its player base with some (hopefully) excellent expansions.

 

Bottom line, the release of GW2 is just what the MMO genre needed.  Thank you ArenaNet!  From the players and the future MMO investors and developers.

  MikeJezZ

Elite Member

Joined: 7/08/04
Posts: 1183

Only in death, does duty end.

8/16/12 3:48:17 AM#38
Originally posted by Lord.Bachus
Originally posted by OldManFunk
If Trion spent more time copying GW2 instead of WoW then Rift would be a lot better off.

Every developer should add its own and innovative features...  Copying GW2 will not do the trick, its as bad as copying WoW features.

I agree on this one. GW2 feels funny and unique now, but if everyone copied GW2, it would get the status of "the old and outdated game", like WoW is crowned to be.

Playing ATM: Elder Scrolls Online, Diablo 3
MMO's shelted: Check my mmorpg profile
KICKSTARTED: Camelot Unchained. (250 USD)

  morbuskabis

Advanced Member

Joined: 10/25/05
Posts: 298

8/16/12 3:51:41 AM#39

GW2 can cure cancer....
The Game is sure quite ok, but the Hype over it is just way beyond.

-Massive-Industries- Heavy Duty

  Magnetia

Advanced Member

Joined: 11/07/11
Posts: 960

Any fool can know. The point is to understand.

8/16/12 3:55:50 AM#40
Originally posted by MMOExposed

just curious,

 

but since GW2 is the new thing now days, when will it be ok to start blaming GW2 for all the MMO genre issues?

 

thats been on my mind for a while now.

We can blame it after release :P

For now it's all very subjective. Did other companies take notes from GW2? If I were a developer I would definitely take a few notes.

They have good ideas. Good ideas that CAN be implemented into other games. If I could make a GW2 system work in my game I probably would. I would also take some notes from WoW. They aren't at the top for no reason.

Could you imagine a raid with horde and alliance? That would be friggen SWEET.

Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

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