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8/10/12 11:48:47 PM#41
Oh, I do not take ANY pleasure in what has happened to Bioware and SWTOR. I think what happend with them will make it harder for games I want to play to make it to market. Right now, most of us have turned into gawkers passing by a god-awful wreck on the highway and have slowed down to peer into the mess.
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8/11/12 4:38:16 AM#42
I don't read anything into this other than the fact that the man wanted to get back to his family. While working in Austin his family continued to live in Canada. EA appears to be satisfied with the job he did inasmuch as they will continue to employ him.
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8/11/12 4:43:41 AM#43
His job on developing SWTOR was a temporary position from day 1. His family didnt even move to his new location because he was always going to come back after a short amount of time. Now he's moving back to his normal job.
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8/11/12 4:44:44 AM#44
I hope he doesn't flee to GW2..........We don't need anymore voice acting video clips crap. Too much voice acting not enough game. |
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8/11/12 4:47:08 AM#45
Originally posted by Aerowyn The story is generally regarded as the best part of the game, no argument there. Story after level 50 (of which there is a new planet coming soon, and undoubtedly more planned down the track) will most likely not be for free as per what they've said in announcements. The current story content that exists in the game is free, future story content is not and will probably rake in a ton of money. |
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8/11/12 12:01:11 PM#46
Originally posted by keithian Better than hanging out on a Gaming Forum and posting/trolling off-topic? What could possibly be better that that? |
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8/11/12 12:20:02 PM#47
As much as I no longer enjoy ToR, I do hope that investors don't give up on sci-fi MMOs (yes, there isn't any science in starwars. it's space opera). Defiance, Wildstar and Firefall... Please be good. There is NO miracle patch. 95% of what you see in beta won't change by launch. Hope is not a stategy. |
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8/11/12 12:29:37 PM#48
there is one great thing coming out of all of this though , other studios out there will now finally get it , you do NOT go to bed with EA or you do not have a studio. Mark Jacobs and mythic learned the hard way even after many many warnings during the dawn of camelot phase . Then we ended up with warhammer online , a crappy version of DAOC vs WOW and a dead studio with no more money or jobs merged into Bioware. Now look EA is doing it once again with layoffs after release and another studio being destroyed from the inside out . Wonder if Funcom will go to bed with em next so we can have bioware/funcom and continue the cycle. IF company owners are stupid enough to do business with the tycoon of the industry and bane , they deserve to get what they get in the end.
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Slampig
Elite Member
Joined: 12/29/03
Whatever you do, do NOT speak ill of Asheron's Call 2... |
8/11/12 12:32:50 PM#49
Originally posted by tiefighter25 Holy smokes! That was like a logic bomb or something going off... ZING! That Guild Wars 2 login screen knocked up my wife. Must be the second coming! |
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8/11/12 12:37:50 PM#50
I'm glad that their cut-and-paste mentality wasn't rewarded as well as they expected. They sold loads of copies because of the name alone, and they didn't even have all of the basic MMO features that people expect. The storyline's all seemed rather dull for the most part, as well, which was supposed to be their biggest selling point along with 100% voice acting -- which just happened to be 100% overdone to the point they weren't even that exciting to watch after the starting zone. The voice acted crap side quests all over the place was an unnecessary money sink for the devs, which should have been trying to improve their combat system to be more fun and faster-paced as I would have expected from a Star Wars game. I, like many others, had such high hopes for this game, and look what they did to it by half-assing every other feature just to bring in 100% voice acting. Third time's the charm, and the faster this game closes down, the faster we can get another studio making another SW MMO. Or maybe they'll just give up entirely on MMO's at this point. |
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8/11/12 12:38:33 PM#51
Originally posted by olisud they meant the bioware of the past the bioware that brought us baldurs gate, neverwinter nights, and such is done and gone.. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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8/11/12 12:41:53 PM#52
Originally posted by olisud What games they created is a moot point when someone is talking in present/future tense. I also believe that BioWare as they were are long dead. Their games' quality will never be the same as they used to be when they were independent. Too much "rush rush rush, get it out NOW, make us money" talk from EA. |
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8/11/12 12:51:33 PM#53
I love "top comments" There's genius out there. I watched the original movies recently again, and they are such enjoyable films, even if they are not as magical as when I saw them as a kid. But I can't wrap my head around how they'd be a good choice for a themepark classes-levels-trinity type of game? :( I think an MMOFPS or 3rd person shooter mmo style Mass Effect MMO could have done comfortably enough? |
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8/11/12 12:56:37 PM#54
Originally posted by keithian 1) As long as people enjoy it as an online rpg thats fine, I dont enjoy their game hurting. 2) But I am thrilled that this game tanked because it was advertised as an mmorpg. These games are now played just like you would any run of the mill offline rpg. play it for a month or two then you are looking for something else to play. Well actually offline rpg's dont even last that long anymore, you are lucky to get 30 hours in those now, but thats is another can of worms that urks me to no end. I am fine with online rpg's I have nothing against them. We really need to branch this genre off into 2 directions. Online rpg's and mmorpg's. For some god forsaken reason when a game gets called an online rpg the fans throw a major piss fit. A true MMORPG is and always will be a game for a niche group of gamers. Just because you make a game in an online enviroment does not make it a mmorpg. MMORPGS are not solo fests, mmorpgs are not a compilation of instanced zones, mmorpg's are not a linear story, but we have all heard this song and dance before. Waiting for:ArcheAge |
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8/11/12 1:00:52 PM#55
Nowhere in the original "news" story is the word "FLEE" used. Yet the OP seems to think it's important to sensationalze it. I wonder why.
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8/11/12 1:03:34 PM#56
Everytime I see another "has left Bioware" posts I start involuntarily laughing, I was positive I had more self control than that, apparantly not.
I can't even tell if we're past the trainwreck part and just counting victims or if the real fall is yet to occur. Either way THANK YOU GHOST12 for sharing, you've just made my day. |
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8/11/12 1:19:19 PM#57
It's a sign that they're not liking what EA is doing. The same reason why half of Infinity Ward left after launching Call of Duty: Modern Warfare 2, they weren't happy with what Activision has been doing.
In other words, EA has crap hands, everything they touch turns to shit. |
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8/11/12 1:21:51 PM#58
Originally posted by Psychow Considering the supreme arrogance of Bioware when they were touting SWTOR as the greatest thing in the world, this feels more like karma to me. :3 |
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8/11/12 1:24:04 PM#59
Originally posted by zymurgeist
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8/11/12 1:24:10 PM#60
Should of never ever joined forces with EA, ever! Now they are paying the price...
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