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8/12/12 1:05:42 AM#181
Originally posted by Distopia
But WoW does not focus on the game at cap, it focuses only on raiding. I had several characters at cap in WoW and there was nothing to keep me playing except alting and making gold, since I dont care for raiding (and drop off PvP as soon as the 24/seveners out-gear me too much, not to mention I prefer large scale PvP / owPvP).
If devs truly want to focus on the cap they will introduce several different ways for players to enjoy the cap, not just raiding and arenas. Not to mention both instanced, why not just have a lobby-game if you're not going to utilize that huge open world of yours? Oh yes, because running alts is so popular form of end-game, and you need open world for that, or is it just popular because of the circumstances? To me it was.
WoW was great fun and very addictive back in the day, but also one of the most frustrating mmorpgs imo, since it has so huge open world, but it serves no other purpose than leveling. That's why there's so many hang-arounders in the game who just stand still at max level, chatting, dreaming, and whining that they are bored before running off to create an alt. |
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8/12/12 1:10:30 AM#182
Originally posted by Kuinn That's what always bugged me about the Level 1 - 60 revamp of Cataclysm: why bother revamping the whole thing, when it's pretty obvious that your playerbase will only burn straight through it on their overpowered heirloom covered alts. Hell, why even bother having a leveling process to begin with if you are just going to trivialize it to the point that it might as well be an obstacle rather than an experience in itself? If they are going to be so raid focused, they might as well cut all of the leveling out and just stick a short tutorial on how to raid and be done with it. It would probably be more effective than the nonexistent tutorial that WoW currently has anyways. |
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8/12/12 1:40:18 AM#183
Originally posted by Kuinn My point wasn't really about WOW, I never passed level 20 something in that game, I really wouldn't know how endgame was, I only know what I read, and it would seem by many that the game is all about endgame raiding. IE: what the devs have focused most of their efforts on post release. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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8/12/12 1:53:31 AM#184
Originally posted by Distopia
That's exactly what it is, focused on raiding. Perfect for everyone who want to raid, no good for much anything else PvE-wise, certainly wouldnt call it the best mmorpg. Good raiding though, maybe the best? I'm not too experienced with raiding since 2005-6. |
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8/12/12 2:04:28 AM#185
Originally posted by Kuinn Yeah nor I, never actually ran a raid, I"m not even very fond of dungeons. Endgame to me is more or less a profession/position/service to fill. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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8/12/12 2:33:56 AM#186
wait whats the point of doing DE after 80? |
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8/12/12 2:37:42 AM#187
Originally posted by trillgod Same reason you would go there the first time: To find something to do. |
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8/12/12 2:56:03 AM#188
Originally posted by trillgod You keep "levelling" after 80. Instead of actually going up a level when you fill up on xp, you get a skill point. The skill points are used to unlock more skills, and to purchase certain items like siege blueprints, if you don't want to spend gold, and crafting materials for exotic/legendary equipment.
Some of the mats for legendaries will require 200 skill points to get. |
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